Преглед изворни кода

Merged default into iOS-improvements

Alex Szpakowski пре 10 година
родитељ
комит
ea5d1a8a3f
100 измењених фајлова са 4339 додато и 909 уклоњено
  1. 97 25
      CMakeLists.txt
  2. 2 0
      build-scripts/config.sub
  3. 72 0
      build-scripts/emscripten-buildbot.sh
  4. 31 0
      build-scripts/windows-buildbot-zipper.bat
  5. 130 130
      cmake/sdlchecks.cmake
  6. 133 0
      configure
  7. 83 0
      configure.in
  8. 33 0
      docs/README-emscripten.md
  9. 30 54
      docs/README-winrt.md
  10. 1 0
      docs/README.md
  11. 1 1
      include/SDL_atomic.h
  12. 5 0
      include/SDL_config.h.cmake
  13. 5 0
      include/SDL_config.h.in
  14. 1 1
      include/SDL_config_winrt.h
  15. 1 0
      include/SDL_events.h
  16. 14 30
      include/SDL_hints.h
  17. 2 5
      include/SDL_main.h
  18. 9 0
      include/SDL_mouse.h
  19. 52 6
      include/SDL_stdinc.h
  20. 35 14
      include/SDL_system.h
  21. 4 0
      src/audio/SDL_audio.c
  22. 270 0
      src/audio/emscripten/SDL_emscriptenaudio.c
  23. 42 0
      src/audio/emscripten/SDL_emscriptenaudio.h
  24. 25 26
      src/core/android/SDL_android.c
  25. 2 2
      src/core/linux/SDL_evdev.c
  26. 3 3
      src/core/linux/SDL_udev.c
  27. 10 0
      src/core/winrt/SDL_winrtapp_direct3d.cpp
  28. 1 1
      src/core/winrt/SDL_winrtapp_xaml.h
  29. 12 6
      src/cpuinfo/SDL_cpuinfo.c
  30. 21 4
      src/dynapi/SDL_dynapi.c
  31. 1 1
      src/dynapi/SDL_dynapi.h
  32. 2 1
      src/events/SDL_mouse.c
  33. 1 1
      src/events/SDL_mouse_c.h
  34. 68 0
      src/filesystem/emscripten/SDL_sysfilesystem.c
  35. 1 44
      src/filesystem/winrt/SDL_sysfilesystem.cpp
  36. 0 6
      src/haptic/SDL_syshaptic.h
  37. 1 1
      src/haptic/darwin/SDL_syshaptic.c
  38. 2 2
      src/haptic/linux/SDL_syshaptic.c
  39. 15 1
      src/joystick/SDL_gamecontroller.c
  40. 3 0
      src/joystick/SDL_gamecontrollerdb.h
  41. 426 0
      src/joystick/emscripten/SDL_sysjoystick.c
  42. 52 0
      src/joystick/emscripten/SDL_sysjoystick_c.h
  43. 1 1
      src/main/haiku/SDL_BApp.h
  44. 4 0
      src/power/SDL_power.c
  45. 62 0
      src/power/emscripten/SDL_syspower.c
  46. 4 0
      src/render/opengles2/SDL_gles2funcs.h
  47. 64 9
      src/render/opengles2/SDL_render_gles2.c
  48. 5 0
      src/stdlib/SDL_getenv.c
  49. 5 0
      src/stdlib/SDL_iconv.c
  50. 5 0
      src/stdlib/SDL_malloc.c
  51. 5 0
      src/stdlib/SDL_qsort.c
  52. 5 0
      src/stdlib/SDL_stdlib.c
  53. 5 0
      src/stdlib/SDL_string.c
  54. 12 3
      src/test/SDL_test_common.c
  55. 9 9
      src/video/SDL_surface.c
  56. 3 0
      src/video/SDL_sysvideo.h
  57. 3 0
      src/video/SDL_video.c
  58. 8 1
      src/video/cocoa/SDL_cocoamouse.m
  59. 1 1
      src/video/directfb/SDL_DirectFB_video.c
  60. 638 0
      src/video/emscripten/SDL_emscriptenevents.c
  61. 36 0
      src/video/emscripten/SDL_emscriptenevents.h
  62. 136 0
      src/video/emscripten/SDL_emscriptenframebuffer.c
  63. 32 0
      src/video/emscripten/SDL_emscriptenframebuffer.h
  64. 232 0
      src/video/emscripten/SDL_emscriptenmouse.c
  65. 39 0
      src/video/emscripten/SDL_emscriptenmouse.h
  66. 117 0
      src/video/emscripten/SDL_emscriptenopengles.c
  67. 49 0
      src/video/emscripten/SDL_emscriptenopengles.h
  68. 319 0
      src/video/emscripten/SDL_emscriptenvideo.c
  69. 52 0
      src/video/emscripten/SDL_emscriptenvideo.h
  70. 1 1
      src/video/mir/SDL_mirevents.c
  71. 1 1
      src/video/nacl/SDL_naclevents.c
  72. 1 1
      src/video/wayland/SDL_waylandevents.c
  73. 1 1
      src/video/wayland/SDL_waylandvideo.h
  74. 4 4
      src/video/windows/SDL_windowsevents.c
  75. 1 1
      src/video/winrt/SDL_winrtpointerinput.cpp
  76. 1 1
      src/video/x11/SDL_x11events.c
  77. 9 0
      test/Makefile.in
  78. 39 20
      test/checkkeys.c
  79. 5 0
      test/configure
  80. 6 0
      test/configure.in
  81. 0 1
      test/controllermap.c
  82. 25 0
      test/emscripten/joystick-pre.js
  83. 18 0
      test/loopwave.c
  84. 1 1
      test/testautomation.c
  85. 1 5
      test/testautomation_platform.c
  86. 10 10
      test/testautomation_rwops.c
  87. 94 94
      test/testautomation_sdltest.c
  88. 3 0
      test/testautomation_surface.c
  89. 2 2
      test/testautomation_timer.c
  90. 39 19
      test/testdraw2.c
  91. 41 19
      test/testdrawchessboard.c
  92. 19 0
      test/testfilesystem.c
  93. 100 84
      test/testgamecontroller.c
  94. 53 51
      test/testgesture.c
  95. 72 45
      test/testgles2.c
  96. 75 56
      test/testintersections.c
  97. 56 39
      test/testjoystick.c
  98. 36 6
      test/testmultiaudio.c
  99. 74 51
      test/testoverlay2.c
  100. 1 7
      test/testplatform.c

+ 97 - 25
CMakeLists.txt

@@ -2,7 +2,7 @@ if(${CMAKE_SOURCE_DIR} STREQUAL ${CMAKE_BINARY_DIR})
   message(FATAL_ERROR "Prevented in-tree built. Please create a build directory outside of the SDL source code and call cmake from there")
 endif()
 
-cmake_minimum_required(VERSION 2.6)
+cmake_minimum_required(VERSION 2.8)
 project(SDL2 C)
 include(CheckFunctionExists)
 include(CheckLibraryExists)
@@ -117,6 +117,12 @@ else()
   set(UNIX_OR_MAC_SYS OFF)
 endif()
 
+if (UNIX_OR_MAC_SYS AND NOT EMSCRIPTEN) # JavaScript does not yet have threading support, so disable pthreads when building for Emscripten.
+  set(PTHREADS_ENABLED_BY_DEFAULT ON)
+else()
+  set(PTHREADS_ENABLED_BY_DEFAULT OFF)
+endif()
+
 # Default option knobs
 if(APPLE OR ARCH_64)
   set(OPT_DEF_SSEMATH ON)
@@ -144,7 +150,7 @@ if("$ENV{CFLAGS}" STREQUAL "")
   if(USE_GCC OR USE_CLANG)
     set(CMAKE_C_FLAGS "-g -O3")
   endif()
-else("$ENV{CFLAGS}" STREQUAL "")
+else()
   set(CMAKE_C_FLAGS "$ENV{CFLAGS}")
   list(APPEND EXTRA_CFLAGS "$ENV{CFLAGS}")
 endif()
@@ -161,7 +167,7 @@ if(MSVC)
       if(${flag_var} MATCHES "/MD")
         string(REGEX REPLACE "/MD" "/MT" ${flag_var} "${${flag_var}}")
       endif()
-    endforeach(flag_var)
+    endforeach()
   endif()
 endif()
 
@@ -170,13 +176,19 @@ endif()
 set(SDL_LIBS "-lSDL2")
 set(SDL_CFLAGS "")
 
+# Emscripten toolchain has a nonempty default value for this, and the checks 
+# in this file need to change that, so remember the original value, and 
+# restore back to that afterwards. For check_function_exists() to work in
+# Emscripten, this value must be at its default value.
+set(ORIG_CMAKE_REQUIRED_FLAGS ${CMAKE_REQUIRED_FLAGS})
+
 if(CYGWIN)
   # We build SDL on cygwin without the UNIX emulation layer
   include_directories("-I/usr/include/mingw")
   set(CMAKE_REQUIRED_FLAGS "-mno-cygwin")
   check_c_source_compiles("int main(int argc, char **argv) {}"
     HAVE_GCC_NO_CYGWIN)
-  set(CMAKE_REQUIRED_FLAGS)
+  set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
   if(HAVE_GCC_NO_CYGWIN)
     list(APPEND EXTRA_LDFLAGS "-mno-cygwin")
     list(APPEND SDL_LIBS "-mno-cygwin")
@@ -188,12 +200,30 @@ add_definitions(-DUSING_GENERATED_CONFIG_H)
 # General includes
 include_directories(${SDL2_BINARY_DIR}/include ${SDL2_SOURCE_DIR}/include)
 
+# All these ENABLED_BY_DEFAULT vars will default to ON if not specified, so
+#  you only need to have a platform override them if they are disabling.
+if(EMSCRIPTEN)
+  # Set up default values for the currently supported set of subsystems:
+  # Emscripten/Javascript does not have assembly support, a dynamic library 
+  # loading architecture, low-level CPU inspection or multithreading.
+  set(OPT_DEF_ASM FALSE)
+  set(SDL_SHARED_ENABLED_BY_DEFAULT OFF)
+  set(SDL_ATOMIC_ENABLED_BY_DEFAULT OFF)
+  set(SDL_THREADS_ENABLED_BY_DEFAULT OFF)
+  set(SDL_LOADSO_ENABLED_BY_DEFAULT OFF)
+  set(SDL_CPUINFO_ENABLED_BY_DEFAULT OFF)
+  set(DLOPEN_ENABLED_BY_DEFAULT OFF)
+endif()
+
 set(SDL_SUBSYSTEMS
     Atomic Audio Video Render Events Joystick Haptic Power Threads Timers
     File Loadso CPUinfo Filesystem)
 foreach(_SUB ${SDL_SUBSYSTEMS})
   string(TOUPPER ${_SUB} _OPT)
-  option(SDL_${_OPT} "Enable the ${_SUB} subsystem" ON)
+  if (NOT DEFINED SDL_${_OPT}_ENABLED_BY_DEFAULT)
+    set(SDL_${_OPT}_ENABLED_BY_DEFAULT ON)
+  endif()
+  option(SDL_${_OPT} "Enable the ${_SUB} subsystem" ${SDL_${_OPT}_ENABLED_BY_DEFAULT})
 endforeach()
 
 option_string(ASSERTIONS "Enable internal sanity checks (auto/disabled/release/enabled/paranoid)" "auto")
@@ -216,9 +246,9 @@ dep_option(FUSIONSOUND_SHARED  "Dynamically load fusionsound audio support" ON "
 set_option(VIDEO_DUMMY         "Use dummy video driver" ON)
 set_option(VIDEO_OPENGL        "Include OpenGL support" ON)
 set_option(VIDEO_OPENGLES      "Include OpenGL ES support" ON)
-set_option(PTHREADS            "Use POSIX threads for multi-threading" ${UNIX_OR_MAC_SYS})
+set_option(PTHREADS            "Use POSIX threads for multi-threading" ${PTHREADS_ENABLED_BY_DEFAULT})
 dep_option(PTHREADS_SEM        "Use pthread semaphores" ON "PTHREADS" OFF)
-set_option(SDL_DLOPEN          "Use dlopen for shared object loading" ON)
+set_option(SDL_DLOPEN          "Use dlopen for shared object loading" ${DLOPEN_ENABLED_BY_DEFAULT})
 set_option(OSS                 "Support the OSS audio API" ${UNIX_SYS})
 set_option(ALSA                "Support the ALSA audio API" ${UNIX_SYS})
 dep_option(ALSA_SHARED         "Dynamically load ALSA audio support" ON "ALSA" OFF)
@@ -251,7 +281,7 @@ set_option(VIDEO_VIVANTE       "Use Vivante EGL video driver" ${UNIX_SYS})
 
 # TODO: We should (should we?) respect cmake's ${BUILD_SHARED_LIBS} flag here
 # The options below are for compatibility to configure's default behaviour.
-set(SDL_SHARED ON CACHE BOOL "Build a shared version of the library")
+set(SDL_SHARED ${SDL_SHARED_ENABLED_BY_DEFAULT} CACHE BOOL "Build a shared version of the library")
 set(SDL_STATIC ON CACHE BOOL "Build a static version of the library")
 
 # General source files
@@ -317,7 +347,7 @@ if(USE_GCC OR USE_CLANG)
   set(CMAKE_REQUIRED_FLAGS "-mpreferred-stack-boundary=2")
   check_c_source_compiles("int x = 0; int main(int argc, char **argv) {}"
     HAVE_GCC_PREFERRED_STACK_BOUNDARY)
-  set(CMAKE_REQUIRED_FLAGS)
+  set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
 
   set(CMAKE_REQUIRED_FLAGS "-fvisibility=hidden -Werror")
   check_c_source_compiles("
@@ -328,7 +358,7 @@ if(USE_GCC OR USE_CLANG)
   if(HAVE_GCC_FVISIBILITY)
     list(APPEND EXTRA_CFLAGS "-fvisibility=hidden")
   endif()
-  set(CMAKE_REQUIRED_FLAGS)
+  set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
 
   check_c_compiler_flag(-Wall HAVE_GCC_WALL)
   if(HAVE_GCC_WALL)
@@ -376,7 +406,7 @@ if(ASSEMBLY)
       if(HAVE_MMX)
         list(APPEND EXTRA_CFLAGS "-mmmx")
       endif()
-      set(CMAKE_REQUIRED_FLAGS)
+      set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
     endif()
 
     if(3DNOW)
@@ -393,7 +423,7 @@ if(ASSEMBLY)
       if(HAVE_3DNOW)
         list(APPEND EXTRA_CFLAGS "-m3dnow")
       endif()
-      set(CMAKE_REQUIRED_FLAGS)
+      set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
     endif()
 
     if(SSE)
@@ -416,7 +446,7 @@ if(ASSEMBLY)
       if(HAVE_SSE)
         list(APPEND EXTRA_CFLAGS "-msse")
       endif()
-      set(CMAKE_REQUIRED_FLAGS)
+      set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
     endif()
 
     if(SSE2)
@@ -439,7 +469,7 @@ if(ASSEMBLY)
       if(HAVE_SSE2)
         list(APPEND EXTRA_CFLAGS "-msse2")
       endif()
-      set(CMAKE_REQUIRED_FLAGS)
+      set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
     endif()
 
     if(SSEMATH)
@@ -464,7 +494,7 @@ if(ASSEMBLY)
               return vec_splat_u32(0);
           }
           int main(int argc, char **argv) { }" HAVE_ALTIVEC)
-      set(CMAKE_REQUIRED_FLAGS)
+      set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
       if(HAVE_ALTIVEC OR HAVE_ALTIVEC_H_HDR)
         set(HAVE_ALTIVEC TRUE) # if only HAVE_ALTIVEC_H_HDR is set
         list(APPEND EXTRA_CFLAGS "-maltivec")
@@ -486,7 +516,7 @@ if(ASSEMBLY)
     set(SDL_ASSEMBLY_ROUTINES 1)
   endif()
 # TODO:
-#else(ASSEMBLY)
+#else()
 #  if(USE_GCC OR USE_CLANG)
 #    list(APPEND EXTRA_CFLAGS "-mno-sse" "-mno-sse2" "-mno-mmx")
 #  endif()
@@ -518,7 +548,7 @@ if(LIBC)
     set(HAVE_M_PI 1)
     add_definitions(-D_USE_MATH_DEFINES) # needed for M_PI
     set(STDC_HEADERS 1)
-  else(WINDOWS AND NOT MINGW)
+  else()
     set(HAVE_LIBC TRUE)
     check_include_file(sys/types.h HAVE_SYS_TYPES_H)
     foreach(_HEADER
@@ -571,7 +601,7 @@ if(LIBC)
 
     check_struct_has_member("struct sigaction" "sa_sigaction" "signal.h" HAVE_SA_SIGACTION)
   endif()
-else(LIBC)
+else()
   if(WINDOWS)
     set(HAVE_STDARG_H 1)
     set(HAVE_STDDEF_H 1)
@@ -642,7 +672,49 @@ if(SDL_VIDEO)
 endif()
 
 # Platform-specific options and settings
-if(UNIX AND NOT APPLE)
+if(EMSCRIPTEN)
+  # Hide noisy warnings that intend to aid mostly during initial stages of porting a new
+  # project. Uncomment at will for verbose cross-compiling -I/../ path info.
+  add_definitions(-Wno-warn-absolute-paths)
+  if(SDL_AUDIO)
+    set(SDL_AUDIO_DRIVER_EMSCRIPTEN 1)
+    file(GLOB EM_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/emscripten/*.c)
+    set(SOURCE_FILES ${SOURCE_FILES} ${EM_AUDIO_SOURCES})
+    set(HAVE_SDL_AUDIO TRUE)
+  endif()
+  if(SDL_FILESYSTEM)
+    set(SDL_FILESYSTEM_EMSCRIPTEN 1)
+    file(GLOB EM_FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/emscripten/*.c)
+    set(SOURCE_FILES ${SOURCE_FILES} ${EM_FILESYSTEM_SOURCES})
+    set(HAVE_SDL_FILESYSTEM TRUE)
+  endif()
+  if(SDL_JOYSTICK)
+    set(SDL_JOYSTICK_EMSCRIPTEN 1)
+    file(GLOB EM_JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/emscripten/*.c)
+    set(SOURCE_FILES ${SOURCE_FILES} ${EM_JOYSTICK_SOURCES})
+    set(HAVE_SDL_JOYSTICK TRUE)
+  endif()
+  if(SDL_POWER)
+    set(SDL_POWER_EMSCRIPTEN 1)
+    file(GLOB EM_POWER_SOURCES ${SDL2_SOURCE_DIR}/src/power/emscripten/*.c)
+    set(SOURCE_FILES ${SOURCE_FILES} ${EM_POWER_SOURCES})
+    set(HAVE_SDL_POWER TRUE)
+  endif()
+  if(SDL_VIDEO)
+    set(SDL_VIDEO_DRIVER_EMSCRIPTEN 1)
+    file(GLOB EM_VIDEO_SOURCES ${SDL2_SOURCE_DIR}/src/video/emscripten/*.c)
+    set(SOURCE_FILES ${SOURCE_FILES} ${EM_VIDEO_SOURCES})
+    set(HAVE_SDL_VIDEO TRUE)
+
+    #enable gles
+    if(VIDEO_OPENGLES)
+      set(SDL_VIDEO_OPENGL_EGL 1)
+      set(HAVE_VIDEO_OPENGLES TRUE)
+      set(SDL_VIDEO_OPENGL_ES2 1)
+      set(SDL_VIDEO_RENDER_OGL_ES2 1)
+    endif()
+  endif()
+elseif(UNIX AND NOT APPLE)
   if(SDL_AUDIO)
     if(SYSV5 OR SOLARIS OR HPUX)
         set(SDL_AUDIO_DRIVER_SUNAUDIO 1)
@@ -752,7 +824,7 @@ if(UNIX AND NOT APPLE)
     if(FOUND_CLOCK_GETTIME)
       list(APPEND EXTRA_LIBS rt)
       set(HAVE_CLOCK_GETTIME 1)
-    else(FOUND_CLOCK_GETTIME)
+    else()
       check_library_exists(c clock_gettime "" FOUND_CLOCK_GETTIME)
       if(FOUND_CLOCK_GETTIME)
         set(HAVE_CLOCK_GETTIME 1)
@@ -829,7 +901,7 @@ elseif(WINDOWS)
       link_directories($ENV{DXSDK_DIR}\\lib\\${PROCESSOR_ARCH})
       include_directories($ENV{DXSDK_DIR}\\Include)
     endif()
-    set(CMAKE_REQUIRED_FLAGS)
+    set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS})
   endif()
 
   if(SDL_AUDIO)
@@ -1193,14 +1265,14 @@ if(NOT WINDOWS OR CYGWIN)
   if(SDL_STATIC)
     set(ENABLE_STATIC_TRUE "")
     set(ENABLE_STATIC_FALSE "#")
-  else(SDL_STATIC)
+  else()
     set(ENABLE_STATIC_TRUE "#")
     set(ENABLE_STATIC_FALSE "")
   endif()
   if(SDL_SHARED)
     set(ENABLE_SHARED_TRUE "")
     set(ENABLE_SHARED_FALSE "#")
-  else(SDL_SHARED)
+  else()
     set(ENABLE_SHARED_TRUE "#")
     set(ENABLE_SHARED_FALSE "")
   endif()
@@ -1281,7 +1353,7 @@ if(SDL_SHARED)
       VERSION ${LT_VERSION}
       SOVERSION ${LT_REVISION}
       OUTPUT_NAME "SDL2-${LT_RELEASE}")
-  else(UNIX)
+  else()
     set_target_properties(SDL2 PROPERTIES
       VERSION ${SDL_VERSION}
       SOVERSION ${LT_REVISION}
@@ -1330,7 +1402,7 @@ if(NOT WINDOWS OR CYGWIN)
   if(FREEBSD)
     # FreeBSD uses ${PREFIX}/libdata/pkgconfig
     install(FILES ${SDL2_BINARY_DIR}/sdl2.pc DESTINATION "libdata/pkgconfig")
-  else(FREEBSD)
+  else()
     install(FILES ${SDL2_BINARY_DIR}/sdl2.pc
       DESTINATION "lib${LIB_SUFFIX}/pkgconfig")
   endif()

+ 2 - 0
build-scripts/config.sub

@@ -1534,6 +1534,8 @@ case $os in
 	-pnacl*)
 		os=-pnacl
 		;;
+	-emscripten*)
+		;;
 	-none)
 		;;
 	*)

+ 72 - 0
build-scripts/emscripten-buildbot.sh

@@ -0,0 +1,72 @@
+#!/bin/bash
+
+SDKDIR="/emsdk_portable"
+ENVSCRIPT="$SDKDIR/emsdk_env.sh"
+if [ ! -f "$ENVSCRIPT" ]; then
+   echo "ERROR: This script expects the Emscripten SDK to be in '$SDKDIR'." 1>&2
+   exit 1
+fi
+
+TARBALL="$1"
+if [ -z $1 ]; then
+    TARBALL=sdl-emscripten.tar.xz
+fi
+
+cd `dirname "$0"`
+cd ..
+SDLBASE=`pwd`
+
+if [ -z "$MAKE" ]; then
+    OSTYPE=`uname -s`
+    if [ "$OSTYPE" == "Linux" ]; then
+        NCPU=`cat /proc/cpuinfo |grep vendor_id |wc -l`
+        let NCPU=$NCPU+1
+    elif [ "$OSTYPE" = "Darwin" ]; then
+        NCPU=`sysctl -n hw.ncpu`
+    elif [ "$OSTYPE" = "SunOS" ]; then
+        NCPU=`/usr/sbin/psrinfo |wc -l |sed -e 's/^ *//g;s/ *$//g'`
+    else
+        NCPU=1
+    fi
+
+    if [ -z "$NCPU" ]; then
+        NCPU=1
+    elif [ "$NCPU" = "0" ]; then
+        NCPU=1
+    fi
+
+    MAKE="make -j$NCPU"
+fi
+
+echo "\$MAKE is '$MAKE'"
+
+echo "Setting up Emscripten SDK environment..."
+source "$ENVSCRIPT"
+
+echo "Setting up..."
+set -x
+cd "$SDLBASE"
+rm -rf buildbot
+mkdir buildbot
+pushd buildbot
+
+echo "Configuring..."
+emconfigure ../configure --host=asmjs-unknown-emscripten --disable-assembly --disable-threads --enable-cpuinfo=false CFLAGS="-O2 -Wno-warn-absolute-paths -Wdeclaration-after-statement -Werror=declaration-after-statement" --prefix="$PWD/emscripten-sdl2-installed"
+
+echo "Building..."
+emmake $MAKE
+
+echo "Moving things around..."
+emmake $MAKE install
+# Fix up a few things to a real install path
+perl -w -pi -e "s#$PWD/emscripten-sdl2-installed#/usr/local#g;" ./emscripten-sdl2-installed/lib/libSDL2.la ./emscripten-sdl2-installed/lib/pkgconfig/sdl2.pc ./emscripten-sdl2-installed/bin/sdl2-config
+mkdir -p ./usr
+mv ./emscripten-sdl2-installed ./usr/local
+popd
+tar -cJvvf $TARBALL -C buildbot usr
+rm -rf buildbot
+
+exit 0
+
+# end of emscripten-buildbot.sh ...
+

+ 31 - 0
build-scripts/windows-buildbot-zipper.bat

@@ -0,0 +1,31 @@
+@echo off
+rem just a helper batch file for collecting up files and zipping them.
+rem usage: windows-buildbot-zipper.bat <zipfilename>
+rem must be run from root of SDL source tree.
+
+IF EXIST VisualC\Win32\Release GOTO okaydir
+echo Please run from root of source tree after doing a Release build.
+GOTO done
+
+:okaydir
+erase /q /f /s zipper
+IF EXIST zipper GOTO zippermade
+mkdir zipper
+:zippermade
+cd zipper
+mkdir SDL
+cd SDL
+mkdir include
+mkdir lib
+mkdir lib\win32
+copy ..\..\include\*.h include\
+copy ..\..\VisualC\Win32\Release\SDL2.dll lib\win32\
+copy ..\..\VisualC\Win32\Release\SDL2.lib lib\win32\
+copy ..\..\VisualC\Win32\Release\SDL2main.lib lib\win32\
+cd ..
+zip -9r ..\%1 SDL
+cd ..
+erase /q /f /s zipper
+
+:done
+

+ 130 - 130
cmake/sdlchecks.cmake

@@ -39,7 +39,7 @@ macro(CheckDLOPEN)
         set(_DLLIB ${_LIBNAME})
         set(HAVE_DLOPEN TRUE)
         break()
-      endif(DLOPEN_LIB)
+      endif()
     endforeach()
   endif()
 
@@ -63,7 +63,7 @@ macro(CheckDLOPEN)
     set(SOURCE_FILES ${SOURCE_FILES} ${DLOPEN_SOURCES})
     set(HAVE_SDL_LOADSO TRUE)
   endif()
-endmacro(CheckDLOPEN)
+endmacro()
 
 # Requires:
 # - n/a
@@ -78,23 +78,23 @@ macro(CheckOSS)
       check_c_source_compiles("
           #include <soundcard.h>
           int main() { int arg = SNDCTL_DSP_SETFRAGMENT; }" OSS_FOUND)
-    endif(NOT OSS_FOUND)
+    endif()
 
     if(OSS_FOUND)
       set(HAVE_OSS TRUE)
       file(GLOB OSS_SOURCES ${SDL2_SOURCE_DIR}/src/audio/dsp/*.c)
       if(OSS_HEADER_FILE STREQUAL "soundcard.h")
         set(SDL_AUDIO_DRIVER_OSS_SOUNDCARD_H 1)
-      endif(OSS_HEADER_FILE STREQUAL "soundcard.h")
+      endif()
       set(SDL_AUDIO_DRIVER_OSS 1)
       set(SOURCE_FILES ${SOURCE_FILES} ${OSS_SOURCES})
       if(NETBSD OR OPENBSD)
         list(APPEND EXTRA_LIBS ossaudio)
-      endif(NETBSD OR OPENBSD)
+      endif()
       set(HAVE_SDL_AUDIO TRUE)
-    endif(OSS_FOUND)
-  endif(OSS)
-endmacro(CheckOSS)
+    endif()
+  endif()
+endmacro()
 
 # Requires:
 # - n/a
@@ -117,14 +117,14 @@ macro(CheckALSA)
           FindLibraryAndSONAME("asound")
           set(SDL_AUDIO_DRIVER_ALSA_DYNAMIC "\"${ASOUND_LIB_SONAME}\"")
           set(HAVE_ALSA_SHARED TRUE)
-        endif(NOT HAVE_DLOPEN)
-      else(ALSA_SHARED)
+        endif()
+      else()
         list(APPEND EXTRA_LIBS asound)
-      endif(ALSA_SHARED)
+      endif()
       set(HAVE_SDL_AUDIO TRUE)
-    endif(HAVE_ASOUNDLIB_H)
-  endif(ALSA)
-endmacro(CheckALSA)
+    endif()
+  endif()
+endmacro()
 
 # Requires:
 # - PkgCheckModules
@@ -147,14 +147,14 @@ macro(CheckPulseAudio)
           FindLibraryAndSONAME("pulse-simple")
           set(SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC "\"${PULSE_SIMPLE_LIB_SONAME}\"")
           set(HAVE_PULSEAUDIO_SHARED TRUE)
-        endif(NOT HAVE_DLOPEN)
-      else(PULSEAUDIO_SHARED)
+        endif()
+      else()
         list(APPEND EXTRA_LDFLAGS ${PKG_PULSEAUDIO_LDFLAGS})
-      endif(PULSEAUDIO_SHARED)
+      endif()
       set(HAVE_SDL_AUDIO TRUE)
-    endif(PKG_PULSEAUDIO_FOUND)
-  endif(PULSEAUDIO)
-endmacro(CheckPulseAudio)
+    endif()
+  endif()
+endmacro()
 
 # Requires:
 # - PkgCheckModules
@@ -177,14 +177,14 @@ macro(CheckESD)
           FindLibraryAndSONAME(esd)
           set(SDL_AUDIO_DRIVER_ESD_DYNAMIC "\"${ESD_LIB_SONAME}\"")
           set(HAVE_ESD_SHARED TRUE)
-        endif(NOT HAVE_DLOPEN)
-      else(ESD_SHARED)
+        endif()
+      else()
         list(APPEND EXTRA_LDFLAGS ${PKG_ESD_LDFLAGS})
-      endif(ESD_SHARED)
+      endif()
       set(HAVE_SDL_AUDIO TRUE)
-    endif(PKG_ESD_FOUND)
-  endif(ESD)
-endmacro(CheckESD)
+    endif()
+  endif()
+endmacro()
 
 # Requires:
 # - n/a
@@ -212,14 +212,14 @@ macro(CheckARTS)
           FindLibraryAndSONAME(artsc)
           set(SDL_AUDIO_DRIVER_ARTS_DYNAMIC "\"${ARTSC_LIB_SONAME}\"")
           set(HAVE_ARTS_SHARED TRUE)
-        endif(NOT HAVE_DLOPEN)
-      else(ARTS_SHARED)
+        endif()
+      else()
         list(APPEND EXTRA_LDFLAGS ${ARTS_LIBS})
-      endif(ARTS_SHARED)
+      endif()
       set(HAVE_SDL_AUDIO TRUE)
-    endif(ARTS_CONFIG)
-  endif(ARTS)
-endmacro(CheckARTS)
+    endif()
+  endif()
+endmacro()
 
 # Requires:
 # - n/a
@@ -243,14 +243,14 @@ macro(CheckNAS)
           FindLibraryAndSONAME("audio")
           set(SDL_AUDIO_DRIVER_NAS_DYNAMIC "\"${AUDIO_LIB_SONAME}\"")
           set(HAVE_NAS_SHARED TRUE)
-        endif(NOT HAVE_DLOPEN)
-      else(NAS_SHARED)
+        endif()
+      else()
         list(APPEND EXTRA_LIBS ${D_NAS_LIB})
-      endif(NAS_SHARED)
+      endif()
       set(HAVE_SDL_AUDIO TRUE)
-    endif(HAVE_NAS_H AND D_NAS_LIB)
-  endif(NAS)
-endmacro(CheckNAS)
+    endif()
+  endif()
+endmacro()
 
 # Requires:
 # - n/a
@@ -274,14 +274,14 @@ macro(CheckSNDIO)
           FindLibraryAndSONAME("sndio")
           set(SDL_AUDIO_DRIVER_SNDIO_DYNAMIC "\"${SNDIO_LIB_SONAME}\"")
           set(HAVE_SNDIO_SHARED TRUE)
-        endif(NOT HAVE_DLOPEN)
-      else(SNDIO_SHARED)
+        endif()
+      else()
         list(APPEND EXTRA_LIBS ${D_SNDIO_LIB})
-      endif(SNDIO_SHARED)
+      endif()
       set(HAVE_SDL_AUDIO TRUE)
-    endif(HAVE_SNDIO_H AND D_SNDIO_LIB)
-  endif(SNDIO)
-endmacro(CheckSNDIO)
+    endif()
+  endif()
+endmacro()
 
 # Requires:
 # - PkgCheckModules
@@ -304,14 +304,14 @@ macro(CheckFusionSound)
           FindLibraryAndSONAME("fusionsound")
           set(SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC "\"${FUSIONSOUND_LIB_SONAME}\"")
           set(HAVE_FUSIONSOUND_SHARED TRUE)
-        endif(NOT HAVE_DLOPEN)
-      else(FUSIONSOUND_SHARED)
+        endif()
+      else()
         list(APPEND EXTRA_LDFLAGS ${PKG_FUSIONSOUND_LDFLAGS})
-      endif(FUSIONSOUND_SHARED)
+      endif()
       set(HAVE_SDL_AUDIO TRUE)
-    endif(PKG_FUSIONSOUND_FOUND)
-  endif(FUSIONSOUND)
-endmacro(CheckFusionSound)
+    endif()
+  endif()
+endmacro()
 
 # Requires:
 # - n/a
@@ -353,34 +353,34 @@ macro(CheckX11)
 
       if(APPLE)
         set(X11_SHARED OFF)
-      endif(APPLE)
+      endif()
 
       check_function_exists("shmat" HAVE_SHMAT)
       if(NOT HAVE_SHMAT)
         check_library_exists(ipc shmat "" HAVE_SHMAT)
         if(HAVE_SHMAT)
           list(APPEND EXTRA_LIBS ipc)
-        endif(HAVE_SHMAT)
+        endif()
         if(NOT HAVE_SHMAT)
           add_definitions(-DNO_SHARED_MEMORY)
           set(X_CFLAGS "${X_CFLAGS} -DNO_SHARED_MEMORY")
-        endif(NOT HAVE_SHMAT)
-      endif(NOT HAVE_SHMAT)
+        endif()
+      endif()
 
       if(X11_SHARED)
         if(NOT HAVE_DLOPEN)
           message_warn("You must have SDL_LoadObject() support for dynamic X11 loading")
           set(HAVE_X11_SHARED FALSE)
-        else(NOT HAVE_DLOPEN)
+        else()
           set(HAVE_X11_SHARED TRUE)
         endif()
         if(HAVE_X11_SHARED)
           set(SDL_VIDEO_DRIVER_X11_DYNAMIC "\"${X11_LIB_SONAME}\"")
           set(SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT "\"${XEXT_LIB_SONAME}\"")
-        else(HAVE_X11_SHARED)
+        else()
           list(APPEND EXTRA_LIBS ${X11_LIB} ${XEXT_LIB})
-        endif(HAVE_X11_SHARED)
-      endif(X11_SHARED)
+        endif()
+      endif()
 
       set(SDL_CFLAGS "${SDL_CFLAGS} ${X_CFLAGS}")
 
@@ -394,7 +394,7 @@ macro(CheckX11)
           int main(int argc, char **argv) {}" HAVE_CONST_XEXT_ADDDISPLAY)
       if(HAVE_CONST_XEXT_ADDDISPLAY)
         set(SDL_VIDEO_DRIVER_X11_CONST_PARAM_XEXTADDDISPLAY 1)
-      endif(HAVE_CONST_XEXT_ADDDISPLAY)
+      endif()
 
       check_c_source_compiles("
           #include <X11/Xlib.h>
@@ -407,7 +407,7 @@ macro(CheckX11)
             XFreeEventData(display, cookie); }" HAVE_XGENERICEVENT)
       if(HAVE_XGENERICEVENT)
         set(SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS 1)
-      endif(HAVE_XGENERICEVENT)
+      endif()
 
       check_c_source_compiles("
           #include <X11/Xlibint.h>
@@ -415,7 +415,7 @@ macro(CheckX11)
           int main(int argc, char **argv) {}" HAVE_CONST_XDATA32)
       if(HAVE_CONST_XDATA32)
         set(SDL_VIDEO_DRIVER_X11_CONST_PARAM_XDATA32 1)
-      endif(HAVE_CONST_XDATA32)
+      endif()
 
       check_function_exists(XkbKeycodeToKeysym SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM)
 
