Bläddra i källkod

Renamed SDLK_a-z to SDLK_A-Z

Made the symbols uppercase for consistency with the other SDLK_* constants, but the values are still lowercase.
Sam Lantinga 9 månader sedan
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e8dbbf8380

+ 104 - 0
build-scripts/SDL_migration.cocci

@@ -3384,3 +3384,107 @@ typedef SDL_Colour, SDL_Color;
 @@
 - SDLK_MEDIASELECT
 + SDLK_MEDIA_SELECT
+@@
+@@
+- SDLK_a
++ SDLK_A
+@@
+@@
+- SDLK_b
++ SDLK_B
+@@
+@@
+- SDLK_c
++ SDLK_C
+@@
+@@
+- SDLK_d
++ SDLK_D
+@@
+@@
+- SDLK_e
++ SDLK_E
+@@
+@@
+- SDLK_f
++ SDLK_F
+@@
+@@
+- SDLK_g
++ SDLK_G
+@@
+@@
+- SDLK_h
++ SDLK_H
+@@
+@@
+- SDLK_i
++ SDLK_I
+@@
+@@
+- SDLK_j
++ SDLK_J
+@@
+@@
+- SDLK_k
++ SDLK_K
+@@
+@@
+- SDLK_l
++ SDLK_L
+@@
+@@
+- SDLK_m
++ SDLK_M
+@@
+@@
+- SDLK_n
++ SDLK_N
+@@
+@@
+- SDLK_o
++ SDLK_O
+@@
+@@
+- SDLK_p
++ SDLK_P
+@@
+@@
+- SDLK_q
++ SDLK_Q
+@@
+@@
+- SDLK_r
++ SDLK_R
+@@
+@@
+- SDLK_s
++ SDLK_S
+@@
+@@
+- SDLK_t
++ SDLK_T
+@@
+@@
+- SDLK_u
++ SDLK_U
+@@
+@@
+- SDLK_v
++ SDLK_V
+@@
+@@
+- SDLK_w
++ SDLK_W
+@@
+@@
+- SDLK_x
++ SDLK_X
+@@
+@@
+- SDLK_y
++ SDLK_Y
+@@
+@@
+- SDLK_z
++ SDLK_Z

+ 27 - 1
docs/README-migration.md

@@ -362,7 +362,7 @@ now looks like this:
     SDL_Keymod mod = event.key.mod;
 ```
 
-The keycode in key events is affected by modifiers by default. e.g. pressing the A key would generate the keycode `SDLK_a`, or 'a', and pressing it while holding the shift key would generate the keycode `SDLK_A`, or 'A'. This behavior can be customized with `SDL_HINT_KEYCODE_OPTIONS`.
+The keycode in key events is affected by modifiers by default. e.g. pressing the A key would generate the keycode `SDLK_A`, or 'a', and pressing it while holding the shift key would generate the keycode `SDLK_A`, or 'A'. This behavior can be customized with `SDL_HINT_KEYCODE_OPTIONS`.
 
 The gamepad event structures caxis, cbutton, cdevice, ctouchpad, and csensor have been renamed gaxis, gbutton, gdevice, gtouchpad, and gsensor.
