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@@ -186,7 +186,19 @@ SDL_GetPerformanceFrequency(void)
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return frequency.QuadPart;
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}
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-#ifdef __WINRT__
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+/* Sleep() is not publicly available to apps in early versions of WinRT.
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+ *
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+ * Visual C++ 2013 Update 4 re-introduced Sleep() for Windows 8.1 and
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+ * Windows Phone 8.1.
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+ *
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+ * Use the compiler version to determine availability.
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+ *
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+ * NOTE #1: _MSC_FULL_VER == 180030723 for Visual C++ 2013 Update 3.
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+ * NOTE #2: Visual C++ 2013, when compiling for Windows 8.0 and
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+ * Windows Phone 8.0, uses the Visual C++ 2012 compiler to build
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+ * apps and libraries.
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+ */
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+#if defined(__WINRT__) && defined(_MSC_FULL_VER) && (_MSC_FULL_VER <= 180030723)
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static void
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Sleep(DWORD timeout)
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{
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