@@ -423,29 +423,29 @@ macro(CheckX11)
         set(HAVE_VIDEO_X11_XCURSOR TRUE)
         if(HAVE_X11_SHARED AND XCURSOR_LIB)
           set(SDL_VIDEO_DRIVER_X11_DYNAMIC_XCURSOR "\"${XCURSOR_LIB_SONAME}\"")
-        else(HAVE_X11_SHARED AND XCURSOR_LIB)
+        else()
           list(APPEND EXTRA_LIBS ${XCURSOR_LIB})
-        endif(HAVE_X11_SHARED AND XCURSOR_LIB)
+        endif()
         set(SDL_VIDEO_DRIVER_X11_XCURSOR 1)
-      endif(VIDEO_X11_XCURSOR AND HAVE_XCURSOR_H)
+      endif()
 
       if(VIDEO_X11_XINERAMA AND HAVE_XINERAMA_H)
         set(HAVE_VIDEO_X11_XINERAMA TRUE)
         if(HAVE_X11_SHARED AND XINERAMA_LIB)
           set(SDL_VIDEO_DRIVER_X11_DYNAMIC_XINERAMA "\"${XINERAMA_LIB_SONAME}\"")
-        else(HAVE_X11_SHARED AND XINERAMA_LIB)
+        else()
           list(APPEND EXTRA_LIBS ${XINERAMA_LIB})
-        endif(HAVE_X11_SHARED AND XINERAMA_LIB)
+        endif()
         set(SDL_VIDEO_DRIVER_X11_XINERAMA 1)
-      endif(VIDEO_X11_XINERAMA AND HAVE_XINERAMA_H)
+      endif()
 
       if(VIDEO_X11_XINPUT AND HAVE_XINPUT_H)
         set(HAVE_VIDEO_X11_XINPUT TRUE)
         if(HAVE_X11_SHARED AND XI_LIB)
           set(SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2 "\"${XI_LIB_SONAME}\"")
-        else(HAVE_X11_SHARED AND XI_LIB)
+        else()
           list(APPEND EXTRA_LIBS ${XI_LIB})
-        endif(HAVE_X11_SHARED AND XI_LIB)
+        endif()
         set(SDL_VIDEO_DRIVER_X11_XINPUT2 1)
 
         # Check for multitouch
@@ -462,48 +462,48 @@ macro(CheckX11)
             int main(int argc, char **argv) {}" HAVE_XINPUT2_MULTITOUCH)
         if(HAVE_XINPUT2_MULTITOUCH)
           set(SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH 1)
-        endif(HAVE_XINPUT2_MULTITOUCH)
-      endif(VIDEO_X11_XINPUT AND HAVE_XINPUT_H)
+        endif()
+      endif()
 
       if(VIDEO_X11_XRANDR AND HAVE_XRANDR_H)
         if(HAVE_X11_SHARED AND XRANDR_LIB)
           set(SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR "\"${XRANDR_LIB_SONAME}\"")
-        else(HAVE_X11_SHARED AND XRANDR_LIB)
+        else()
           list(APPEND EXTRA_LIBS ${XRANDR_LIB})
-        endif(HAVE_X11_SHARED AND XRANDR_LIB)
+        endif()
         set(SDL_VIDEO_DRIVER_X11_XRANDR 1)
         set(HAVE_VIDEO_X11_XRANDR TRUE)
-      endif(VIDEO_X11_XRANDR AND HAVE_XRANDR_H)
+      endif()
 
       if(VIDEO_X11_XSCRNSAVER AND HAVE_XSS_H)
         if(HAVE_X11_SHARED AND XSS_LIB)
           set(SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS "\"${XSS_LIB_SONAME}\"")
-        else(HAVE_X11_SHARED AND XSS_LIB)
+        else()
           list(APPEND EXTRA_LIBS ${XSS_LIB})
-        endif(HAVE_X11_SHARED AND XSS_LIB)
+        endif()
         set(SDL_VIDEO_DRIVER_X11_XSCRNSAVER 1)
         set(HAVE_VIDEO_X11_XSCRNSAVER TRUE)
-      endif(VIDEO_X11_XSCRNSAVER AND HAVE_XSS_H)
+      endif()
 
       if(VIDEO_X11_XSHAPE AND HAVE_XSHAPE_H)
         set(SDL_VIDEO_DRIVER_X11_XSHAPE 1)
         set(HAVE_VIDEO_X11_XSHAPE TRUE)
-      endif(VIDEO_X11_XSHAPE AND HAVE_XSHAPE_H)
+      endif()
 
       if(VIDEO_X11_XVM AND HAVE_XF86VM_H)
         if(HAVE_X11_SHARED AND XXF86VM_LIB)
           set(SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE "\"${XXF86VM_LIB_SONAME}\"")
-        else(HAVE_X11_SHARED AND XXF86VM_LIB)
+        else()
           list(APPEND EXTRA_LIBS ${XXF86VM_LIB})
-        endif(HAVE_X11_SHARED AND XXF86VM_LIB)
+        endif()
         set(SDL_VIDEO_DRIVER_X11_XVIDMODE 1)
         set(HAVE_VIDEO_X11_XVM TRUE)
-      endif(VIDEO_X11_XVM AND HAVE_XF86VM_H)
+      endif()
 
       set(CMAKE_REQUIRED_LIBRARIES)
-    endif(X11_LIB)
-  endif(VIDEO_X11)
-endmacro(CheckX11)
+    endif()
+  endif()
+endmacro()
 
 macro(CheckMir)
 # !!! FIXME: hook up dynamic loading here.
@@ -524,8 +524,8 @@ macro(CheckMir)
             list(APPEND EXTRA_CFLAGS ${MIR_TOOLKIT_CFLAGS} ${EGL_CLFAGS} ${XKB_CLFLAGS})
             list(APPEND EXTRA_LDFLAGS ${MIR_TOOLKIT_LDFLAGS} ${EGL_LDLAGS} ${XKB_LDLAGS})
         endif (MIR_LIB AND MIR_TOOLKIT_FOUND AND EGL_FOUND AND XKB_FOUND)
-    endif(VIDEO_MIR)
-endmacro(CheckMir)
+    endif()
+endmacro()
 
 # Requires:
 # - EGL
@@ -547,9 +547,9 @@ macro(CheckWayland)
       file(GLOB WAYLAND_SOURCES ${SDL2_SOURCE_DIR}/src/video/wayland/*.c)
       set(SOURCE_FILES ${SOURCE_FILES} ${WAYLAND_SOURCES})
       set(SDL_VIDEO_DRIVER_WAYLAND 1)
-    endif(WAYLAND_FOUND)
-  endif(VIDEO_WAYLAND)
-endmacro(CheckWayland)
+    endif()
+  endif()
+endmacro()
 
 # Requires:
 # - n/a
@@ -558,16 +558,16 @@ macro(CheckCOCOA)
   if(VIDEO_COCOA)
     if(APPLE) # Apple always has Cocoa.
       set(HAVE_VIDEO_COCOA TRUE)
-    endif(APPLE)
+    endif()
     if(HAVE_VIDEO_COCOA)
       file(GLOB COCOA_SOURCES ${SDL2_SOURCE_DIR}/src/video/cocoa/*.m)
       set_source_files_properties(${COCOA_SOURCES} PROPERTIES LANGUAGE C)
       set(SOURCE_FILES ${SOURCE_FILES} ${COCOA_SOURCES})
       set(SDL_VIDEO_DRIVER_COCOA 1)
       set(HAVE_SDL_VIDEO TRUE)
-    endif(HAVE_VIDEO_COCOA)
-  endif(VIDEO_COCOA)
-endmacro(CheckCOCOA)
+    endif()
+  endif()
+endmacro()
 
 # Requires:
 # - PkgCheckModules
@@ -591,14 +591,14 @@ macro(CheckDirectFB)
           FindLibraryAndSONAME("directfb")
           set(SDL_VIDEO_DRIVER_DIRECTFB_DYNAMIC "\"${DIRECTFB_LIB_SONAME}\"")
           set(HAVE_DIRECTFB_SHARED TRUE)
-        endif(NOT HAVE_DLOPEN)
-      else(DIRECTFB_SHARED)
+        endif()
+      else()
         list(APPEND EXTRA_LDFLAGS ${PKG_DIRECTFB_LDFLAGS})
-      endif(DIRECTFB_SHARED)
+      endif()
       set(HAVE_SDL_VIDEO TRUE)
-    endif(PKG_DIRECTFB_FOUND)
-  endif(VIDEO_DIRECTFB)
-endmacro(CheckDirectFB)
+    endif()
+  endif()
+endmacro()
 
 # Requires:
 # - n/a
@@ -645,9 +645,9 @@ macro(CheckOpenGLX11)
       set(SDL_VIDEO_OPENGL_GLX 1)
       set(SDL_VIDEO_RENDER_OGL 1)
       list(APPEND EXTRA_LIBS GL)
-    endif(HAVE_VIDEO_OPENGL)
-  endif(VIDEO_OPENGL)
-endmacro(CheckOpenGLX11)
+    endif()
+  endif()
+endmacro()
 
 # Requires:
 # - nada
@@ -659,7 +659,7 @@ macro(CheckOpenGLESX11)
         int main (int argc, char** argv) {}" HAVE_VIDEO_OPENGL_EGL)
     if(HAVE_VIDEO_OPENGL_EGL)
         set(SDL_VIDEO_OPENGL_EGL 1)
-    endif(HAVE_VIDEO_OPENGL_EGL) 
+    endif()
     check_c_source_compiles("
       #include <GLES/gl.h>
       #include <GLES/glext.h>
@@ -668,7 +668,7 @@ macro(CheckOpenGLESX11)
         set(HAVE_VIDEO_OPENGLES TRUE)
         set(SDL_VIDEO_OPENGL_ES 1)
         set(SDL_VIDEO_RENDER_OGL_ES 1)
-    endif(HAVE_VIDEO_OPENGLES_V1)
+    endif()
     check_c_source_compiles("
       #include <GLES2/gl2.h>
       #include <GLES2/gl2ext.h>
@@ -677,10 +677,10 @@ macro(CheckOpenGLESX11)
         set(HAVE_VIDEO_OPENGLES TRUE)
         set(SDL_VIDEO_OPENGL_ES2 1)
         set(SDL_VIDEO_RENDER_OGL_ES2 1)
-    endif(HAVE_VIDEO_OPENGLES_V2)
+    endif()
 
-  endif(VIDEO_OPENGLES)
-endmacro(CheckOpenGLESX11)
+  endif()
+endmacro()
 
 # Rquires:
 # - nada
@@ -729,7 +729,7 @@ macro(CheckPTHREAD)
     else()
       set(PTHREAD_CFLAGS "-D_REENTRANT")
       set(PTHREAD_LDFLAGS "-lpthread")
-    endif(LINUX)
+    endif()
 
     # Run some tests
     set(CMAKE_REQUIRED_FLAGS "${PTHREAD_CFLAGS} ${PTHREAD_LDFLAGS}")
@@ -756,7 +756,7 @@ macro(CheckPTHREAD)
         }" HAVE_RECURSIVE_MUTEXES)
       if(HAVE_RECURSIVE_MUTEXES)
         set(SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1)
-      else(HAVE_RECURSIVE_MUTEXES)
+      else()
         check_c_source_compiles("
             #include <pthread.h>
             int main(int argc, char **argv) {
@@ -766,8 +766,8 @@ macro(CheckPTHREAD)
             }" HAVE_RECURSIVE_MUTEXES_NP)
         if(HAVE_RECURSIVE_MUTEXES_NP)
           set(SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP 1)
-        endif(HAVE_RECURSIVE_MUTEXES_NP)
-      endif(HAVE_RECURSIVE_MUTEXES)
+        endif()
+      endif()
 
       if(PTHREADS_SEM)
         check_c_source_compiles("#include <pthread.h>
@@ -781,8 +781,8 @@ macro(CheckPTHREAD)
                   sem_timedwait(NULL, NULL);
                   return 0;
               }" HAVE_SEM_TIMEDWAIT)
-        endif(HAVE_PTHREADS_SEM)
-      endif(PTHREADS_SEM)
+        endif()
+      endif()
 
       check_c_source_compiles("
           #include <pthread.h>
@@ -801,14 +801,14 @@ macro(CheckPTHREAD)
       if(HAVE_PTHREADS_SEM)
         set(SOURCE_FILES ${SOURCE_FILES}
             ${SDL2_SOURCE_DIR}/src/thread/pthread/SDL_syssem.c)
-      else(HAVE_PTHREADS_SEM)
+      else()
         set(SOURCE_FILES ${SOURCE_FILES}
             ${SDL2_SOURCE_DIR}/src/thread/generic/SDL_syssem.c)
-      endif(HAVE_PTHREADS_SEM)
+      endif()
       set(HAVE_SDL_THREADS TRUE)
-    endif(HAVE_PTHREADS)
-  endif(PTHREADS)
-endmacro(CheckPTHREAD)
+    endif()
+  endif()
+endmacro()
 
 # Requires
 # - nada
@@ -822,27 +822,27 @@ macro(CheckUSBHID)
     check_include_file(usbhid.h HAVE_USBHID_H)
     if(HAVE_USBHID_H)
       set(USB_CFLAGS "-DHAVE_USBHID_H")
-    endif(HAVE_USBHID_H)
+    endif()
 
     check_include_file(libusbhid.h HAVE_LIBUSBHID_H)
     if(HAVE_LIBUSBHID_H)
       set(USB_CFLAGS "${USB_CFLAGS} -DHAVE_LIBUSBHID_H")
-    endif(HAVE_LIBUSBHID_H)
+    endif()
     set(USB_LIBS ${USB_LIBS} usbhid)
-  else(LIBUSBHID)
+  else()
     check_include_file(usb.h HAVE_USB_H)
     if(HAVE_USB_H)
       set(USB_CFLAGS "-DHAVE_USB_H")
-    endif(HAVE_USB_H)
+    endif()
     check_include_file(libusb.h HAVE_LIBUSB_H)
     if(HAVE_LIBUSB_H)
       set(USB_CFLAGS "${USB_CFLAGS} -DHAVE_LIBUSB_H")
-    endif(HAVE_LIBUSB_H)
+    endif()
     check_library_exists(usb hid_init "" LIBUSB)
     if(LIBUSB)
       set(USB_LIBS ${USB_LIBS} usb)
-    endif(LIBUSB)
-  endif(LIBUSBHID)
+    endif()
+  endif()
 
   set(CMAKE_REQUIRED_FLAGS "${USB_CFLAGS}")
   set(CMAKE_REQUIRED_LIBRARIES "${USB_LIBS}")
@@ -898,7 +898,7 @@ macro(CheckUSBHID)
           }" HAVE_USBHID_UCR_DATA)
     if(HAVE_USBHID_UCR_DATA)
       set(USB_CFLAGS "${USB_CFLAGS} -DUSBHID_UCR_DATA")
-    endif(HAVE_USBHID_UCR_DATA)
+    endif()
 
     check_c_source_compiles("
           #include <sys/types.h>
@@ -926,7 +926,7 @@ macro(CheckUSBHID)
           }" HAVE_USBHID_NEW)
     if(HAVE_USBHID_NEW)
       set(USB_CFLAGS "${USB_CFLAGS} -DUSBHID_NEW")
-    endif(HAVE_USBHID_NEW)
+    endif()
 
     check_c_source_compiles("
         #include <machine/joystick.h>
@@ -936,7 +936,7 @@ macro(CheckUSBHID)
         }" HAVE_MACHINE_JOYSTICK)
     if(HAVE_MACHINE_JOYSTICK)
       set(SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H 1)
-    endif(HAVE_MACHINE_JOYSTICK)
+    endif()
     set(SDL_JOYSTICK_USBHID 1)
     file(GLOB BSD_JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/bsd/*.c)
     set(SOURCE_FILES ${SOURCE_FILES} ${BSD_JOYSTICK_SOURCES})
@@ -946,8 +946,8 @@ macro(CheckUSBHID)
 
     set(CMAKE_REQUIRED_LIBRARIES)
     set(CMAKE_REQUIRED_FLAGS)
-  endif(HAVE_USBHID)
-endmacro(CheckUSBHID)
+  endif()
+endmacro()
 
 # Requires:
 # - n/a

+ 133 - 0
configure

@@ -21385,6 +21385,78 @@ $as_echo "#define SDL_VIDEO_RENDER_OGL 1" >>confdefs.h
     fi
 }
 
+CheckEmscriptenGLES()
+{
+    if test x$enable_video = xyes -a x$enable_video_opengles = xyes; then
+        { $as_echo "$as_me:${as_lineno-$LINENO}: checking for EGL support" >&5
+$as_echo_n "checking for EGL support... " >&6; }
+        video_opengl_egl=no
+        cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+         #include <EGL/egl.h>
+
+int
+main ()
+{
+
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+        video_opengl_egl=yes
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+        { $as_echo "$as_me:${as_lineno-$LINENO}: result: $video_opengl_egl" >&5
+$as_echo "$video_opengl_egl" >&6; }
+        if test x$video_opengl_egl = xyes; then
+
+$as_echo "#define SDL_VIDEO_OPENGL_EGL 1" >>confdefs.h
+
+        fi
+
+        { $as_echo "$as_me:${as_lineno-$LINENO}: checking for OpenGL ES v2 headers" >&5
+$as_echo_n "checking for OpenGL ES v2 headers... " >&6; }
+        video_opengles_v2=no
+        cat confdefs.h - <<_ACEOF >conftest.$ac_ext
+/* end confdefs.h.  */
+
+         #include <GLES2/gl2.h>
+         #include <GLES2/gl2ext.h>
+
+int
+main ()
+{
+
+
+  ;
+  return 0;
+}
+_ACEOF
+if ac_fn_c_try_compile "$LINENO"; then :
+
+        video_opengles_v2=yes
+
+fi
+rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
+        { $as_echo "$as_me:${as_lineno-$LINENO}: result: $video_opengles_v2" >&5
+$as_echo "$video_opengles_v2" >&6; }
+        if test x$video_opengles_v2 = xyes; then
+
+$as_echo "#define SDL_VIDEO_OPENGL_ES2 1" >>confdefs.h
+
+
+$as_echo "#define SDL_VIDEO_RENDER_OGL_ES2 1" >>confdefs.h
+
+            SUMMARY_video="${SUMMARY_video} opengl_es2"
+        fi
+    fi
+}
+
 CheckInputEvents()
 {
             { $as_echo "$as_me:${as_lineno-$LINENO}: checking for Linux 2.4 unified input interface" >&5
@@ -23483,7 +23555,68 @@ $as_echo "#define SDL_FILESYSTEM_NACL 1" >>confdefs.h
             SOURCES="$SOURCES $srcdir/src/filesystem/nacl/*.c"
             have_filesystem=yes
         fi
+        ;;
+    *-*-emscripten* )
+        if test x$enable_video = xyes; then
+
+$as_echo "#define SDL_VIDEO_DRIVER_EMSCRIPTEN 1" >>confdefs.h
+
+            SOURCES="$SOURCES $srcdir/src/video/emscripten/*.c"
+            have_video=yes
+            SUMMARY_video="${SUMMARY_video} emscripten"
+        fi
+
+        if test x$enable_audio = xyes; then
+
+$as_echo "#define SDL_AUDIO_DRIVER_EMSCRIPTEN 1" >>confdefs.h
+
+            SOURCES="$SOURCES $srcdir/src/audio/emscripten/*.c"
+            have_audio=yes
+            SUMMARY_audio="${SUMMARY_audio} emscripten"
+        fi
+
+        CheckVisibilityHidden
+        CheckDummyVideo
+        CheckDiskAudio
+        CheckDummyAudio
+        CheckDLOPEN
+        CheckClockGettime
+        CheckEmscriptenGLES
+
+         # Set up files for the power library
+        if test x$enable_power = xyes; then
+
+$as_echo "#define SDL_POWER_EMSCRIPTEN 1" >>confdefs.h
+
+            SOURCES="$SOURCES $srcdir/src/power/emscripten/*.c"
+            have_power=yes
+        fi
+
+        # Set up files for the power library
+        if test x$enable_joystick = xyes; then
+
+$as_echo "#define SDL_JOYSTICK_EMSCRIPTEN 1" >>confdefs.h
+
+            SOURCES="$SOURCES $srcdir/src/joystick/emscripten/*.c"
+            have_joystick=yes
+        fi
+
+        # Set up files for the filesystem library
+        if test x$enable_filesystem = xyes; then
+
+$as_echo "#define SDL_FILESYSTEM_EMSCRIPTEN 1" >>confdefs.h
+
+            SOURCES="$SOURCES $srcdir/src/filesystem/emscripten/*.c"
+            have_filesystem=yes
+        fi
+        # Set up files for the timer library
+        if test x$enable_timers = xyes; then
+
+$as_echo "#define SDL_TIMER_UNIX 1" >>confdefs.h
 
+            SOURCES="$SOURCES $srcdir/src/timer/unix/*.c"
+            have_timers=yes
+        fi
         ;;
     *)
         as_fn_error $? "

+ 83 - 0
configure.in

@@ -2130,6 +2130,40 @@ CheckMacGL()
     fi
 }
 
+CheckEmscriptenGLES()
+{
+    if test x$enable_video = xyes -a x$enable_video_opengles = xyes; then
+        AC_MSG_CHECKING(for EGL support)
+        video_opengl_egl=no
+        AC_TRY_COMPILE([
+         #include <EGL/egl.h>
+        ],[
+        ],[
+        video_opengl_egl=yes
+        ])
+        AC_MSG_RESULT($video_opengl_egl)
+        if test x$video_opengl_egl = xyes; then
+            AC_DEFINE(SDL_VIDEO_OPENGL_EGL, 1, [ ])
+        fi
+
+        AC_MSG_CHECKING(for OpenGL ES v2 headers)
+        video_opengles_v2=no
+        AC_TRY_COMPILE([
+         #include <GLES2/gl2.h>
+         #include <GLES2/gl2ext.h>
+        ],[
+        ],[
+        video_opengles_v2=yes
+        ])
+        AC_MSG_RESULT($video_opengles_v2)
+        if test x$video_opengles_v2 = xyes; then
+            AC_DEFINE(SDL_VIDEO_OPENGL_ES2, 1, [ ])
+            AC_DEFINE(SDL_VIDEO_RENDER_OGL_ES2, 1, [ ])
+            SUMMARY_video="${SUMMARY_video} opengl_es2"
+        fi
+    fi
+}
+
 dnl See if we can use the new unified event interface in Linux 2.4
 CheckInputEvents()
 {
@@ -3302,7 +3336,56 @@ AC_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau
             SOURCES="$SOURCES $srcdir/src/filesystem/nacl/*.c"
             have_filesystem=yes
         fi
+        ;;
+    *-*-emscripten* )
+        if test x$enable_video = xyes; then
+            AC_DEFINE(SDL_VIDEO_DRIVER_EMSCRIPTEN, 1, [ ])
+            SOURCES="$SOURCES $srcdir/src/video/emscripten/*.c"
+            have_video=yes
+            SUMMARY_video="${SUMMARY_video} emscripten"
+        fi
+
+        if test x$enable_audio = xyes; then
+            AC_DEFINE(SDL_AUDIO_DRIVER_EMSCRIPTEN, 1, [ ])
+            SOURCES="$SOURCES $srcdir/src/audio/emscripten/*.c"
+            have_audio=yes
+            SUMMARY_audio="${SUMMARY_audio} emscripten"
+        fi
+
+        CheckVisibilityHidden
+        CheckDummyVideo
+        CheckDiskAudio
+        CheckDummyAudio
+        CheckDLOPEN
+        CheckClockGettime
+        CheckEmscriptenGLES
+
+         # Set up files for the power library
+        if test x$enable_power = xyes; then
+            AC_DEFINE(SDL_POWER_EMSCRIPTEN, 1, [ ])
+            SOURCES="$SOURCES $srcdir/src/power/emscripten/*.c"
+            have_power=yes
+        fi
         
+        # Set up files for the power library
+        if test x$enable_joystick = xyes; then
+            AC_DEFINE(SDL_JOYSTICK_EMSCRIPTEN, 1, [ ])
+            SOURCES="$SOURCES $srcdir/src/joystick/emscripten/*.c"
+            have_joystick=yes
+        fi
+
+        # Set up files for the filesystem library
+        if test x$enable_filesystem = xyes; then
+            AC_DEFINE(SDL_FILESYSTEM_EMSCRIPTEN, 1, [ ])
+            SOURCES="$SOURCES $srcdir/src/filesystem/emscripten/*.c"
+            have_filesystem=yes
+        fi
+        # Set up files for the timer library
+        if test x$enable_timers = xyes; then
+            AC_DEFINE(SDL_TIMER_UNIX, 1, [ ])
+            SOURCES="$SOURCES $srcdir/src/timer/unix/*.c"
+            have_timers=yes
+        fi
         ;;
     *)
         AC_MSG_ERROR([

+ 33 - 0
docs/README-emscripten.md

@@ -0,0 +1,33 @@
+Emscripten
+================================================================================
+
+Build:
+
+    $ emconfigure ./configure --host=asmjs-unknown-emscripten --disable-assembly --disable-threads --enable-cpuinfo=false CFLAGS="-O2"
+    $ emmake make
+
+Or with cmake:
+
+    $ emconfigure cmake ..
+    $ make
+
+To build one of the tests:
+
+    $ cd test/
+    $ emcc -O2 --js-opts 0 -g4 testdraw2.c -I../include ../build/.libs/libSDL2.a ../build/libSDL2_test.a -o a.html
+
+Uses GLES2 renderer or software
+
+tests: https://dl.dropboxusercontent.com/u/17360362/SDL2-em/index.html
+
+Some other SDL2 libraries can be easily built (assuming SDL2 is installed somewhere):
+
+SDL_mixer (http://www.libsdl.org/projects/SDL_mixer/)
+
+    $ EMCONFIGURE_JS=1 emconfigure ../configure
+    build as usual...
+
+SDL_gfx (http://cms.ferzkopp.net/index.php/software/13-sdl-gfx):
+
+    $ EMCONFIGURE_JS=1 emconfigure ../configure --disable-mmx
+    build as usual...

+ 30 - 54
docs/README-winrt.md

@@ -116,29 +116,28 @@ Here is a rough list of what works, and what doens't:
 
 
 
-Caveats
--------
-
-#### SDL_GetPrefPath() usage when upgrading existing WinRT apps to SDL 2.0.4
-
-SDL 2.0.4 fixes two bugs found in SDL_GetPrefPath() which can affect
-an app's save data.  These bugs only apply to WinRT apps (and not
-Windows Desktop / Win32 apps, or to apps on any other SDL platform).
-In particular, for older versions of SDL (anything before 2.0.4):
-
-1. SDL_GetPrefPath() would return an invalid path, one in which attempts
-   to write files to would fail, in many cases.  Some of the path elements
-   returned by SDL_GetPrefPath() would not get created (as done on other
-   SDL platforms).  Files could be written to this path, however apps would
-   need to explicitly create the missing directories first.
-   
-2. SDL_GetPrefPath() would return a path inside a WinRT 'Roaming' folder,
-   the contents of which could get automatically synchronized across multiple
-   devices, by Windows.  This process could occur while an app was running.
-   Apps which were not explicitly built to handle this scenario could
-   have their SDL_GetPrefPath-backed save data swapped out by Windows at
-   unexpected times, which raised potential for data-loss (if apps weren't
-   designed to support live file-synchronization.)
+Upgrade Notes
+-------------
+
+#### SDL_GetPrefPath() usage when upgrading WinRT apps from SDL 2.0.3
+
+SDL 2.0.4 fixes two bugs found in the WinRT version of SDL_GetPrefPath().
+The fixes may affect older, SDL 2.0.3-based apps' save data.  Please note
+that these changes only apply to SDL-based WinRT apps, and not to apps for
+any other platform.
+
+1. SDL_GetPrefPath() would return an invalid path, one in which the path's
+   directory had not been created.  Attempts to create files there
+   (via fopen(), for example), would fail, unless that directory was
+   explicitly created beforehand.
+
+2. SDL_GetPrefPath(), for non-WinPhone-based apps, would return a path inside
+   a WinRT 'Roaming' folder, the contents of which get automatically
+   synchronized across multiple devices.  This process can occur while an
+   application runs, and can cause existing save-data to be overwritten
+   at unexpected times, with data from other devices.  (Windows Phone apps
+   written with SDL 2.0.3 did not utilize a Roaming folder, due to API
+   restrictions in Windows Phone 8.0).
 
 
 SDL_GetPrefPath(), starting with SDL 2.0.4, addresses these by:
@@ -146,37 +145,14 @@ SDL_GetPrefPath(), starting with SDL 2.0.4, addresses these by:
 1. making sure that SDL_GetPrefPath() returns a directory in which data
    can be written to immediately, without first needing to create directories.
 
-2. basing SDL_GetPrefPath() off of a non-Roaming / 'Local' folder, the
-   contents of which do not get automatically synchronized across devices,
-   and which may be safer in terms of data-integrity.
-   
-   Apps can, at their discretion, choose to utilize WinRT's Roaming
-   functionality by calling the following before calling SDL_GetPrefPath():
-   
-       SDL_SetHint(SDL_HINT_WINRT_PREF_PATH_ROOT, "roaming");
-
-   Alternatively, to restore SDL_GetPrefPath()'s old behavior (found in
-   SDL 2.0.3, and in many pre-2.0.4 versions of SDL found on hg.libsdl.org),
-   whereby a Roaming path is returned for Windows Store apps, and a Local
-   folder is returned for Windows Phone apps, use the following code:
-   
-       SDL_SetHint(SDL_HINT_WINRT_PREF_PATH_ROOT, "old");
-   
-   Before using Roaming data in any capacity, it is highly recommended that
-   one read the following:
-   
-   1. Microsoft's documentation on the Roaming data.  Details on this can be
-      found on MSDN, at:
-      [Guidelines for roaming app data](http://msdn.microsoft.com/en-us/library/windows/apps/hh465094.aspx).
-   
-   2. the SDL documentation for SDL_HINT_WINRT_PREF_PATH_ROOT, which is
-      listed inside SDL_hints.h.
-
-   Please note that Roaming support is not available on Windows Phone 8.0,
-   due to limitations in the OS itself.  Attempts to use it will fail, with
-   SDL_GetPrefPath() returning NULL (if SDL_HINT_WINRT_PREF_PATH_ROOT is
-   set to "roaming" on that platform).  Windows Phone 8.1 does not have this
-   limitation, and does support Roaming data.
+2. basing SDL_GetPrefPath() off of a different, non-Roaming folder, the
+   contents of which do not automatically get synchronized across devices
+   (and which require less work to use safely, in terms of data integrity).
+
+Apps that wish to get their Roaming folder's path can do so either by using
+SDL_WinRTGetFSPathUTF8(), SDL_WinRTGetFSPathUNICODE() (which returns a
+UCS-2/wide-char string), or directly through the WinRT class,
+Windows.Storage.ApplicationData.
 
 
 

+ 1 - 0
docs/README.md

@@ -33,6 +33,7 @@ More documentation and FAQs are available online at [the wiki](http://wiki.libsd
 - [CMake](README-cmake.md)
 - [DirectFB](README-directfb.md)
 - [DynAPI](README-dynapi.md)
+- [Emscripten](README-emscripten.md)
 - [Gesture](README-gesture.md)
 - [Mercurial](README-hg.md)
 - [iOS](README-ios.md)

+ 1 - 1
include/SDL_atomic.h

@@ -122,7 +122,7 @@ extern DECLSPEC void SDLCALL SDL_AtomicUnlock(SDL_SpinLock *lock);
 void _ReadWriteBarrier(void);
 #pragma intrinsic(_ReadWriteBarrier)
 #define SDL_CompilerBarrier()   _ReadWriteBarrier()
-#elif defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x5120))
+#elif (defined(__GNUC__) && !defined(__EMSCRIPTEN__)) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x5120))
 /* This is correct for all CPUs when using GCC or Solaris Studio 12.1+. */
 #define SDL_CompilerBarrier()   __asm__ __volatile__ ("" : : : "memory")
 #else

+ 5 - 0
include/SDL_config.h.cmake

@@ -217,6 +217,7 @@
 #cmakedefine SDL_AUDIO_DRIVER_WINMM @SDL_AUDIO_DRIVER_WINMM@
 #cmakedefine SDL_AUDIO_DRIVER_FUSIONSOUND @SDL_AUDIO_DRIVER_FUSIONSOUND@
 #cmakedefine SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC @SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC@
+#cmakedefine SDL_AUDIO_DRIVER_EMSCRIPTEN @SDL_AUDIO_DRIVER_EMSCRIPTEN@
 
 /* Enable various input drivers */
 #cmakedefine SDL_INPUT_LINUXEV @SDL_INPUT_LINUXEV@
@@ -230,6 +231,7 @@
 #cmakedefine SDL_JOYSTICK_WINMM @SDL_JOYSTICK_WINMM@
 #cmakedefine SDL_JOYSTICK_USBHID @SDL_JOYSTICK_USBHID@
 #cmakedefine SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H @SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H@
+#cmakedefine SDL_JOYSTICK_EMSCRIPTEN @SDL_JOYSTICK_EMSCRIPTEN@
 #cmakedefine SDL_HAPTIC_DUMMY @SDL_HAPTIC_DUMMY@
 #cmakedefine SDL_HAPTIC_LINUX @SDL_HAPTIC_LINUX@
 #cmakedefine SDL_HAPTIC_IOKIT @SDL_HAPTIC_IOKIT@
@@ -279,6 +281,7 @@
 #cmakedefine SDL_VIDEO_DRIVER_MIR @SDL_VIDEO_DRIVER_MIR@
 #cmakedefine SDL_VIDEO_DRIVER_MIR_DYNAMIC @SDL_VIDEO_DRIVER_MIR_DYNAMIC@
 #cmakedefine SDL_VIDEO_DRIVER_MIR_DYNAMIC_XKBCOMMON @SDL_VIDEO_DRIVER_MIR_DYNAMIC_XKBCOMMON@
+#cmakedefine SDL_VIDEO_DRIVER_EMSCRIPTEN @SDL_VIDEO_DRIVER_EMSCRIPTEN@
 #cmakedefine SDL_VIDEO_DRIVER_X11 @SDL_VIDEO_DRIVER_X11@
 #cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC @SDL_VIDEO_DRIVER_X11_DYNAMIC@
 #cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT @SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT@
@@ -325,6 +328,7 @@
 #cmakedefine SDL_POWER_WINDOWS @SDL_POWER_WINDOWS@
 #cmakedefine SDL_POWER_MACOSX @SDL_POWER_MACOSX@
 #cmakedefine SDL_POWER_HAIKU @SDL_POWER_HAIKU@
+#cmakedefine SDL_POWER_EMSCRIPTEN @SDL_POWER_EMSCRIPTEN@
 #cmakedefine SDL_POWER_HARDWIRED @SDL_POWER_HARDWIRED@
 
 /* Enable system filesystem support */
@@ -333,6 +337,7 @@
 #cmakedefine SDL_FILESYSTEM_DUMMY @SDL_FILESYSTEM_DUMMY@
 #cmakedefine SDL_FILESYSTEM_UNIX @SDL_FILESYSTEM_UNIX@
 #cmakedefine SDL_FILESYSTEM_WINDOWS @SDL_FILESYSTEM_WINDOWS@
+#cmakedefine SDL_FILESYSTEM_EMSCRIPTEN @SDL_FILESYSTEM_EMSCRIPTEN@
 
 /* Enable assembly routines */
 #cmakedefine SDL_ASSEMBLY_ROUTINES @SDL_ASSEMBLY_ROUTINES@

+ 5 - 0
include/SDL_config.h.in

@@ -228,6 +228,7 @@
 #undef SDL_AUDIO_DRIVER_WINMM
 #undef SDL_AUDIO_DRIVER_FUSIONSOUND
 #undef SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC
+#undef SDL_AUDIO_DRIVER_EMSCRIPTEN
 
 /* Enable various input drivers */
 #undef SDL_INPUT_LINUXEV
@@ -243,6 +244,7 @@
 #undef SDL_JOYSTICK_WINMM
 #undef SDL_JOYSTICK_USBHID
 #undef SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H
+#undef SDL_JOYSTICK_EMSCRIPTEN
 #undef SDL_HAPTIC_DUMMY
 #undef SDL_HAPTIC_LINUX
 #undef SDL_HAPTIC_IOKIT
@@ -287,6 +289,7 @@
 #undef SDL_VIDEO_DRIVER_X11
 #undef SDL_VIDEO_DRIVER_RPI
 #undef SDL_VIDEO_DRIVER_ANDROID
+#undef SDL_VIDEO_DRIVER_EMSCRIPTEN
 #undef SDL_VIDEO_DRIVER_X11_DYNAMIC
 #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT
 #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XCURSOR
@@ -336,6 +339,7 @@
 #undef SDL_POWER_MACOSX
 #undef SDL_POWER_HAIKU
 #undef SDL_POWER_ANDROID
+#undef SDL_POWER_EMSCRIPTEN
 #undef SDL_POWER_HARDWIRED
 
 /* Enable system filesystem support */
@@ -345,6 +349,7 @@
 #undef SDL_FILESYSTEM_UNIX
 #undef SDL_FILESYSTEM_WINDOWS
 #undef SDL_FILESYSTEM_NACL
+#undef SDL_FILESYSTEM_EMSCRIPTEN
 
 /* Enable assembly routines */
 #undef SDL_ASSEMBLY_ROUTINES

+ 1 - 1
include/SDL_config_winrt.h

@@ -1,6 +1,6 @@
 /*
   Simple DirectMedia Layer
-  Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
+  Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
 