 
@@ -975,6 +975,32 @@ The following symbols have been renamed:
 * SDLK_MEDIASELECT => SDLK_MEDIA_SELECT
 * SDLK_QUOTE => SDLK_APOSTROPHE
 * SDLK_QUOTEDBL => SDLK_DBLAPOSTROPHE
+* SDLK_a => SDLK_A
+* SDLK_b => SDLK_B
+* SDLK_c => SDLK_C
+* SDLK_d => SDLK_D
+* SDLK_e => SDLK_E
+* SDLK_f => SDLK_F
+* SDLK_g => SDLK_G
+* SDLK_h => SDLK_H
+* SDLK_i => SDLK_I
+* SDLK_j => SDLK_J
+* SDLK_k => SDLK_K
+* SDLK_l => SDLK_L
+* SDLK_m => SDLK_M
+* SDLK_n => SDLK_N
+* SDLK_o => SDLK_O
+* SDLK_p => SDLK_P
+* SDLK_q => SDLK_Q
+* SDLK_r => SDLK_R
+* SDLK_s => SDLK_S
+* SDLK_t => SDLK_T
+* SDLK_u => SDLK_U
+* SDLK_v => SDLK_V
+* SDLK_w => SDLK_W
+* SDLK_x => SDLK_X
+* SDLK_y => SDLK_Y
+* SDLK_z => SDLK_Z
 
 ## SDL_loadso.h
 

+ 26 - 26
include/SDL3/SDL_keycode.h

@@ -94,32 +94,32 @@ typedef Uint32 SDL_Keycode;
 #define SDLK_CARET                  0x0000005eu /* '^' */
 #define SDLK_UNDERSCORE             0x0000005fu /* '_' */
 #define SDLK_GRAVE                  0x00000060u /* '`' */
-#define SDLK_a                      0x00000061u /* 'a' */
-#define SDLK_b                      0x00000062u /* 'b' */
-#define SDLK_c                      0x00000063u /* 'c' */
-#define SDLK_d                      0x00000064u /* 'd' */
-#define SDLK_e                      0x00000065u /* 'e' */
-#define SDLK_f                      0x00000066u /* 'f' */
-#define SDLK_g                      0x00000067u /* 'g' */
-#define SDLK_h                      0x00000068u /* 'h' */
-#define SDLK_i                      0x00000069u /* 'i' */
-#define SDLK_j                      0x0000006au /* 'j' */
-#define SDLK_k                      0x0000006bu /* 'k' */
-#define SDLK_l                      0x0000006cu /* 'l' */
-#define SDLK_m                      0x0000006du /* 'm' */
-#define SDLK_n                      0x0000006eu /* 'n' */
-#define SDLK_o                      0x0000006fu /* 'o' */
-#define SDLK_p                      0x00000070u /* 'p' */
-#define SDLK_q                      0x00000071u /* 'q' */
-#define SDLK_r                      0x00000072u /* 'r' */
-#define SDLK_s                      0x00000073u /* 's' */
-#define SDLK_t                      0x00000074u /* 't' */
-#define SDLK_u                      0x00000075u /* 'u' */
-#define SDLK_v                      0x00000076u /* 'v' */
-#define SDLK_w                      0x00000077u /* 'w' */
-#define SDLK_x                      0x00000078u /* 'x' */
-#define SDLK_y                      0x00000079u /* 'y' */
-#define SDLK_z                      0x0000007au /* 'z' */
+#define SDLK_A                      0x00000061u /* 'a' */
+#define SDLK_B                      0x00000062u /* 'b' */
+#define SDLK_C                      0x00000063u /* 'c' */
+#define SDLK_D                      0x00000064u /* 'd' */
+#define SDLK_E                      0x00000065u /* 'e' */
+#define SDLK_F                      0x00000066u /* 'f' */
+#define SDLK_G                      0x00000067u /* 'g' */
+#define SDLK_H                      0x00000068u /* 'h' */
+#define SDLK_I                      0x00000069u /* 'i' */
+#define SDLK_J                      0x0000006au /* 'j' */
+#define SDLK_K                      0x0000006bu /* 'k' */
+#define SDLK_L                      0x0000006cu /* 'l' */
+#define SDLK_M                      0x0000006du /* 'm' */
+#define SDLK_N                      0x0000006eu /* 'n' */
+#define SDLK_O                      0x0000006fu /* 'o' */
+#define SDLK_P                      0x00000070u /* 'p' */
+#define SDLK_Q                      0x00000071u /* 'q' */
+#define SDLK_R                      0x00000072u /* 'r' */
+#define SDLK_S                      0x00000073u /* 's' */
