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@@ -40,17 +40,50 @@
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#include "SDL_timer.h"
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/* Current pad state */
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-static SceCtrlData pad0 = { .lx = 0, .ly = 0, .rx = 0, .ry = 0, .buttons = 0 };
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-static SceCtrlData pad1 = { .lx = 0, .ly = 0, .rx = 0, .ry = 0, .buttons = 0 };
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-static SceCtrlData pad2 = { .lx = 0, .ly = 0, .rx = 0, .ry = 0, .buttons = 0 };
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-static SceCtrlData pad3 = { .lx = 0, .ly = 0, .rx = 0, .ry = 0, .buttons = 0 };
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+static SceCtrlData pad0 = { .lx = 0, .ly = 0, .rx = 0, .ry = 0, .lt = 0, .rt = 0, .buttons = 0 };
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+static SceCtrlData pad1 = { .lx = 0, .ly = 0, .rx = 0, .ry = 0, .lt = 0, .rt = 0, .buttons = 0 };
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+static SceCtrlData pad2 = { .lx = 0, .ly = 0, .rx = 0, .ry = 0, .lt = 0, .rt = 0, .buttons = 0 };
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+static SceCtrlData pad3 = { .lx = 0, .ly = 0, .rx = 0, .ry = 0, .lt = 0, .rt = 0, .buttons = 0 };
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+
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static int port_map[4]= { 0, 2, 3, 4 }; //index: SDL joy number, entry: Vita port number
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+static int ext_port_map[4]= { 1, 2, 3, 4 }; //index: SDL joy number, entry: Vita port number. For external controllers
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+
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static int SDL_numjoysticks = 1;
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+
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static const unsigned int button_map[] = {
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- SCE_CTRL_TRIANGLE, SCE_CTRL_CIRCLE, SCE_CTRL_CROSS, SCE_CTRL_SQUARE,
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- SCE_CTRL_LTRIGGER, SCE_CTRL_RTRIGGER,
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- SCE_CTRL_DOWN, SCE_CTRL_LEFT, SCE_CTRL_UP, SCE_CTRL_RIGHT,
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- SCE_CTRL_SELECT, SCE_CTRL_START};
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+ SCE_CTRL_TRIANGLE,
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+ SCE_CTRL_CIRCLE,
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+ SCE_CTRL_CROSS,
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+ SCE_CTRL_SQUARE,
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+ SCE_CTRL_LTRIGGER,
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+ SCE_CTRL_RTRIGGER,
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+ SCE_CTRL_DOWN,
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+ SCE_CTRL_LEFT,
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+ SCE_CTRL_UP,
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+ SCE_CTRL_RIGHT,
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+ SCE_CTRL_SELECT,
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+ SCE_CTRL_START
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+};
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+
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+static const unsigned int ext_button_map[] = {
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+ SCE_CTRL_TRIANGLE,
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+ SCE_CTRL_CIRCLE,
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+ SCE_CTRL_CROSS,
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+ SCE_CTRL_SQUARE,
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+ SCE_CTRL_L1,
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+ SCE_CTRL_R1,
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+ SCE_CTRL_DOWN,
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+ SCE_CTRL_LEFT,
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+ SCE_CTRL_UP,
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+ SCE_CTRL_RIGHT,
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+ SCE_CTRL_SELECT,
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+ SCE_CTRL_START,
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+ SCE_CTRL_L2,
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+ SCE_CTRL_R2,
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+ SCE_CTRL_L3,
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+ SCE_CTRL_R3
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+};
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+
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static int analog_map[256]; /* Map analog inputs to -32768 -> 32767 */
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typedef struct
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@@ -97,6 +130,7 @@ int VITA_JoystickInit(void)
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/* Setup input */
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sceCtrlSetSamplingMode(SCE_CTRL_MODE_ANALOG_WIDE);
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+ sceCtrlSetSamplingModeExt(SCE_CTRL_MODE_ANALOG_WIDE);
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/* Create an accurate map from analog inputs (0 to 255)
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to SDL joystick positions (-32768 to 32767) */
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@@ -182,8 +216,8 @@ VITA_JoystickSetDevicePlayerIndex(int device_index, int player_index)
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*/
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int VITA_JoystickOpen(SDL_Joystick *joystick, int device_index)
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{
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- joystick->nbuttons = sizeof(button_map)/sizeof(*button_map);
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- joystick->naxes = 4;
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+ joystick->nbuttons = SDL_arraysize(ext_button_map);
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+ joystick->naxes = 6;
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joystick->nhats = 0;
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joystick->instance_id = device_index;
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@@ -200,13 +234,16 @@ static void VITA_JoystickUpdate(SDL_Joystick *joystick)
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int i;
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unsigned int buttons;
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unsigned int changed;
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- unsigned char lx, ly, rx, ry;
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+ unsigned char lx, ly, rx, ry, lt, rt;
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static unsigned int old_buttons[] = { 0, 0, 0, 0 };
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static unsigned char old_lx[] = { 0, 0, 0, 0 };
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static unsigned char old_ly[] = { 0, 0, 0, 0 };
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static unsigned char old_rx[] = { 0, 0, 0, 0 };
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static unsigned char old_ry[] = { 0, 0, 0, 0 };
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+ static unsigned char old_lt[] = { 0, 0, 0, 0 };
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+ static unsigned char old_rt[] = { 0, 0, 0, 0 };
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SceCtrlData *pad = NULL;
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+ SDL_bool fallback = SDL_FALSE;
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int index = (int) SDL_JoystickInstanceID(joystick);
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@@ -216,53 +253,78 @@ static void VITA_JoystickUpdate(SDL_Joystick *joystick)
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else if (index == 3) pad = &pad3;
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else return;
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- sceCtrlPeekBufferPositive(port_map[index], pad, 1);
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+ if (index == 0) {
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+ if (sceCtrlPeekBufferPositiveExt2(ext_port_map[index], pad, 1) < 0) {
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+ // on vita fallback to port 0
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+ sceCtrlPeekBufferPositive(port_map[index], pad, 1);
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+ fallback = SDL_TRUE;
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+ }
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+ } else {
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+ sceCtrlPeekBufferPositiveExt2(ext_port_map[index], pad, 1);
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+ }
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buttons = pad->buttons;
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+
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lx = pad->lx;
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ly = pad->ly;
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rx = pad->rx;
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ry = pad->ry;
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-/*
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- for(i=0; i<sizeof(button_map)/sizeof(button_map[0]); i++) {
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- SDL_PrivateJoystickButton(
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- joystick, i,
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- (buttons & button_map[i]) ?