   This software is provided 'as-is', without any express or implied
   warranty.  In no event will the authors be held liable for any damages

+ 1 - 0
include/SDL_events.h

@@ -260,6 +260,7 @@ typedef struct SDL_MouseWheelEvent
     Uint32 which;       /**< The mouse instance id, or SDL_TOUCH_MOUSEID */
     Sint32 x;           /**< The amount scrolled horizontally, positive to the right and negative to the left */
     Sint32 y;           /**< The amount scrolled vertically, positive away from the user and negative toward the user */
+    Uint32 direction;   /**< Set to one of the SDL_MOUSEWHEEL_* defines. When FLIPPED the values in X and Y will be opposite. Multiply by -1 to change them back */
 } SDL_MouseWheelEvent;
 
 /**

+ 14 - 30
include/SDL_hints.h

@@ -492,36 +492,6 @@ extern "C" {
  */
 #define SDL_HINT_WINRT_HANDLE_BACK_BUTTON "SDL_WINRT_HANDLE_BACK_BUTTON"
 
-/**
- *  \brief  A variable that dictates what SDL_GetPrefPath() returns in WinRT apps.
- *
- *  The variable can be set to the following values:
- *   * "local"   - Use the app's 'local' folder to store data.
- *   * "roaming" - Use the app's 'roaming' folder to store data.
- *                 On Windows Phone 8.0, this setting is not supported due to
- *                 limitations in the OS itself.  Attempts to use this (via
- *                 SDL_GetPrefPath()) on Windows Phone 8.0 will fail, with
- *                 SDL_GetPrefPath() returning NULL.  (Windows Phone 8.1 does,
- *                 however, support roaming folders.)
- *   * "old"     - Use the app's 'local' folder on Windows Phone, and 'roaming'
- *                 on non-Phone versions of WinRT.  This mimics behavior found
- *                 in SDL 2.0.3's implementation of SDL_GetPrefPath() for WinRT
- *                 (and was changed for SDL 2.0.4, further details of which are
- *                 in the "Caveats" section of SDL's
- *                 [WinRT README file](README-winrt.md).
- *
- *  The default is to use the app's "local" folder.
- *
- *  Details on 'local' verses 'roaming' folders can be found on MSDN, in
- *  the documentation for WinRT's Windows.Storage.ApplicationData class,
- *  (available at http://msdn.microsoft.com/en-us/library/windows/apps/windows.storage.applicationdata ).
- *
- *  The application's local and roaming paths may, alternatively, be retrieved
- *  via the SDL_WinRTGetFSPathUTF8() and SDL_WinRTGetFSPathUNICODE() functions,
- *  which are defined in SDL_system.h.
- */
-#define SDL_HINT_WINRT_PREF_PATH_ROOT "SDL_WINRT_PREF_PATH_ROOT"
-
 /**
  *  \brief  A variable that dictates policy for fullscreen Spaces on Mac OS X.
  *
@@ -563,6 +533,20 @@ extern "C" {
  */
 #define SDL_HINT_IME_INTERNAL_EDITING "SDL_IME_INTERNAL_EDITING"
 
+/**
+ *  \brief override the binding element for keyboard inputs for Emscripten builds
+ *
+ * This hint only applies to the emscripten platform
+ *
+ * The variable can be one of
+ *    "#window"      - The javascript window object (this is the default)
+ *    "#document"    - The javascript document object
+ *    "#screen"      - the javascript window.screen object
+ *    "#canvas"      - the WebGL canvas element
+ *    any other string without a leading # sign applies to the element on the page with that ID.
+ */
+#define SDL_HINT_EMSCRIPTEN_KEYBOARD_ELEMENT   "SDL_EMSCRIPTEN_KEYBOARD_ELEMENT"
+
 /**
  *  \brief  An enumeration of hint priorities
  */

+ 2 - 5
include/SDL_main.h

@@ -142,14 +142,11 @@ extern DECLSPEC void SDLCALL SDL_UnregisterApp(void);
  *  \brief Initializes and launches an SDL/WinRT application.
  *
  *  \param mainFunction The SDL app's C-style main().
- *  \param xamlBackgroundPanel An optional, XAML-based, background panel.
- *     For Non-XAML apps, this value must be set to NULL.  For XAML apps,
- *     pass in a pointer to a SwapChainBackgroundPanel, casted to an
- *     IInspectable (via reinterpret_cast).
+ *  \param reserved Reserved for future use; should be NULL
  *  \ret 0 on success, -1 on failure.  On failure, use SDL_GetError to retrieve more
  *      information on the failure.
  */
-extern DECLSPEC int SDLCALL SDL_WinRTRunApp(int (*mainFunction)(int, char **), void * xamlBackgroundPanel);
+extern DECLSPEC int SDLCALL SDL_WinRTRunApp(int (*mainFunction)(int, char **), void * reserved);
 
 #endif /* __WINRT__ */
 

+ 9 - 0
include/SDL_mouse.h

@@ -60,6 +60,15 @@ typedef enum
     SDL_NUM_SYSTEM_CURSORS
 } SDL_SystemCursor;
 
+/**
+ * \brief Scroll direction types for the Scroll event
+ */
+typedef enum
+{
+    SDL_MOUSEWHEEL_NORMAL,    /**< The scroll direction is normal */
+    SDL_MOUSEWHEEL_FLIPPED    /**< The scroll direction is flipped / natural */
+} SDL_MouseWheelDirection;
+
 /* Function prototypes */
 
 /**

+ 52 - 6
include/SDL_stdinc.h

@@ -172,7 +172,7 @@ typedef uint64_t Uint64;
 #ifdef PRIs64
 #define SDL_PRIs64 PRIs64
 #elif defined(__WIN32__)
-#define SDL_PRIs64 "I64"
+#define SDL_PRIs64 "I64d"
 #else
 #define SDL_PRIs64 "lld"
 #endif
@@ -186,6 +186,24 @@ typedef uint64_t Uint64;
 #define SDL_PRIu64 "llu"
 #endif
 #endif
+#ifndef SDL_PRIx64
+#ifdef PRIx64
+#define SDL_PRIx64 PRIx64
+#elif defined(__WIN32__)
+#define SDL_PRIx64 "I64x"
+#else
+#define SDL_PRIx64 "llx"
+#endif
+#endif
+#ifndef SDL_PRIX64
+#ifdef PRIX64
+#define SDL_PRIX64 PRIX64
+#elif defined(__WIN32__)
+#define SDL_PRIX64 "I64X"
+#else
+#define SDL_PRIX64 "llX"
+#endif
+#endif
 
 /* Annotations to help code analysis tools */
 #ifdef SDL_DISABLE_ANALYZE_MACROS
@@ -361,11 +379,6 @@ SDL_FORCE_INLINE void SDL_memset4(void *dst, Uint32 val, size_t dwords)
 
 extern DECLSPEC void *SDLCALL SDL_memcpy(SDL_OUT_BYTECAP(len) void *dst, SDL_IN_BYTECAP(len) const void *src, size_t len);
 
-SDL_FORCE_INLINE void *SDL_memcpy4(SDL_OUT_BYTECAP(dwords*4) void *dst, SDL_IN_BYTECAP(dwords*4) const void *src, size_t dwords)
-{
-    return SDL_memcpy(dst, src, dwords * 4);
-}
-
 extern DECLSPEC void *SDLCALL SDL_memmove(SDL_OUT_BYTECAP(len) void *dst, SDL_IN_BYTECAP(len) const void *src, size_t len);
 extern DECLSPEC int SDLCALL SDL_memcmp(const void *s1, const void *s2, size_t len);
 
@@ -462,6 +475,39 @@ extern DECLSPEC char *SDLCALL SDL_iconv_string(const char *tocode,
 #define SDL_iconv_utf8_ucs2(S)      (Uint16 *)SDL_iconv_string("UCS-2-INTERNAL", "UTF-8", S, SDL_strlen(S)+1)
 #define SDL_iconv_utf8_ucs4(S)      (Uint32 *)SDL_iconv_string("UCS-4-INTERNAL", "UTF-8", S, SDL_strlen(S)+1)
 
+/* force builds using Clang's static analysis tools to use literal C runtime
+   here, since there are possibly tests that are ineffective otherwise. */
+#if defined(__clang_analyzer__) && !defined(SDL_DISABLE_ANALYZE_MACROS)
+#define SDL_malloc malloc
+#define SDL_calloc calloc
+#define SDL_realloc realloc
+#define SDL_free free
+#define SDL_memset memset
+#define SDL_memcpy memcpy
+#define SDL_memmove memmove
+#define SDL_memcmp memcmp
+#define SDL_strlen strlen
+#define SDL_strlcpy strlcpy
+#define SDL_strlcat strlcat
+#define SDL_strdup strdup
+#define SDL_strchr strchr
+#define SDL_strrchr strrchr
+#define SDL_strstr strstr
+#define SDL_strcmp strcmp
+#define SDL_strncmp strncmp
+#define SDL_strcasecmp strcasecmp
+#define SDL_strncasecmp strncasecmp
+#define SDL_sscanf sscanf
+#define SDL_vsscanf vsscanf
+#define SDL_snprintf snprintf
+#define SDL_vsnprintf vsnprintf
+#endif
+
+SDL_FORCE_INLINE void *SDL_memcpy4(SDL_OUT_BYTECAP(dwords*4) void *dst, SDL_IN_BYTECAP(dwords*4) const void *src, size_t dwords)
+{
+    return SDL_memcpy(dst, src, dwords * 4);
+}
+
 /* Ends C function definitions when using C++ */
 #ifdef __cplusplus
 }

+ 35 - 14
include/SDL_system.h

@@ -43,19 +43,25 @@ extern "C" {
 /* Platform specific functions for Windows */
 #ifdef __WIN32__
 
-/* Returns the D3D9 adapter index that matches the specified display index.
+/**
+   \brief Returns the D3D9 adapter index that matches the specified display index.
+
    This adapter index can be passed to IDirect3D9::CreateDevice and controls
    on which monitor a full screen application will appear.
 */
 extern DECLSPEC int SDLCALL SDL_Direct3D9GetAdapterIndex( int displayIndex );
 
-/* Returns the D3D device associated with a renderer, or NULL if it's not a D3D renderer.
+typedef struct IDirect3DDevice9 IDirect3DDevice9;
+/**
+   \brief Returns the D3D device associated with a renderer, or NULL if it's not a D3D renderer.
+
    Once you are done using the device, you should release it to avoid a resource leak.
  */
-typedef struct IDirect3DDevice9 IDirect3DDevice9;
 extern DECLSPEC IDirect3DDevice9* SDLCALL SDL_RenderGetD3D9Device(SDL_Renderer * renderer);
 
-/* Returns the DXGI Adapter and Output indices for the specified display index. 
+/**
+   \brief Returns the DXGI Adapter and Output indices for the specified display index.
+
    These can be passed to EnumAdapters and EnumOutputs respectively to get the objects
    required to create a DX10 or DX11 device and swap chain.
  */
@@ -70,12 +76,16 @@ extern DECLSPEC SDL_bool SDLCALL SDL_DXGIGetOutputInfo( int displayIndex, int *a
 extern DECLSPEC int SDLCALL SDL_iPhoneSetAnimationCallback(SDL_Window * window, int interval, void (*callback)(void*), void *callbackParam);
 extern DECLSPEC void SDLCALL SDL_iPhoneSetEventPump(SDL_bool enabled);
 
-/* Returns the OpenGL Renderbuffer Object associated with the window's main view.
+/**
+   \brief Returns the OpenGL Renderbuffer Object associated with the window's main view.
+
    The Renderbuffer must be bound when calling SDL_GL_SwapWindow.
  */
 extern DECLSPEC Uint32 SDLCALL SDL_iPhoneGetViewRenderbuffer(SDL_Window * window);
 
-/* Returns the OpenGL Framebuffer Object associated with the window's main view.
+/**
+   \brief Returns the OpenGL Framebuffer Object associated with the window's main view.
+
    The Framebuffer must be bound when rendering to the screen.
  */
 extern DECLSPEC Uint32 SDLCALL SDL_iPhoneGetViewFramebuffer(SDL_Window * window);
@@ -86,12 +96,16 @@ extern DECLSPEC Uint32 SDLCALL SDL_iPhoneGetViewFramebuffer(SDL_Window * window)
 /* Platform specific functions for Android */
 #if defined(__ANDROID__) && __ANDROID__
 
-/* Get the JNI environment for the current thread
+/**
+   \brief Get the JNI environment for the current thread
+
    This returns JNIEnv*, but the prototype is void* so we don't need jni.h
  */
 extern DECLSPEC void * SDLCALL SDL_AndroidGetJNIEnv();
 
-/* Get the SDL Activity object for the application
+/**
+   \brief Get the SDL Activity object for the application
+
    This returns jobject, but the prototype is void* so we don't need jni.h
    The jobject returned by SDL_AndroidGetActivity is a local reference.
    It is the caller's responsibility to properly release it
@@ -99,26 +113,33 @@ extern DECLSPEC void * SDLCALL SDL_AndroidGetJNIEnv();
  */
 extern DECLSPEC void * SDLCALL SDL_AndroidGetActivity();
 
-/* See the official Android developer guide for more information:
+/**
+   See the official Android developer guide for more information:
    http://developer.android.com/guide/topics/data/data-storage.html
 */
 #define SDL_ANDROID_EXTERNAL_STORAGE_READ   0x01
 #define SDL_ANDROID_EXTERNAL_STORAGE_WRITE  0x02
 
-/* Get the path used for internal storage for this application.
+/**
+   \brief Get the path used for internal storage for this application.
+
    This path is unique to your application and cannot be written to
    by other applications.
  */
 extern DECLSPEC const char * SDLCALL SDL_AndroidGetInternalStoragePath();
 
-/* Get the current state of external storage, a bitmask of these values:
+/**
+   \brief Get the current state of external storage, a bitmask of these values:
     SDL_ANDROID_EXTERNAL_STORAGE_READ
     SDL_ANDROID_EXTERNAL_STORAGE_WRITE
+
    If external storage is currently unavailable, this will return 0.
 */
 extern DECLSPEC int SDLCALL SDL_AndroidGetExternalStorageState();
 
-/* Get the path used for external storage for this application.
+/**
+   \brief Get the path used for external storage for this application.
+
    This path is unique to your application, but is public and can be
    written to by other applications.
  */
@@ -161,7 +182,7 @@ typedef enum
  *      http://msdn.microsoft.com/en-us/library/windows/apps/hh464917.aspx
  *
  *  \param pathType The type of path to retrieve.
- *  \ret A UCS-2 string (16-bit, wide-char) containing the path, or NULL
+ *  \return A UCS-2 string (16-bit, wide-char) containing the path, or NULL
  *      if the path is not available for any reason.  Not all paths are
  *      available on all versions of Windows.  This is especially true on
  *      Windows Phone.  Check the documentation for the given
@@ -178,7 +199,7 @@ extern DECLSPEC const wchar_t * SDLCALL SDL_WinRTGetFSPathUNICODE(SDL_WinRT_Path
  *      http://msdn.microsoft.com/en-us/library/windows/apps/hh464917.aspx
  *
  *  \param pathType The type of path to retrieve.
- *  \ret A UTF-8 string (8-bit, multi-byte) containing the path, or NULL
+ *  \return A UTF-8 string (8-bit, multi-byte) containing the path, or NULL
  *      if the path is not available for any reason.  Not all paths are
  *      available on all versions of Windows.  This is especially true on
  *      Windows Phone.  Check the documentation for the given

+ 4 - 0
src/audio/SDL_audio.c

@@ -71,6 +71,7 @@ extern AudioBootStrap FUSIONSOUND_bootstrap;
 extern AudioBootStrap ANDROIDAUD_bootstrap;
 extern AudioBootStrap PSPAUD_bootstrap;
 extern AudioBootStrap SNDIO_bootstrap;
+extern AudioBootStrap EmscriptenAudio_bootstrap;
 
 
 /* Available audio drivers */
@@ -140,6 +141,9 @@ static const AudioBootStrap *const bootstrap[] = {
 #endif
 #if SDL_AUDIO_DRIVER_PSP
     &PSPAUD_bootstrap,
+#endif
+#if SDL_AUDIO_DRIVER_EMSCRIPTEN
+    &EmscriptenAudio_bootstrap,
 #endif
     NULL
 };

+ 270 - 0
src/audio/emscripten/SDL_emscriptenaudio.c

@@ -0,0 +1,270 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "../../SDL_internal.h"
+
+#if SDL_AUDIO_DRIVER_EMSCRIPTEN
+
+#include "SDL_audio.h"
+#include "SDL_log.h"
+#include "../SDL_audio_c.h"
+#include "SDL_emscriptenaudio.h"
+
+#include <emscripten/emscripten.h>
+
+static int
+copyData(_THIS)
+{
+    int byte_len;
+
+    if (this->hidden->write_off + this->convert.len_cvt > this->hidden->mixlen) {
+        if (this->hidden->write_off > this->hidden->read_off) {
+            SDL_memmove(this->hidden->mixbuf,
+                        this->hidden->mixbuf + this->hidden->read_off,
+                        this->hidden->mixlen - this->hidden->read_off);
+            this->hidden->write_off = this->hidden->write_off - this->hidden->read_off;
+        } else {
+            this->hidden->write_off = 0;
+        }
+        this->hidden->read_off = 0;
+    }
+
+    SDL_memcpy(this->hidden->mixbuf + this->hidden->write_off,
+               this->convert.buf,
+               this->convert.len_cvt);
+    this->hidden->write_off += this->convert.len_cvt;
+    byte_len = this->hidden->write_off - this->hidden->read_off;
+
+    return byte_len;
+}
+
+static void
+HandleAudioProcess(_THIS)
+{
+    Uint8 *buf = NULL;
+    int byte_len = 0;
+    int bytes = SDL_AUDIO_BITSIZE(this->spec.format) / 8;
+    int bytes_in = SDL_AUDIO_BITSIZE(this->convert.src_format) / 8;
+
+    /* Only do soemthing if audio is enabled */
+    if (!this->enabled)
+        return;
+
+    if (this->paused)
+        return;
+
+    if (this->convert.needed) {
+        if (this->hidden->conv_in_len != 0) {
+            this->convert.len = this->hidden->conv_in_len * bytes_in * this->spec.channels;
+        }
+
+        (*this->spec.callback) (this->spec.userdata,
+                                 this->convert.buf,
+                                 this->convert.len);
+        SDL_ConvertAudio(&this->convert);
+        buf = this->convert.buf;
+        byte_len = this->convert.len_cvt;
+
+        /* size mismatch*/
+        if (byte_len != this->spec.size) {
+            if (!this->hidden->mixbuf) {
+                this->hidden->mixlen = this->spec.size > byte_len ? this->spec.size * 2 : byte_len * 2;
+                this->hidden->mixbuf = SDL_malloc(this->hidden->mixlen);
+            }
+
+            /* copy existing data */
+            byte_len = copyData(this);
+
+            /* read more data*/
+            while (byte_len < this->spec.size) {
+                (*this->spec.callback) (this->spec.userdata,
+                                         this->convert.buf,
+                                         this->convert.len);
+                SDL_ConvertAudio(&this->convert);
+                byte_len = copyData(this);
+            }
+
+            byte_len = this->spec.size;
+            buf = this->hidden->mixbuf + this->hidden->read_off;
+            this->hidden->read_off += byte_len;
+        }
+
+    } else {
+        if (!this->hidden->mixbuf) {
+            this->hidden->mixlen = this->spec.size;
+            this->hidden->mixbuf = SDL_malloc(this->hidden->mixlen);
+        }
+        (*this->spec.callback) (this->spec.userdata,
+                                 this->hidden->mixbuf,
+                                 this->hidden->mixlen);
+        buf = this->hidden->mixbuf;
+        byte_len = this->hidden->mixlen;
+    }
+
+    if (buf) {
+        EM_ASM_ARGS({
+            var numChannels = SDL2.audio.currentOutputBuffer['numberOfChannels'];
+            for (var c = 0; c < numChannels; ++c) {
+                var channelData = SDL2.audio.currentOutputBuffer['getChannelData'](c);
+                if (channelData.length != $1) {
+                    throw 'Web Audio output buffer length mismatch! Destination size: ' + channelData.length + ' samples vs expected ' + $1 + ' samples!';
+                }
+
+                for (var j = 0; j < $1; ++j) {
+                    channelData[j] = getValue($0 + (j*numChannels + c)*4, 'float');
+                }
+            }
+        }, buf, byte_len / bytes / this->spec.channels);
+    }
+}
+
+static void
+Emscripten_CloseDevice(_THIS)
+{
+    if (this->hidden != NULL) {
+        if (this->hidden->mixbuf != NULL) {
+            /* Clean up the audio buffer */
+            SDL_free(this->hidden->mixbuf);
+            this->hidden->mixbuf = NULL;
+        }
+
+        SDL_free(this->hidden);
+        this->hidden = NULL;
+    }
+}
+
+static int
+Emscripten_OpenDevice(_THIS, const char *devname, int iscapture)
+{
+    SDL_bool valid_format = SDL_FALSE;
+    SDL_AudioFormat test_format = SDL_FirstAudioFormat(this->spec.format);
+    int i;
+    float f;
+
+    while ((!valid_format) && (test_format)) {
+        switch (test_format) {
+        case AUDIO_F32: /* web audio only supports floats */
+            this->spec.format = test_format;
+
+            valid_format = SDL_TRUE;
+            break;
+        }
+        test_format = SDL_NextAudioFormat();
+    }
+
+    if (!valid_format) {
+        /* Didn't find a compatible format :( */
+        return SDL_SetError("No compatible audio format!");
+    }
+
+    /* Initialize all variables that we clean on shutdown */
+    this->hidden = (struct SDL_PrivateAudioData *)
+        SDL_malloc((sizeof *this->hidden));
+    if (this->hidden == NULL) {
+        return SDL_OutOfMemory();
+    }
+    SDL_memset(this->hidden, 0, (sizeof *this->hidden));
+
+    /* based on parts of library_sdl.js */
+
+    /* create context (TODO: this puts stuff in the global namespace...)*/
+    EM_ASM({
+        if(typeof(SDL2) === 'undefined')
+            SDL2 = {};
+
+        if(typeof(SDL2.audio) === 'undefined')
+            SDL2.audio = {};
+
+        if (!SDL2.audioContext) {
+            if (typeof(AudioContext) !== 'undefined') {
+                SDL2.audioContext = new AudioContext();
+            } else if (typeof(webkitAudioContext) !== 'undefined') {
+                SDL2.audioContext = new webkitAudioContext();
+            } else {
+                throw 'Web Audio API is not available!';
+            }
+        }
+    });
+
+    /* limit to native freq */
+    int sampleRate = EM_ASM_INT_V({
+        return SDL2.audioContext['sampleRate'];
+    });
+
+    if(this->spec.freq != sampleRate) {
+        for (i = this->spec.samples; i > 0; i--) {
+            f = (float)i / (float)sampleRate * (float)this->spec.freq;
+            if (SDL_floor(f) == f) {
+                this->hidden->conv_in_len = SDL_floor(f);
+                break;
+            }
+        }
+
+        this->spec.freq = sampleRate;
+    }
+
+    SDL_CalculateAudioSpec(&this->spec);
+
+    /* setup a ScriptProcessorNode */
+    EM_ASM_ARGS({
+        SDL2.audio.scriptProcessorNode = SDL2.audioContext['createScriptProcessor']($1, 0, $0);
+        SDL2.audio.scriptProcessorNode['onaudioprocess'] = function (e) {
+            SDL2.audio.currentOutputBuffer = e['outputBuffer'];
+            Runtime.dynCall('vi', $2, [$3]);
+        };
+        SDL2.audio.scriptProcessorNode['connect'](SDL2.audioContext['destination']);
+    }, this->spec.channels, this->spec.samples, HandleAudioProcess, this);
+    return 0;
+}
+
+static int
+Emscripten_Init(SDL_AudioDriverImpl * impl)
+{
+    /* Set the function pointers */
+    impl->OpenDevice = Emscripten_OpenDevice;
+    impl->CloseDevice = Emscripten_CloseDevice;
+
+    /* only one output */
+    impl->OnlyHasDefaultOutputDevice = 1;
+
+    /* no threads here */
+    impl->SkipMixerLock = 1;
+    impl->ProvidesOwnCallbackThread = 1;
+
+    /* check availability */
+    int available = EM_ASM_INT_V({
+        if (typeof(AudioContext) !== 'undefined') {
+            return 1;
+        } else if (typeof(webkitAudioContext) !== 'undefined') {
+            return 1;
+        }
+        return 0;
+    });
+
+    return available;
+}
+
+AudioBootStrap EmscriptenAudio_bootstrap = {
+    "emscripten", "SDL emscripten audio driver", Emscripten_Init, 0
+};
+
+#endif /* SDL_AUDIO_DRIVER_EMSCRIPTEN */
+
+/* vi: set ts=4 sw=4 expandtab: */

+ 42 - 0
src/audio/emscripten/SDL_emscriptenaudio.h

@@ -0,0 +1,42 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "../../SDL_internal.h"
+
+#ifndef _SDL_emscriptenaudio_h
+#define _SDL_emscriptenaudio_h
+
+#include "../SDL_sysaudio.h"
+
+/* Hidden "this" pointer for the audio functions */
+#define _THIS   SDL_AudioDevice *this
+
+struct SDL_PrivateAudioData
+{
+    Uint8 *mixbuf;
+    Uint32 mixlen;
+
+    Uint32 conv_in_len;
+
+    Uint32 write_off, read_off;
+};
+
+#endif /* _SDL_emscriptenaudio_h */
+/* vi: set ts=4 sw=4 expandtab: */

+ 25 - 26
src/core/android/SDL_android.c

@@ -44,8 +44,8 @@
 #define LOG_TAG "SDL_android"
 /* #define LOGI(...)  __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__) */
 /* #define LOGE(...)  __android_log_print(ANDROID_LOG_ERROR,LOG_TAG,__VA_ARGS__) */
-#define LOGI(...) do {} while (false)
-#define LOGE(...) do {} while (false)
+#define LOGI(...) do {} while (0)
+#define LOGE(...) do {} while (0)
 
 /* Uncomment this to log messages entering and exiting methods in this file */
 /* #define DEBUG_JNI */
@@ -57,7 +57,6 @@ static void Android_JNI_ThreadDestroyed(void*);
 *******************************************************************************/
 #include <jni.h>
 #include <android/log.h>
-#include <stdbool.h>
 
 
 /*******************************************************************************
@@ -80,7 +79,7 @@ static jmethodID midPollInputDevices;
 
 /* Accelerometer data storage */
 static float fLastAccelerometer[3];
-static bool bHasNewData;
+static SDL_bool bHasNewData;
 
 /*******************************************************************************
                  Functions called by JNI
@@ -132,7 +131,7 @@ JNIEXPORT void JNICALL SDL_Android_Init(JNIEnv* mEnv, jclass cls)
     midPollInputDevices = (*mEnv)->GetStaticMethodID(mEnv, mActivityClass,
                                 "pollInputDevices", "()V");
 
-    bHasNewData = false;
+    bHasNewData = SDL_FALSE;
 
     if(!midGetNativeSurface || !midFlipBuffers || !midAudioInit ||
        !midAudioWriteShortBuffer || !midAudioWriteByteBuffer || !midAudioQuit || !midPollInputDevices) {
@@ -302,7 +301,7 @@ JNIEXPORT void JNICALL Java_org_libsdl_app_SDLActivity_onNativeAccel(
     fLastAccelerometer[0] = x;
     fLastAccelerometer[1] = y;
     fLastAccelerometer[2] = z;
-    bHasNewData = true;
+    bHasNewData = SDL_TRUE;
 }
 
 /* Low memory */
@@ -386,7 +385,7 @@ JNIEXPORT void JNICALL Java_org_libsdl_app_SDLInputConnection_nativeSetComposing
     (*env)->ReleaseStringUTFChars(env, text, utftext);
 }
 
-jstring Java_org_libsdl_app_SDLActivity_nativeGetHint(JNIEnv* env, jclass cls, jstring name) {
+JNIEXPORT jstring JNICALL Java_org_libsdl_app_SDLActivity_nativeGetHint(JNIEnv* env, jclass cls, jstring name) {
     const char *utfname = (*env)->GetStringUTFChars(env, name, NULL);
     const char *hint = SDL_GetHint(utfname);
 
@@ -487,7 +486,7 @@ SDL_bool Android_JNI_GetAccelerometerValues(float values[3])
         for (i = 0; i < 3; ++i) {
             values[i] = fLastAccelerometer[i];
         }
-        bHasNewData = false;
+        bHasNewData = SDL_FALSE;
         retval = SDL_TRUE;
     }
 
@@ -647,7 +646,7 @@ void Android_JNI_CloseAudioDevice()
 
 /* Test for an exception and call SDL_SetError with its detail if one occurs */
 /* If the parameter silent is truthy then SDL_SetError() will not be called. */
-static bool Android_JNI_ExceptionOccurred(bool silent)
+static SDL_bool Android_JNI_ExceptionOccurred(SDL_bool silent)
 {
     SDL_assert(LocalReferenceHolder_IsActive());
     JNIEnv *mEnv = Android_JNI_GetEnv();
@@ -681,10 +680,10 @@ static bool Android_JNI_ExceptionOccurred(bool silent)
             (*mEnv)->ReleaseStringUTFChars(mEnv, exceptionName, exceptionNameUTF8);
         }
 
-        return true;
+        return SDL_TRUE;
     }
 
-    return false;
+    return SDL_FALSE;
 }
 
 static int Internal_Android_JNI_FileOpen(SDL_RWops* ctx)
@@ -728,19 +727,19 @@ static int Internal_Android_JNI_FileOpen(SDL_RWops* ctx)
     */
     mid = (*mEnv)->GetMethodID(mEnv, (*mEnv)->GetObjectClass(mEnv, assetManager), "openFd", "(Ljava/lang/String;)Landroid/content/res/AssetFileDescriptor;");
     inputStream = (*mEnv)->CallObjectMethod(mEnv, assetManager, mid, fileNameJString);
-    if (Android_JNI_ExceptionOccurred(true)) {
+    if (Android_JNI_ExceptionOccurred(SDL_TRUE)) {
         goto fallback;
     }
 
     mid = (*mEnv)->GetMethodID(mEnv, (*mEnv)->GetObjectClass(mEnv, inputStream), "getStartOffset", "()J");
     ctx->hidden.androidio.offset = (*mEnv)->CallLongMethod(mEnv, inputStream, mid);
-    if (Android_JNI_ExceptionOccurred(true)) {
+    if (Android_JNI_ExceptionOccurred(SDL_TRUE)) {
         goto fallback;
     }
 
     mid = (*mEnv)->GetMethodID(mEnv, (*mEnv)->GetObjectClass(mEnv, inputStream), "getDeclaredLength", "()J");
     ctx->hidden.androidio.size = (*mEnv)->CallLongMethod(mEnv, inputStream, mid);
-    if (Android_JNI_ExceptionOccurred(true)) {
+    if (Android_JNI_ExceptionOccurred(SDL_TRUE)) {
         goto fallback;
     }
 
@@ -754,7 +753,7 @@ static int Internal_Android_JNI_FileOpen(SDL_RWops* ctx)
     /* Seek to the correct offset in the file. */
     lseek(ctx->hidden.androidio.fd, (off_t)ctx->hidden.androidio.offset, SEEK_SET);
 
-    if (false) {
+    if (0) {
 fallback:
         /* Disabled log message because of spam on the Nexus 7 */
         /* __android_log_print(ANDROID_LOG_DEBUG, "SDL", "Falling back to legacy InputStream method for opening file"); */
@@ -766,13 +765,13 @@ fallback:
         mid = (*mEnv)->GetMethodID(mEnv, (*mEnv)->GetObjectClass(mEnv, assetManager),
                 "open", "(Ljava/lang/String;I)Ljava/io/InputStream;");
         inputStream = (*mEnv)->CallObjectMethod(mEnv, assetManager, mid, fileNameJString, 1 /* ACCESS_RANDOM */);
-        if (Android_JNI_ExceptionOccurred(false)) {
+        if (Android_JNI_ExceptionOccurred(SDL_FALSE)) {
             // Try fallback to APK Extension files
             mid = (*mEnv)->GetMethodID(mEnv, (*mEnv)->GetObjectClass(mEnv, context),
                 "openAPKExtensionInputStream", "(Ljava/lang/String;)Ljava/io/InputStream;");
             inputStream = (*mEnv)->CallObjectMethod(mEnv, context, mid, fileNameJString);
 
-            if (Android_JNI_ExceptionOccurred(false)) {
+            if (Android_JNI_ExceptionOccurred(SDL_FALSE)) {
                 goto failure;
             }
         }
@@ -790,7 +789,7 @@ fallback:
         mid = (*mEnv)->GetMethodID(mEnv, (*mEnv)->GetObjectClass(mEnv, inputStream),
                 "available", "()I");
         ctx->hidden.androidio.size = (long)(*mEnv)->CallIntMethod(mEnv, inputStream, mid);
-        if (Android_JNI_ExceptionOccurred(false)) {
+        if (Android_JNI_ExceptionOccurred(SDL_FALSE)) {
             goto failure;
         }
 
@@ -801,7 +800,7 @@ fallback:
                 "(Ljava/io/InputStream;)Ljava/nio/channels/ReadableByteChannel;");
         readableByteChannel = (*mEnv)->CallStaticObjectMethod(
                 mEnv, channels, mid, inputStream);
-        if (Android_JNI_ExceptionOccurred(false)) {
+        if (Android_JNI_ExceptionOccurred(SDL_FALSE)) {
             goto failure;
         }
 
@@ -814,7 +813,7 @@ fallback:
         ctx->hidden.androidio.readMethod = mid;
     }
 
-    if (false) {
+    if (0) {
 failure:
         result = -1;
 
@@ -907,7 +906,7 @@ size_t Android_JNI_FileRead(SDL_RWops* ctx, void* buffer,
             /* result = readableByteChannel.read(...); */
             int result = (*mEnv)->CallIntMethod(mEnv, readableByteChannel, readMethod, byteBuffer);
 
-            if (Android_JNI_ExceptionOccurred(false)) {
+            if (Android_JNI_ExceptionOccurred(SDL_FALSE)) {
                 LocalReferenceHolder_Cleanup(&refs);            
                 return 0;
             }
@@ -932,7 +931,7 @@ size_t Android_JNI_FileWrite(SDL_RWops* ctx, const void* buffer,
     return 0;
 }
 
-static int Internal_Android_JNI_FileClose(SDL_RWops* ctx, bool release)
+static int Internal_Android_JNI_FileClose(SDL_RWops* ctx, SDL_bool release)
 {
     struct LocalReferenceHolder refs = LocalReferenceHolder_Setup(__FUNCTION__);
 
@@ -955,7 +954,7 @@ static int Internal_Android_JNI_FileClose(SDL_RWops* ctx, bool release)
                     "close", "()V");
             (*mEnv)->CallVoidMethod(mEnv, inputStream, mid);
             (*mEnv)->DeleteGlobalRef(mEnv, (jobject)ctx->hidden.androidio.assetFileDescriptorRef);
-            if (Android_JNI_ExceptionOccurred(false)) {
+            if (Android_JNI_ExceptionOccurred(SDL_FALSE)) {
                 result = -1;
             }
         }
@@ -968,7 +967,7 @@ static int Internal_Android_JNI_FileClose(SDL_RWops* ctx, bool release)
             (*mEnv)->CallVoidMethod(mEnv, inputStream, mid);
             (*mEnv)->DeleteGlobalRef(mEnv, (jobject)ctx->hidden.androidio.inputStreamRef);
             (*mEnv)->DeleteGlobalRef(mEnv, (jobject)ctx->hidden.androidio.readableByteChannelRef);
-            if (Android_JNI_ExceptionOccurred(false)) {
+            if (Android_JNI_ExceptionOccurred(SDL_FALSE)) {
                 result = -1;
             }
         }
@@ -1059,7 +1058,7 @@ Sint64 Android_JNI_FileSeek(SDL_RWops* ctx, Sint64 offset, int whence)
         } else if (movement < 0) {
             /* We can't seek backwards so we have to reopen the file and seek */
             /* forwards which obviously isn't very efficient */
-            Internal_Android_JNI_FileClose(ctx, false);
+            Internal_Android_JNI_FileClose(ctx, SDL_FALSE);
             Internal_Android_JNI_FileOpen(ctx);
             Android_JNI_FileSeek(ctx, newPosition, RW_SEEK_SET);
         }
@@ -1071,7 +1070,7 @@ Sint64 Android_JNI_FileSeek(SDL_RWops* ctx, Sint64 offset, int whence)
 
 int Android_JNI_FileClose(SDL_RWops* ctx)
 {
-    return Internal_Android_JNI_FileClose(ctx, true);
+    return Internal_Android_JNI_FileClose(ctx, SDL_TRUE);
 }
 