+#define SDLK_T                      0x00000074u /* 't' */
+#define SDLK_U                      0x00000075u /* 'u' */
+#define SDLK_V                      0x00000076u /* 'v' */
+#define SDLK_W                      0x00000077u /* 'w' */
+#define SDLK_X                      0x00000078u /* 'x' */
+#define SDLK_Y                      0x00000079u /* 'y' */
+#define SDLK_Z                      0x0000007au /* 'z' */
 #define SDLK_LEFTBRACE              0x0000007bu /* '{' */
 #define SDLK_PIPE                   0x0000007cu /* '|' */
 #define SDLK_RIGHTBRACE             0x0000007du /* '}' */

+ 52 - 0
include/SDL3/SDL_oldnames.h

@@ -378,6 +378,32 @@
 #define SDLK_MEDIASELECT SDLK_MEDIA_SELECT
 #define SDLK_QUOTE SDLK_APOSTROPHE
 #define SDLK_QUOTEDBL SDLK_DBLAPOSTROPHE
+#define SDLK_a SDLK_A
+#define SDLK_b SDLK_B
+#define SDLK_c SDLK_C
+#define SDLK_d SDLK_D
+#define SDLK_e SDLK_E
+#define SDLK_f SDLK_F
+#define SDLK_g SDLK_G
+#define SDLK_h SDLK_H
+#define SDLK_i SDLK_I
+#define SDLK_j SDLK_J
+#define SDLK_k SDLK_K
+#define SDLK_l SDLK_L
+#define SDLK_m SDLK_M
+#define SDLK_n SDLK_N
+#define SDLK_o SDLK_O
+#define SDLK_p SDLK_P
+#define SDLK_q SDLK_Q
+#define SDLK_r SDLK_R
+#define SDLK_s SDLK_S
+#define SDLK_t SDLK_T
+#define SDLK_u SDLK_U
+#define SDLK_v SDLK_V
+#define SDLK_w SDLK_W
+#define SDLK_x SDLK_X
+#define SDLK_y SDLK_Y
+#define SDLK_z SDLK_Z
 
 /* ##SDL_log.h */
 #define SDL_LogGetOutputFunction SDL_GetLogOutputFunction
@@ -947,6 +973,32 @@
 #define SDLK_MEDIASELECT SDLK_MEDIASELECT_renamed_SDLK_MEDIA_SELECT
 #define SDLK_QUOTE SDLK_QUOTE_renamed_SDLK_APOSTROPHE
 #define SDLK_QUOTEDBL SDLK_QUOTEDBL_renamed_SDLK_DBLAPOSTROPHE
+#define SDLK_a SDLK_a_renamed_SDLK_A
+#define SDLK_b SDLK_b_renamed_SDLK_B
+#define SDLK_c SDLK_c_renamed_SDLK_C
+#define SDLK_d SDLK_d_renamed_SDLK_D
+#define SDLK_e SDLK_e_renamed_SDLK_E
+#define SDLK_f SDLK_f_renamed_SDLK_F
+#define SDLK_g SDLK_g_renamed_SDLK_G
+#define SDLK_h SDLK_h_renamed_SDLK_H
+#define SDLK_i SDLK_i_renamed_SDLK_I
+#define SDLK_j SDLK_j_renamed_SDLK_J
+#define SDLK_k SDLK_k_renamed_SDLK_K
+#define SDLK_l SDLK_l_renamed_SDLK_L
+#define SDLK_m SDLK_m_renamed_SDLK_M
+#define SDLK_n SDLK_n_renamed_SDLK_N
+#define SDLK_o SDLK_o_renamed_SDLK_O
+#define SDLK_p SDLK_p_renamed_SDLK_P
+#define SDLK_q SDLK_q_renamed_SDLK_Q
+#define SDLK_r SDLK_r_renamed_SDLK_R
+#define SDLK_s SDLK_s_renamed_SDLK_S
+#define SDLK_t SDLK_t_renamed_SDLK_T
+#define SDLK_u SDLK_u_renamed_SDLK_U
+#define SDLK_v SDLK_v_renamed_SDLK_V
+#define SDLK_w SDLK_w_renamed_SDLK_W
+#define SDLK_x SDLK_x_renamed_SDLK_X
+#define SDLK_y SDLK_y_renamed_SDLK_Y
+#define SDLK_z SDLK_z_renamed_SDLK_Z
 
 /* ##SDL_log.h */
 #define SDL_LogGetOutputFunction SDL_LogGetOutputFunction_renamed_SDL_GetLogOutputFunction

+ 2 - 2
src/events/SDL_keymap.c

@@ -257,8 +257,8 @@ SDL_Scancode SDL_GetDefaultScancodeFromKey(SDL_Keycode key, SDL_Keymod *modstate
         return (SDL_Scancode)(key & ~SDLK_SCANCODE_MASK);
     }
 
-    if (key >= SDLK_a && key <= SDLK_z) {
-        return (SDL_Scancode)(SDL_SCANCODE_A + key - SDLK_a);
+    if (key >= SDLK_A && key <= SDLK_Z) {
+        return (SDL_Scancode)(SDL_SCANCODE_A + key - SDLK_A);
     }
 
     if (key >= 'A' && key <= 'Z') {

+ 13 - 13
src/test/SDL_test_common.c

@@ -2206,7 +2206,7 @@ int SDLTest_CommonEventMainCallbacks(SDLTest_CommonState *state, const SDL_Event
                 }
             }
             break;
-        case SDLK_o:
+        case SDLK_O:
             if (withControl) {
                 /* Ctrl-O (or Ctrl-Shift-O) changes window opacity. */
                 SDL_Window *window = SDL_GetWindowFromID(event->key.windowID);
