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@@ -704,6 +704,11 @@ COREAUDIO_CloseDevice(_THIS)
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/* if callback fires again, feed silence; don't call into the app. */
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SDL_AtomicSet(&this->paused, 1);
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+ /* dispose of the audio queue before waiting on the thread, or it might stall for a long time! */
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+ if (this->hidden->audioQueue) {
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+ AudioQueueDispose(this->hidden->audioQueue, 0);
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+ }
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+
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if (this->hidden->thread) {
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SDL_assert(SDL_AtomicGet(&this->shutdown) != 0); /* should have been set by SDL_audio.c */
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SDL_WaitThread(this->hidden->thread, NULL);
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@@ -733,10 +738,6 @@ COREAUDIO_CloseDevice(_THIS)
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open_devices = NULL;
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}
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- if (this->hidden->audioQueue) {
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- AudioQueueDispose(this->hidden->audioQueue, 1);
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- }
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-
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if (this->hidden->ready_semaphore) {
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SDL_DestroySemaphore(this->hidden->ready_semaphore);
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}
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