 /* returns a new global reference which needs to be released later */

+ 2 - 2
src/core/linux/SDL_evdev.c

@@ -681,10 +681,10 @@ SDL_EVDEV_Poll(void)
                         SDL_SendMouseMotion(mouse->focus, mouse->mouseID, SDL_TRUE, 0, events[i].value);
                         break;
                     case REL_WHEEL:
-                        SDL_SendMouseWheel(mouse->focus, mouse->mouseID, 0, events[i].value);
+                        SDL_SendMouseWheel(mouse->focus, mouse->mouseID, 0, events[i].value, SDL_MOUSEWHEEL_NORMAL);
                         break;
                     case REL_HWHEEL:
-                        SDL_SendMouseWheel(mouse->focus, mouse->mouseID, events[i].value, 0);
+                        SDL_SendMouseWheel(mouse->focus, mouse->mouseID, events[i].value, 0, SDL_MOUSEWHEEL_NORMAL);
                         break;
                     default:
                         break;

+ 3 - 3
src/core/linux/SDL_udev.c

@@ -371,10 +371,10 @@ guess_device_class(struct udev_device *dev)
         devclass |= SDL_UDEV_DEVICE_MOUSE; /* ID_INPUT_MOUSE */
     }
 
-    /* the first 32 bits are ESC, numbers, and Q to D; if we have all of
-     * those, consider it a full keyboard; do not test KEY_RESERVED, though */
+    /* the first 32 bits are ESC, numbers, and Q to D; if we have any of
+     * those, consider it a keyboard device; do not test KEY_RESERVED, though */
     keyboard_mask = 0xFFFFFFFE;
-    if ((bitmask_key[0] & keyboard_mask) == keyboard_mask)
+    if ((bitmask_key[0] & keyboard_mask) != 0)
         devclass |= SDL_UDEV_DEVICE_KEYBOARD; /* ID_INPUT_KEYBOARD */
 
     return devclass;

+ 10 - 0
src/core/winrt/SDL_winrtapp_direct3d.cpp

@@ -126,6 +126,16 @@ static void WINRT_SetDisplayOrientationsPreference(void *userdata, const char *n
 {
     SDL_assert(SDL_strcmp(name, SDL_HINT_ORIENTATIONS) == 0);
 
+    /* HACK: prevent SDL from altering an app's .appxmanifest-set orientation
+     * from being changed on startup, by detecting when SDL_HINT_ORIENTATIONS
+     * is getting registered.
+     *
+     * TODO, WinRT: consider reading in an app's .appxmanifest file, and apply its orientation when 'newValue == NULL'.
+     */
+    if ((oldValue == NULL) && (newValue == NULL)) {
+        return;
+    }
+
     // Start with no orientation flags, then add each in as they're parsed
     // from newValue.
     unsigned int orientationFlags = 0;

+ 1 - 1
src/core/winrt/SDL_winrtapp_xaml.h

@@ -23,7 +23,7 @@
 #ifndef _SDL_winrtapp_xaml_h
 #define _SDL_winrtapp_xaml_h
 
-#include "SDL_types.h"
+#include "SDL_stdinc.h"
 
 #ifdef __cplusplus
 extern SDL_bool WINRT_XAMLWasEnabled;

+ 12 - 6
src/cpuinfo/SDL_cpuinfo.c

@@ -79,6 +79,7 @@ CPU_haveCPUID(void)
 {
     int has_CPUID = 0;
 /* *INDENT-OFF* */
+#ifndef SDL_CPUINFO_DISABLED
 #if defined(__GNUC__) && defined(i386)
     __asm__ (
 "        pushfl                      # Get original EFLAGS             \n"
@@ -165,6 +166,7 @@ done:
 "1:                            \n"
     );
 #endif
+#endif
 /* *INDENT-ON* */
     return has_CPUID;
 }
@@ -272,6 +274,7 @@ static int
 CPU_haveAltiVec(void)
 {
     volatile int altivec = 0;
+#ifndef SDL_CPUINFO_DISABLED
 #if (defined(__MACOSX__) && (defined(__ppc__) || defined(__ppc64__))) || (defined(__OpenBSD__) && defined(__powerpc__))
 #ifdef __OpenBSD__
     int selectors[2] = { CTL_MACHDEP, CPU_ALTIVEC };
@@ -291,6 +294,7 @@ CPU_haveAltiVec(void)
         altivec = 1;
     }
     signal(SIGILL, handler);
+#endif
 #endif
     return altivec;
 }
@@ -418,6 +422,7 @@ int
 SDL_GetCPUCount(void)
 {
     if (!SDL_CPUCount) {
+#ifndef SDL_CPUINFO_DISABLED
 #if defined(HAVE_SYSCONF) && defined(_SC_NPROCESSORS_ONLN)
         if (SDL_CPUCount <= 0) {
             SDL_CPUCount = (int)sysconf(_SC_NPROCESSORS_ONLN);
@@ -435,6 +440,7 @@ SDL_GetCPUCount(void)
             GetSystemInfo(&info);
             SDL_CPUCount = info.dwNumberOfProcessors;
         }
+#endif
 #endif
         /* There has to be at least 1, right? :) */
         if (SDL_CPUCount <= 0) {
@@ -452,10 +458,11 @@ SDL_GetCPUType(void)
 
     if (!SDL_CPUType[0]) {
         int i = 0;
-        int a, b, c, d;
 
         if (CPU_haveCPUID()) {
+            int a, b, c, d;
             cpuid(0x00000000, a, b, c, d);
+            (void) a;
             SDL_CPUType[i++] = (char)(b & 0xff); b >>= 8;
             SDL_CPUType[i++] = (char)(b & 0xff); b >>= 8;
             SDL_CPUType[i++] = (char)(b & 0xff); b >>= 8;
@@ -557,15 +564,12 @@ int
 SDL_GetCPUCacheLineSize(void)
 {
     const char *cpuType = SDL_GetCPUType();
-
+    int a, b, c, d;
+    (void) a; (void) b; (void) c; (void) d;
     if (SDL_strcmp(cpuType, "GenuineIntel") == 0) {
-        int a, b, c, d;
-
         cpuid(0x00000001, a, b, c, d);
         return (((b >> 8) & 0xff) * 8);
     } else if (SDL_strcmp(cpuType, "AuthenticAMD") == 0) {
-        int a, b, c, d;
-
         cpuid(0x80000005, a, b, c, d);
         return (c & 0xff);
     } else {
@@ -723,6 +727,7 @@ int
 SDL_GetSystemRAM(void)
 {
     if (!SDL_SystemRAM) {
+#ifndef SDL_CPUINFO_DISABLED
 #if defined(HAVE_SYSCONF) && defined(_SC_PHYS_PAGES) && defined(_SC_PAGESIZE)
         if (SDL_SystemRAM <= 0) {
             SDL_SystemRAM = (int)((Sint64)sysconf(_SC_PHYS_PAGES) * sysconf(_SC_PAGESIZE) / (1024*1024));
@@ -756,6 +761,7 @@ SDL_GetSystemRAM(void)
                 SDL_SystemRAM = (int)(stat.ullTotalPhys / (1024 * 1024));
             }
         }
+#endif
 #endif
     }
     return SDL_SystemRAM;

+ 21 - 4
src/dynapi/SDL_dynapi.c

@@ -206,7 +206,14 @@ SDL_DYNAPI_entry(Uint32 apiver, void *table, Uint32 tablesize)
 static SDL_INLINE void *get_sdlapi_entry(const char *fname, const char *sym)
 {
     HANDLE lib = LoadLibraryA(fname);
-    return lib ? GetProcAddress(lib, sym) : NULL;
+    void *retval = NULL;
+    if (lib) {
+        retval = GetProcAddress(lib, sym);
+        if (retval == NULL) {
+            FreeLibrary(lib);
+        }
+    }
+    return retval;
 }
 
 #elif defined(__HAIKU__)
@@ -215,8 +222,11 @@ static SDL_INLINE void *get_sdlapi_entry(const char *fname, const char *sym)
 {
     image_id lib = load_add_on(fname);
     void *retval = NULL;
-    if ((lib < 0) || (get_image_symbol(lib, sym, B_SYMBOL_TYPE_TEXT, &retval) != B_NO_ERROR)) {
-        retval = NULL;
+    if (lib >= 0) {
+        if (get_image_symbol(lib, sym, B_SYMBOL_TYPE_TEXT, &retval) != B_NO_ERROR) {
+            unload_add_on(lib);
+            retval = NULL;
+        }
     }
     return retval;
 }
@@ -225,7 +235,14 @@ static SDL_INLINE void *get_sdlapi_entry(const char *fname, const char *sym)
 static SDL_INLINE void *get_sdlapi_entry(const char *fname, const char *sym)
 {
     void *lib = dlopen(fname, RTLD_NOW | RTLD_LOCAL);
-    return lib ? dlsym(lib, sym) : NULL;
+    void *retval = NULL;
+    if (lib != NULL) {
+        retval = dlsym(lib, sym);
+        if (retval == NULL) {
+            dlclose(lib);
+        }
+    }
+    return retval;
 }
 #else
 #error Please define your platform.

+ 1 - 1
src/dynapi/SDL_dynapi.h

@@ -43,7 +43,7 @@
 #include "TargetConditionals.h"
 #endif
 
-#if TARGET_OS_IPHONE || __native_client__  /* probably not useful on iOS or NACL. */
+#if TARGET_OS_IPHONE || __native_client__ || __EMSCRIPTEN__  /* probably not useful on iOS, NACL or Emscripten. */
 #define SDL_DYNAMIC_API 0
 #elif SDL_BUILDING_WINRT /* probaly not useful on WinRT, given current .dll loading restrictions */
 #define SDL_DYNAMIC_API 0

+ 2 - 1
src/events/SDL_mouse.c

@@ -397,7 +397,7 @@ SDL_SendMouseButton(SDL_Window * window, SDL_MouseID mouseID, Uint8 state, Uint8
 }
 
 int
-SDL_SendMouseWheel(SDL_Window * window, SDL_MouseID mouseID, int x, int y)
+SDL_SendMouseWheel(SDL_Window * window, SDL_MouseID mouseID, int x, int y, SDL_MouseWheelDirection direction)
 {
     SDL_Mouse *mouse = SDL_GetMouse();
     int posted;
@@ -419,6 +419,7 @@ SDL_SendMouseWheel(SDL_Window * window, SDL_MouseID mouseID, int x, int y)
         event.wheel.which = mouseID;
         event.wheel.x = x;
         event.wheel.y = y;
+        event.wheel.direction = (Uint32)direction;
         posted = (SDL_PushEvent(&event) > 0);
     }
     return posted;

+ 1 - 1
src/events/SDL_mouse_c.h

@@ -120,7 +120,7 @@ extern int SDL_SendMouseMotion(SDL_Window * window, SDL_MouseID mouseID, int rel
 extern int SDL_SendMouseButton(SDL_Window * window, SDL_MouseID mouseID, Uint8 state, Uint8 button);
 
 /* Send a mouse wheel event */
-extern int SDL_SendMouseWheel(SDL_Window * window, SDL_MouseID mouseID, int x, int y);
+extern int SDL_SendMouseWheel(SDL_Window * window, SDL_MouseID mouseID, int x, int y, SDL_MouseWheelDirection direction);
 
 /* Shutdown the mouse subsystem */
 extern void SDL_MouseQuit(void);

+ 68 - 0
src/filesystem/emscripten/SDL_sysfilesystem.c

@@ -0,0 +1,68 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "../../SDL_internal.h"
+
+#ifdef SDL_FILESYSTEM_EMSCRIPTEN
+
+/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
+/* System dependent filesystem routines                                */
+#include <errno.h>
+#include <sys/stat.h>
+
+#include "SDL_error.h"
+#include "SDL_filesystem.h"
+
+#include <emscripten/emscripten.h>
+
+char *
+SDL_GetBasePath(void)
+{
+    char *retval = "/";
+    return SDL_strdup(retval);
+}
+
+char *
+SDL_GetPrefPath(const char *org, const char *app)
+{
+    const char *append = "/libsdl/";
+    char *retval;
+    size_t len = 0;
+
+    len = SDL_strlen(append) + SDL_strlen(org) + SDL_strlen(app) + 3;
+    retval = (char *) SDL_malloc(len);
+    if (!retval) {
+        SDL_OutOfMemory();
+        return NULL;
+    }
+
+    SDL_snprintf(retval, len, "%s%s/%s/", append, org, app);
+
+    if (mkdir(retval, 0700) != 0 && errno != EEXIST) {
+        SDL_SetError("Couldn't create directory '%s': '%s'", retval, strerror(errno));
+        return NULL;
+    }
+
+    return retval;
+}
+
+#endif /* SDL_FILESYSTEM_EMSCRIPTEN */
+
+/* vi: set ts=4 sw=4 expandtab: */

+ 1 - 44
src/filesystem/winrt/SDL_sysfilesystem.cpp

@@ -144,49 +144,6 @@ SDL_GetPrefPath(const char *org, const char *app)
      * without violating Microsoft's app-store requirements.
      */
 
-    /* Default to using a Local/non-Roaming path.  WinRT will often attempt
-     * to synchronize files in Roaming paths, and will do so while an app is
-     * running.  Using a Local path prevents the possibility that an app's
-     * save-data files will get changed from underneath it, without it
-     * being ready.
-     *
-     * This behavior can be changed via use of the
-     * SDL_HINT_WINRT_PREF_PATH_ROOT hint.
-     */
-    SDL_WinRT_Path pathType = SDL_WINRT_PATH_LOCAL_FOLDER;
-
-    const char * hint = SDL_GetHint(SDL_HINT_WINRT_PREF_PATH_ROOT);
-    if (hint) {
-        if (SDL_strcasecmp(hint, "local") == 0) {
-            pathType = SDL_WINRT_PATH_LOCAL_FOLDER;
-        } else if (SDL_strcasecmp(hint, "roaming") == 0) {
-#if (WINAPI_FAMILY != WINAPI_FAMILY_PHONE_APP) || (NTDDI_VERSION > NTDDI_WIN8)
-            pathType = SDL_WINRT_PATH_ROAMING_FOLDER;
-#else
-            /* Don't apply a 'Roaming' path on Windows Phone 8.0.  Roaming
-             * data is not supported by that version of the operating system.
-             */
-            SDL_SetError("A Roaming path was specified via SDL_HINT_WINRT_PREF_PATH_ROOT, but Roaming is not supported on Windows Phone 8.0");
-            return NULL;
-#endif
-        } else if (SDL_strcasecmp(hint, "old") == 0) {
-            /* Older versions of SDL/WinRT, including 2.0.3, would return a
-             * pref-path that used a Roaming folder on non-Phone versions of
-             * Windows, such as Windows 8.0 and Windows 8.1.  This has since
-             * been reverted to using a Local folder, in order to prevent
-             * problems arising from WinRT automatically synchronizing files
-             * during an app's lifetime.  In case this functionality is
-             * desired, setting SDL_HINT_WINRT_PREF_PATH_ROOT to "old" will
-             * trigger the older behavior.
-             */
-#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
-            pathType = SDL_WINRT_PATH_LOCAL_FOLDER;
-#else
-            pathType = SDL_WINRT_PATH_ROAMING_FOLDER;
-#endif
-        }
-    }
-
     const WCHAR * srcPath = NULL;
     WCHAR path[MAX_PATH];
     char *retval = NULL;
@@ -195,7 +152,7 @@ SDL_GetPrefPath(const char *org, const char *app)
     size_t new_wpath_len = 0;
     BOOL api_result = FALSE;
 
-    srcPath = SDL_WinRTGetFSPathUNICODE(pathType);
+    srcPath = SDL_WinRTGetFSPathUNICODE(SDL_WINRT_PATH_LOCAL_FOLDER);
     if ( ! srcPath) {
         SDL_SetError("Unable to find a source path");
         return NULL;

+ 0 - 6
src/haptic/SDL_syshaptic.h

@@ -27,12 +27,6 @@
 #include "SDL_haptic.h"
 
 
-/*
- * Number of haptic devices on the system.
- */
-extern Uint8 SDL_numhaptics;
-
-
 struct haptic_effect
 {
     SDL_HapticEffect effect;    /* The current event */

+ 1 - 1
src/haptic/darwin/SDL_syshaptic.c

@@ -551,7 +551,7 @@ SDL_SYS_HapticOpenFromService(SDL_Haptic * haptic, io_service_t service)
     FFReleaseDevice(haptic->hwdata->device);
   creat_err:
     if (haptic->hwdata != NULL) {
-        free(haptic->hwdata);
+        SDL_free(haptic->hwdata);
         haptic->hwdata = NULL;
     }
     return -1;

+ 2 - 2
src/haptic/linux/SDL_syshaptic.c

@@ -441,7 +441,7 @@ SDL_SYS_HapticOpenFromFD(SDL_Haptic * haptic, int fd)
   open_err:
     close(fd);
     if (haptic->hwdata != NULL) {
-        free(haptic->hwdata);
+        SDL_free(haptic->hwdata);
         haptic->hwdata = NULL;
     }
     return -1;
@@ -959,7 +959,7 @@ SDL_SYS_HapticNewEffect(SDL_Haptic * haptic, struct haptic_effect *effect,
     return 0;
 
   new_effect_err:
-    free(effect->hweffect);
+    SDL_free(effect->hweffect);
     effect->hweffect = NULL;
     return -1;
 }

+ 15 - 1
src/joystick/SDL_gamecontroller.c

@@ -89,6 +89,7 @@ typedef struct _ControllerMapping_t
 
 static ControllerMapping_t *s_pSupportedControllers = NULL;
 static ControllerMapping_t *s_pXInputMapping = NULL;
+static ControllerMapping_t *s_pEmscriptenMapping = NULL;
 
 /* The SDL game controller structure */
 struct _SDL_GameController
@@ -263,7 +264,13 @@ ControllerMapping_t *SDL_PrivateGetControllerMapping(int device_index)
         return s_pXInputMapping;
     }
     else
-#endif /* SDL_JOYSTICK_XINPUT */
+#endif
+#if defined(SDL_JOYSTICK_EMSCRIPTEN)
+    if (s_pEmscriptenMapping) {
+        return s_pEmscriptenMapping;
+    }
+    else
+#endif
     {
         SDL_JoystickGUID jGUID = SDL_JoystickGetDeviceGUID(device_index);
         return SDL_PrivateGetControllerMappingForGUID(&jGUID);
@@ -668,6 +675,7 @@ SDL_GameControllerAddMapping(const char *mappingString)
     SDL_JoystickGUID jGUID;
     ControllerMapping_t *pControllerMapping;
     SDL_bool is_xinput_mapping = SDL_FALSE;
+    SDL_bool is_emscripten_mapping = SDL_FALSE;
 
     if (!mappingString) {
         return SDL_InvalidParamError("mappingString");
@@ -680,6 +688,9 @@ SDL_GameControllerAddMapping(const char *mappingString)
     if (!SDL_strcasecmp(pchGUID, "xinput")) {
         is_xinput_mapping = SDL_TRUE;
     }
+    if (!SDL_strcasecmp(pchGUID, "emscripten")) {
+        is_emscripten_mapping = SDL_TRUE;
+    }
     jGUID = SDL_JoystickGetGUIDFromString(pchGUID);
     SDL_free(pchGUID);
 
@@ -715,6 +726,9 @@ SDL_GameControllerAddMapping(const char *mappingString)
         if (is_xinput_mapping) {
             s_pXInputMapping = pControllerMapping;
         }
+        if (is_emscripten_mapping) {
+            s_pEmscriptenMapping = pControllerMapping;
+        }
         pControllerMapping->guid = jGUID;
         pControllerMapping->name = pchName;
         pControllerMapping->mapping = pchMapping;

+ 3 - 0
src/joystick/SDL_gamecontrollerdb.h

@@ -76,6 +76,9 @@ static const char *s_ControllerMappings [] =
 #endif
 #if defined(__ANDROID__)
     "4e564944494120436f72706f72617469,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,",
+#endif
+#if defined(SDL_JOYSTICK_EMSCRIPTEN)
+    "emscripten,Standard Gamepad,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,lefttrigger:b6,righttrigger:b7,back:b8,start:b9,leftstick:b10,rightstick:b11,dpup:b12,dpdown:b13,dpleft:b14,dpright:b15,guide:b16,leftx:a0,lefty:a1,rightx:a2,righty:a3,",
 #endif
     NULL
 };

+ 426 - 0
src/joystick/emscripten/SDL_sysjoystick.c

@@ -0,0 +1,426 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+#include "../../SDL_internal.h"
+
+#ifdef SDL_JOYSTICK_EMSCRIPTEN
+
+#include <stdio.h>              /* For the definition of NULL */
+#include "SDL_error.h"
+#include "SDL_events.h"
+
+#if !SDL_EVENTS_DISABLED
+#include "../../events/SDL_events_c.h"
+#endif
+
+#include "SDL_joystick.h"
+#include "SDL_hints.h"
+#include "SDL_assert.h"
+#include "SDL_timer.h"
+#include "SDL_log.h"
+#include "SDL_sysjoystick_c.h"
+#include "../SDL_joystick_c.h"
+
+static SDL_joylist_item * JoystickByIndex(int index);
+
+static SDL_joylist_item *SDL_joylist = NULL;
+static SDL_joylist_item *SDL_joylist_tail = NULL;
+static int numjoysticks = 0;
+static int instance_counter = 0;
+
+int
+Emscripten_JoyStickConnected(int eventType, const EmscriptenGamepadEvent *gamepadEvent, void *userData)
+{
+    int i;
+
+    SDL_joylist_item *item;
+
+    if (JoystickByIndex(gamepadEvent->index) != NULL) {
+      return 1;
+    }
+
+#if !SDL_EVENTS_DISABLED
+    SDL_Event event;
+#endif
+
+    item = (SDL_joylist_item *) SDL_malloc(sizeof (SDL_joylist_item));
+    if (item == NULL) {
+        return 1;
+    }
+
+    SDL_zerop(item);
+    item->index = gamepadEvent->index;
+
+    item->name = SDL_strdup(gamepadEvent->id);
+    if ( item->name == NULL ) {
+        SDL_free(item);
+        return 1;
+    }
+
+    item->mapping = SDL_strdup(gamepadEvent->mapping);
+    if ( item->mapping == NULL ) {
+        SDL_free(item->name);
+        SDL_free(item);
+        return 1;
+    }
+
+    item->naxes = gamepadEvent->numAxes;
+    item->nbuttons = gamepadEvent->numButtons;
+    item->device_instance = instance_counter++;
+
+    item->timestamp = gamepadEvent->timestamp;
+
+    for( i = 0; i < item->naxes; i++) {
+        item->axis[i] = gamepadEvent->axis[i];
+    }
+
+    for( i = 0; i < item->nbuttons; i++) {
+        item->analogButton[i] = gamepadEvent->analogButton[i];
+        item->digitalButton[i] = gamepadEvent->digitalButton[i];
+    }
+
+    if (SDL_joylist_tail == NULL) {
+        SDL_joylist = SDL_joylist_tail = item;
+    } else {
+        SDL_joylist_tail->next = item;
+        SDL_joylist_tail = item;
+    }
+
+    ++numjoysticks;
+    SDL_Log("%d",numjoysticks);
+#if !SDL_EVENTS_DISABLED
+    event.type = SDL_JOYDEVICEADDED;
+
+    if (SDL_GetEventState(event.type) == SDL_ENABLE) {
+        event.jdevice.which = item->device_instance - 1;
+        if ( (SDL_EventOK == NULL) ||
+             (*SDL_EventOK) (SDL_EventOKParam, &event) ) {
+            SDL_PushEvent(&event);
+        }
+    }
+#endif /* !SDL_EVENTS_DISABLED */
+
+    SDL_Log("Added joystick with index %d", item->index);
+
+    return 1;
+}
+
+int
+Emscripten_JoyStickDisconnected(int eventType, const EmscriptenGamepadEvent *gamepadEvent, void *userData)
+{
+    SDL_joylist_item *item = SDL_joylist;
+    SDL_joylist_item *prev = NULL;
+#if !SDL_EVENTS_DISABLED
+    SDL_Event event;
+#endif
+
+    while (item != NULL) {
+        if (item->index == gamepadEvent->index) {
+            break;
+        }
+        prev = item;
+        item = item->next;
+    }
+
+    if (item == NULL) {
+        return 1;
+    }
+
+    const int retval = item->device_instance;
+    if (item->joystick) {
+        item->joystick->hwdata = NULL;
+    }
+
+    if (prev != NULL) {
+        prev->next = item->next;
+    } else {
+        SDL_assert(SDL_joylist == item);
+        SDL_joylist = item->next;
+    }
+    if (item == SDL_joylist_tail) {
+        SDL_joylist_tail = prev;
+    }
+
+    /* Need to decrement the joystick count before we post the event */
+    --numjoysticks;
+
+#if !SDL_EVENTS_DISABLED
+    event.type = SDL_JOYDEVICEREMOVED;
+
+    if (SDL_GetEventState(event.type) == SDL_ENABLE) {
+        event.jdevice.which = item->device_instance;
+        if ( (SDL_EventOK == NULL) ||
+             (*SDL_EventOK) (SDL_EventOKParam, &event) ) {
+            SDL_PushEvent(&event);
+        }
+    }
+#endif /* !SDL_EVENTS_DISABLED */
+
+    SDL_Log("Removed joystick with index %d", retval);
+    SDL_free(item->name);
+    SDL_free(item->mapping);
+    SDL_free(item);
+    return 1;
+}
+
+/* Function to scan the system for joysticks.
+ * It should return 0, or -1 on an unrecoverable fatal error.
+ */
+int
+SDL_SYS_JoystickInit(void)
+{
+    int retval, i, numjs;
+    EmscriptenGamepadEvent gamepadState;
+
+    numjoysticks = 0;
+    numjs = emscripten_get_num_gamepads();
+
+    /* Check if gamepad is supported by browser */
+    if (numjs == EMSCRIPTEN_RESULT_NOT_SUPPORTED) {
+        return -1;
+    }
+
+    /* handle already connected gamepads */
+    if (numjs > 0) {
+        for(i = 0; i < numjs; i++) {
+            retval = emscripten_get_gamepad_status(i, &gamepadState);
+            if (retval == EMSCRIPTEN_RESULT_SUCCESS) {
+                Emscripten_JoyStickConnected(EMSCRIPTEN_EVENT_GAMEPADCONNECTED,
+                                             &gamepadState,
+                                             NULL);
+            }
+        }
+    }
+
+    retval = emscripten_set_gamepadconnected_callback(NULL,
+                                                      0,
+                                                      Emscripten_JoyStickConnected);
+
+    if(retval != EMSCRIPTEN_RESULT_SUCCESS) {
+        return -1;
+    }
+
+    retval = emscripten_set_gamepaddisconnected_callback(NULL,
+                                                         0,
+                                                         Emscripten_JoyStickDisconnected);
+    if(retval != EMSCRIPTEN_RESULT_SUCCESS) {
+        return -1;
+    }
+
+    return 0;
+}
+
+static SDL_joylist_item *
+JoystickByIndex(int index)
+{
+    SDL_joylist_item *item = SDL_joylist;
+
+    if (index < 0) {
+        return NULL;
+    }
+
+    while (item != NULL) {
+        if (item->index == index) {
+            break;
+        }
+        item = item->next;
+    }
+
+    return item;
+}
+
+int SDL_SYS_NumJoysticks()
+{
+    return numjoysticks;
+}
+
+void SDL_SYS_JoystickDetect()
+{
+}
+
+// we need to poll to see if the gamepad state has changed
+SDL_bool SDL_SYS_JoystickNeedsPolling()
+{
+    return SDL_TRUE;
+}
+
+/* Function to get the device-dependent name of a joystick */
+const char *
+SDL_SYS_JoystickNameForDeviceIndex(int index)
+{
+    SDL_joylist_item *item = JoystickByIndex(index);
+    if (item == NULL) {
+        SDL_SetError("Joystick with index %d not found", index);
+        return NULL;
+    }
+
+    return item->name;
+}
+
+/* Function to perform the mapping from device index to the instance id for this index */
+SDL_JoystickID SDL_SYS_GetInstanceIdOfDeviceIndex(int index)
+{
+    SDL_joylist_item *item = JoystickByIndex(index);
+    if (item == NULL) {
+        SDL_SetError("Joystick with index %d not found", index);
+        return 0;
+    }
+
+    return item->device_instance;
+}
+
+/* Function to open a joystick for use.
+   The joystick to open is specified by the index field of the joystick.
+   This should fill the nbuttons and naxes fields of the joystick structure.
+   It returns 0, or -1 if there is an error.
+ */
+int
+SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int index)
+{
+    SDL_joylist_item *item = JoystickByIndex(index);
+
+    if (item == NULL ) {
+        return SDL_SetError("No such device");
+    }
+
+    if (item->joystick != NULL) {
+        return SDL_SetError("Joystick already opened");
+    }
+
+    joystick->instance_id = item->device_instance;
+    joystick->hwdata = (struct joystick_hwdata *) item;
+    item->joystick = joystick;
+
+    /* HTML5 Gamepad API doesn't say anything about these */
+    joystick->nhats = 0;
+    joystick->nballs = 0;
+
+    joystick->nbuttons = item->nbuttons;
+    joystick->naxes = item->naxes;
+
+    return (0);
+}
+
+/* Function to determine is this joystick is attached to the system right now */
+SDL_bool SDL_SYS_JoystickAttached(SDL_Joystick *joystick)
+{
+    return !joystick->closed && (joystick->hwdata != NULL);
+}
+
+/* Function to update the state of a joystick - called as a device poll.
+ * This function shouldn't update the joystick structure directly,
+ * but instead should call SDL_PrivateJoystick*() to deliver events
+ * and update joystick device state.
+ */
+void
+SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
+{
+    EmscriptenGamepadEvent gamepadState;
+    SDL_joylist_item *item = SDL_joylist;
+    int i, result, buttonState;
+
+    while (item != NULL) {
+        result = emscripten_get_gamepad_status(item->index, &gamepadState);
+        if( result == EMSCRIPTEN_RESULT_SUCCESS) {
+            if(gamepadState.timestamp == 0 || gamepadState.timestamp != item->timestamp) {
+                for(i = 0; i < item->nbuttons; i++) {
+                    if(item->digitalButton[i] != gamepadState.digitalButton[i]) {
+                        buttonState = gamepadState.digitalButton[i]? SDL_PRESSED: SDL_RELEASED;
+                        SDL_PrivateJoystickButton(item->joystick, i, buttonState);
+                    }
+                }
+
+                for(i = 0; i < item->naxes; i++) {
+                    if(item->axis[i] != gamepadState.axis[i]) {
+                        // do we need to do conversion?
+                        SDL_PrivateJoystickAxis(item->joystick, i,
+                                                  (Sint16) (32767.*gamepadState.axis[i]));
+                    }
+                }
+
+                item->timestamp = gamepadState.timestamp;
+                for( i = 0; i < item->naxes; i++) {
+                    item->axis[i] = gamepadState.axis[i];
+                }
+
+                for( i = 0; i < item->nbuttons; i++) {
+                    item->analogButton[i] = gamepadState.analogButton[i];
+                    item->digitalButton[i] = gamepadState.digitalButton[i];
+                }
+            }
+        }
+        item = item->next;
+    }
+}
+
+/* Function to close a joystick after use */
+void
+SDL_SYS_JoystickClose(SDL_Joystick * joystick)
+{
+    if (joystick->hwdata) {
+        ((SDL_joylist_item*)joystick->hwdata)->joystick = NULL;
+        joystick->hwdata = NULL;
+    }
+    joystick->closed = 1;
+}
+
+/* Function to perform any system-specific joystick related cleanup */
+void
+SDL_SYS_JoystickQuit(void)
+{
+    SDL_joylist_item *item = NULL;
+    SDL_joylist_item *next = NULL;
+
+    for (item = SDL_joylist; item; item = next) {
+        next = item->next;
+        SDL_free(item->mapping);
+        SDL_free(item->name);
+        SDL_free(item);
+    }
+
+    SDL_joylist = SDL_joylist_tail = NULL;
+
+    numjoysticks = 0;
+    instance_counter = 0;
+}
+
+SDL_JoystickGUID SDL_SYS_JoystickGetDeviceGUID(int index)
+{
+    SDL_JoystickGUID guid;
+    /* the GUID is just the first 16 chars of the name for now */
+    const char *name = SDL_SYS_JoystickNameForDeviceIndex(index);
+    SDL_zero(guid);
+    SDL_memcpy(&guid, name, SDL_min(sizeof(guid), SDL_strlen(name)));
+    return guid;
+}
+
+
+SDL_JoystickGUID SDL_SYS_JoystickGetGUID(SDL_Joystick * joystick)
+{
+    SDL_JoystickGUID guid;
+    /* the GUID is just the first 16 chars of the name for now */
+    const char *name = joystick->name;
+    SDL_zero(guid);
+    SDL_memcpy(&guid, name, SDL_min(sizeof(guid), SDL_strlen(name)));
+    return guid;
+}
+
+#endif /* SDL_JOYSTICK_EMSCRIPTEN */

+ 52 - 0
src/joystick/emscripten/SDL_sysjoystick_c.h

@@ -0,0 +1,52 @@
+/*
+ Simple DirectMedia Layer
+ Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty.  In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+ 3. This notice may not be removed or altered from any source distribution.
+ */
+
+#include "SDL_config.h"
+
+#ifdef SDL_JOYSTICK_EMSCRIPTEN
+#include "../SDL_sysjoystick.h"
+
+
+#include <emscripten/html5.h>
+
+/* A linked list of available joysticks */
+typedef struct SDL_joylist_item
+{
+  int index;
+  char *name;
+  char *mapping;
+  SDL_JoystickID device_instance;
+  SDL_Joystick *joystick;
+  int nbuttons;
+  int naxes;
+  double timestamp;
+  double axis[64];
+  double analogButton[64];
+  EM_BOOL digitalButton[64];
+
+  struct SDL_joylist_item *next;
+} SDL_joylist_item;
+
+typedef SDL_joylist_item joystick_hwdata;
+
+#endif /* SDL_JOYSTICK_EMSCRIPTEN */
+
+/* vi: set ts=4 sw=4 expandtab: */

+ 1 - 1
src/main/haiku/SDL_BApp.h

@@ -254,7 +254,7 @@ private:
             return;
         }
         win = GetSDLWindow(winID);
-        SDL_SendMouseWheel(win, 0, xTicks, yTicks);
+        SDL_SendMouseWheel(win, 0, xTicks, yTicks, SDL_MOUSEWHEEL_NORMAL);
     }
 
     void _HandleKey(BMessage *msg) {

+ 4 - 0
src/power/SDL_power.c

@@ -38,6 +38,7 @@ SDL_bool SDL_GetPowerInfo_UIKit(SDL_PowerState *, int *, int *);
 SDL_bool SDL_GetPowerInfo_Android(SDL_PowerState *, int *, int *);
 SDL_bool SDL_GetPowerInfo_PSP(SDL_PowerState *, int *, int *);
 SDL_bool SDL_GetPowerInfo_WinRT(SDL_PowerState *, int *, int *);
+SDL_bool SDL_GetPowerInfo_Emscripten(SDL_PowerState *, int *, int *);
 
 #ifndef SDL_POWER_DISABLED
 #ifdef SDL_POWER_HARDWIRED
@@ -81,6 +82,9 @@ static SDL_GetPowerInfo_Impl implementations[] = {
 #ifdef SDL_POWER_WINRT          /* handles WinRT */
     SDL_GetPowerInfo_WinRT,
 #endif
+#ifdef SDL_POWER_EMSCRIPTEN     /* handles Emscripten */
+    SDL_GetPowerInfo_Emscripten,
+#endif
 
 #ifdef SDL_POWER_HARDWIRED
     SDL_GetPowerInfo_Hardwired,

+ 62 - 0
src/power/emscripten/SDL_syspower.c

@@ -0,0 +1,62 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "../../SDL_internal.h"
+
+#ifndef SDL_POWER_DISABLED
+#if SDL_POWER_EMSCRIPTEN
+
+#include <emscripten/html5.h>
+
+#include "SDL_power.h"
+
+SDL_bool
+SDL_GetPowerInfo_Emscripten(SDL_PowerState *state, int *seconds, int *percent)
+{
+    EmscriptenBatteryEvent batteryState;
+    int haveBattery = 0;
+
+    if (emscripten_get_battery_status(&batteryState) == EMSCRIPTEN_RESULT_NOT_SUPPORTED)
+        return SDL_FALSE;
+
+    haveBattery = batteryState.level != 1.0 || !batteryState.charging || batteryState.chargingTime != 0.0;
+
+    if (!haveBattery) {
+        *state = SDL_POWERSTATE_NO_BATTERY;
+        *seconds = -1;
+        *percent = -1;
+        return SDL_TRUE;
+    }
+
+    if (batteryState.charging)
+        *state = batteryState.chargingTime == 0.0 ? SDL_POWERSTATE_CHARGED : SDL_POWERSTATE_CHARGING;
+    else
+        *state = SDL_POWERSTATE_ON_BATTERY;
+
+    *seconds = batteryState.dischargingTime;
+    *percent = batteryState.level * 100;
+
+    return SDL_TRUE;
+}
+
+#endif /* SDL_POWER_EMSCRIPTEN */
+#endif /* SDL_POWER_DISABLED */
+
+/* vi: set ts=4 sw=4 expandtab: */