@@ -2223,7 +2223,7 @@ int SDLTest_CommonEventMainCallbacks(SDLTest_CommonState *state, const SDL_Event
                 }
             }
             break;
-        case SDLK_h:
+        case SDLK_H:
             if (withControl) {
                 /* Ctrl-H changes cursor visibility. */
                 if (SDL_CursorVisible()) {
@@ -2233,7 +2233,7 @@ int SDLTest_CommonEventMainCallbacks(SDLTest_CommonState *state, const SDL_Event
                 }
             }
             break;
-        case SDLK_c:
+        case SDLK_C:
             if (withAlt) {
                 /* Alt-C copy awesome text to the primary selection! */
                 SDL_SetPrimarySelectionText("SDL rocks!\nYou know it!");
@@ -2258,7 +2258,7 @@ int SDLTest_CommonEventMainCallbacks(SDLTest_CommonState *state, const SDL_Event
                 break;
             }
             break;
-        case SDLK_v:
+        case SDLK_V:
             if (withAlt) {
                 /* Alt-V paste awesome text from the primary selection! */
                 char *text = SDL_GetPrimarySelectionText();
@@ -2285,7 +2285,7 @@ int SDLTest_CommonEventMainCallbacks(SDLTest_CommonState *state, const SDL_Event
                 }
             }
             break;
-        case SDLK_f:
+        case SDLK_F:
             if (withControl) {
                 /* Ctrl-F flash the window */
                 SDL_Window *window = SDL_GetWindowFromID(event->key.windowID);
@@ -2294,7 +2294,7 @@ int SDLTest_CommonEventMainCallbacks(SDLTest_CommonState *state, const SDL_Event
                 }
             }
             break;
-        case SDLK_g:
+        case SDLK_G:
             if (withControl) {
                 /* Ctrl-G toggle mouse grab */
                 SDL_Window *window = SDL_GetWindowFromID(event->key.windowID);
@@ -2303,7 +2303,7 @@ int SDLTest_CommonEventMainCallbacks(SDLTest_CommonState *state, const SDL_Event
                 }
             }
             break;
-        case SDLK_k:
+        case SDLK_K:
             if (withControl) {
                 /* Ctrl-K toggle keyboard grab */
                 SDL_Window *window = SDL_GetWindowFromID(event->key.windowID);
@@ -2312,7 +2312,7 @@ int SDLTest_CommonEventMainCallbacks(SDLTest_CommonState *state, const SDL_Event
                 }
             }
             break;
-        case SDLK_m:
+        case SDLK_M:
             if (withControl) {
                 /* Ctrl-M maximize */
                 SDL_Window *window = SDL_GetWindowFromID(event->key.windowID);
@@ -2334,13 +2334,13 @@ int SDLTest_CommonEventMainCallbacks(SDLTest_CommonState *state, const SDL_Event
                 }
             }
             break;
-        case SDLK_r:
+        case SDLK_R:
             if (withControl) {
                 /* Ctrl-R toggle mouse relative mode */
                 SDL_SetRelativeMouseMode(!SDL_GetRelativeMouseMode());
             }
             break;
-        case SDLK_t:
+        case SDLK_T:
             if (withControl) {
                 /* Ctrl-T toggle topmost mode */
                 SDL_Window *window = SDL_GetWindowFromID(event->key.windowID);
@@ -2354,7 +2354,7 @@ int SDLTest_CommonEventMainCallbacks(SDLTest_CommonState *state, const SDL_Event
                 }
             }
             break;
-        case SDLK_z:
+        case SDLK_Z:
             if (withControl) {
                 /* Ctrl-Z minimize */
                 SDL_Window *window = SDL_GetWindowFromID(event->key.windowID);
@@ -2393,7 +2393,7 @@ int SDLTest_CommonEventMainCallbacks(SDLTest_CommonState *state, const SDL_Event
             }
 
             break;
-        case SDLK_b:
+        case SDLK_B:
             if (withControl) {
