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@@ -151,7 +151,8 @@ static void AddController(int device_index, SDL_bool verbose)
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if (verbose) {
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const char *name = SDL_GameControllerName(gamecontroller);
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- SDL_Log("Opened game controller %s\n", name);
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+ const char *path = SDL_GameControllerPath(gamecontroller);
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+ SDL_Log("Opened game controller %s%s%s\n", name, path ? ", " : "", path ? path : "");
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}
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if (SDL_GameControllerHasSensor(gamecontroller, SDL_SENSOR_ACCEL)) {
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@@ -560,6 +561,7 @@ main(int argc, char *argv[])
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/* Print information about the controller */
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for (i = 0; i < SDL_NumJoysticks(); ++i) {
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const char *name;
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+ const char *path;
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const char *description;
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SDL_JoystickGetGUIDString(SDL_JoystickGetDeviceGUID(i),
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@@ -568,6 +570,7 @@ main(int argc, char *argv[])
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if (SDL_IsGameController(i)) {
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controller_count++;
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name = SDL_GameControllerNameForIndex(i);
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+ path = SDL_GameControllerPathForIndex(i);
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switch (SDL_GameControllerTypeForIndex(i)) {
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case SDL_CONTROLLER_TYPE_AMAZON_LUNA:
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description = "Amazon Luna Controller";
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@@ -603,10 +606,11 @@ main(int argc, char *argv[])
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AddController(i, SDL_FALSE);
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} else {
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name = SDL_JoystickNameForIndex(i);
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+ path = SDL_JoystickPathForIndex(i);
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description = "Joystick";
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}
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- SDL_Log("%s %d: %s (guid %s, VID 0x%.4x, PID 0x%.4x, player index = %d)\n",
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- description, i, name ? name : "Unknown", guid,
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+ SDL_Log("%s %d: %s%s%s (guid %s, VID 0x%.4x, PID 0x%.4x, player index = %d)\n",
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+ description, i, name ? name : "Unknown", path ? ", " : "", path ? path : "", guid,
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SDL_JoystickGetDeviceVendor(i), SDL_JoystickGetDeviceProduct(i), SDL_JoystickGetDevicePlayerIndex(i));
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}
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SDL_Log("There are %d game controller(s) attached (%d joystick(s))\n", controller_count, SDL_NumJoysticks());
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