+ 4 - 0
src/render/opengles2/SDL_gles2funcs.h

@@ -69,3 +69,7 @@ SDL_PROC(GLenum, glCheckFramebufferStatus, (GLenum))
 SDL_PROC(void, glDeleteFramebuffers, (GLsizei, const GLuint *))
 SDL_PROC(GLint, glGetAttribLocation, (GLuint, const GLchar *))
 SDL_PROC(void, glGetProgramInfoLog, (GLuint, GLsizei, GLsizei*, GLchar*))
+SDL_PROC(void, glGenBuffers, (GLsizei, GLuint *))
+SDL_PROC(void, glBindBuffer, (GLenum, GLuint))
+SDL_PROC(void, glBufferData, (GLenum, GLsizeiptr, const GLvoid *, GLenum))
+SDL_PROC(void, glBufferSubData, (GLenum, GLintptr, GLsizeiptr, const GLvoid *))

+ 64 - 9
src/render/opengles2/SDL_render_gles2.c

@@ -28,7 +28,20 @@
 #include "../../video/SDL_blit.h"
 #include "SDL_shaders_gles2.h"
 
-/* To prevent unnecessary window recreation, 
+/* !!! FIXME: Emscripten makes these into WebGL calls, and WebGL doesn't offer
+   !!! FIXME:  client-side arrays (without an Emscripten compatibility hack,
+   !!! FIXME:  at least), but the current VBO code here is dramatically
+   !!! FIXME:  slower on actual iOS devices, even though the iOS Simulator
+   !!! FIXME:  is okay. Some time after 2.0.4 ships, we should revisit this,
+   !!! FIXME:  fix the performance bottleneck, and make everything use VBOs.
+*/
+#ifdef __EMSCRIPTEN__
+#define SDL_GLES2_USE_VBOS 1
+#else
+#define SDL_GLES2_USE_VBOS 0
+#endif
+
+/* To prevent unnecessary window recreation,
  * these should match the defaults selected in SDL_GL_ResetAttributes 
  */
 #define RENDERER_CONTEXT_MAJOR 2
@@ -180,6 +193,11 @@ typedef struct GLES2_DriverContext
     GLES2_ProgramCache program_cache;
     GLES2_ProgramCacheEntry *current_program;
     Uint8 clear_r, clear_g, clear_b, clear_a;
+
+#if SDL_GLES2_USE_VBOS
+    GLuint vertex_buffers[4];
+    GLsizeiptr vertex_buffer_size[4];
+#endif
 } GLES2_DriverContext;
 
 #define GLES2_MAX_CACHED_PROGRAMS 8
@@ -1392,6 +1410,33 @@ GLES2_SetDrawingState(SDL_Renderer * renderer)
     return 0;
 }
 
+static int
+GLES2_UpdateVertexBuffer(SDL_Renderer *renderer, GLES2_Attribute attr,
+                         const void *vertexData, size_t dataSizeInBytes)
+{
+    GLES2_DriverContext *data = (GLES2_DriverContext *)renderer->driverdata;
+
+#if !SDL_GLES2_USE_VBOS
+    data->glVertexAttribPointer(attr, attr == GLES2_ATTRIBUTE_ANGLE ? 1 : 2, GL_FLOAT, GL_FALSE, 0, vertexData);
+#else
+    if (!data->vertex_buffers[attr])
+        data->glGenBuffers(1, &data->vertex_buffers[attr]);
+
+    data->glBindBuffer(GL_ARRAY_BUFFER, data->vertex_buffers[attr]);
+
+    if (data->vertex_buffer_size[attr] < dataSizeInBytes) {
+        data->glBufferData(GL_ARRAY_BUFFER, dataSizeInBytes, vertexData, GL_STREAM_DRAW);
+        data->vertex_buffer_size[attr] = dataSizeInBytes;
+    } else {
+        data->glBufferSubData(GL_ARRAY_BUFFER, 0, dataSizeInBytes, vertexData);
+    }
+
+    data->glVertexAttribPointer(attr, attr == GLES2_ATTRIBUTE_ANGLE ? 1 : 2, GL_FLOAT, GL_FALSE, 0, 0);
+#endif
+
+    return 0;
+}
+
 static int
 GLES2_RenderDrawPoints(SDL_Renderer *renderer, const SDL_FPoint *points, int count)
 {
@@ -1412,7 +1457,8 @@ GLES2_RenderDrawPoints(SDL_Renderer *renderer, const SDL_FPoint *points, int cou
         vertices[idx * 2] = x;
         vertices[(idx * 2) + 1] = y;
     }
-    data->glVertexAttribPointer(GLES2_ATTRIBUTE_POSITION, 2, GL_FLOAT, GL_FALSE, 0, vertices);
+    /*data->glVertexAttribPointer(GLES2_ATTRIBUTE_POSITION, 2, GL_FLOAT, GL_FALSE, 0, vertices);*/
+    GLES2_UpdateVertexBuffer(renderer, GLES2_ATTRIBUTE_POSITION, vertices, count * 2 * sizeof(GLfloat));
     data->glDrawArrays(GL_POINTS, 0, count);
     SDL_stack_free(vertices);
     return 0;
@@ -1438,7 +1484,8 @@ GLES2_RenderDrawLines(SDL_Renderer *renderer, const SDL_FPoint *points, int coun
         vertices[idx * 2] = x;
         vertices[(idx * 2) + 1] = y;
     }
-    data->glVertexAttribPointer(GLES2_ATTRIBUTE_POSITION, 2, GL_FLOAT, GL_FALSE, 0, vertices);
+    /*data->glVertexAttribPointer(GLES2_ATTRIBUTE_POSITION, 2, GL_FLOAT, GL_FALSE, 0, vertices);*/
+    GLES2_UpdateVertexBuffer(renderer, GLES2_ATTRIBUTE_POSITION, vertices, count * 2 * sizeof(GLfloat));
     data->glDrawArrays(GL_LINE_STRIP, 0, count);
 
     /* We need to close the endpoint of the line */
@@ -1479,7 +1526,8 @@ GLES2_RenderFillRects(SDL_Renderer *renderer, const SDL_FRect *rects, int count)
         vertices[5] = yMax;
         vertices[6] = xMax;
         vertices[7] = yMax;
-        data->glVertexAttribPointer(GLES2_ATTRIBUTE_POSITION, 2, GL_FLOAT, GL_FALSE, 0, vertices);
+        /*data->glVertexAttribPointer(GLES2_ATTRIBUTE_POSITION, 2, GL_FLOAT, GL_FALSE, 0, vertices);*/
+        GLES2_UpdateVertexBuffer(renderer, GLES2_ATTRIBUTE_POSITION, vertices, 8 * sizeof(GLfloat));
         data->glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
     }
     return GL_CheckError("", renderer);
@@ -1675,7 +1723,8 @@ GLES2_RenderCopy(SDL_Renderer *renderer, SDL_Texture *texture, const SDL_Rect *s
     vertices[5] = (dstrect->y + dstrect->h);
     vertices[6] = (dstrect->x + dstrect->w);
     vertices[7] = (dstrect->y + dstrect->h);
-    data->glVertexAttribPointer(GLES2_ATTRIBUTE_POSITION, 2, GL_FLOAT, GL_FALSE, 0, vertices);
+    /*data->glVertexAttribPointer(GLES2_ATTRIBUTE_POSITION, 2, GL_FLOAT, GL_FALSE, 0, vertices);*/
+    GLES2_UpdateVertexBuffer(renderer, GLES2_ATTRIBUTE_POSITION, vertices, 8 * sizeof(GLfloat));
     texCoords[0] = srcrect->x / (GLfloat)texture->w;
     texCoords[1] = srcrect->y / (GLfloat)texture->h;
     texCoords[2] = (srcrect->x + srcrect->w) / (GLfloat)texture->w;
@@ -1684,7 +1733,8 @@ GLES2_RenderCopy(SDL_Renderer *renderer, SDL_Texture *texture, const SDL_Rect *s
     texCoords[5] = (srcrect->y + srcrect->h) / (GLfloat)texture->h;
     texCoords[6] = (srcrect->x + srcrect->w) / (GLfloat)texture->w;
     texCoords[7] = (srcrect->y + srcrect->h) / (GLfloat)texture->h;
-    data->glVertexAttribPointer(GLES2_ATTRIBUTE_TEXCOORD, 2, GL_FLOAT, GL_FALSE, 0, texCoords);
+    /*data->glVertexAttribPointer(GLES2_ATTRIBUTE_TEXCOORD, 2, GL_FLOAT, GL_FALSE, 0, texCoords);*/
+    GLES2_UpdateVertexBuffer(renderer, GLES2_ATTRIBUTE_TEXCOORD, texCoords, 8 * sizeof(GLfloat));
     data->glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
 
     return GL_CheckError("", renderer);
@@ -1734,9 +1784,13 @@ GLES2_RenderCopyEx(SDL_Renderer *renderer, SDL_Texture *texture, const SDL_Rect
         vertices[5] = vertices[7] = tmp;
     }
 
-    data->glVertexAttribPointer(GLES2_ATTRIBUTE_ANGLE, 1, GL_FLOAT, GL_FALSE, 0, &fAngle);
+    /*data->glVertexAttribPointer(GLES2_ATTRIBUTE_ANGLE, 1, GL_FLOAT, GL_FALSE, 0, &fAngle);
     data->glVertexAttribPointer(GLES2_ATTRIBUTE_CENTER, 2, GL_FLOAT, GL_FALSE, 0, translate);
-    data->glVertexAttribPointer(GLES2_ATTRIBUTE_POSITION, 2, GL_FLOAT, GL_FALSE, 0, vertices);
+    data->glVertexAttribPointer(GLES2_ATTRIBUTE_POSITION, 2, GL_FLOAT, GL_FALSE, 0, vertices);*/
+
+    GLES2_UpdateVertexBuffer(renderer, GLES2_ATTRIBUTE_ANGLE, fAngle, 4 * sizeof(GLfloat));
+    GLES2_UpdateVertexBuffer(renderer, GLES2_ATTRIBUTE_CENTER, translate, 8 * sizeof(GLfloat));
+    GLES2_UpdateVertexBuffer(renderer, GLES2_ATTRIBUTE_POSITION, vertices, 8 * sizeof(GLfloat));
 
     texCoords[0] = srcrect->x / (GLfloat)texture->w;
     texCoords[1] = srcrect->y / (GLfloat)texture->h;
@@ -1746,7 +1800,8 @@ GLES2_RenderCopyEx(SDL_Renderer *renderer, SDL_Texture *texture, const SDL_Rect
     texCoords[5] = (srcrect->y + srcrect->h) / (GLfloat)texture->h;
     texCoords[6] = (srcrect->x + srcrect->w) / (GLfloat)texture->w;
     texCoords[7] = (srcrect->y + srcrect->h) / (GLfloat)texture->h;
-    data->glVertexAttribPointer(GLES2_ATTRIBUTE_TEXCOORD, 2, GL_FLOAT, GL_FALSE, 0, texCoords);
+    /*data->glVertexAttribPointer(GLES2_ATTRIBUTE_TEXCOORD, 2, GL_FLOAT, GL_FALSE, 0, texCoords);*/
+    GLES2_UpdateVertexBuffer(renderer, GLES2_ATTRIBUTE_TEXCOORD, texCoords, 8 * sizeof(GLfloat));
     data->glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
     data->glDisableVertexAttribArray(GLES2_ATTRIBUTE_CENTER);
     data->glDisableVertexAttribArray(GLES2_ATTRIBUTE_ANGLE);

+ 5 - 0
src/stdlib/SDL_getenv.c

@@ -18,6 +18,11 @@
      misrepresented as being the original software.
   3. This notice may not be removed or altered from any source distribution.
 */
+
+#if defined(__clang_analyzer__) && !defined(SDL_DISABLE_ANALYZE_MACROS)
+#define SDL_DISABLE_ANALYZE_MACROS 1
+#endif
+
 #include "../SDL_internal.h"
 
 #if defined(__WIN32__)

+ 5 - 0
src/stdlib/SDL_iconv.c

@@ -18,6 +18,11 @@
      misrepresented as being the original software.
   3. This notice may not be removed or altered from any source distribution.
 */
+
+#if defined(__clang_analyzer__) && !defined(SDL_DISABLE_ANALYZE_MACROS)
+#define SDL_DISABLE_ANALYZE_MACROS 1
+#endif
+
 #include "../SDL_internal.h"
 
 /* This file contains portable iconv functions for SDL */

+ 5 - 0
src/stdlib/SDL_malloc.c

@@ -18,6 +18,11 @@
      misrepresented as being the original software.
   3. This notice may not be removed or altered from any source distribution.
 */
+
+#if defined(__clang_analyzer__) && !defined(SDL_DISABLE_ANALYZE_MACROS)
+#define SDL_DISABLE_ANALYZE_MACROS 1
+#endif
+
 #include "../SDL_internal.h"
 
 /* This file contains portable memory management functions for SDL */

+ 5 - 0
src/stdlib/SDL_qsort.c

@@ -41,6 +41,11 @@
  *
  * Gareth McCaughan   Peterhouse   Cambridge   1998
  */
+
+#if defined(__clang_analyzer__) && !defined(SDL_DISABLE_ANALYZE_MACROS)
+#define SDL_DISABLE_ANALYZE_MACROS 1
+#endif
+
 #include "../SDL_internal.h"
 
 /*

+ 5 - 0
src/stdlib/SDL_stdlib.c

@@ -18,6 +18,11 @@
      misrepresented as being the original software.
   3. This notice may not be removed or altered from any source distribution.
 */
+
+#if defined(__clang_analyzer__) && !defined(SDL_DISABLE_ANALYZE_MACROS)
+#define SDL_DISABLE_ANALYZE_MACROS 1
+#endif
+
 #include "../SDL_internal.h"
 
 /* This file contains portable stdlib functions for SDL */

+ 5 - 0
src/stdlib/SDL_string.c

@@ -18,6 +18,11 @@
      misrepresented as being the original software.
   3. This notice may not be removed or altered from any source distribution.
 */
+
+#if defined(__clang_analyzer__) && !defined(SDL_DISABLE_ANALYZE_MACROS)
+#define SDL_DISABLE_ANALYZE_MACROS 1
+#endif
+
 #include "../SDL_internal.h"
 
 /* This file contains portable string manipulation functions for SDL */

+ 12 - 3
src/test/SDL_test_common.c

@@ -1105,8 +1105,8 @@ SDLTest_PrintEvent(SDL_Event * event)
                 event->button.windowID);
         break;
     case SDL_MOUSEWHEEL:
-        SDL_Log("SDL EVENT: Mouse: wheel scrolled %d in x and %d in y in window %d",
-                event->wheel.x, event->wheel.y, event->wheel.windowID);
+        SDL_Log("SDL EVENT: Mouse: wheel scrolled %d in x and %d in y (reversed: %d) in window %d",
+                event->wheel.x, event->wheel.y, event->wheel.direction, event->wheel.windowID);
         break;
     case SDL_JOYDEVICEADDED:
         SDL_Log("SDL EVENT: Joystick index %d attached",
@@ -1203,6 +1203,15 @@ SDLTest_PrintEvent(SDL_Event * event)
                 event->tfinger.x, event->tfinger.y,
                 event->tfinger.dx, event->tfinger.dy, event->tfinger.pressure);
         break;
+    case SDL_DOLLARGESTURE:
+        SDL_Log("SDL_EVENT: Dollar gesture detect: %"SDL_PRIs64, (long long) event->dgesture.gestureId);
+        break;
+    case SDL_DOLLARRECORD:
+        SDL_Log("SDL_EVENT: Dollar gesture record: %"SDL_PRIs64, (long long) event->dgesture.gestureId);
+        break;
+    case SDL_MULTIGESTURE:
+        SDL_Log("SDL_EVENT: Multi gesture fingers: %d", event->mgesture.numFingers);
+        break;
 
     case SDL_RENDER_DEVICE_RESET:
         SDL_Log("SDL EVENT: render device reset");
@@ -1218,7 +1227,7 @@ SDLTest_PrintEvent(SDL_Event * event)
         SDL_Log("SDL EVENT: User event %d", event->user.code);
         break;
     default:
-        SDL_Log("Unknown event %d", event->type);
+        SDL_Log("Unknown event %04x", event->type);
         break;
     }
 }

+ 9 - 9
src/video/SDL_surface.c

@@ -741,15 +741,15 @@ SDL_UpperBlitScaled(SDL_Surface * src, const SDL_Rect * srcrect,
     dst_y0 += dst->clip_rect.y;
     dst_y1 += dst->clip_rect.y;
 
-    final_src.x = SDL_floor(src_x0 + 0.5);
-    final_src.y = SDL_floor(src_y0 + 0.5);
-    final_src.w = SDL_floor(src_x1 - src_x0 + 1.5);
-    final_src.h = SDL_floor(src_y1 - src_y0 + 1.5);
-
-    final_dst.x = SDL_floor(dst_x0 + 0.5);
-    final_dst.y = SDL_floor(dst_y0 + 0.5);
-    final_dst.w = SDL_floor(dst_x1 - dst_x0 + 1.5);
-    final_dst.h = SDL_floor(dst_y1 - dst_y0 + 1.5);
+    final_src.x = (int)SDL_floor(src_x0 + 0.5);
+    final_src.y = (int)SDL_floor(src_y0 + 0.5);
+    final_src.w = (int)SDL_floor(src_x1 - src_x0 + 1.5);
+    final_src.h = (int)SDL_floor(src_y1 - src_y0 + 1.5);
+
+    final_dst.x = (int)SDL_floor(dst_x0 + 0.5);
+    final_dst.y = (int)SDL_floor(dst_y0 + 0.5);
+    final_dst.w = (int)SDL_floor(dst_x1 - dst_x0 + 1.5);
+    final_dst.h = (int)SDL_floor(dst_y1 - dst_y0 + 1.5);
 
     if (final_dst.w < 0)
         final_dst.w = 0;

+ 3 - 0
src/video/SDL_sysvideo.h

@@ -394,6 +394,9 @@ extern VideoBootStrap NACL_bootstrap;
 #if SDL_VIDEO_DRIVER_VIVANTE
 extern VideoBootStrap VIVANTE_bootstrap;
 #endif
+#if SDL_VIDEO_DRIVER_EMSCRIPTEN
+extern VideoBootStrap Emscripten_bootstrap;
+#endif
 
 extern SDL_VideoDevice *SDL_GetVideoDevice(void);
 extern int SDL_AddBasicVideoDisplay(const SDL_DisplayMode * desktop_mode);

+ 3 - 0
src/video/SDL_video.c

@@ -98,6 +98,9 @@ static VideoBootStrap *bootstrap[] = {
 #if SDL_VIDEO_DRIVER_NACL
     &NACL_bootstrap,
 #endif
+#if SDL_VIDEO_DRIVER_EMSCRIPTEN
+    &Emscripten_bootstrap,
+#endif
 #if SDL_VIDEO_DRIVER_DUMMY
     &DUMMY_bootstrap,
 #endif

+ 8 - 1
src/video/cocoa/SDL_cocoamouse.m

@@ -399,6 +399,13 @@ Cocoa_HandleMouseWheel(SDL_Window *window, NSEvent *event)
 
     float x = -[event deltaX];
     float y = [event deltaY];
+    SDL_MouseWheelDirection direction = SDL_MOUSEWHEEL_NORMAL;
+
+    if ([event respondsToSelector:@selector(isDirectionInvertedFromDevice)]) {
+        if ([event isDirectionInvertedFromDevice] == YES) {
+            direction = SDL_MOUSEWHEEL_FLIPPED;
+        }
+    }
 
     if (x > 0) {
         x += 0.9f;
@@ -410,7 +417,7 @@ Cocoa_HandleMouseWheel(SDL_Window *window, NSEvent *event)
     } else if (y < 0) {
         y -= 0.9f;
     }
-    SDL_SendMouseWheel(window, mouse->mouseID, (int)x, (int)y);
+    SDL_SendMouseWheel(window, mouse->mouseID, (int)x, (int)y, direction);
 }
 
 void

+ 1 - 1
src/video/directfb/SDL_DirectFB_video.c

@@ -156,7 +156,7 @@ DirectFB_CreateDevice(int devindex)
     return device;
   error:
     if (device)
-        free(device);
+        SDL_free(device);
     return (0);
 }
 

+ 638 - 0
src/video/emscripten/SDL_emscriptenevents.c

@@ -0,0 +1,638 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+
+#include "../../SDL_internal.h"
+
+#if SDL_VIDEO_DRIVER_EMSCRIPTEN
+
+#include <emscripten/html5.h>
+
+#include "../../events/SDL_events_c.h"
+#include "../../events/SDL_keyboard_c.h"
+#include "../../events/SDL_touch_c.h"
+
+#include "SDL_emscriptenevents.h"
+#include "SDL_emscriptenvideo.h"
+
+#include "SDL_hints.h"
+
+#define FULLSCREEN_MASK ( SDL_WINDOW_FULLSCREEN_DESKTOP | SDL_WINDOW_FULLSCREEN )
+
+/*
+.which to scancode
+https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent#Constants
+*/
+static const SDL_Scancode emscripten_scancode_table[] = {
+    /*  0 */    SDL_SCANCODE_UNKNOWN,
+    /*  1 */    SDL_SCANCODE_UNKNOWN,
+    /*  2 */    SDL_SCANCODE_UNKNOWN,
+    /*  3 */    SDL_SCANCODE_CANCEL,
+    /*  4 */    SDL_SCANCODE_UNKNOWN,
+    /*  5 */    SDL_SCANCODE_UNKNOWN,
+    /*  6 */    SDL_SCANCODE_HELP,
+    /*  7 */    SDL_SCANCODE_UNKNOWN,
+    /*  8 */    SDL_SCANCODE_BACKSPACE,
+    /*  9 */    SDL_SCANCODE_TAB,
+    /*  10 */   SDL_SCANCODE_UNKNOWN,
+    /*  11 */   SDL_SCANCODE_UNKNOWN,
+    /*  12 */   SDL_SCANCODE_UNKNOWN,
+    /*  13 */   SDL_SCANCODE_RETURN,
+    /*  14 */   SDL_SCANCODE_UNKNOWN,
+    /*  15 */   SDL_SCANCODE_UNKNOWN,
+    /*  16 */   SDL_SCANCODE_LSHIFT,
+    /*  17 */   SDL_SCANCODE_LCTRL,
+    /*  18 */   SDL_SCANCODE_LALT,
+    /*  19 */   SDL_SCANCODE_PAUSE,
+    /*  20 */   SDL_SCANCODE_CAPSLOCK,
+    /*  21 */   SDL_SCANCODE_UNKNOWN,
+    /*  22 */   SDL_SCANCODE_UNKNOWN,
+    /*  23 */   SDL_SCANCODE_UNKNOWN,
+    /*  24 */   SDL_SCANCODE_UNKNOWN,
+    /*  25 */   SDL_SCANCODE_UNKNOWN,
+    /*  26 */   SDL_SCANCODE_UNKNOWN,
+    /*  27 */   SDL_SCANCODE_ESCAPE,
+    /*  28 */   SDL_SCANCODE_UNKNOWN,
+    /*  29 */   SDL_SCANCODE_UNKNOWN,
+    /*  30 */   SDL_SCANCODE_UNKNOWN,
+    /*  31 */   SDL_SCANCODE_UNKNOWN,
+    /*  32 */   SDL_SCANCODE_SPACE,
+    /*  33 */   SDL_SCANCODE_PAGEUP,
+    /*  34 */   SDL_SCANCODE_PAGEDOWN,
+    /*  35 */   SDL_SCANCODE_END,
+    /*  36 */   SDL_SCANCODE_HOME,
+    /*  37 */   SDL_SCANCODE_LEFT,
+    /*  38 */   SDL_SCANCODE_UP,
+    /*  39 */   SDL_SCANCODE_RIGHT,
+    /*  40 */   SDL_SCANCODE_DOWN,
+    /*  41 */   SDL_SCANCODE_UNKNOWN,
+    /*  42 */   SDL_SCANCODE_UNKNOWN,
+    /*  43 */   SDL_SCANCODE_UNKNOWN,
+    /*  44 */   SDL_SCANCODE_UNKNOWN,
+    /*  45 */   SDL_SCANCODE_INSERT,
+    /*  46 */   SDL_SCANCODE_DELETE,
+    /*  47 */   SDL_SCANCODE_UNKNOWN,
+    /*  48 */   SDL_SCANCODE_0,
+    /*  49 */   SDL_SCANCODE_1,
+    /*  50 */   SDL_SCANCODE_2,
+    /*  51 */   SDL_SCANCODE_3,
+    /*  52 */   SDL_SCANCODE_4,
+    /*  53 */   SDL_SCANCODE_5,
+    /*  54 */   SDL_SCANCODE_6,
+    /*  55 */   SDL_SCANCODE_7,
+    /*  56 */   SDL_SCANCODE_8,
+    /*  57 */   SDL_SCANCODE_9,
+    /*  58 */   SDL_SCANCODE_UNKNOWN,
+    /*  59 */   SDL_SCANCODE_SEMICOLON,
+    /*  60 */   SDL_SCANCODE_UNKNOWN,
+    /*  61 */   SDL_SCANCODE_EQUALS,
+    /*  62 */   SDL_SCANCODE_UNKNOWN,
+    /*  63 */   SDL_SCANCODE_UNKNOWN,
+    /*  64 */   SDL_SCANCODE_UNKNOWN,
+    /*  65 */   SDL_SCANCODE_A,
+    /*  66 */   SDL_SCANCODE_B,
+    /*  67 */   SDL_SCANCODE_C,
+    /*  68 */   SDL_SCANCODE_D,
+    /*  69 */   SDL_SCANCODE_E,
+    /*  70 */   SDL_SCANCODE_F,
+    /*  71 */   SDL_SCANCODE_G,
+    /*  72 */   SDL_SCANCODE_H,
+    /*  73 */   SDL_SCANCODE_I,
+    /*  74 */   SDL_SCANCODE_J,
+    /*  75 */   SDL_SCANCODE_K,
+    /*  76 */   SDL_SCANCODE_L,
+    /*  77 */   SDL_SCANCODE_M,
+    /*  78 */   SDL_SCANCODE_N,
+    /*  79 */   SDL_SCANCODE_O,
+    /*  80 */   SDL_SCANCODE_P,
+    /*  81 */   SDL_SCANCODE_Q,
+    /*  82 */   SDL_SCANCODE_R,
+    /*  83 */   SDL_SCANCODE_S,
+    /*  84 */   SDL_SCANCODE_T,
+    /*  85 */   SDL_SCANCODE_U,
+    /*  86 */   SDL_SCANCODE_V,
+    /*  87 */   SDL_SCANCODE_W,
+    /*  88 */   SDL_SCANCODE_X,
+    /*  89 */   SDL_SCANCODE_Y,
+    /*  90 */   SDL_SCANCODE_Z,
+    /*  91 */   SDL_SCANCODE_LGUI,
+    /*  92 */   SDL_SCANCODE_UNKNOWN,
+    /*  93 */   SDL_SCANCODE_APPLICATION,
+    /*  94 */   SDL_SCANCODE_UNKNOWN,
+    /*  95 */   SDL_SCANCODE_UNKNOWN,
+    /*  96 */   SDL_SCANCODE_KP_0,
+    /*  97 */   SDL_SCANCODE_KP_1,
+    /*  98 */   SDL_SCANCODE_KP_2,
+    /*  99 */   SDL_SCANCODE_KP_3,
+    /* 100 */   SDL_SCANCODE_KP_4,
+    /* 101 */   SDL_SCANCODE_KP_5,
+    /* 102 */   SDL_SCANCODE_KP_6,
+    /* 103 */   SDL_SCANCODE_KP_7,
+    /* 104 */   SDL_SCANCODE_KP_8,
+    /* 105 */   SDL_SCANCODE_KP_9,
+    /* 106 */   SDL_SCANCODE_KP_MULTIPLY,
+    /* 107 */   SDL_SCANCODE_KP_PLUS,
+    /* 108 */   SDL_SCANCODE_UNKNOWN,
+    /* 109 */   SDL_SCANCODE_KP_MINUS,
+    /* 110 */   SDL_SCANCODE_KP_PERIOD,
+    /* 111 */   SDL_SCANCODE_KP_DIVIDE,
+    /* 112 */   SDL_SCANCODE_F1,
+    /* 113 */   SDL_SCANCODE_F2,
+    /* 114 */   SDL_SCANCODE_F3,
+    /* 115 */   SDL_SCANCODE_F4,
+    /* 116 */   SDL_SCANCODE_F5,
+    /* 117 */   SDL_SCANCODE_F6,
+    /* 118 */   SDL_SCANCODE_F7,
+    /* 119 */   SDL_SCANCODE_F8,
+    /* 120 */   SDL_SCANCODE_F9,
+    /* 121 */   SDL_SCANCODE_F10,
+    /* 122 */   SDL_SCANCODE_F11,
+    /* 123 */   SDL_SCANCODE_F12,
+    /* 124 */   SDL_SCANCODE_F13,
+    /* 125 */   SDL_SCANCODE_F14,
+    /* 126 */   SDL_SCANCODE_F15,
+    /* 127 */   SDL_SCANCODE_F16,
+    /* 128 */   SDL_SCANCODE_F17,
+    /* 129 */   SDL_SCANCODE_F18,
+    /* 130 */   SDL_SCANCODE_F19,
+    /* 131 */   SDL_SCANCODE_F20,
+    /* 132 */   SDL_SCANCODE_F21,
+    /* 133 */   SDL_SCANCODE_F22,
+    /* 134 */   SDL_SCANCODE_F23,
+    /* 135 */   SDL_SCANCODE_F24,
+    /* 136 */   SDL_SCANCODE_UNKNOWN,
+    /* 137 */   SDL_SCANCODE_UNKNOWN,
+    /* 138 */   SDL_SCANCODE_UNKNOWN,
+    /* 139 */   SDL_SCANCODE_UNKNOWN,
+    /* 140 */   SDL_SCANCODE_UNKNOWN,
+    /* 141 */   SDL_SCANCODE_UNKNOWN,
+    /* 142 */   SDL_SCANCODE_UNKNOWN,
+    /* 143 */   SDL_SCANCODE_UNKNOWN,
+    /* 144 */   SDL_SCANCODE_NUMLOCKCLEAR,
+    /* 145 */   SDL_SCANCODE_SCROLLLOCK,
+    /* 146 */   SDL_SCANCODE_UNKNOWN,
+    /* 147 */   SDL_SCANCODE_UNKNOWN,
+    /* 148 */   SDL_SCANCODE_UNKNOWN,
+    /* 149 */   SDL_SCANCODE_UNKNOWN,
+    /* 150 */   SDL_SCANCODE_UNKNOWN,
+    /* 151 */   SDL_SCANCODE_UNKNOWN,
+    /* 152 */   SDL_SCANCODE_UNKNOWN,
+    /* 153 */   SDL_SCANCODE_UNKNOWN,
+    /* 154 */   SDL_SCANCODE_UNKNOWN,
+    /* 155 */   SDL_SCANCODE_UNKNOWN,
+    /* 156 */   SDL_SCANCODE_UNKNOWN,
+    /* 157 */   SDL_SCANCODE_UNKNOWN,
+    /* 158 */   SDL_SCANCODE_UNKNOWN,
+    /* 159 */   SDL_SCANCODE_UNKNOWN,
+    /* 160 */   SDL_SCANCODE_UNKNOWN,
+    /* 161 */   SDL_SCANCODE_UNKNOWN,
+    /* 162 */   SDL_SCANCODE_UNKNOWN,
+    /* 163 */   SDL_SCANCODE_UNKNOWN,
+    /* 164 */   SDL_SCANCODE_UNKNOWN,
+    /* 165 */   SDL_SCANCODE_UNKNOWN,
+    /* 166 */   SDL_SCANCODE_UNKNOWN,
+    /* 167 */   SDL_SCANCODE_UNKNOWN,
+    /* 168 */   SDL_SCANCODE_UNKNOWN,
+    /* 169 */   SDL_SCANCODE_UNKNOWN,
+    /* 170 */   SDL_SCANCODE_UNKNOWN,
+    /* 171 */   SDL_SCANCODE_UNKNOWN,
+    /* 172 */   SDL_SCANCODE_UNKNOWN,
+    /* 173 */   SDL_SCANCODE_MINUS, /*FX*/
+    /* 174 */   SDL_SCANCODE_UNKNOWN,
+    /* 175 */   SDL_SCANCODE_UNKNOWN,
+    /* 176 */   SDL_SCANCODE_UNKNOWN,
+    /* 177 */   SDL_SCANCODE_UNKNOWN,
+    /* 178 */   SDL_SCANCODE_UNKNOWN,
+    /* 179 */   SDL_SCANCODE_UNKNOWN,
+    /* 180 */   SDL_SCANCODE_UNKNOWN,
+    /* 181 */   SDL_SCANCODE_UNKNOWN,
+    /* 182 */   SDL_SCANCODE_UNKNOWN,
+    /* 183 */   SDL_SCANCODE_UNKNOWN,
+    /* 184 */   SDL_SCANCODE_UNKNOWN,
+    /* 185 */   SDL_SCANCODE_UNKNOWN,
+    /* 186 */   SDL_SCANCODE_SEMICOLON, /*IE, Chrome, D3E legacy*/
+    /* 187 */   SDL_SCANCODE_EQUALS, /*IE, Chrome, D3E legacy*/
+    /* 188 */   SDL_SCANCODE_COMMA,
+    /* 189 */   SDL_SCANCODE_MINUS, /*IE, Chrome, D3E legacy*/
+    /* 190 */   SDL_SCANCODE_PERIOD,
+    /* 191 */   SDL_SCANCODE_SLASH,
+    /* 192 */   SDL_SCANCODE_GRAVE, /*FX, D3E legacy (SDL_SCANCODE_APOSTROPHE in IE/Chrome)*/
+    /* 193 */   SDL_SCANCODE_UNKNOWN,
+    /* 194 */   SDL_SCANCODE_UNKNOWN,
+    /* 195 */   SDL_SCANCODE_UNKNOWN,
+    /* 196 */   SDL_SCANCODE_UNKNOWN,
+    /* 197 */   SDL_SCANCODE_UNKNOWN,
+    /* 198 */   SDL_SCANCODE_UNKNOWN,
+    /* 199 */   SDL_SCANCODE_UNKNOWN,
+    /* 200 */   SDL_SCANCODE_UNKNOWN,
+    /* 201 */   SDL_SCANCODE_UNKNOWN,
+    /* 202 */   SDL_SCANCODE_UNKNOWN,
+    /* 203 */   SDL_SCANCODE_UNKNOWN,
+    /* 204 */   SDL_SCANCODE_UNKNOWN,
+    /* 205 */   SDL_SCANCODE_UNKNOWN,
+    /* 206 */   SDL_SCANCODE_UNKNOWN,
+    /* 207 */   SDL_SCANCODE_UNKNOWN,
+    /* 208 */   SDL_SCANCODE_UNKNOWN,
+    /* 209 */   SDL_SCANCODE_UNKNOWN,
+    /* 210 */   SDL_SCANCODE_UNKNOWN,
+    /* 211 */   SDL_SCANCODE_UNKNOWN,
+    /* 212 */   SDL_SCANCODE_UNKNOWN,
+    /* 213 */   SDL_SCANCODE_UNKNOWN,
+    /* 214 */   SDL_SCANCODE_UNKNOWN,
+    /* 215 */   SDL_SCANCODE_UNKNOWN,
+    /* 216 */   SDL_SCANCODE_UNKNOWN,
+    /* 217 */   SDL_SCANCODE_UNKNOWN,
+    /* 218 */   SDL_SCANCODE_UNKNOWN,
+    /* 219 */   SDL_SCANCODE_LEFTBRACKET,
+    /* 220 */   SDL_SCANCODE_BACKSLASH,
+    /* 221 */   SDL_SCANCODE_RIGHTBRACKET,
+    /* 222 */   SDL_SCANCODE_APOSTROPHE, /*FX, D3E legacy*/
+};
+
+
+/* "borrowed" from SDL_windowsevents.c */
+int
+Emscripten_ConvertUTF32toUTF8(Uint32 codepoint, char * text)
+{
+    if (codepoint <= 0x7F) {
+        text[0] = (char) codepoint;
+        text[1] = '\0';
+    } else if (codepoint <= 0x7FF) {
+        text[0] = 0xC0 | (char) ((codepoint >> 6) & 0x1F);
+        text[1] = 0x80 | (char) (codepoint & 0x3F);
+        text[2] = '\0';
+    } else if (codepoint <= 0xFFFF) {
+        text[0] = 0xE0 | (char) ((codepoint >> 12) & 0x0F);
+        text[1] = 0x80 | (char) ((codepoint >> 6) & 0x3F);
+        text[2] = 0x80 | (char) (codepoint & 0x3F);
+        text[3] = '\0';
+    } else if (codepoint <= 0x10FFFF) {
+        text[0] = 0xF0 | (char) ((codepoint >> 18) & 0x0F);
+        text[1] = 0x80 | (char) ((codepoint >> 12) & 0x3F);
+        text[2] = 0x80 | (char) ((codepoint >> 6) & 0x3F);
+        text[3] = 0x80 | (char) (codepoint & 0x3F);
+        text[4] = '\0';
+    } else {
+        return SDL_FALSE;
+    }
+    return SDL_TRUE;
+}
+
+int
+Emscripten_HandleMouseMove(int eventType, const EmscriptenMouseEvent *mouseEvent, void *userData)
+{
+    SDL_WindowData *window_data = userData;
+    int mx = mouseEvent->canvasX, my = mouseEvent->canvasY;
+    EmscriptenPointerlockChangeEvent pointerlock_status;
+
+    /* check for pointer lock */
+    emscripten_get_pointerlock_status(&pointerlock_status);
+
+    if (pointerlock_status.isActive) {
+        mx = mouseEvent->movementX;
+        my = mouseEvent->movementY;
+    }
+
+    /* rescale (in case canvas is being scaled)*/
+    double client_w, client_h;
+    emscripten_get_element_css_size(NULL, &client_w, &client_h);
+
+    mx = mx * (window_data->window->w / (client_w * window_data->pixel_ratio));
+    my = my * (window_data->window->h / (client_h * window_data->pixel_ratio));
+
+    SDL_SendMouseMotion(window_data->window, 0, pointerlock_status.isActive, mx, my);
+    return 0;
+}
+
+int
+Emscripten_HandleMouseButton(int eventType, const EmscriptenMouseEvent *mouseEvent, void *userData)
+{
+    SDL_WindowData *window_data = userData;
+    uint32_t sdl_button;
+    switch (mouseEvent->button) {
+        case 0:
+            sdl_button = SDL_BUTTON_LEFT;
+            break;
+        case 1:
+            sdl_button = SDL_BUTTON_MIDDLE;
+            break;
+        case 2:
+            sdl_button = SDL_BUTTON_RIGHT;
+            break;
+        default:
+            return 0;
+    }
+    SDL_SendMouseButton(window_data->window, 0, eventType == EMSCRIPTEN_EVENT_MOUSEDOWN ? SDL_PRESSED : SDL_RELEASED, sdl_button);
+    return 1;
+}
+
+int
+Emscripten_HandleMouseFocus(int eventType, const EmscriptenMouseEvent *mouseEvent, void *userData)
+{
+    SDL_WindowData *window_data = userData;
+    SDL_SendWindowEvent(window_data->window, eventType == EMSCRIPTEN_EVENT_MOUSEENTER ? SDL_WINDOWEVENT_ENTER : SDL_WINDOWEVENT_LEAVE, 0, 0);
+    return 1;
+}
+
+int
+Emscripten_HandleWheel(int eventType, const EmscriptenWheelEvent *wheelEvent, void *userData)
+{
+    SDL_WindowData *window_data = userData;
+    SDL_SendMouseWheel(window_data->window, 0, wheelEvent->deltaX, -wheelEvent->deltaY, SDL_MOUSEWHEEL_NORMAL);
+    return 1;
+}
+
+int
+Emscripten_HandleFocus(int eventType, const EmscriptenFocusEvent *wheelEvent, void *userData)
+{
+    SDL_WindowData *window_data = userData;
+    SDL_SendWindowEvent(window_data->window, eventType == EMSCRIPTEN_EVENT_FOCUS ? SDL_WINDOWEVENT_FOCUS_GAINED : SDL_WINDOWEVENT_FOCUS_LOST, 0, 0);
+    return 1;
+}
+
+int
+Emscripten_HandleTouch(int eventType, const EmscriptenTouchEvent *touchEvent, void *userData)
+{
+    /*SDL_WindowData *window_data = userData;*/
+    int i;
+
+    SDL_TouchID deviceId = 0;
+    if (!SDL_GetTouch(deviceId)) {
+        if (SDL_AddTouch(deviceId, "") < 0) {
+             return 0;
+        }
+    }
+
+    for (i = 0; i < touchEvent->numTouches; i++) {
+        long x, y, id;
+
+        if (!touchEvent->touches[i].isChanged)
+            continue;
+
+        id = touchEvent->touches[i].identifier;
+        x = touchEvent->touches[i].canvasX;
+        y = touchEvent->touches[i].canvasY;
+
+        if (eventType == EMSCRIPTEN_EVENT_TOUCHMOVE) {
+            SDL_SendTouchMotion(deviceId, id, x, y, 1.0f);
+        } else if (eventType == EMSCRIPTEN_EVENT_TOUCHSTART) {
+            SDL_SendTouch(deviceId, id, SDL_TRUE, x, y, 1.0f);
+        } else {
+            SDL_SendTouch(deviceId, id, SDL_FALSE, x, y, 1.0f);
+        }
+    }
+
+
+    return 1;
+}
+
+int
+Emscripten_HandleKey(int eventType, const EmscriptenKeyboardEvent *keyEvent, void *userData)
+{
+    Uint32 scancode;
+
+    /* .keyCode is deprecated, but still the most reliable way to get keys */
+    if (keyEvent->keyCode < SDL_arraysize(emscripten_scancode_table)) {
+        scancode = emscripten_scancode_table[keyEvent->keyCode];
+
+        if (scancode != SDL_SCANCODE_UNKNOWN) {
+
+            if (keyEvent->location == DOM_KEY_LOCATION_RIGHT) {
+                switch (scancode) {
+                    case SDL_SCANCODE_LSHIFT:
+                        scancode = SDL_SCANCODE_RSHIFT;
+                        break;
+                    case SDL_SCANCODE_LCTRL:
+                        scancode = SDL_SCANCODE_RCTRL;
+                        break;
+                    case SDL_SCANCODE_LALT:
+                        scancode = SDL_SCANCODE_RALT;
+                        break;
+                    case SDL_SCANCODE_LGUI:
+                        scancode = SDL_SCANCODE_RGUI;
+                        break;
+                }
+            }
+            SDL_SendKeyboardKey(eventType == EMSCRIPTEN_EVENT_KEYDOWN ?
+                                SDL_PRESSED : SDL_RELEASED, scancode);
+        }
+    }
+
+    /* if we prevent keydown, we won't get keypress
+     * also we need to ALWAYS prevent backspace and tab otherwise chrome takes action and does bad navigation UX
+     */
+    return SDL_GetEventState(SDL_TEXTINPUT) != SDL_ENABLE || eventType != EMSCRIPTEN_EVENT_KEYDOWN
+            || keyEvent->keyCode == 8 /* backspace */ || keyEvent->keyCode == 9 /* tab */;
+}
+
+int
+Emscripten_HandleKeyPress(int eventType, const EmscriptenKeyboardEvent *keyEvent, void *userData)
+{
+    char text[5];
+    Emscripten_ConvertUTF32toUTF8(keyEvent->charCode, text);
+    SDL_SendKeyboardText(text);
+    return 1;
+}
+
+int
+Emscripten_HandleFullscreenChange(int eventType, const EmscriptenFullscreenChangeEvent *fullscreenChangeEvent, void *userData)
+{
+    /*make sure this is actually our element going fullscreen*/
+    if(SDL_strcmp(fullscreenChangeEvent->id, "SDLFullscreenElement") != 0)
+        return 0;
+
+    SDL_WindowData *window_data = userData;
+    if(fullscreenChangeEvent->isFullscreen)
+    {
+        SDL_bool is_desktop_fullscreen;
+        window_data->window->flags |= window_data->requested_fullscreen_mode;
+
+        if(!window_data->requested_fullscreen_mode)
+            window_data->window->flags |= SDL_WINDOW_FULLSCREEN_DESKTOP; /*we didn't reqest fullscreen*/
+
+        window_data->requested_fullscreen_mode = 0;
+
+        is_desktop_fullscreen = (window_data->window->flags & SDL_WINDOW_FULLSCREEN_DESKTOP) == SDL_WINDOW_FULLSCREEN_DESKTOP;
+
+        /*update size*/
+        if(window_data->window->flags & SDL_WINDOW_RESIZABLE || is_desktop_fullscreen)
+        {
+            emscripten_set_canvas_size(fullscreenChangeEvent->screenWidth, fullscreenChangeEvent->screenHeight);
+            SDL_SendWindowEvent(window_data->window, SDL_WINDOWEVENT_RESIZED, fullscreenChangeEvent->screenWidth, fullscreenChangeEvent->screenHeight);
+        }
+        else
+        {
+            /*preserve ratio*/
+            double w = window_data->window->w;
+            double h = window_data->window->h;
+            double factor = SDL_min(fullscreenChangeEvent->screenWidth / w, fullscreenChangeEvent->screenHeight / h);
+            emscripten_set_element_css_size(NULL, w * factor, h * factor);
+        }
+    }
+    else
+    {
+        EM_ASM({
+            //un-reparent canvas (similar to Module.requestFullscreen)
+            var canvas = Module['canvas'];
+            if(canvas.parentNode.id == "SDLFullscreenElement") {
+                var canvasContainer = canvas.parentNode;
+                canvasContainer.parentNode.insertBefore(canvas, canvasContainer);
+                canvasContainer.parentNode.removeChild(canvasContainer);
+            }
+        });
+        double unscaled_w = window_data->windowed_width / window_data->pixel_ratio;
+        double unscaled_h = window_data->windowed_height / window_data->pixel_ratio;
+        emscripten_set_canvas_size(window_data->windowed_width, window_data->windowed_height);
+
+        if (!window_data->external_size && window_data->pixel_ratio != 1.0f) {
+            emscripten_set_element_css_size(NULL, unscaled_w, unscaled_h);
+        }
+
+        SDL_SendWindowEvent(window_data->window, SDL_WINDOWEVENT_RESIZED, unscaled_w, unscaled_h);
+
+        window_data->window->flags &= ~FULLSCREEN_MASK;
+    }
+
+    return 0;
+}
+
+int
+Emscripten_HandleResize(int eventType, const EmscriptenUiEvent *uiEvent, void *userData)
+{
+    SDL_WindowData *window_data = userData;
+    if(window_data->window->flags & FULLSCREEN_MASK)
+    {
+        SDL_bool is_desktop_fullscreen = (window_data->window->flags & SDL_WINDOW_FULLSCREEN_DESKTOP) == SDL_WINDOW_FULLSCREEN_DESKTOP;
+
+        if(window_data->window->flags & SDL_WINDOW_RESIZABLE || is_desktop_fullscreen)
+        {
+            emscripten_set_canvas_size(uiEvent->windowInnerWidth * window_data->pixel_ratio, uiEvent->windowInnerHeight * window_data->pixel_ratio);
+            SDL_SendWindowEvent(window_data->window, SDL_WINDOWEVENT_RESIZED, uiEvent->windowInnerWidth, uiEvent->windowInnerHeight);
+        }
+    }
+    else
+    {
+        /* this will only work if the canvas size is set through css */
+        if(window_data->window->flags & SDL_WINDOW_RESIZABLE)
+        {
+            double w = window_data->window->w;
+            double h = window_data->window->h;
+
+            if(window_data->external_size) {
+                emscripten_get_element_css_size(NULL, &w, &h);
+            }
+
+            emscripten_set_canvas_size(w * window_data->pixel_ratio, h * window_data->pixel_ratio);
+
+            /* set_canvas_size unsets this */
+            if (!window_data->external_size && window_data->pixel_ratio != 1.0f) {
+                emscripten_set_element_css_size(NULL, w, h);
+            }
+
+            SDL_SendWindowEvent(window_data->window, SDL_WINDOWEVENT_RESIZED, w, h);
+        }
+    }
+
+    return 0;
+}
+
+int
+Emscripten_HandleVisibilityChange(int eventType, const EmscriptenVisibilityChangeEvent *visEvent, void *userData)
+{
+    SDL_WindowData *window_data = userData;
+    SDL_SendWindowEvent(window_data->window, visEvent->hidden ? SDL_WINDOWEVENT_HIDDEN : SDL_WINDOWEVENT_SHOWN, 0, 0);
+    return 0;
+}
+
+void
+Emscripten_RegisterEventHandlers(SDL_WindowData *data)
+{
+    /* There is only one window and that window is the canvas */
+    emscripten_set_mousemove_callback("#canvas", data, 0, Emscripten_HandleMouseMove);
+
+    emscripten_set_mousedown_callback("#canvas", data, 0, Emscripten_HandleMouseButton);
+    emscripten_set_mouseup_callback("#canvas", data, 0, Emscripten_HandleMouseButton);
+
+    emscripten_set_mouseenter_callback("#canvas", data, 0, Emscripten_HandleMouseFocus);
+    emscripten_set_mouseleave_callback("#canvas", data, 0, Emscripten_HandleMouseFocus);
+
+    emscripten_set_wheel_callback("#canvas", data, 0, Emscripten_HandleWheel);
+
+    emscripten_set_focus_callback("#canvas", data, 0, Emscripten_HandleFocus);
+    emscripten_set_blur_callback("#canvas", data, 0, Emscripten_HandleFocus);
+
+    emscripten_set_touchstart_callback("#canvas", data, 0, Emscripten_HandleTouch);
+    emscripten_set_touchend_callback("#canvas", data, 0, Emscripten_HandleTouch);
+    emscripten_set_touchmove_callback("#canvas", data, 0, Emscripten_HandleTouch);
+    emscripten_set_touchcancel_callback("#canvas", data, 0, Emscripten_HandleTouch);
+
+    /* Keyboard events are awkward */
+    const char *keyElement = SDL_GetHint(SDL_HINT_EMSCRIPTEN_KEYBOARD_ELEMENT);
+    if (!keyElement) keyElement = "#window";
+
+    emscripten_set_keydown_callback(keyElement, data, 0, Emscripten_HandleKey);
+    emscripten_set_keyup_callback(keyElement, data, 0, Emscripten_HandleKey);
+    emscripten_set_keypress_callback(keyElement, data, 0, Emscripten_HandleKeyPress);
+
+    emscripten_set_fullscreenchange_callback("#document", data, 0, Emscripten_HandleFullscreenChange);
+
+    emscripten_set_resize_callback("#window", data, 0, Emscripten_HandleResize);
+
+    emscripten_set_visibilitychange_callback(data, 0, Emscripten_HandleVisibilityChange);
+}
+
+void
+Emscripten_UnregisterEventHandlers(SDL_WindowData *data)
+{
+    /* only works due to having one window */
+    emscripten_set_mousemove_callback("#canvas", NULL, 0, NULL);
+
+    emscripten_set_mousedown_callback("#canvas", NULL, 0, NULL);
+    emscripten_set_mouseup_callback("#canvas", NULL, 0, NULL);
+
+    emscripten_set_mouseenter_callback("#canvas", NULL, 0, NULL);
+    emscripten_set_mouseleave_callback("#canvas", NULL, 0, NULL);
+
+    emscripten_set_wheel_callback("#canvas", NULL, 0, NULL);
+
+    emscripten_set_focus_callback("#canvas", NULL, 0, NULL);
+    emscripten_set_blur_callback("#canvas", NULL, 0, NULL);
+
+    emscripten_set_touchstart_callback("#canvas", NULL, 0, NULL);
+    emscripten_set_touchend_callback("#canvas", NULL, 0, NULL);
+    emscripten_set_touchmove_callback("#canvas", NULL, 0, NULL);
+    emscripten_set_touchcancel_callback("#canvas", NULL, 0, NULL);
+
+    emscripten_set_keydown_callback("#window", NULL, 0, NULL);
+    emscripten_set_keyup_callback("#window", NULL, 0, NULL);
+
+    emscripten_set_keypress_callback("#window", NULL, 0, NULL);
+
+    emscripten_set_fullscreenchange_callback("#document", NULL, 0, NULL);
+
+    emscripten_set_resize_callback("#window", NULL, 0, NULL);
+
+    emscripten_set_visibilitychange_callback(NULL, 0, NULL);
+}
+
+#endif /* SDL_VIDEO_DRIVER_EMSCRIPTEN */
+
+/* vi: set ts=4 sw=4 expandtab: */