                 /* Ctrl-B toggle window border */
                 SDL_Window *window = SDL_GetWindowFromID(event->key.windowID);
@@ -2404,7 +2404,7 @@ int SDLTest_CommonEventMainCallbacks(SDLTest_CommonState *state, const SDL_Event
                 }
             }
             break;
-        case SDLK_a:
+        case SDLK_A:
             if (withControl) {
                 /* Ctrl-A toggle aspect ratio */
                 SDL_Window *window = SDL_GetWindowFromID(event->key.windowID);

+ 26 - 26
src/video/emscripten/SDL_emscriptenevents.c

@@ -104,32 +104,32 @@ static const SDL_Keycode emscripten_keycode_table[] = {
     /*  62 */ SDLK_UNKNOWN,
     /*  63 */ SDLK_MINUS,
     /*  64 */ SDLK_UNKNOWN,
-    /*  65 */ SDLK_a,
-    /*  66 */ SDLK_b,
-    /*  67 */ SDLK_c,
-    /*  68 */ SDLK_d,
-    /*  69 */ SDLK_e,
-    /*  70 */ SDLK_f,
-    /*  71 */ SDLK_g,
-    /*  72 */ SDLK_h,
-    /*  73 */ SDLK_i,
-    /*  74 */ SDLK_j,
-    /*  75 */ SDLK_k,
-    /*  76 */ SDLK_l,
-    /*  77 */ SDLK_m,
-    /*  78 */ SDLK_n,
-    /*  79 */ SDLK_o,
-    /*  80 */ SDLK_p,
-    /*  81 */ SDLK_q,
-    /*  82 */ SDLK_r,
-    /*  83 */ SDLK_s,
-    /*  84 */ SDLK_t,
-    /*  85 */ SDLK_u,
-    /*  86 */ SDLK_v,
-    /*  87 */ SDLK_w,
-    /*  88 */ SDLK_x,
-    /*  89 */ SDLK_y,
-    /*  90 */ SDLK_z,
+    /*  65 */ SDLK_A,
+    /*  66 */ SDLK_B,
+    /*  67 */ SDLK_C,
+    /*  68 */ SDLK_D,
+    /*  69 */ SDLK_E,
+    /*  70 */ SDLK_F,
+    /*  71 */ SDLK_G,
+    /*  72 */ SDLK_H,
+    /*  73 */ SDLK_I,
+    /*  74 */ SDLK_J,
+    /*  75 */ SDLK_K,
+    /*  76 */ SDLK_L,
+    /*  77 */ SDLK_M,
+    /*  78 */ SDLK_N,
+    /*  79 */ SDLK_O,
+    /*  80 */ SDLK_P,
+    /*  81 */ SDLK_Q,
+    /*  82 */ SDLK_R,
+    /*  83 */ SDLK_S,
+    /*  84 */ SDLK_T,
+    /*  85 */ SDLK_U,
+    /*  86 */ SDLK_V,
+    /*  87 */ SDLK_W,
+    /*  88 */ SDLK_X,
+    /*  89 */ SDLK_Y,
+    /*  90 */ SDLK_Z,
     /*  91 */ SDLK_LGUI,
     /*  92 */ SDLK_UNKNOWN,
     /*  93 */ SDLK_APPLICATION,

+ 6 - 6
test/testaudiostreamdynamicresample.c

@@ -219,22 +219,22 @@ static void loop(void)
 #endif
         if (e.type == SDL_EVENT_KEY_DOWN) {
             SDL_Keycode key = e.key.key;
-            if (key == SDLK_q) {
+            if (key == SDLK_Q) {
                 if (SDL_AudioDevicePaused(state->audio_id)) {
                     SDL_ResumeAudioDevice(state->audio_id);
                 } else {
                     SDL_PauseAudioDevice(state->audio_id);
                 }
-            } else if (key == SDLK_w) {
+            } else if (key == SDLK_W) {
                 auto_loop = !auto_loop;
-            } else if (key == SDLK_e) {
+            } else if (key == SDLK_E) {
                 auto_flush = !auto_flush;
-            } else if (key == SDLK_a) {
+            } else if (key == SDLK_A) {
                 SDL_ClearAudioStream(stream);
                 SDL_Log("Cleared audio stream");
-            } else if (key == SDLK_s) {
+            } else if (key == SDLK_S) {
                 queue_audio();
-            } else if (key == SDLK_d) {
+            } else if (key == SDLK_D) {
                 float amount = 1.0f;
                 amount *= (e.key.mod & SDL_KMOD_CTRL) ? 10.0f : 1.0f;
                 amount *= (e.key.mod & SDL_KMOD_SHIFT) ? 10.0f : 1.0f;

+ 2 - 2
test/testautomation_keyboard.c

@@ -61,7 +61,7 @@ static int keyboard_getKeyFromName(void *arg)
     /* Case where Key is known, 1 character input */
     result = SDL_GetKeyFromName("A");
     SDLTest_AssertPass("Call to SDL_GetKeyFromName(known/single)");
-    SDLTest_AssertCheck(result == SDLK_a, "Verify result from call, expected: %d, got: %" SDL_PRIs32, SDLK_a, result);
