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@@ -394,7 +394,7 @@ QueueCmdSetClipRect(SDL_Renderer *renderer)
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static int
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QueueCmdSetDrawColor(SDL_Renderer *renderer, SDL_Color *col)
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{
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- const Uint32 color = ((col->a << 24) | (col->r << 16) | (col->g << 8) | col->b);
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+ const Uint32 color = (((Uint32)col->a << 24) | (col->r << 16) | (col->g << 8) | col->b);
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int retval = 0;
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if (!renderer->color_queued || (color != renderer->last_queued_color)) {
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