+ 36 - 0
src/video/emscripten/SDL_emscriptenevents.h

@@ -0,0 +1,36 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+
+#ifndef _SDL_emscriptenevents_h
+#define _SDL_emscriptenevents_h
+
+#include "SDL_emscriptenvideo.h"
+
+extern void
+Emscripten_RegisterEventHandlers(SDL_WindowData *data);
+
+extern void
+Emscripten_UnregisterEventHandlers(SDL_WindowData *data);
+#endif /* _SDL_emscriptenevents_h */
+
+/* vi: set ts=4 sw=4 expandtab: */
+

+ 136 - 0
src/video/emscripten/SDL_emscriptenframebuffer.c

@@ -0,0 +1,136 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "../../SDL_internal.h"
+
+#if SDL_VIDEO_DRIVER_EMSCRIPTEN
+
+#include "SDL_emscriptenvideo.h"
+#include "SDL_emscriptenframebuffer.h"
+
+
+int Emscripten_CreateWindowFramebuffer(_THIS, SDL_Window * window, Uint32 * format, void ** pixels, int *pitch)
+{
+    SDL_Surface *surface;
+    const Uint32 surface_format = SDL_PIXELFORMAT_BGR888;
+    int w, h;
+    int bpp;
+    Uint32 Rmask, Gmask, Bmask, Amask;
+
+    /* Free the old framebuffer surface */
+    SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
+    surface = data->surface;
+    SDL_FreeSurface(surface);
+
+    /* Create a new one */
+    SDL_PixelFormatEnumToMasks(surface_format, &bpp, &Rmask, &Gmask, &Bmask, &Amask);
+    SDL_GetWindowSize(window, &w, &h);
+
+    surface = SDL_CreateRGBSurface(0, w, h, bpp, Rmask, Gmask, Bmask, Amask);
+    if (!surface) {
+        return -1;
+    }
+
+    /* Save the info and return! */
+    data->surface = surface;
+    *format = surface_format;
+    *pixels = surface->pixels;
+    *pitch = surface->pitch;
+    return 0;
+}
+
+int Emscripten_UpdateWindowFramebuffer(_THIS, SDL_Window * window, const SDL_Rect * rects, int numrects)
+{
+    SDL_Surface *surface;
+
+    SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
+    surface = data->surface;
+    if (!surface) {
+        return SDL_SetError("Couldn't find dummy surface for window");
+    }
+
+    /* Send the data to the display */
+
+    EM_ASM_INT({
+        //TODO: don't create context every update
+        var ctx = Module['canvas'].getContext('2d');
+
+        //library_sdl.js SDL_UnlockSurface
+        var image = ctx.createImageData($0, $1);
+        var data = image.data;
+        var src = $2 >> 2;
+        var dst = 0;
+        var isScreen = true;
+        var num;
+        if (typeof CanvasPixelArray !== 'undefined' && data instanceof CanvasPixelArray) {
+            // IE10/IE11: ImageData objects are backed by the deprecated CanvasPixelArray,
+            // not UInt8ClampedArray. These don't have buffers, so we need to revert
+            // to copying a byte at a time. We do the undefined check because modern
+            // browsers do not define CanvasPixelArray anymore.
+            num = data.length;
+            while (dst < num) {
+                var val = HEAP32[src]; // This is optimized. Instead, we could do {{{ makeGetValue('buffer', 'dst', 'i32') }}};
+                data[dst  ] = val & 0xff;
+                data[dst+1] = (val >> 8) & 0xff;
+                data[dst+2] = (val >> 16) & 0xff;
+                data[dst+3] = isScreen ? 0xff : ((val >> 24) & 0xff);
+                src++;
+                dst += 4;
+            }
+        } else {
+            var data32 = new Uint32Array(data.buffer);
+            num = data32.length;
+            if (isScreen) {
+                while (dst < num) {
+                    // HEAP32[src++] is an optimization. Instead, we could do {{{ makeGetValue('buffer', 'dst', 'i32') }}};
+                    data32[dst++] = HEAP32[src++] | 0xff000000;
+                }
+            } else {
+                while (dst < num) {
+                    data32[dst++] = HEAP32[src++];
+                }
+            }
+        }
+
+        ctx.putImageData(image, 0, 0);
+        return 0;
+    }, surface->w, surface->h, surface->pixels);
+
+    /*if (SDL_getenv("SDL_VIDEO_Emscripten_SAVE_FRAMES")) {
+        static int frame_number = 0;
+        char file[128];
+        SDL_snprintf(file, sizeof(file), "SDL_window%d-%8.8d.bmp",
+                     SDL_GetWindowID(window), ++frame_number);
+        SDL_SaveBMP(surface, file);
+    }*/
+    return 0;
+}
+
+void Emscripten_DestroyWindowFramebuffer(_THIS, SDL_Window * window)
+{
+    SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
+
+    SDL_FreeSurface(data->surface);
+    data->surface = NULL;
+}
+
+#endif /* SDL_VIDEO_DRIVER_EMSCRIPTEN */
+
+/* vi: set ts=4 sw=4 expandtab: */

+ 32 - 0
src/video/emscripten/SDL_emscriptenframebuffer.h

@@ -0,0 +1,32 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "../../SDL_internal.h"
+
+#ifndef _SDL_emscriptenframebuffer_h
+#define _SDL_emscriptenframebuffer_h
+
+extern int Emscripten_CreateWindowFramebuffer(_THIS, SDL_Window * window, Uint32 * format, void ** pixels, int *pitch);
+extern int Emscripten_UpdateWindowFramebuffer(_THIS, SDL_Window * window, const SDL_Rect * rects, int numrects);
+extern void Emscripten_DestroyWindowFramebuffer(_THIS, SDL_Window * window);
+
+#endif /* _SDL_emsctiptenframebuffer_h */
+
+/* vi: set ts=4 sw=4 expandtab: */

+ 232 - 0
src/video/emscripten/SDL_emscriptenmouse.c

@@ -0,0 +1,232 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+
+#include "../../SDL_internal.h"
+
+#if SDL_VIDEO_DRIVER_EMSCRIPTEN
+
+#include <emscripten/emscripten.h>
+#include <emscripten/html5.h>
+
+#include "SDL_emscriptenmouse.h"
+
+#include "../../events/SDL_mouse_c.h"
+#include "SDL_assert.h"
+
+
+static SDL_Cursor*
+Emscripten_CreateDefaultCursor()
+{
+    SDL_Cursor* cursor;
+    Emscripten_CursorData *curdata;
+
+    cursor = SDL_calloc(1, sizeof(SDL_Cursor));
+    if (cursor) {
+        curdata = (Emscripten_CursorData *) SDL_calloc(1, sizeof(*curdata));
+        if (!curdata) {
+            SDL_OutOfMemory();
+            SDL_free(cursor);
+            return NULL;
+        }
+
+        curdata->system_cursor = "default";
+        cursor->driverdata = curdata;
+    }
+    else {
+        SDL_OutOfMemory();
+    }
+
+    return cursor;
+}
+
+static SDL_Cursor*
+Emscripten_CreateCursor(SDL_Surface* sruface, int hot_x, int hot_y)
+{
+    return Emscripten_CreateDefaultCursor();
+}
+
+static SDL_Cursor*
+Emscripten_CreateSystemCursor(SDL_SystemCursor id)
+{
+    SDL_Cursor *cursor;
+    Emscripten_CursorData *curdata;
+    const char *cursor_name = NULL;
+
+    switch(id) {
+        case SDL_SYSTEM_CURSOR_ARROW:
+            cursor_name = "default";
+            break;
+        case SDL_SYSTEM_CURSOR_IBEAM:
+            cursor_name = "text";
+            break;
+        case SDL_SYSTEM_CURSOR_WAIT:
+            cursor_name = "wait";
+            break;
+        case SDL_SYSTEM_CURSOR_CROSSHAIR:
+            cursor_name = "crosshair";
+            break;
+        case SDL_SYSTEM_CURSOR_WAITARROW:
+            cursor_name = "progress";
+            break;
+        case SDL_SYSTEM_CURSOR_SIZENWSE:
+            cursor_name = "nwse-resize";
+            break;
+        case SDL_SYSTEM_CURSOR_SIZENESW:
+            cursor_name = "nesw-resize";
+            break;
+        case SDL_SYSTEM_CURSOR_SIZEWE:
+            cursor_name = "ew-resize";
+            break;
+        case SDL_SYSTEM_CURSOR_SIZENS:
+            cursor_name = "ns-resize";
+            break;
+        case SDL_SYSTEM_CURSOR_SIZEALL:
+            break;
+        case SDL_SYSTEM_CURSOR_NO:
+            cursor_name = "not-allowed";
+            break;
+        case SDL_SYSTEM_CURSOR_HAND:
+            cursor_name = "pointer";
+            break;
+        default:
+            SDL_assert(0);
+            return NULL;
+    }
+
+    cursor = (SDL_Cursor *) SDL_calloc(1, sizeof(*cursor));
+    if (!cursor) {
+        SDL_OutOfMemory();
+        return NULL;
+    }
+    curdata = (Emscripten_CursorData *) SDL_calloc(1, sizeof(*curdata));
+    if (!curdata) {
+        SDL_OutOfMemory();
+        SDL_free(cursor);
+        return NULL;
+    }
+
+    curdata->system_cursor = cursor_name;
+    cursor->driverdata = curdata;
+
+    return cursor;
+}
+
+static void
+Emscripten_FreeCursor(SDL_Cursor* cursor)
+{
+    Emscripten_CursorData *curdata;
+    if (cursor) {
+        curdata = (Emscripten_CursorData *) cursor->driverdata;
+
+        if (curdata != NULL) {
+            SDL_free(cursor->driverdata);
+        }
+
+        SDL_free(cursor);
+    }
+}
+
+static int
+Emscripten_ShowCursor(SDL_Cursor* cursor)
+{
+    Emscripten_CursorData *curdata;
+    if (SDL_GetMouseFocus() != NULL) {
+        if(cursor && cursor->driverdata) {
+            curdata = (Emscripten_CursorData *) cursor->driverdata;
+
+            if(curdata->system_cursor) {
+                EM_ASM_INT({
+                    if (Module['canvas']) {
+                        Module['canvas'].style['cursor'] = Module['Pointer_stringify']($0);
+                    }
+                    return 0;
+                }, curdata->system_cursor);
+            }
+        }
+        else {
+            EM_ASM(
+                if (Module['canvas']) {
+                    Module['canvas'].style['cursor'] = 'none';
+                }
+            );
+        }
+    }
+    return 0;
+}
+
+static void
+Emscripten_WarpMouse(SDL_Window* window, int x, int y)
+{
+    SDL_Unsupported();
+}
+
+static int
+Emscripten_SetRelativeMouseMode(SDL_bool enabled)
+{
+    /* TODO: pointer lock isn't actually enabled yet */
+    if(enabled) {
+        if(emscripten_request_pointerlock(NULL, 1) >= EMSCRIPTEN_RESULT_SUCCESS) {
+            return 0;
+        }
+    } else {
+        if(emscripten_exit_pointerlock() >= EMSCRIPTEN_RESULT_SUCCESS) {
+            return 0;
+        }
+    }
+    return -1;
+}
+
+void
+Emscripten_InitMouse()
+{
+    SDL_Mouse* mouse = SDL_GetMouse();
+
+    mouse->CreateCursor         = Emscripten_CreateCursor;
+    mouse->ShowCursor           = Emscripten_ShowCursor;
+    mouse->FreeCursor           = Emscripten_FreeCursor;
+    mouse->WarpMouse            = Emscripten_WarpMouse;
+    mouse->CreateSystemCursor   = Emscripten_CreateSystemCursor;
+    mouse->SetRelativeMouseMode = Emscripten_SetRelativeMouseMode;
+
+    SDL_SetDefaultCursor(Emscripten_CreateDefaultCursor());
+}
+
+void
+Emscripten_FiniMouse()
+{
+    SDL_Mouse* mouse = SDL_GetMouse();
+
+    Emscripten_FreeCursor(mouse->def_cursor);
+    mouse->def_cursor = NULL;
+
+    mouse->CreateCursor         = NULL;
+    mouse->ShowCursor           = NULL;
+    mouse->FreeCursor           = NULL;
+    mouse->WarpMouse            = NULL;
+    mouse->CreateSystemCursor   = NULL;
+    mouse->SetRelativeMouseMode = NULL;
+}
+
+#endif /* SDL_VIDEO_DRIVER_EMSCRIPTEN */
+
+/* vi: set ts=4 sw=4 expandtab: */
+

+ 39 - 0
src/video/emscripten/SDL_emscriptenmouse.h

@@ -0,0 +1,39 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+
+#ifndef _SDL_emscriptenmouse_h
+#define _SDL_emscriptenmouse_h
+
+typedef struct _Emscripten_CursorData
+{
+    const char *system_cursor;
+} Emscripten_CursorData;
+
+extern void
+Emscripten_InitMouse();
+
+extern void
+Emscripten_FiniMouse();
+
+#endif /* _SDL_emscriptenmouse_h */
+
+/* vi: set ts=4 sw=4 expandtab: */

+ 117 - 0
src/video/emscripten/SDL_emscriptenopengles.c

@@ -0,0 +1,117 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "../../SDL_internal.h"
+
+#if SDL_VIDEO_DRIVER_EMSCRIPTEN && SDL_VIDEO_OPENGL_EGL
+
+#include <emscripten/emscripten.h>
+#include <GLES2/gl2.h>
+
+#include "SDL_emscriptenvideo.h"
+#include "SDL_emscriptenopengles.h"
+
+#define LOAD_FUNC(NAME) _this->egl_data->NAME = NAME;
+
+/* EGL implementation of SDL OpenGL support */
+
+int
+Emscripten_GLES_LoadLibrary(_THIS, const char *path) {
+    /*we can't load EGL dynamically*/
+    _this->egl_data = (struct SDL_EGL_VideoData *) SDL_calloc(1, sizeof(SDL_EGL_VideoData));
+    if (!_this->egl_data) {
+        return SDL_OutOfMemory();
+    }
+    
+    LOAD_FUNC(eglGetDisplay);
+    LOAD_FUNC(eglInitialize);
+    LOAD_FUNC(eglTerminate);
+    LOAD_FUNC(eglGetProcAddress);
+    LOAD_FUNC(eglChooseConfig);
+    LOAD_FUNC(eglGetConfigAttrib);
+    LOAD_FUNC(eglCreateContext);
+    LOAD_FUNC(eglDestroyContext);
+    LOAD_FUNC(eglCreateWindowSurface);
+    LOAD_FUNC(eglDestroySurface);
+    LOAD_FUNC(eglMakeCurrent);
+    LOAD_FUNC(eglSwapBuffers);
+    LOAD_FUNC(eglSwapInterval);
+    LOAD_FUNC(eglWaitNative);
+    LOAD_FUNC(eglWaitGL);
+    LOAD_FUNC(eglBindAPI);
+    
+    _this->egl_data->egl_display = _this->egl_data->eglGetDisplay(EGL_DEFAULT_DISPLAY);
+    if (!_this->egl_data->egl_display) {
+        return SDL_SetError("Could not get EGL display");
+    }
+    
+    if (_this->egl_data->eglInitialize(_this->egl_data->egl_display, NULL, NULL) != EGL_TRUE) {
+        return SDL_SetError("Could not initialize EGL");
+    }
+
+    _this->gl_config.driver_loaded = 1;
+
+    if (path) {
+        SDL_strlcpy(_this->gl_config.driver_path, path, sizeof(_this->gl_config.driver_path) - 1);
+    } else {
+        *_this->gl_config.driver_path = '\0';
+    }
+    
+    return 0;
+}
+
+void
+Emscripten_GLES_DeleteContext(_THIS, SDL_GLContext context)
+{
+    /*
+    WebGL contexts can't actually be deleted, so we need to reset it.
+    ES2 renderer resets state on init anyway, clearing the canvas should be enough
+    */
+
+    glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
+
+    SDL_EGL_DeleteContext(_this, context);
+}
+
+SDL_EGL_CreateContext_impl(Emscripten)
+SDL_EGL_SwapWindow_impl(Emscripten)
+SDL_EGL_MakeCurrent_impl(Emscripten)
+
+void
+Emscripten_GLES_GetDrawableSize(_THIS, SDL_Window * window, int * w, int * h)
+{
+    SDL_WindowData *data;
+    if (window->driverdata) {
+        data = (SDL_WindowData *) window->driverdata;
+
+        if (w) {
+            *w = window->w * data->pixel_ratio;
+        }
+
+        if (h) {
+            *h = window->h * data->pixel_ratio;
+        }
+    }
+}
+
+#endif /* SDL_VIDEO_DRIVER_EMSCRIPTEN && SDL_VIDEO_OPENGL_EGL */
+
+/* vi: set ts=4 sw=4 expandtab: */
+

+ 49 - 0
src/video/emscripten/SDL_emscriptenopengles.h

@@ -0,0 +1,49 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "../../SDL_internal.h"
+
+#ifndef _SDL_emscriptenopengles_h
+#define _SDL_emscriptenopengles_h
+
+#if SDL_VIDEO_DRIVER_EMSCRIPTEN && SDL_VIDEO_OPENGL_EGL
+
+#include "../SDL_sysvideo.h"
+#include "../SDL_egl_c.h"
+
+/* OpenGLES functions */
+#define Emscripten_GLES_GetAttribute SDL_EGL_GetAttribute
+#define Emscripten_GLES_GetProcAddress SDL_EGL_GetProcAddress
+#define Emscripten_GLES_UnloadLibrary SDL_EGL_UnloadLibrary
+#define Emscripten_GLES_SetSwapInterval SDL_EGL_SetSwapInterval
+#define Emscripten_GLES_GetSwapInterval SDL_EGL_GetSwapInterval
+
+extern int Emscripten_GLES_LoadLibrary(_THIS, const char *path);
+extern void Emscripten_GLES_DeleteContext(_THIS, SDL_GLContext context);
+extern SDL_GLContext Emscripten_GLES_CreateContext(_THIS, SDL_Window * window);
+extern void Emscripten_GLES_SwapWindow(_THIS, SDL_Window * window);
+extern int Emscripten_GLES_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context);
+extern void Emscripten_GLES_GetDrawableSize(_THIS, SDL_Window * window, int * w, int * h);
+
+#endif /* SDL_VIDEO_DRIVER_EMSCRIPTEN && SDL_VIDEO_OPENGL_EGL */
+
+#endif /* _SDL_emscriptenopengles_h */
+
+/* vi: set ts=4 sw=4 expandtab: */