+    SDLTest_AssertCheck(result == SDLK_A, "Verify result from call, expected: %d, got: %" SDL_PRIs32, SDLK_A, result);
 
     /* Case where Key is known, 2 character input */
     result = SDL_GetKeyFromName("F1");
@@ -126,7 +126,7 @@ static int keyboard_getKeyFromScancode(void *arg)
     /* Case where input is valid */
     result = SDL_GetKeyFromScancode(SDL_SCANCODE_A, SDL_KMOD_NONE);
     SDLTest_AssertPass("Call to SDL_GetKeyFromScancode(valid)");
-    SDLTest_AssertCheck(result == SDLK_a, "Verify result from call, expected: %d, got: %" SDL_PRIs32, SDLK_a, result);
+    SDLTest_AssertCheck(result == SDLK_A, "Verify result from call, expected: %d, got: %" SDL_PRIs32, SDLK_A, result);
 
     /* Case where input is zero */
     result = SDL_GetKeyFromScancode(SDL_SCANCODE_UNKNOWN, SDL_KMOD_NONE);

+ 6 - 6
test/testcontroller.c

@@ -1853,30 +1853,30 @@ static void loop(void *arg)
                         SDL_SetGamepadPlayerIndex(controller->gamepad, player_index);
                     }
                     break;
-                } else if (event.key.key == SDLK_a) {
+                } else if (event.key.key == SDLK_A) {
                     OpenVirtualGamepad();
-                } else if (event.key.key == SDLK_d) {
+                } else if (event.key.key == SDLK_D) {
                     CloseVirtualGamepad();
-                } else if (event.key.key == SDLK_r && (event.key.mod & SDL_KMOD_CTRL)) {
+                } else if (event.key.key == SDLK_R && (event.key.mod & SDL_KMOD_CTRL)) {
                     SDL_ReloadGamepadMappings();
                 } else if (event.key.key == SDLK_ESCAPE) {
                     done = SDL_TRUE;
                 }
             } else if (display_mode == CONTROLLER_MODE_BINDING) {
-                if (event.key.key == SDLK_c && (event.key.mod & SDL_KMOD_CTRL)) {
+                if (event.key.key == SDLK_C && (event.key.mod & SDL_KMOD_CTRL)) {
                     if (binding_element == SDL_GAMEPAD_ELEMENT_NAME) {
                         CopyControllerName();
                     } else {
                         CopyMapping();
                     }
-                } else if (event.key.key == SDLK_v && (event.key.mod & SDL_KMOD_CTRL)) {
+                } else if (event.key.key == SDLK_V && (event.key.mod & SDL_KMOD_CTRL)) {
                     if (binding_element == SDL_GAMEPAD_ELEMENT_NAME) {
                         ClearControllerName();
                         PasteControllerName();
                     } else {
                         PasteMapping();
                     }
-                } else if (event.key.key == SDLK_x && (event.key.mod & SDL_KMOD_CTRL)) {
+                } else if (event.key.key == SDLK_X && (event.key.mod & SDL_KMOD_CTRL)) {
                     if (binding_element == SDL_GAMEPAD_ELEMENT_NAME) {
                         CopyControllerName();
                         ClearControllerName();

+ 2 - 2
test/testgl.c

@@ -391,10 +391,10 @@ int main(int argc, char *argv[])
         while (SDL_PollEvent(&event)) {
             SDLTest_CommonEvent(state, &event, &done);
             if (event.type == SDL_EVENT_KEY_DOWN) {
-                if (event.key.key == SDLK_o) {
+                if (event.key.key == SDLK_O) {
                     swap_interval--;
                     update_swap_interval = SDL_TRUE;
-                } else if (event.key.key == SDLK_p) {
+                } else if (event.key.key == SDLK_P) {
                     swap_interval++;
                     update_swap_interval = SDL_TRUE;
                 }

+ 1 - 1
test/testhittesting.c

@@ -139,7 +139,7 @@ int main(int argc, char **argv)
