|
@@ -356,11 +356,15 @@ extern DECLSPEC SDL_Texture * SDLCALL SDL_CreateTextureFromSurface(SDL_Renderer
|
|
|
* \param texture the texture to query
|
|
|
* \param format a pointer filled in with the raw format of the texture; the
|
|
|
* actual format may differ, but pixel transfers will use this
|
|
|
- * format (one of the SDL_PixelFormatEnum values)
|
|
|
+ * format (one of the SDL_PixelFormatEnum values). This argument
|
|
|
+ * can be NULL if you don't need this information.
|
|
|
* \param access a pointer filled in with the actual access to the texture
|
|
|
- * (one of the SDL_TextureAccess values)
|
|
|
- * \param w a pointer filled in with the width of the texture in pixels
|
|
|
- * \param h a pointer filled in with the height of the texture in pixels
|
|
|
+ * (one of the SDL_TextureAccess values). This argument can be
|
|
|
+ * NULL if you don't need this information.
|
|
|
+ * \param w a pointer filled in with the width of the texture in pixels. This
|
|
|
+ * argument can be NULL if you don't need this information.
|
|
|
+ * \param h a pointer filled in with the height of the texture in pixels. This
|
|
|
+ * argument can be NULL if you don't need this information.
|
|
|
* \returns 0 on success or a negative error code on failure; call
|
|
|
* SDL_GetError() for more information.
|
|
|
*
|