+ 319 - 0
src/video/emscripten/SDL_emscriptenvideo.c

@@ -0,0 +1,319 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "../../SDL_internal.h"
+
+#if SDL_VIDEO_DRIVER_EMSCRIPTEN
+
+#include "SDL_video.h"
+#include "SDL_mouse.h"
+#include "../SDL_sysvideo.h"
+#include "../SDL_pixels_c.h"
+#include "../SDL_egl_c.h"
+#include "../../events/SDL_events_c.h"
+
+#include "SDL_emscriptenvideo.h"
+#include "SDL_emscriptenopengles.h"
+#include "SDL_emscriptenframebuffer.h"
+#include "SDL_emscriptenevents.h"
+#include "SDL_emscriptenmouse.h"
+
+#define EMSCRIPTENVID_DRIVER_NAME "emscripten"
+
+/* Initialization/Query functions */
+static int Emscripten_VideoInit(_THIS);
+static int Emscripten_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode);
+static void Emscripten_VideoQuit(_THIS);
+
+static int Emscripten_CreateWindow(_THIS, SDL_Window * window);
+static void Emscripten_SetWindowSize(_THIS, SDL_Window * window);
+static void Emscripten_DestroyWindow(_THIS, SDL_Window * window);
+static void Emscripten_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * display, SDL_bool fullscreen);
+static void Emscripten_PumpEvents(_THIS);
+
+
+/* Emscripten driver bootstrap functions */
+
+static int
+Emscripten_Available(void)
+{
+    return (1);
+}
+
+static void
+Emscripten_DeleteDevice(SDL_VideoDevice * device)
+{
+    SDL_free(device);
+}
+
+static SDL_VideoDevice *
+Emscripten_CreateDevice(int devindex)
+{
+    SDL_VideoDevice *device;
+
+    /* Initialize all variables that we clean on shutdown */
+    device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice));
+    if (!device) {
+        SDL_OutOfMemory();
+        return (0);
+    }
+
+    /* Set the function pointers */
+    device->VideoInit = Emscripten_VideoInit;
+    device->VideoQuit = Emscripten_VideoQuit;
+    device->SetDisplayMode = Emscripten_SetDisplayMode;
+
+
+    device->PumpEvents = Emscripten_PumpEvents;
+
+    device->CreateWindow = Emscripten_CreateWindow;
+    /*device->CreateWindowFrom = Emscripten_CreateWindowFrom;
+    device->SetWindowTitle = Emscripten_SetWindowTitle;
+    device->SetWindowIcon = Emscripten_SetWindowIcon;
+    device->SetWindowPosition = Emscripten_SetWindowPosition;*/
+    device->SetWindowSize = Emscripten_SetWindowSize;
+    /*device->ShowWindow = Emscripten_ShowWindow;
+    device->HideWindow = Emscripten_HideWindow;
+    device->RaiseWindow = Emscripten_RaiseWindow;
+    device->MaximizeWindow = Emscripten_MaximizeWindow;
+    device->MinimizeWindow = Emscripten_MinimizeWindow;
+    device->RestoreWindow = Emscripten_RestoreWindow;
+    device->SetWindowGrab = Emscripten_SetWindowGrab;*/
+    device->DestroyWindow = Emscripten_DestroyWindow;
+    device->SetWindowFullscreen = Emscripten_SetWindowFullscreen;
+
+    device->CreateWindowFramebuffer = Emscripten_CreateWindowFramebuffer;
+    device->UpdateWindowFramebuffer = Emscripten_UpdateWindowFramebuffer;
+    device->DestroyWindowFramebuffer = Emscripten_DestroyWindowFramebuffer;
+
+    device->GL_LoadLibrary = Emscripten_GLES_LoadLibrary;
+    device->GL_GetProcAddress = Emscripten_GLES_GetProcAddress;
+    device->GL_UnloadLibrary = Emscripten_GLES_UnloadLibrary;
+    device->GL_CreateContext = Emscripten_GLES_CreateContext;
+    device->GL_MakeCurrent = Emscripten_GLES_MakeCurrent;
+    device->GL_SetSwapInterval = Emscripten_GLES_SetSwapInterval;
+    device->GL_GetSwapInterval = Emscripten_GLES_GetSwapInterval;
+    device->GL_SwapWindow = Emscripten_GLES_SwapWindow;
+    device->GL_DeleteContext = Emscripten_GLES_DeleteContext;
+    device->GL_GetDrawableSize = Emscripten_GLES_GetDrawableSize;
+
+    device->free = Emscripten_DeleteDevice;
+
+    return device;
+}
+
+VideoBootStrap Emscripten_bootstrap = {
+    EMSCRIPTENVID_DRIVER_NAME, "SDL emscripten video driver",
+    Emscripten_Available, Emscripten_CreateDevice
+};
+
+
+int
+Emscripten_VideoInit(_THIS)
+{
+    SDL_DisplayMode mode;
+    double css_w, css_h;
+
+    /* Use a fake 32-bpp desktop mode */
+    mode.format = SDL_PIXELFORMAT_RGB888;
+
+    emscripten_get_element_css_size(NULL, &css_w, &css_h);
+
+    mode.w = css_w;
+    mode.h = css_h;
+
+    mode.refresh_rate = 0;
+    mode.driverdata = NULL;
+    if (SDL_AddBasicVideoDisplay(&mode) < 0) {
+        return -1;
+    }
+
+    SDL_zero(mode);
+    SDL_AddDisplayMode(&_this->displays[0], &mode);
+
+    Emscripten_InitMouse();
+
+    /* We're done! */
+    return 0;
+}
+
+static int
+Emscripten_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode)
+{
+    /* can't do this */
+    return 0;
+}
+
+static void
+Emscripten_VideoQuit(_THIS)
+{
+    Emscripten_FiniMouse();
+}
+
+static void
+Emscripten_PumpEvents(_THIS)
+{
+    /* do nothing. */
+}
+
+static int
+Emscripten_CreateWindow(_THIS, SDL_Window * window)
+{
+    SDL_WindowData *wdata;
+    double scaled_w, scaled_h;
+    double css_w, css_h;
+
+    /* Allocate window internal data */
+    wdata = (SDL_WindowData *) SDL_calloc(1, sizeof(SDL_WindowData));
+    if (wdata == NULL) {
+        return SDL_OutOfMemory();
+    }
+
+    if (window->flags & SDL_WINDOW_ALLOW_HIGHDPI) {
+        wdata->pixel_ratio = emscripten_get_device_pixel_ratio();
+    } else {
+        wdata->pixel_ratio = 1.0f;
+    }
+
+    scaled_w = SDL_floor(window->w * wdata->pixel_ratio);
+    scaled_h = SDL_floor(window->h * wdata->pixel_ratio);
+
+    emscripten_set_canvas_size(scaled_w, scaled_h);
+
+    emscripten_get_element_css_size(NULL, &css_w, &css_h);
+
+    wdata->external_size = css_w != scaled_w || css_h != scaled_h;
+
+    if ((window->flags & SDL_WINDOW_RESIZABLE) && wdata->external_size) {
+        /* external css has resized us */
+        scaled_w = css_w * wdata->pixel_ratio;
+        scaled_h = css_h * wdata->pixel_ratio;
+
+        emscripten_set_canvas_size(scaled_w, scaled_h);
+        SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESIZED, css_w, css_h);
+    }
+
+    /* if the size is not being controlled by css, we need to scale down for hidpi */
+    if (!wdata->external_size) {
+        if (wdata->pixel_ratio != 1.0f) {
+            /*scale canvas down*/
+            emscripten_set_element_css_size(NULL, window->w, window->h);
+        }
+    }
+
+    wdata->windowed_width = scaled_w;
+    wdata->windowed_height = scaled_h;
+
+    if (window->flags & SDL_WINDOW_OPENGL) {
+        if (!_this->egl_data) {
+            if (SDL_GL_LoadLibrary(NULL) < 0) {
+                return -1;
+            }
+        }
+        wdata->egl_surface = SDL_EGL_CreateSurface(_this, 0);
+
+        if (wdata->egl_surface == EGL_NO_SURFACE) {
+            return SDL_SetError("Could not create GLES window surface");
+        }
+    }
+
+    wdata->window = window;
+
+    /* Setup driver data for this window */
+    window->driverdata = wdata;
+
+    /* One window, it always has focus */
+    SDL_SetMouseFocus(window);
+    SDL_SetKeyboardFocus(window);
+
+    Emscripten_RegisterEventHandlers(wdata);
+
+    /* Window has been successfully created */
+    return 0;
+}
+
+static void Emscripten_SetWindowSize(_THIS, SDL_Window * window)
+{
+    SDL_WindowData *data;
+
+    if (window->driverdata) {
+        data = (SDL_WindowData *) window->driverdata;
+        emscripten_set_canvas_size(window->w * data->pixel_ratio, window->h * data->pixel_ratio);
+
+        /*scale canvas down*/
+        if (!data->external_size && data->pixel_ratio != 1.0f) {
+            emscripten_set_element_css_size(NULL, window->w, window->h);
+        }
+    }
+}
+
+static void
+Emscripten_DestroyWindow(_THIS, SDL_Window * window)
+{
+    SDL_WindowData *data;
+
+    if(window->driverdata) {
+        data = (SDL_WindowData *) window->driverdata;
+
+        Emscripten_UnregisterEventHandlers(data);
+        if (data->egl_surface != EGL_NO_SURFACE) {
+            SDL_EGL_DestroySurface(_this, data->egl_surface);
+            data->egl_surface = EGL_NO_SURFACE;
+        }
+        SDL_free(window->driverdata);
+        window->driverdata = NULL;
+    }
+}
+
+static void
+Emscripten_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * display, SDL_bool fullscreen)
+{
+    SDL_WindowData *data;
+    if(window->driverdata) {
+        data = (SDL_WindowData *) window->driverdata;
+
+        if(fullscreen) {
+            data->requested_fullscreen_mode = window->flags & (SDL_WINDOW_FULLSCREEN_DESKTOP | SDL_WINDOW_FULLSCREEN);
+            /*unset the fullscreen flags as we're not actually fullscreen yet*/
+            window->flags &= ~(SDL_WINDOW_FULLSCREEN_DESKTOP | SDL_WINDOW_FULLSCREEN);
+
+            EM_ASM({
+                //reparent canvas (similar to Module.requestFullscreen)
+                var canvas = Module['canvas'];
+                if(canvas.parentNode.id != "SDLFullscreenElement") {
+                    var canvasContainer = document.createElement("div");
+                    canvasContainer.id = "SDLFullscreenElement";
+                    canvas.parentNode.insertBefore(canvasContainer, canvas);
+                    canvasContainer.appendChild(canvas);
+                }
+            });
+
+            int is_fullscreen;
+            emscripten_get_canvas_size(&data->windowed_width, &data->windowed_height, &is_fullscreen);
+            emscripten_request_fullscreen("SDLFullscreenElement", 1);
+        }
+        else
+            emscripten_exit_fullscreen();
+    }
+}
+
+#endif /* SDL_VIDEO_DRIVER_EMSCRIPTEN */
+
+/* vi: set ts=4 sw=4 expandtab: */

+ 52 - 0
src/video/emscripten/SDL_emscriptenvideo.h

@@ -0,0 +1,52 @@
+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+#include "../../SDL_internal.h"
+
+#ifndef _SDL_emscriptenvideo_h
+#define _SDL_emscriptenvideo_h
+
+#include "../SDL_sysvideo.h"
+#include <emscripten/emscripten.h>
+#include <emscripten/html5.h>
+
+#include <EGL/egl.h>
+
+typedef struct SDL_WindowData
+{
+#if SDL_VIDEO_OPENGL_EGL
+    EGLSurface egl_surface;
+#endif
+    SDL_Window *window;
+    SDL_Surface *surface;
+
+    int windowed_width;
+    int windowed_height;
+
+    float pixel_ratio;
+
+    SDL_bool external_size;
+
+    int requested_fullscreen_mode;
+} SDL_WindowData;
+
+#endif /* _SDL_emscriptenvideo_h */
+
+/* vi: set ts=4 sw=4 expandtab: */

+ 1 - 1
src/video/mir/SDL_mirevents.c

@@ -137,7 +137,7 @@ HandleTouchMotion(int device_id, int source_id, float x, float y, float pressure
 static void
 HandleMouseScroll(SDL_Window* sdl_window, int hscroll, int vscroll)
 {
-    SDL_SendMouseWheel(sdl_window, 0, hscroll, vscroll);
+    SDL_SendMouseWheel(sdl_window, 0, hscroll, vscroll, SDL_MOUSEWHEEL_NORMAL);
 }
 
 static void

+ 1 - 1
src/video/nacl/SDL_naclevents.c

@@ -357,7 +357,7 @@ void NACL_PumpEvents(_THIS) {
                     case PP_INPUTEVENT_TYPE_WHEEL:
                         /* FIXME: GetTicks provides high resolution scroll events */
                         fp = driverdata->ppb_wheel_input_event->GetDelta(event);
-                        SDL_SendMouseWheel(mouse->focus, mouse->mouseID, (int) fp.x, (int) fp.y);
+                        SDL_SendMouseWheel(mouse->focus, mouse->mouseID, (int) fp.x, (int) fp.y, SDL_MOUSEWHEEL_NORMAL);
                         break;
                         
                     case PP_INPUTEVENT_TYPE_MOUSEENTER:

+ 1 - 1
src/video/wayland/SDL_waylandevents.c

@@ -184,7 +184,7 @@ pointer_handle_axis(void *data, struct wl_pointer *pointer,
                 return;
         }
 
-        SDL_SendMouseWheel(window->sdlwindow, 0, x, y);
+        SDL_SendMouseWheel(window->sdlwindow, 0, x, y, SDL_MOUSEWHEEL_NORMAL);
     }
 }
 

+ 1 - 1
src/video/wayland/SDL_waylandvideo.h

@@ -69,6 +69,6 @@ typedef struct {
     uint32_t shm_formats;
 } SDL_VideoData;
 
-#endif /* _SDL_nullvideo_h */
+#endif /* _SDL_waylandvideo_h */
 
 /* vi: set ts=4 sw=4 expandtab: */

+ 4 - 4
src/video/windows/SDL_windowsevents.c

@@ -498,12 +498,12 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
             s_AccumulatedMotion += GET_WHEEL_DELTA_WPARAM(wParam);
             if (s_AccumulatedMotion > 0) {
                 while (s_AccumulatedMotion >= WHEEL_DELTA) {
-                    SDL_SendMouseWheel(data->window, 0, 0, 1);
+                    SDL_SendMouseWheel(data->window, 0, 0, 1, SDL_MOUSEWHEEL_NORMAL);
                     s_AccumulatedMotion -= WHEEL_DELTA;
                 }
             } else {
                 while (s_AccumulatedMotion <= -WHEEL_DELTA) {
-                    SDL_SendMouseWheel(data->window, 0, 0, -1);
+                    SDL_SendMouseWheel(data->window, 0, 0, -1, SDL_MOUSEWHEEL_NORMAL);
                     s_AccumulatedMotion += WHEEL_DELTA;
                 }
             }
@@ -517,12 +517,12 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
             s_AccumulatedMotion += GET_WHEEL_DELTA_WPARAM(wParam);
             if (s_AccumulatedMotion > 0) {
                 while (s_AccumulatedMotion >= WHEEL_DELTA) {
-                    SDL_SendMouseWheel(data->window, 0, 1, 0);
+                    SDL_SendMouseWheel(data->window, 0, 1, 0, SDL_MOUSEWHEEL_NORMAL);
                     s_AccumulatedMotion -= WHEEL_DELTA;
                 }
             } else {
                 while (s_AccumulatedMotion <= -WHEEL_DELTA) {
-                    SDL_SendMouseWheel(data->window, 0, -1, 0);
+                    SDL_SendMouseWheel(data->window, 0, -1, 0, SDL_MOUSEWHEEL_NORMAL);
                     s_AccumulatedMotion += WHEEL_DELTA;
                 }
             }

+ 1 - 1
src/video/winrt/SDL_winrtpointerinput.cpp

@@ -315,7 +315,7 @@ WINRT_ProcessPointerWheelChangedEvent(SDL_Window *window, Windows::UI::Input::Po
 
     // FIXME: This may need to accumulate deltas up to WHEEL_DELTA
     short motion = pointerPoint->Properties->MouseWheelDelta / WHEEL_DELTA;
-    SDL_SendMouseWheel(window, 0, 0, motion);
+    SDL_SendMouseWheel(window, 0, 0, motion, SDL_MOUSEWHEEL_NORMAL);
 }
 
 void

+ 1 - 1
src/video/x11/SDL_x11events.c

@@ -990,7 +990,7 @@ X11_DispatchEvent(_THIS)
     case ButtonPress:{
             int ticks = 0;
             if (X11_IsWheelEvent(display,&xevent,&ticks)) {
-                SDL_SendMouseWheel(data->window, 0, 0, ticks);
+                SDL_SendMouseWheel(data->window, 0, 0, ticks, SDL_MOUSEWHEEL_NORMAL);
             } else {
                 if(xevent.xbutton.button == Button1) {
                     if (ProcessHitTest(_this, data, &xevent)) {

+ 9 - 0
test/Makefile.in

@@ -196,6 +196,15 @@ testnative$(EXE): $(srcdir)/testnative.c \
 	$(CC) -o $@ $^ $(CFLAGS) $(LIBS) @XLIB@
 endif
 
+#there's probably a better way of doing this
+ifeq (@ISMACOSX@,false)
+ifeq (@ISWINDOWS@,false)
+ifeq (@ISUNIX@,false)
+testnative$(EXE): ;
+endif
+endif
+endif
+
 testoverlay2$(EXE): $(srcdir)/testoverlay2.c
 	$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
 

+ 39 - 20
test/checkkeys.c

@@ -19,8 +19,14 @@
 #include <stdlib.h>
 #include <string.h>
 
+#ifdef __EMSCRIPTEN__
+#include <emscripten/emscripten.h>
+#endif
+
 #include "SDL.h"
 
+int done;
+
 /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
 static void
 quit(int rc)
@@ -128,12 +134,37 @@ PrintText(char *text)
     SDL_Log("Text (%s): \"%s%s\"\n", expanded, *text == '"' ? "\\" : "", text);
 }
 
+void
+loop()
+{
+    SDL_Event event;
+    /* Check for events */
+    /*SDL_WaitEvent(&event); emscripten does not like waiting*/
+
+    while (SDL_PollEvent(&event)) {
+        switch (event.type) {
+        case SDL_KEYDOWN:
+        //case SDL_KEYUP:
+		    PrintKey(&event.key.keysym, (event.key.state == SDL_PRESSED) ? SDL_TRUE : SDL_FALSE, (event.key.repeat) ? SDL_TRUE : SDL_FALSE);
+            break;
+        case SDL_TEXTINPUT:
+            PrintText(event.text.text);
+            break;
+        case SDL_MOUSEBUTTONDOWN:
+            /* Any button press quits the app... */
+        case SDL_QUIT:
+            done = 1;
+            break;
+        default:
+            break;
+        }
+    }
+}
+
 int
 main(int argc, char *argv[])
 {
     SDL_Window *window;
-    SDL_Event event;
-    int done;
 	
 	/* Enable standard application logging */
 	SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
@@ -163,26 +194,14 @@ main(int argc, char *argv[])
 
     /* Watch keystrokes */
     done = 0;
+
+#ifdef __EMSCRIPTEN__
+    emscripten_set_main_loop(loop, 0, 1);
+#else
     while (!done) {
-        /* Check for events */
-        SDL_WaitEvent(&event);
-        switch (event.type) {
-        case SDL_KEYDOWN:
-        case SDL_KEYUP:
-			PrintKey(&event.key.keysym, (event.key.state == SDL_PRESSED) ? SDL_TRUE : SDL_FALSE, (event.key.repeat) ? SDL_TRUE : SDL_FALSE);
-            break;
-        case SDL_TEXTINPUT:
-            PrintText(event.text.text);
-            break;
-        case SDL_MOUSEBUTTONDOWN:
-            /* Any button press quits the app... */
-        case SDL_QUIT:
-            done = 1;
-            break;
-        default:
-            break;
-        }
+        loop();
     }
+#endif
 
     SDL_Quit();
     return (0);

+ 5 - 0
test/configure

@@ -2980,6 +2980,11 @@ fi
         MATHLIB=""
         SYS_GL_LIBS="-lGLES_CM"
         ;;
+    *-*-emscripten* )
+                EXE=".bc"
+        MATHLIB=""
+        SYS_GL_LIBS=""
+        ;;
     *)
                 ISUNIX="true"
         EXE=""

+ 6 - 0
test/configure.in

@@ -65,6 +65,12 @@ case "$host" in
         MATHLIB=""
         SYS_GL_LIBS="-lGLES_CM"
         ;;
+    *-*-emscripten* )
+        dnl This should really be .js, but we need to specify extra flags when compiling to js
+        EXE=".bc"
+        MATHLIB=""
+        SYS_GL_LIBS=""
+        ;;
     *)
         dnl Oh well, call it Unix...
         ISUNIX="true"

+ 0 - 1
test/controllermap.c

@@ -191,7 +191,6 @@ WatchJoystick(SDL_Joystick * joystick)
         step->button = -1;
         step->hat = -1;
         step->hat_value = -1;
-        SDL_SetClipboardText("TESTING TESTING 123");
         
         switch(step->marker) {
             case MARKER_AXIS:

+ 25 - 0
test/emscripten/joystick-pre.js

@@ -0,0 +1,25 @@
+Module['arguments'] = ['0'];
+//Gamepads don't appear until a button is pressed and the joystick/gamepad tests expect one to be connected
+Module['preRun'].push(function()
+{
+    Module['print']("Waiting for gamepad...");
+    Module['addRunDependency']("gamepad");
+    window.addEventListener('gamepadconnected', function()
+    {
+        //OK, got one
+        Module['removeRunDependency']("gamepad");
+    }, false);
+
+    //chrome
+    if(!!navigator.webkitGetGamepads)
+    {
+        var timeout = function()
+        {
+            if(navigator.webkitGetGamepads()[0] !== undefined)
+                Module['removeRunDependency']("gamepad");
+            else
+                setTimeout(timeout, 100);
+        }
+        setTimeout(timeout, 100);
+    }
+});

+ 18 - 0
test/loopwave.c

@@ -24,6 +24,10 @@
 #include <signal.h>
 #endif
 
+#ifdef __EMSCRIPTEN__
+#include <emscripten/emscripten.h>
+#endif
+
 #include "SDL.h"
 #include "SDL_audio.h"
 
@@ -75,6 +79,15 @@ poked(int sig)
     done = 1;
 }
 
+#ifdef __EMSCRIPTEN__
+void
+loop()
+{
+    if(done || (SDL_GetAudioStatus() != SDL_AUDIO_PLAYING))
+        emscripten_cancel_main_loop();
+}
+#endif
+
 int
 main(int argc, char *argv[])
 {
@@ -131,8 +144,13 @@ main(int argc, char *argv[])
 
     /* Let the audio run */
     SDL_PauseAudio(0);
+
+#ifdef __EMSCRIPTEN__
+    emscripten_set_main_loop(loop, 0, 1);
+#else
     while (!done && (SDL_GetAudioStatus() == SDL_AUDIO_PLAYING))
         SDL_Delay(1000);
+#endif
 
     /* Clean up on signal */
     SDL_CloseAudio();

+ 1 - 1
test/testautomation.c

@@ -62,7 +62,7 @@ main(int argc, char *argv[])
             }
             else if (SDL_strcasecmp(argv[i], "--execKey") == 0) {
                 if (argv[i + 1]) {
-                    SDL_sscanf(argv[i + 1], "%llu", (long long unsigned int *)&userExecKey);
+                    SDL_sscanf(argv[i + 1], "%"SDL_PRIu64, (long long unsigned int *)&userExecKey);
                     consumed = 2;
                 }
             }

+ 1 - 5
test/testautomation_platform.c

@@ -92,11 +92,7 @@ int platform_testEndianessAndSwap(void *arg)
 
     /* Test 64 swap. */
     SDLTest_AssertCheck( SDL_Swap64(value64) == swapped64,
-#ifdef _MSC_VER
-             "SDL_Swap64(): 64 bit swapped: 0x%I64X => 0x%I64X",
-#else
-             "SDL_Swap64(): 64 bit swapped: 0x%llX => 0x%llX",
-#endif
+             "SDL_Swap64(): 64 bit swapped: 0x%"SDL_PRIX64" => 0x%"SDL_PRIX64,
              value64, SDL_Swap64(value64) );
 
    return TEST_COMPLETED;

+ 10 - 10
test/testautomation_rwops.c

@@ -105,7 +105,7 @@ _testGenericRWopsValidations(SDL_RWops *rw, int write)
    /* Set to start. */
    i = SDL_RWseek(rw, 0, RW_SEEK_SET );
    SDLTest_AssertPass("Call to SDL_RWseek succeeded");
-   SDLTest_AssertCheck(i == (Sint64)0, "Verify seek to 0 with SDL_RWseek (RW_SEEK_SET), expected 0, got %lli", i);
+   SDLTest_AssertCheck(i == (Sint64)0, "Verify seek to 0 with SDL_RWseek (RW_SEEK_SET), expected 0, got %"SDL_PRIs64, i);
 
    /* Test write. */
    s = SDL_RWwrite(rw, RWopsHelloWorldTestString, sizeof(RWopsHelloWorldTestString)-1, 1);
@@ -120,12 +120,12 @@ _testGenericRWopsValidations(SDL_RWops *rw, int write)
    /* Test seek to random position */
    i = SDL_RWseek( rw, seekPos, RW_SEEK_SET );
    SDLTest_AssertPass("Call to SDL_RWseek succeeded");
-   SDLTest_AssertCheck(i == (Sint64)seekPos, "Verify seek to %i with SDL_RWseek (RW_SEEK_SET), expected %i, got %lli", seekPos, seekPos, i);
+   SDLTest_AssertCheck(i == (Sint64)seekPos, "Verify seek to %i with SDL_RWseek (RW_SEEK_SET), expected %i, got %"SDL_PRIs64, seekPos, seekPos, i);
 
    /* Test seek back to start */
    i = SDL_RWseek(rw, 0, RW_SEEK_SET );
    SDLTest_AssertPass("Call to SDL_RWseek succeeded");
-   SDLTest_AssertCheck(i == (Sint64)0, "Verify seek to 0 with SDL_RWseek (RW_SEEK_SET), expected 0, got %lli", i);
+   SDLTest_AssertCheck(i == (Sint64)0, "Verify seek to 0 with SDL_RWseek (RW_SEEK_SET), expected 0, got %"SDL_PRIs64, i);
 
    /* Test read */
    s = SDL_RWread( rw, buf, 1, sizeof(RWopsHelloWorldTestString)-1 );
@@ -144,7 +144,7 @@ _testGenericRWopsValidations(SDL_RWops *rw, int write)
    SDLTest_AssertPass("Call to SDL_RWseek(...,-4,RW_SEEK_CUR) succeeded");
    SDLTest_AssertCheck(
        i == (Sint64)(sizeof(RWopsHelloWorldTestString)-5),
-       "Verify seek to -4 with SDL_RWseek (RW_SEEK_CUR), expected %i, got %lli",
+       "Verify seek to -4 with SDL_RWseek (RW_SEEK_CUR), expected %i, got %"SDL_PRIs64,
        sizeof(RWopsHelloWorldTestString)-5,
        i);
 
@@ -152,7 +152,7 @@ _testGenericRWopsValidations(SDL_RWops *rw, int write)
    SDLTest_AssertPass("Call to SDL_RWseek(...,-1,RW_SEEK_END) succeeded");
    SDLTest_AssertCheck(
        i == (Sint64)(sizeof(RWopsHelloWorldTestString)-2),
-       "Verify seek to -1 with SDL_RWseek (RW_SEEK_END), expected %i, got %lli",
+       "Verify seek to -1 with SDL_RWseek (RW_SEEK_END), expected %i, got %"SDL_PRIs64,
        sizeof(RWopsHelloWorldTestString)-2,
        i);
 
@@ -161,7 +161,7 @@ _testGenericRWopsValidations(SDL_RWops *rw, int write)
    SDLTest_AssertPass("Call to SDL_RWseek(...,0,invalid_whence) succeeded");
    SDLTest_AssertCheck(
        i == (Sint64)(-1),
-       "Verify seek with SDL_RWseek (invalid_whence); expected: -1, got %lli",
+       "Verify seek with SDL_RWseek (invalid_whence); expected: -1, got %"SDL_PRIs64,
        i);
 }
 
@@ -560,7 +560,7 @@ rwops_testCompareRWFromMemWithRWFromFile(void)
 
      /* Compare */
      SDLTest_AssertCheck(rv_mem == rv_file, "Verify returned read blocks matches for mem and file reads; got: rv_mem=%d rv_file=%d", rv_mem, rv_file);
-     SDLTest_AssertCheck(sv_mem == sv_file, "Verify SEEK_END position matches for mem and file seeks; got: sv_mem=%llu sv_file=%llu", sv_mem, sv_file);
+     SDLTest_AssertCheck(sv_mem == sv_file, "Verify SEEK_END position matches for mem and file seeks; got: sv_mem=%"SDL_PRIu64" sv_file=%"SDL_PRIu64, sv_mem, sv_file);
      SDLTest_AssertCheck(buffer_mem[slen] == 0, "Verify mem buffer termination; expected: 0, got: %d", buffer_mem[slen]);
      SDLTest_AssertCheck(buffer_file[slen] == 0, "Verify file buffer termination; expected: 0, got: %d", buffer_file[slen]);
      SDLTest_AssertCheck(
@@ -668,7 +668,7 @@ rwops_testFileWriteReadEndian(void)
      /* Test seek to start */
      result = SDL_RWseek( rw, 0, RW_SEEK_SET );
      SDLTest_AssertPass("Call to SDL_RWseek succeeded");
-     SDLTest_AssertCheck(result == 0, "Verify result from position 0 with SDL_RWseek, expected 0, got %lli", result);
+     SDLTest_AssertCheck(result == 0, "Verify result from position 0 with SDL_RWseek, expected 0, got %"SDL_PRIs64, result);
 
      /* Read test data */
      BE16test = SDL_ReadBE16(rw);
@@ -679,7 +679,7 @@ rwops_testFileWriteReadEndian(void)
      SDLTest_AssertCheck(BE32test == BE32value, "Validate return value from SDL_ReadBE32, expected: %u, got: %u", BE32value, BE32test);
      BE64test = SDL_ReadBE64(rw);
      SDLTest_AssertPass("Call to SDL_ReadBE64()");
-     SDLTest_AssertCheck(BE64test == BE64value, "Validate return value from SDL_ReadBE64, expected: %llu, got: %llu", BE64value, BE64test);
+     SDLTest_AssertCheck(BE64test == BE64value, "Validate return value from SDL_ReadBE64, expected: %"SDL_PRIu64", got: %"SDL_PRIu64, BE64value, BE64test);
      LE16test = SDL_ReadLE16(rw);
      SDLTest_AssertPass("Call to SDL_ReadLE16()");
      SDLTest_AssertCheck(LE16test == LE16value, "Validate return value from SDL_ReadLE16, expected: %hu, got: %hu", LE16value, LE16test);
@@ -688,7 +688,7 @@ rwops_testFileWriteReadEndian(void)
      SDLTest_AssertCheck(LE32test == LE32value, "Validate return value from SDL_ReadLE32, expected: %u, got: %u", LE32value, LE32test);
      LE64test = SDL_ReadLE64(rw);
      SDLTest_AssertPass("Call to SDL_ReadLE64()");
-     SDLTest_AssertCheck(LE64test == LE64value, "Validate return value from SDL_ReadLE64, expected: %llu, got: %llu", LE64value, LE64test);
+     SDLTest_AssertCheck(LE64test == LE64value, "Validate return value from SDL_ReadLE64, expected: %"SDL_PRIu64", got: %"SDL_PRIu64, LE64value, LE64test);
 
      /* Close handle */
      cresult = SDL_RWclose(rw);

+ 94 - 94
test/testautomation_sdltest.c

@@ -93,35 +93,35 @@ sdltest_randomNumber(void *arg)
   result = (Sint64)SDLTest_RandomUint8();
   umax = (1 << 8) - 1;
   SDLTest_AssertPass("Call to SDLTest_RandomUint8");
-  SDLTest_AssertCheck(result >= 0 && result <= (Sint64)umax, "Verify result value, expected: [0,%llu], got: %lld", umax, result);
+  SDLTest_AssertCheck(result >= 0 && result <= (Sint64)umax, "Verify result value, expected: [0,%"SDL_PRIu64"], got: %"SDL_PRIs64, umax, result);
 
   result = (Sint64)SDLTest_RandomSint8();
   min = 0 - (1 << 7);
   max =     (1 << 7) - 1;
   SDLTest_AssertPass("Call to SDLTest_RandomSint8");
-  SDLTest_AssertCheck(result >= min && result <= max, "Verify result value, expected: [%lld,%lld], got: %lld", min, max, result);
+  SDLTest_AssertCheck(result >= min && result <= max, "Verify result value, expected: [%"SDL_PRIs64",%"SDL_PRIs64"], got: %"SDL_PRIs64, min, max, result);
 
   result = (Sint64)SDLTest_RandomUint16();
   umax = (1 << 16) - 1;
   SDLTest_AssertPass("Call to SDLTest_RandomUint16");
-  SDLTest_AssertCheck(result >= 0 && result <= (Sint64)umax, "Verify result value, expected: [0,%llu], got: %lld", umax, result);
+  SDLTest_AssertCheck(result >= 0 && result <= (Sint64)umax, "Verify result value, expected: [0,%"SDL_PRIu64"], got: %"SDL_PRIs64, umax, result);
 
   result = (Sint64)SDLTest_RandomSint16();
   min = 0 - (1 << 15);
   max =     (1 << 15) - 1;
   SDLTest_AssertPass("Call to SDLTest_RandomSint16");
-  SDLTest_AssertCheck(result >= min && result <= max, "Verify result value, expected: [%lld,%lld], got: %lld", min, max, result);
+  SDLTest_AssertCheck(result >= min && result <= max, "Verify result value, expected: [%"SDL_PRIs64",%"SDL_PRIs64"], got: %"SDL_PRIs64, min, max, result);
 
   result = (Sint64)SDLTest_RandomUint32();
   umax = ((Uint64)1 << 32) - 1;
   SDLTest_AssertPass("Call to SDLTest_RandomUint32");
-  SDLTest_AssertCheck(result >= 0 && result <= (Sint64)umax, "Verify result value, expected: [0,%llu], got: %lld", umax, result);
+  SDLTest_AssertCheck(result >= 0 && result <= (Sint64)umax, "Verify result value, expected: [0,%"SDL_PRIu64"], got: %"SDL_PRIs64, umax, result);
 
   result = (Sint64)SDLTest_RandomSint32();
   min = 0 - ((Sint64)1 << 31);
   max =     ((Sint64)1 << 31) - 1;
   SDLTest_AssertPass("Call to SDLTest_RandomSint32");
-  SDLTest_AssertCheck(result >= min && result <= max, "Verify result value, expected: [%lld,%lld], got: %lld", min, max, result);
+  SDLTest_AssertCheck(result >= min && result <= max, "Verify result value, expected: [%"SDL_PRIs64",%"SDL_PRIs64"], got: %"SDL_PRIs64, min, max, result);
 
   uresult = SDLTest_RandomUint64();
   SDLTest_AssertPass("Call to SDLTest_RandomUint64");
@@ -166,63 +166,63 @@ sdltest_randomBoundaryNumberUint8(void *arg)
   SDLTest_AssertPass("Call to SDLTest_RandomUint8BoundaryValue");
   SDLTest_AssertCheck(
     uresult == 10,
-    "Validate result value for parameters (10,10,SDL_TRUE); expected: 10, got: %lld", uresult);
+    "Validate result value for parameters (10,10,SDL_TRUE); expected: 10, got: %"SDL_PRIs64, uresult);
 
   /* RandomUintXBoundaryValue(10, 11, SDL_TRUE) returns 10, 11 */
   uresult = (Uint64)SDLTest_RandomUint8BoundaryValue(10, 11, SDL_TRUE);
   SDLTest_AssertPass("Call to SDLTest_RandomUint8BoundaryValue");
   SDLTest_AssertCheck(
     uresult == 10 || uresult == 11,
-    "Validate result value for parameters (10,11,SDL_TRUE); expected: 10|11, got: %lld", uresult);
+    "Validate result value for parameters (10,11,SDL_TRUE); expected: 10|11, got: %"SDL_PRIs64, uresult);
 
   /* RandomUintXBoundaryValue(10, 12, SDL_TRUE) returns 10, 11, 12 */
   uresult = (Uint64)SDLTest_RandomUint8BoundaryValue(10, 12, SDL_TRUE);
   SDLTest_AssertPass("Call to SDLTest_RandomUint8BoundaryValue");
   SDLTest_AssertCheck(
     uresult == 10 || uresult == 11 || uresult == 12,
-    "Validate result value for parameters (10,12,SDL_TRUE); expected: 10|11|12, got: %lld", uresult);
+    "Validate result value for parameters (10,12,SDL_TRUE); expected: 10|11|12, got: %"SDL_PRIs64, uresult);
 
   /* RandomUintXBoundaryValue(10, 13, SDL_TRUE) returns 10, 11, 12, 13 */
   uresult = (Uint64)SDLTest_RandomUint8BoundaryValue(10, 13, SDL_TRUE);
   SDLTest_AssertPass("Call to SDLTest_RandomUint8BoundaryValue");
   SDLTest_AssertCheck(
     uresult == 10 || uresult == 11 || uresult == 12 || uresult == 13,
-    "Validate result value for parameters (10,13,SDL_TRUE); expected: 10|11|12|13, got: %lld", uresult);
+    "Validate result value for parameters (10,13,SDL_TRUE); expected: 10|11|12|13, got: %"SDL_PRIs64, uresult);
 
   /* RandomUintXBoundaryValue(10, 20, SDL_TRUE) returns 10, 11, 19 or 20 */
   uresult = (Uint64)SDLTest_RandomUint8BoundaryValue(10, 20, SDL_TRUE);
   SDLTest_AssertPass("Call to SDLTest_RandomUint8BoundaryValue");
   SDLTest_AssertCheck(
     uresult == 10 || uresult == 11 || uresult == 19 || uresult == 20,
-    "Validate result value for parameters (10,20,SDL_TRUE); expected: 10|11|19|20, got: %lld", uresult);
+    "Validate result value for parameters (10,20,SDL_TRUE); expected: 10|11|19|20, got: %"SDL_PRIs64, uresult);
 
   /* RandomUintXBoundaryValue(20, 10, SDL_TRUE) returns 10, 11, 19 or 20 */
   uresult = (Uint64)SDLTest_RandomUint8BoundaryValue(20, 10, SDL_TRUE);
   SDLTest_AssertPass("Call to SDLTest_RandomUint8BoundaryValue");
   SDLTest_AssertCheck(
     uresult == 10 || uresult == 11 || uresult == 19 || uresult == 20,
-    "Validate result value for parameters (20,10,SDL_TRUE); expected: 10|11|19|20, got: %lld", uresult);
+    "Validate result value for parameters (20,10,SDL_TRUE); expected: 10|11|19|20, got: %"SDL_PRIs64, uresult);
 
   /* RandomUintXBoundaryValue(1, 20, SDL_FALSE) returns 0, 21 */
   uresult = (Uint64)SDLTest_RandomUint8BoundaryValue(1, 20, SDL_FALSE);
   SDLTest_AssertPass("Call to SDLTest_RandomUint8BoundaryValue");
   SDLTest_AssertCheck(
     uresult == 0 || uresult == 21,
-    "Validate result value for parameters (1,20,SDL_FALSE); expected: 0|21, got: %lld", uresult);
+    "Validate result value for parameters (1,20,SDL_FALSE); expected: 0|21, got: %"SDL_PRIs64, uresult);
 
   /* RandomUintXBoundaryValue(0, 99, SDL_FALSE) returns 100 */
   uresult = (Uint64)SDLTest_RandomUint8BoundaryValue(0, 99, SDL_FALSE);
   SDLTest_AssertPass("Call to SDLTest_RandomUint8BoundaryValue");
   SDLTest_AssertCheck(
     uresult == 100,
-    "Validate result value for parameters (0,99,SDL_FALSE); expected: 100, got: %lld", uresult);
+    "Validate result value for parameters (0,99,SDL_FALSE); expected: 100, got: %"SDL_PRIs64, uresult);
 