             case SDL_EVENT_KEY_DOWN:
                 if (e.key.key == SDLK_ESCAPE) {
                     done = 1;
-                } else if (e.key.key == SDLK_x) {
+                } else if (e.key.key == SDLK_X) {
                     if (!areas) {
                         areas = drag_areas;
                         numareas = SDL_arraysize(drag_areas);

+ 2 - 2
test/testintersections.c

@@ -226,7 +226,7 @@ static void loop(void *arg)
             break;
         case SDL_EVENT_KEY_DOWN:
             switch (event.key.key) {
-            case SDLK_l:
+            case SDLK_L:
                 if (event.key.mod & SDL_KMOD_SHIFT) {
                     num_lines = 0;
                 } else {
@@ -237,7 +237,7 @@ static void loop(void *arg)
                         (float)SDL_rand(480));
                 }
                 break;
-            case SDLK_r:
+            case SDLK_R:
                 if (event.key.mod & SDL_KMOD_SHIFT) {
                     num_rects = 0;
                 } else {

+ 4 - 4
test/testmodal.c

@@ -91,14 +91,14 @@ int main(int argc, char *argv[])
                     w1 = NULL;
                 }
             } else if (e.type == SDL_EVENT_KEY_DOWN) {
-                if ((e.key.key == SDLK_m || e.key.key == SDLK_n) && !w2) {
+                if ((e.key.key == SDLK_M || e.key.key == SDLK_N) && !w2) {
                     if (SDL_CreateWindowAndRenderer("Non-Modal Window", 320, 200, SDL_WINDOW_HIDDEN, &w2, &r2) < 0) {
                         SDL_Log("Failed to create modal window and/or renderer: %s\n", SDL_GetError());
                         exit_code = 1;
                         goto sdl_quit;
                     }
 
-                    if (e.key.key == SDLK_m) {
+                    if (e.key.key == SDLK_M) {
                         if (!SDL_SetWindowModalFor(w2, w1)) {
                             SDL_SetWindowTitle(w2, "Modal Window");
                         }
@@ -108,7 +108,7 @@ int main(int argc, char *argv[])
                     SDL_DestroyWindow(w2);
                     r2 = NULL;
                     w2 = NULL;
-                } else if (e.key.key == SDLK_h) {
+                } else if (e.key.key == SDLK_H) {
                     if (e.key.mod & SDL_KMOD_CTRL) {
                         /* Hide the parent, which should hide the modal too. */
                         show_deadline = SDL_GetTicksNS() + SDL_SECONDS_TO_NS(3);
@@ -121,7 +121,7 @@ int main(int argc, char *argv[])
                             SDL_HideWindow(w2);
                         }
                     }
-                } else if (e.key.key == SDLK_p && w2) {
+                } else if (e.key.key == SDLK_P && w2) {
                     if (SDL_GetWindowFlags(w2) & SDL_WINDOW_MODAL) {
                         /* Unparent the window */
                         if (!SDL_SetWindowModalFor(w2, NULL)) {

+ 1 - 1
test/testmouse.c

@@ -211,7 +211,7 @@ static void loop(void *arg)
             break;
 
         case SDL_EVENT_KEY_DOWN:
-            if (event.key.key == SDLK_c) {
+            if (event.key.key == SDLK_C) {
                 int x, y, w, h;
                 SDL_GetWindowPosition(window, &x, &y);
                 SDL_GetWindowSize(window, &w, &h);

+ 1 - 1
test/testwm.c

@@ -189,7 +189,7 @@ static void loop(void)
         if (event.type == SDL_EVENT_KEY_UP) {
             SDL_bool updateCursor = SDL_FALSE;
 
-            if (event.key.key == SDLK_a) {
+            if (event.key.key == SDLK_A) {
                 SDL_assert(!"Keyboard generated assert");
             } else if (event.key.key == SDLK_LEFT) {
                 --system_cursor;