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- SDL_PRESSED : SDL_RELEASED);
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-}
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-*/
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+ lt = pad->lt;
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+ rt = pad->rt;
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+
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// Axes
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- if(old_lx[index] != lx) {
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+ if (old_lx[index] != lx) {
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SDL_PrivateJoystickAxis(joystick, 0, analog_map[lx]);
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old_lx[index] = lx;
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}
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- if(old_ly[index] != ly) {
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+ if (old_ly[index] != ly) {
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SDL_PrivateJoystickAxis(joystick, 1, analog_map[ly]);
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old_ly[index] = ly;
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}
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- if(old_rx[index] != rx) {
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+ if (old_rx[index] != rx) {
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SDL_PrivateJoystickAxis(joystick, 2, analog_map[rx]);
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old_rx[index] = rx;
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}
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- if(old_ry[index] != ry) {
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+ if (old_ry[index] != ry) {
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SDL_PrivateJoystickAxis(joystick, 3, analog_map[ry]);
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old_ry[index] = ry;
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}
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+ if (old_lt[index] != lt) {
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+ SDL_PrivateJoystickAxis(joystick, 4, analog_map[lt]);
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+ old_lt[index] = lt;
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+ }
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+ if (old_rt[index] != rt) {
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+ SDL_PrivateJoystickAxis(joystick, 5, analog_map[rt]);
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+ old_rt[index] = rt;
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+ }
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+
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// Buttons
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changed = old_buttons[index] ^ buttons;
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old_buttons[index] = buttons;
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- if(changed) {
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- for(i=0; i<sizeof(button_map)/sizeof(button_map[0]); i++) {
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- if(changed & button_map[i]) {
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- SDL_PrivateJoystickButton(
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- joystick, i,
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- (buttons & button_map[i]) ?
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- SDL_PRESSED : SDL_RELEASED);
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+
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+ if (changed) {
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+ if (fallback) {
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+ for (i = 0; i < SDL_arraysize(button_map); i++) {
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+ if (changed & button_map[i]) {
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+ SDL_PrivateJoystickButton(
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+ joystick, i,
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+ (buttons & button_map[i]) ?
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+ SDL_PRESSED : SDL_RELEASED);
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+ }
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+ }
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+ } else {
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+ for (i = 0; i < SDL_arraysize(ext_button_map); i++) {
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+ if (changed & ext_button_map[i]) {
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+ SDL_PrivateJoystickButton(
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+ joystick, i,
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+ (buttons & ext_button_map[i]) ?
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+ SDL_PRESSED : SDL_RELEASED);
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+ }
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}
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}
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- }
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+ }
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}
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/* Function to close a joystick after use */
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@@ -288,7 +350,14 @@ SDL_JoystickGUID VITA_JoystickGetDeviceGUID( int device_index )
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static int
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VITA_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
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{
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- return SDL_Unsupported();
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+ int index = (int) SDL_JoystickInstanceID(joystick);
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+ SceCtrlActuator act;
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+ SDL_zero(act);
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+
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+ act.small = high_frequency_rumble / 256;
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+ act.large = low_frequency_rumble / 256;
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+ sceCtrlSetActuator(ext_port_map[index], &act);
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+ return 0;
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}
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static int
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@@ -300,14 +369,17 @@ VITA_JoystickRumbleTriggers(SDL_Joystick * joystick, Uint16 left, Uint16 right)
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static SDL_bool
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VITA_JoystickHasLED(SDL_Joystick * joystick)
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{
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- return SDL_FALSE;
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+ // always return true for now
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+ return SDL_TRUE;
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}
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static int
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VITA_JoystickSetLED(SDL_Joystick * joystick, Uint8 red, Uint8 green, Uint8 blue)
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{
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- return SDL_Unsupported();
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+ int index = (int) SDL_JoystickInstanceID(joystick);
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+ sceCtrlSetLightBar(ext_port_map[index], red, green, blue);
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+ return 0;
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}
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static int
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