   /* RandomUintXBoundaryValue(1, 0xff, SDL_FALSE) returns 0 (no error) */
   uresult = (Uint64)SDLTest_RandomUint8BoundaryValue(1, 255, SDL_FALSE);
   SDLTest_AssertPass("Call to SDLTest_RandomUint8BoundaryValue");
   SDLTest_AssertCheck(
     uresult == 0,
-    "Validate result value for parameters (1,255,SDL_FALSE); expected: 0, got: %lld", uresult);
+    "Validate result value for parameters (1,255,SDL_FALSE); expected: 0, got: %"SDL_PRIs64, uresult);
   lastError = (char *)SDL_GetError();
   SDLTest_AssertPass("SDL_GetError()");
   SDLTest_AssertCheck(lastError == NULL || lastError[0] == '\0', "Validate no error message was set");
@@ -232,7 +232,7 @@ sdltest_randomBoundaryNumberUint8(void *arg)
   SDLTest_AssertPass("Call to SDLTest_RandomUint8BoundaryValue");
   SDLTest_AssertCheck(
     uresult == 0xff,
-    "Validate result value for parameters (0,254,SDL_FALSE); expected: 0xff, got: %lld", uresult);
+    "Validate result value for parameters (0,254,SDL_FALSE); expected: 0xff, got: %"SDL_PRIs64, uresult);
   lastError = (char *)SDL_GetError();
   SDLTest_AssertPass("SDL_GetError()");
   SDLTest_AssertCheck(lastError == NULL || lastError[0] == '\0', "Validate no error message was set");
@@ -242,7 +242,7 @@ sdltest_randomBoundaryNumberUint8(void *arg)
   SDLTest_AssertPass("Call to SDLTest_RandomUint8BoundaryValue");
   SDLTest_AssertCheck(
     uresult == 0,
-    "Validate result value for parameters(0,255,SDL_FALSE); expected: 0, got: %lld", uresult);
+    "Validate result value for parameters(0,255,SDL_FALSE); expected: 0, got: %"SDL_PRIs64, uresult);
   lastError = (char *)SDL_GetError();
   SDLTest_AssertPass("SDL_GetError()");
   SDLTest_AssertCheck(lastError != NULL && SDL_strcmp(lastError, expectedError) == 0,
@@ -276,63 +276,63 @@ sdltest_randomBoundaryNumberUint16(void *arg)
   SDLTest_AssertPass("Call to SDLTest_RandomUint16BoundaryValue");
   SDLTest_AssertCheck(
     uresult == 10,
-    "Validate result value for parameters (10,10,SDL_TRUE); expected: 10, got: %lld", uresult);
+    "Validate result value for parameters (10,10,SDL_TRUE); expected: 10, got: %"SDL_PRIs64, uresult);
 
   /* RandomUintXBoundaryValue(10, 11, SDL_TRUE) returns 10, 11 */
   uresult = (Uint64)SDLTest_RandomUint16BoundaryValue(10, 11, SDL_TRUE);
   SDLTest_AssertPass("Call to SDLTest_RandomUint16BoundaryValue");
   SDLTest_AssertCheck(
     uresult == 10 || uresult == 11,
-    "Validate result value for parameters (10,11,SDL_TRUE); expected: 10|11, got: %lld", uresult);
+    "Validate result value for parameters (10,11,SDL_TRUE); expected: 10|11, got: %"SDL_PRIs64, uresult);
 
   /* RandomUintXBoundaryValue(10, 12, SDL_TRUE) returns 10, 11, 12 */
   uresult = (Uint64)SDLTest_RandomUint16BoundaryValue(10, 12, SDL_TRUE);
   SDLTest_AssertPass("Call to SDLTest_RandomUint16BoundaryValue");
   SDLTest_AssertCheck(
     uresult == 10 || uresult == 11 || uresult == 12,
-    "Validate result value for parameters (10,12,SDL_TRUE); expected: 10|11|12, got: %lld", uresult);
+    "Validate result value for parameters (10,12,SDL_TRUE); expected: 10|11|12, got: %"SDL_PRIs64, uresult);
 
   /* RandomUintXBoundaryValue(10, 13, SDL_TRUE) returns 10, 11, 12, 13 */
   uresult = (Uint64)SDLTest_RandomUint16BoundaryValue(10, 13, SDL_TRUE);
   SDLTest_AssertPass("Call to SDLTest_RandomUint16BoundaryValue");
   SDLTest_AssertCheck(
     uresult == 10 || uresult == 11 || uresult == 12 || uresult == 13,
-    "Validate result value for parameters (10,13,SDL_TRUE); expected: 10|11|12|13, got: %lld", uresult);
+    "Validate result value for parameters (10,13,SDL_TRUE); expected: 10|11|12|13, got: %"SDL_PRIs64, uresult);
 
   /* RandomUintXBoundaryValue(10, 20, SDL_TRUE) returns 10, 11, 19 or 20 */
   uresult = (Uint64)SDLTest_RandomUint16BoundaryValue(10, 20, SDL_TRUE);
   SDLTest_AssertPass("Call to SDLTest_RandomUint16BoundaryValue");
   SDLTest_AssertCheck(
     uresult == 10 || uresult == 11 || uresult == 19 || uresult == 20,
-    "Validate result value for parameters (10,20,SDL_TRUE); expected: 10|11|19|20, got: %lld", uresult);
+    "Validate result value for parameters (10,20,SDL_TRUE); expected: 10|11|19|20, got: %"SDL_PRIs64, uresult);
 
   /* RandomUintXBoundaryValue(20, 10, SDL_TRUE) returns 10, 11, 19 or 20 */
   uresult = (Uint64)SDLTest_RandomUint16BoundaryValue(20, 10, SDL_TRUE);
   SDLTest_AssertPass("Call to SDLTest_RandomUint16BoundaryValue");
   SDLTest_AssertCheck(
     uresult == 10 || uresult == 11 || uresult == 19 || uresult == 20,
-    "Validate result value for parameters (20,10,SDL_TRUE); expected: 10|11|19|20, got: %lld", uresult);
+    "Validate result value for parameters (20,10,SDL_TRUE); expected: 10|11|19|20, got: %"SDL_PRIs64, uresult);
 
   /* RandomUintXBoundaryValue(1, 20, SDL_FALSE) returns 0, 21 */
   uresult = (Uint64)SDLTest_RandomUint16BoundaryValue(1, 20, SDL_FALSE);
   SDLTest_AssertPass("Call to SDLTest_RandomUint16BoundaryValue");
   SDLTest_AssertCheck(
     uresult == 0 || uresult == 21,
-    "Validate result value for parameters (1,20,SDL_FALSE); expected: 0|21, got: %lld", uresult);
+    "Validate result value for parameters (1,20,SDL_FALSE); expected: 0|21, got: %"SDL_PRIs64, uresult);
 
   /* RandomUintXBoundaryValue(0, 99, SDL_FALSE) returns 100 */
   uresult = (Uint64)SDLTest_RandomUint16BoundaryValue(0, 99, SDL_FALSE);
   SDLTest_AssertPass("Call to SDLTest_RandomUint16BoundaryValue");
   SDLTest_AssertCheck(
     uresult == 100,
-    "Validate result value for parameters (0,99,SDL_FALSE); expected: 100, got: %lld", uresult);
+    "Validate result value for parameters (0,99,SDL_FALSE); expected: 100, got: %"SDL_PRIs64, uresult);
 
   /* RandomUintXBoundaryValue(1, 0xffff, SDL_FALSE) returns 0 (no error) */
   uresult = (Uint64)SDLTest_RandomUint16BoundaryValue(1, 0xffff, SDL_FALSE);
   SDLTest_AssertPass("Call to SDLTest_RandomUint16BoundaryValue");
   SDLTest_AssertCheck(
     uresult == 0,
-    "Validate result value for parameters (1,0xffff,SDL_FALSE); expected: 0, got: %lld", uresult);
+    "Validate result value for parameters (1,0xffff,SDL_FALSE); expected: 0, got: %"SDL_PRIs64, uresult);
   lastError = (char *)SDL_GetError();
   SDLTest_AssertPass("SDL_GetError()");
   SDLTest_AssertCheck(lastError == NULL || lastError[0] == '\0', "Validate no error message was set");
@@ -342,7 +342,7 @@ sdltest_randomBoundaryNumberUint16(void *arg)
   SDLTest_AssertPass("Call to SDLTest_RandomUint16BoundaryValue");
   SDLTest_AssertCheck(
     uresult == 0xffff,
-    "Validate result value for parameters (0,0xfffe,SDL_FALSE); expected: 0xffff, got: %lld", uresult);
+    "Validate result value for parameters (0,0xfffe,SDL_FALSE); expected: 0xffff, got: %"SDL_PRIs64, uresult);
   lastError = (char *)SDL_GetError();
   SDLTest_AssertPass("SDL_GetError()");
   SDLTest_AssertCheck(lastError == NULL || lastError[0] == '\0', "Validate no error message was set");
@@ -352,7 +352,7 @@ sdltest_randomBoundaryNumberUint16(void *arg)
   SDLTest_AssertPass("Call to SDLTest_RandomUint16BoundaryValue");
   SDLTest_AssertCheck(
     uresult == 0,
-    "Validate result value for parameters(0,0xffff,SDL_FALSE); expected: 0, got: %lld", uresult);
+    "Validate result value for parameters(0,0xffff,SDL_FALSE); expected: 0, got: %"SDL_PRIs64, uresult);
   lastError = (char *)SDL_GetError();
   SDLTest_AssertPass("SDL_GetError()");
   SDLTest_AssertCheck(lastError != NULL && SDL_strcmp(lastError, expectedError) == 0,
@@ -386,63 +386,63 @@ sdltest_randomBoundaryNumberUint32(void *arg)
   SDLTest_AssertPass("Call to SDLTest_RandomUint32BoundaryValue");
   SDLTest_AssertCheck(
     uresult == 10,
-    "Validate result value for parameters (10,10,SDL_TRUE); expected: 10, got: %lld", uresult);
+    "Validate result value for parameters (10,10,SDL_TRUE); expected: 10, got: %"SDL_PRIs64, uresult);
 
   /* RandomUintXBoundaryValue(10, 11, SDL_TRUE) returns 10, 11 */
   uresult = (Uint64)SDLTest_RandomUint32BoundaryValue(10, 11, SDL_TRUE);
   SDLTest_AssertPass("Call to SDLTest_RandomUint32BoundaryValue");
   SDLTest_AssertCheck(
     uresult == 10 || uresult == 11,
-    "Validate result value for parameters (10,11,SDL_TRUE); expected: 10|11, got: %lld", uresult);
+    "Validate result value for parameters (10,11,SDL_TRUE); expected: 10|11, got: %"SDL_PRIs64, uresult);
 
   /* RandomUintXBoundaryValue(10, 12, SDL_TRUE) returns 10, 11, 12 */
   uresult = (Uint64)SDLTest_RandomUint32BoundaryValue(10, 12, SDL_TRUE);
   SDLTest_AssertPass("Call to SDLTest_RandomUint32BoundaryValue");
   SDLTest_AssertCheck(
     uresult == 10 || uresult == 11 || uresult == 12,
-    "Validate result value for parameters (10,12,SDL_TRUE); expected: 10|11|12, got: %lld", uresult);
+    "Validate result value for parameters (10,12,SDL_TRUE); expected: 10|11|12, got: %"SDL_PRIs64, uresult);
 
   /* RandomUintXBoundaryValue(10, 13, SDL_TRUE) returns 10, 11, 12, 13 */
   uresult = (Uint64)SDLTest_RandomUint32BoundaryValue(10, 13, SDL_TRUE);
   SDLTest_AssertPass("Call to SDLTest_RandomUint32BoundaryValue");
   SDLTest_AssertCheck(
     uresult == 10 || uresult == 11 || uresult == 12 || uresult == 13,
-    "Validate result value for parameters (10,13,SDL_TRUE); expected: 10|11|12|13, got: %lld", uresult);
+    "Validate result value for parameters (10,13,SDL_TRUE); expected: 10|11|12|13, got: %"SDL_PRIs64, uresult);
 
   /* RandomUintXBoundaryValue(10, 20, SDL_TRUE) returns 10, 11, 19 or 20 */
   uresult = (Uint64)SDLTest_RandomUint32BoundaryValue(10, 20, SDL_TRUE);
   SDLTest_AssertPass("Call to SDLTest_RandomUint32BoundaryValue");
   SDLTest_AssertCheck(
     uresult == 10 || uresult == 11 || uresult == 19 || uresult == 20,
-    "Validate result value for parameters (10,20,SDL_TRUE); expected: 10|11|19|20, got: %lld", uresult);
+    "Validate result value for parameters (10,20,SDL_TRUE); expected: 10|11|19|20, got: %"SDL_PRIs64, uresult);
 
   /* RandomUintXBoundaryValue(20, 10, SDL_TRUE) returns 10, 11, 19 or 20 */
   uresult = (Uint64)SDLTest_RandomUint32BoundaryValue(20, 10, SDL_TRUE);
   SDLTest_AssertPass("Call to SDLTest_RandomUint32BoundaryValue");
   SDLTest_AssertCheck(
     uresult == 10 || uresult == 11 || uresult == 19 || uresult == 20,
-    "Validate result value for parameters (20,10,SDL_TRUE); expected: 10|11|19|20, got: %lld", uresult);
+    "Validate result value for parameters (20,10,SDL_TRUE); expected: 10|11|19|20, got: %"SDL_PRIs64, uresult);
 
   /* RandomUintXBoundaryValue(1, 20, SDL_FALSE) returns 0, 21 */
   uresult = (Uint64)SDLTest_RandomUint32BoundaryValue(1, 20, SDL_FALSE);
   SDLTest_AssertPass("Call to SDLTest_RandomUint32BoundaryValue");
   SDLTest_AssertCheck(
     uresult == 0 || uresult == 21,
-    "Validate result value for parameters (1,20,SDL_FALSE); expected: 0|21, got: %lld", uresult);
+    "Validate result value for parameters (1,20,SDL_FALSE); expected: 0|21, got: %"SDL_PRIs64, uresult);
 
   /* RandomUintXBoundaryValue(0, 99, SDL_FALSE) returns 100 */
   uresult = (Uint64)SDLTest_RandomUint32BoundaryValue(0, 99, SDL_FALSE);
   SDLTest_AssertPass("Call to SDLTest_RandomUint32BoundaryValue");
   SDLTest_AssertCheck(
     uresult == 100,
-    "Validate result value for parameters (0,99,SDL_FALSE); expected: 100, got: %lld", uresult);
+    "Validate result value for parameters (0,99,SDL_FALSE); expected: 100, got: %"SDL_PRIs64, uresult);
 
   /* RandomUintXBoundaryValue(1, 0xffffffff, SDL_FALSE) returns 0 (no error) */
   uresult = (Uint64)SDLTest_RandomUint32BoundaryValue(1, 0xffffffff, SDL_FALSE);
   SDLTest_AssertPass("Call to SDLTest_RandomUint32BoundaryValue");
   SDLTest_AssertCheck(
     uresult == 0,
-    "Validate result value for parameters (1,0xffffffff,SDL_FALSE); expected: 0, got: %lld", uresult);
+    "Validate result value for parameters (1,0xffffffff,SDL_FALSE); expected: 0, got: %"SDL_PRIs64, uresult);
   lastError = (char *)SDL_GetError();
   SDLTest_AssertPass("SDL_GetError()");
   SDLTest_AssertCheck(lastError == NULL || lastError[0] == '\0', "Validate no error message was set");
@@ -452,7 +452,7 @@ sdltest_randomBoundaryNumberUint32(void *arg)
   SDLTest_AssertPass("Call to SDLTest_RandomUint32BoundaryValue");
   SDLTest_AssertCheck(
     uresult == 0xffffffff,
-    "Validate result value for parameters (0,0xfffffffe,SDL_FALSE); expected: 0xffffffff, got: %lld", uresult);
+    "Validate result value for parameters (0,0xfffffffe,SDL_FALSE); expected: 0xffffffff, got: %"SDL_PRIs64, uresult);
   lastError = (char *)SDL_GetError();
   SDLTest_AssertPass("SDL_GetError()");
   SDLTest_AssertCheck(lastError == NULL || lastError[0] == '\0', "Validate no error message was set");
@@ -462,7 +462,7 @@ sdltest_randomBoundaryNumberUint32(void *arg)
   SDLTest_AssertPass("Call to SDLTest_RandomUint32BoundaryValue");
   SDLTest_AssertCheck(
     uresult == 0,
-    "Validate result value for parameters(0,0xffffffff,SDL_FALSE); expected: 0, got: %lld", uresult);
+    "Validate result value for parameters(0,0xffffffff,SDL_FALSE); expected: 0, got: %"SDL_PRIs64, uresult);
   lastError = (char *)SDL_GetError();
   SDLTest_AssertPass("SDL_GetError()");
   SDLTest_AssertCheck(lastError != NULL && SDL_strcmp(lastError, expectedError) == 0,
@@ -496,63 +496,63 @@ sdltest_randomBoundaryNumberUint64(void *arg)
   SDLTest_AssertPass("Call to SDLTest_RandomUint64BoundaryValue");
   SDLTest_AssertCheck(
     uresult == 10,
-    "Validate result value for parameters (10,10,SDL_TRUE); expected: 10, got: %lld", uresult);
+    "Validate result value for parameters (10,10,SDL_TRUE); expected: 10, got: %"SDL_PRIs64, uresult);
 
   /* RandomUintXBoundaryValue(10, 11, SDL_TRUE) returns 10, 11 */
   uresult = (Uint64)SDLTest_RandomUint64BoundaryValue(10, 11, SDL_TRUE);
   SDLTest_AssertPass("Call to SDLTest_RandomUint64BoundaryValue");
   SDLTest_AssertCheck(
     uresult == 10 || uresult == 11,
-    "Validate result value for parameters (10,11,SDL_TRUE); expected: 10|11, got: %lld", uresult);
+    "Validate result value for parameters (10,11,SDL_TRUE); expected: 10|11, got: %"SDL_PRIs64, uresult);
 
   /* RandomUintXBoundaryValue(10, 12, SDL_TRUE) returns 10, 11, 12 */
   uresult = (Uint64)SDLTest_RandomUint64BoundaryValue(10, 12, SDL_TRUE);
   SDLTest_AssertPass("Call to SDLTest_RandomUint64BoundaryValue");
   SDLTest_AssertCheck(
     uresult == 10 || uresult == 11 || uresult == 12,
-    "Validate result value for parameters (10,12,SDL_TRUE); expected: 10|11|12, got: %lld", uresult);
+    "Validate result value for parameters (10,12,SDL_TRUE); expected: 10|11|12, got: %"SDL_PRIs64, uresult);
 
   /* RandomUintXBoundaryValue(10, 13, SDL_TRUE) returns 10, 11, 12, 13 */
   uresult = (Uint64)SDLTest_RandomUint64BoundaryValue(10, 13, SDL_TRUE);
   SDLTest_AssertPass("Call to SDLTest_RandomUint64BoundaryValue");
   SDLTest_AssertCheck(
     uresult == 10 || uresult == 11 || uresult == 12 || uresult == 13,
-    "Validate result value for parameters (10,13,SDL_TRUE); expected: 10|11|12|13, got: %lld", uresult);
+    "Validate result value for parameters (10,13,SDL_TRUE); expected: 10|11|12|13, got: %"SDL_PRIs64, uresult);
 
   /* RandomUintXBoundaryValue(10, 20, SDL_TRUE) returns 10, 11, 19 or 20 */
   uresult = (Uint64)SDLTest_RandomUint64BoundaryValue(10, 20, SDL_TRUE);
   SDLTest_AssertPass("Call to SDLTest_RandomUint64BoundaryValue");
   SDLTest_AssertCheck(
     uresult == 10 || uresult == 11 || uresult == 19 || uresult == 20,
-    "Validate result value for parameters (10,20,SDL_TRUE); expected: 10|11|19|20, got: %lld", uresult);
+    "Validate result value for parameters (10,20,SDL_TRUE); expected: 10|11|19|20, got: %"SDL_PRIs64, uresult);
 
   /* RandomUintXBoundaryValue(20, 10, SDL_TRUE) returns 10, 11, 19 or 20 */
   uresult = (Uint64)SDLTest_RandomUint64BoundaryValue(20, 10, SDL_TRUE);
   SDLTest_AssertPass("Call to SDLTest_RandomUint64BoundaryValue");
   SDLTest_AssertCheck(
     uresult == 10 || uresult == 11 || uresult == 19 || uresult == 20,
-    "Validate result value for parameters (20,10,SDL_TRUE); expected: 10|11|19|20, got: %lld", uresult);
+    "Validate result value for parameters (20,10,SDL_TRUE); expected: 10|11|19|20, got: %"SDL_PRIs64, uresult);
 
   /* RandomUintXBoundaryValue(1, 20, SDL_FALSE) returns 0, 21 */
   uresult = (Uint64)SDLTest_RandomUint64BoundaryValue(1, 20, SDL_FALSE);
   SDLTest_AssertPass("Call to SDLTest_RandomUint64BoundaryValue");
   SDLTest_AssertCheck(
     uresult == 0 || uresult == 21,
-    "Validate result value for parameters (1,20,SDL_FALSE); expected: 0|21, got: %lld", uresult);
+    "Validate result value for parameters (1,20,SDL_FALSE); expected: 0|21, got: %"SDL_PRIs64, uresult);
 
   /* RandomUintXBoundaryValue(0, 99, SDL_FALSE) returns 100 */
   uresult = (Uint64)SDLTest_RandomUint64BoundaryValue(0, 99, SDL_FALSE);
   SDLTest_AssertPass("Call to SDLTest_RandomUint64BoundaryValue");
   SDLTest_AssertCheck(
     uresult == 100,
-    "Validate result value for parameters (0,99,SDL_FALSE); expected: 100, got: %lld", uresult);
+    "Validate result value for parameters (0,99,SDL_FALSE); expected: 100, got: %"SDL_PRIs64, uresult);
 
   /* RandomUintXBoundaryValue(1, 0xffffffffffffffff, SDL_FALSE) returns 0 (no error) */
   uresult = (Uint64)SDLTest_RandomUint64BoundaryValue(1, (Uint64)0xffffffffffffffffULL, SDL_FALSE);
   SDLTest_AssertPass("Call to SDLTest_RandomUint64BoundaryValue");
   SDLTest_AssertCheck(
     uresult == 0,
-    "Validate result value for parameters (1,0xffffffffffffffff,SDL_FALSE); expected: 0, got: %lld", uresult);
+    "Validate result value for parameters (1,0xffffffffffffffff,SDL_FALSE); expected: 0, got: %"SDL_PRIs64, uresult);
   lastError = (char *)SDL_GetError();
   SDLTest_AssertPass("SDL_GetError()");
   SDLTest_AssertCheck(lastError == NULL || lastError[0] == '\0', "Validate no error message was set");
@@ -562,7 +562,7 @@ sdltest_randomBoundaryNumberUint64(void *arg)
   SDLTest_AssertPass("Call to SDLTest_RandomUint64BoundaryValue");
   SDLTest_AssertCheck(
     uresult == (Uint64)0xffffffffffffffffULL,
-    "Validate result value for parameters (0,0xfffffffffffffffe,SDL_FALSE); expected: 0xffffffffffffffff, got: %lld", uresult);
+    "Validate result value for parameters (0,0xfffffffffffffffe,SDL_FALSE); expected: 0xffffffffffffffff, got: %"SDL_PRIs64, uresult);
   lastError = (char *)SDL_GetError();
   SDLTest_AssertPass("SDL_GetError()");
   SDLTest_AssertCheck(lastError == NULL || lastError[0] == '\0', "Validate no error message was set");
@@ -572,7 +572,7 @@ sdltest_randomBoundaryNumberUint64(void *arg)
   SDLTest_AssertPass("Call to SDLTest_RandomUint64BoundaryValue");
   SDLTest_AssertCheck(
     uresult == 0,
-    "Validate result value for parameters(0,0xffffffffffffffff,SDL_FALSE); expected: 0, got: %lld", uresult);
+    "Validate result value for parameters(0,0xffffffffffffffff,SDL_FALSE); expected: 0, got: %"SDL_PRIs64, uresult);
   lastError = (char *)SDL_GetError();
   SDLTest_AssertPass("SDL_GetError()");
   SDLTest_AssertCheck(lastError != NULL && SDL_strcmp(lastError, expectedError) == 0,
@@ -606,63 +606,63 @@ sdltest_randomBoundaryNumberSint8(void *arg)
   SDLTest_AssertPass("Call to SDLTest_RandomSint8BoundaryValue");
   SDLTest_AssertCheck(
     sresult == 10,
-    "Validate result value for parameters (10,10,SDL_TRUE); expected: 10, got: %lld", sresult);
+    "Validate result value for parameters (10,10,SDL_TRUE); expected: 10, got: %"SDL_PRIs64, sresult);
 
   /* RandomSintXBoundaryValue(10, 11, SDL_TRUE) returns 10, 11 */
   sresult = (Sint64)SDLTest_RandomSint8BoundaryValue(10, 11, SDL_TRUE);
   SDLTest_AssertPass("Call to SDLTest_RandomSint8BoundaryValue");
   SDLTest_AssertCheck(
     sresult == 10 || sresult == 11,
-    "Validate result value for parameters (10,11,SDL_TRUE); expected: 10|11, got: %lld", sresult);
+    "Validate result value for parameters (10,11,SDL_TRUE); expected: 10|11, got: %"SDL_PRIs64, sresult);
 
   /* RandomSintXBoundaryValue(10, 12, SDL_TRUE) returns 10, 11, 12 */
   sresult = (Sint64)SDLTest_RandomSint8BoundaryValue(10, 12, SDL_TRUE);
   SDLTest_AssertPass("Call to SDLTest_RandomSint8BoundaryValue");
   SDLTest_AssertCheck(
     sresult == 10 || sresult == 11 || sresult == 12,
-    "Validate result value for parameters (10,12,SDL_TRUE); expected: 10|11|12, got: %lld", sresult);
+    "Validate result value for parameters (10,12,SDL_TRUE); expected: 10|11|12, got: %"SDL_PRIs64, sresult);
 
   /* RandomSintXBoundaryValue(10, 13, SDL_TRUE) returns 10, 11, 12, 13 */
   sresult = (Sint64)SDLTest_RandomSint8BoundaryValue(10, 13, SDL_TRUE);
   SDLTest_AssertPass("Call to SDLTest_RandomSint8BoundaryValue");
   SDLTest_AssertCheck(
     sresult == 10 || sresult == 11 || sresult == 12 || sresult == 13,
-    "Validate result value for parameters (10,13,SDL_TRUE); expected: 10|11|12|13, got: %lld", sresult);
+    "Validate result value for parameters (10,13,SDL_TRUE); expected: 10|11|12|13, got: %"SDL_PRIs64, sresult);
 
   /* RandomSintXBoundaryValue(10, 20, SDL_TRUE) returns 10, 11, 19 or 20 */
   sresult = (Sint64)SDLTest_RandomSint8BoundaryValue(10, 20, SDL_TRUE);
   SDLTest_AssertPass("Call to SDLTest_RandomSint8BoundaryValue");
   SDLTest_AssertCheck(
     sresult == 10 || sresult == 11 || sresult == 19 || sresult == 20,
-    "Validate result value for parameters (10,20,SDL_TRUE); expected: 10|11|19|20, got: %lld", sresult);
+    "Validate result value for parameters (10,20,SDL_TRUE); expected: 10|11|19|20, got: %"SDL_PRIs64, sresult);
 
   /* RandomSintXBoundaryValue(20, 10, SDL_TRUE) returns 10, 11, 19 or 20 */
   sresult = (Sint64)SDLTest_RandomSint8BoundaryValue(20, 10, SDL_TRUE);
   SDLTest_AssertPass("Call to SDLTest_RandomSint8BoundaryValue");
   SDLTest_AssertCheck(
     sresult == 10 || sresult == 11 || sresult == 19 || sresult == 20,
-    "Validate result value for parameters (20,10,SDL_TRUE); expected: 10|11|19|20, got: %lld", sresult);
+    "Validate result value for parameters (20,10,SDL_TRUE); expected: 10|11|19|20, got: %"SDL_PRIs64, sresult);
 
   /* RandomSintXBoundaryValue(1, 20, SDL_FALSE) returns 0, 21 */
   sresult = (Sint64)SDLTest_RandomSint8BoundaryValue(1, 20, SDL_FALSE);
   SDLTest_AssertPass("Call to SDLTest_RandomSint8BoundaryValue");
   SDLTest_AssertCheck(
     sresult == 0 || sresult == 21,
-    "Validate result value for parameters (1,20,SDL_FALSE); expected: 0|21, got: %lld", sresult);
+    "Validate result value for parameters (1,20,SDL_FALSE); expected: 0|21, got: %"SDL_PRIs64, sresult);
 
   /* RandomSintXBoundaryValue(SCHAR_MIN, 99, SDL_FALSE) returns 100 */
   sresult = (Sint64)SDLTest_RandomSint8BoundaryValue(SCHAR_MIN, 99, SDL_FALSE);
   SDLTest_AssertPass("Call to SDLTest_RandomSint8BoundaryValue");
   SDLTest_AssertCheck(
     sresult == 100,
-    "Validate result value for parameters (SCHAR_MIN,99,SDL_FALSE); expected: 100, got: %lld", sresult);
+    "Validate result value for parameters (SCHAR_MIN,99,SDL_FALSE); expected: 100, got: %"SDL_PRIs64, sresult);
 
   /* RandomSintXBoundaryValue(SCHAR_MIN + 1, SCHAR_MAX, SDL_FALSE) returns SCHAR_MIN (no error) */
   sresult = (Sint64)SDLTest_RandomSint8BoundaryValue(SCHAR_MIN + 1, SCHAR_MAX, SDL_FALSE);
   SDLTest_AssertPass("Call to SDLTest_RandomSint8BoundaryValue");
   SDLTest_AssertCheck(
     sresult == SCHAR_MIN,
-    "Validate result value for parameters (SCHAR_MIN + 1,SCHAR_MAX,SDL_FALSE); expected: %d, got: %lld", SCHAR_MIN, sresult);
+    "Validate result value for parameters (SCHAR_MIN + 1,SCHAR_MAX,SDL_FALSE); expected: %d, got: %"SDL_PRIs64, SCHAR_MIN, sresult);
   lastError = (char *)SDL_GetError();
   SDLTest_AssertPass("SDL_GetError()");
   SDLTest_AssertCheck(lastError == NULL || lastError[0] == '\0', "Validate no error message was set");
@@ -672,7 +672,7 @@ sdltest_randomBoundaryNumberSint8(void *arg)
   SDLTest_AssertPass("Call to SDLTest_RandomSint8BoundaryValue");
   SDLTest_AssertCheck(
     sresult == SCHAR_MAX,
-    "Validate result value for parameters (SCHAR_MIN,SCHAR_MAX - 1,SDL_FALSE); expected: %d, got: %lld", SCHAR_MAX, sresult);
+    "Validate result value for parameters (SCHAR_MIN,SCHAR_MAX - 1,SDL_FALSE); expected: %d, got: %"SDL_PRIs64, SCHAR_MAX, sresult);
   lastError = (char *)SDL_GetError();
   SDLTest_AssertPass("SDL_GetError()");
   SDLTest_AssertCheck(lastError == NULL || lastError[0] == '\0', "Validate no error message was set");
@@ -682,7 +682,7 @@ sdltest_randomBoundaryNumberSint8(void *arg)
   SDLTest_AssertPass("Call to SDLTest_RandomSint8BoundaryValue");
   SDLTest_AssertCheck(
     sresult == SCHAR_MIN,
-    "Validate result value for parameters(SCHAR_MIN,SCHAR_MAX,SDL_FALSE); expected: %d, got: %lld", SCHAR_MIN, sresult);
+    "Validate result value for parameters(SCHAR_MIN,SCHAR_MAX,SDL_FALSE); expected: %d, got: %"SDL_PRIs64, SCHAR_MIN, sresult);
   lastError = (char *)SDL_GetError();
   SDLTest_AssertPass("SDL_GetError()");
   SDLTest_AssertCheck(lastError != NULL && SDL_strcmp(lastError, expectedError) == 0,
@@ -716,63 +716,63 @@ sdltest_randomBoundaryNumberSint16(void *arg)
   SDLTest_AssertPass("Call to SDLTest_RandomSint16BoundaryValue");
   SDLTest_AssertCheck(
     sresult == 10,
-    "Validate result value for parameters (10,10,SDL_TRUE); expected: 10, got: %lld", sresult);
+    "Validate result value for parameters (10,10,SDL_TRUE); expected: 10, got: %"SDL_PRIs64, sresult);
 
   /* RandomSintXBoundaryValue(10, 11, SDL_TRUE) returns 10, 11 */
   sresult = (Sint64)SDLTest_RandomSint16BoundaryValue(10, 11, SDL_TRUE);
   SDLTest_AssertPass("Call to SDLTest_RandomSint16BoundaryValue");
   SDLTest_AssertCheck(
     sresult == 10 || sresult == 11,
-    "Validate result value for parameters (10,11,SDL_TRUE); expected: 10|11, got: %lld", sresult);
+    "Validate result value for parameters (10,11,SDL_TRUE); expected: 10|11, got: %"SDL_PRIs64, sresult);
 
   /* RandomSintXBoundaryValue(10, 12, SDL_TRUE) returns 10, 11, 12 */
   sresult = (Sint64)SDLTest_RandomSint16BoundaryValue(10, 12, SDL_TRUE);
   SDLTest_AssertPass("Call to SDLTest_RandomSint16BoundaryValue");
   SDLTest_AssertCheck(
     sresult == 10 || sresult == 11 || sresult == 12,
-    "Validate result value for parameters (10,12,SDL_TRUE); expected: 10|11|12, got: %lld", sresult);
+    "Validate result value for parameters (10,12,SDL_TRUE); expected: 10|11|12, got: %"SDL_PRIs64, sresult);
 
   /* RandomSintXBoundaryValue(10, 13, SDL_TRUE) returns 10, 11, 12, 13 */
   sresult = (Sint64)SDLTest_RandomSint16BoundaryValue(10, 13, SDL_TRUE);
   SDLTest_AssertPass("Call to SDLTest_RandomSint16BoundaryValue");
   SDLTest_AssertCheck(
     sresult == 10 || sresult == 11 || sresult == 12 || sresult == 13,
-    "Validate result value for parameters (10,13,SDL_TRUE); expected: 10|11|12|13, got: %lld", sresult);
+    "Validate result value for parameters (10,13,SDL_TRUE); expected: 10|11|12|13, got: %"SDL_PRIs64, sresult);
 
   /* RandomSintXBoundaryValue(10, 20, SDL_TRUE) returns 10, 11, 19 or 20 */
   sresult = (Sint64)SDLTest_RandomSint16BoundaryValue(10, 20, SDL_TRUE);
   SDLTest_AssertPass("Call to SDLTest_RandomSint16BoundaryValue");
   SDLTest_AssertCheck(
     sresult == 10 || sresult == 11 || sresult == 19 || sresult == 20,
-    "Validate result value for parameters (10,20,SDL_TRUE); expected: 10|11|19|20, got: %lld", sresult);
+    "Validate result value for parameters (10,20,SDL_TRUE); expected: 10|11|19|20, got: %"SDL_PRIs64, sresult);
 
   /* RandomSintXBoundaryValue(20, 10, SDL_TRUE) returns 10, 11, 19 or 20 */
   sresult = (Sint64)SDLTest_RandomSint16BoundaryValue(20, 10, SDL_TRUE);
   SDLTest_AssertPass("Call to SDLTest_RandomSint16BoundaryValue");
   SDLTest_AssertCheck(
     sresult == 10 || sresult == 11 || sresult == 19 || sresult == 20,
-    "Validate result value for parameters (20,10,SDL_TRUE); expected: 10|11|19|20, got: %lld", sresult);
+    "Validate result value for parameters (20,10,SDL_TRUE); expected: 10|11|19|20, got: %"SDL_PRIs64, sresult);
 
   /* RandomSintXBoundaryValue(1, 20, SDL_FALSE) returns 0, 21 */
   sresult = (Sint64)SDLTest_RandomSint16BoundaryValue(1, 20, SDL_FALSE);
   SDLTest_AssertPass("Call to SDLTest_RandomSint16BoundaryValue");
   SDLTest_AssertCheck(
     sresult == 0 || sresult == 21,
-    "Validate result value for parameters (1,20,SDL_FALSE); expected: 0|21, got: %lld", sresult);
+    "Validate result value for parameters (1,20,SDL_FALSE); expected: 0|21, got: %"SDL_PRIs64, sresult);
 
   /* RandomSintXBoundaryValue(SHRT_MIN, 99, SDL_FALSE) returns 100 */
   sresult = (Sint64)SDLTest_RandomSint16BoundaryValue(SHRT_MIN, 99, SDL_FALSE);
   SDLTest_AssertPass("Call to SDLTest_RandomSint16BoundaryValue");
   SDLTest_AssertCheck(
     sresult == 100,
-    "Validate result value for parameters (SHRT_MIN,99,SDL_FALSE); expected: 100, got: %lld", sresult);
+    "Validate result value for parameters (SHRT_MIN,99,SDL_FALSE); expected: 100, got: %"SDL_PRIs64, sresult);
 
   /* RandomSintXBoundaryValue(SHRT_MIN + 1, SHRT_MAX, SDL_FALSE) returns SHRT_MIN (no error) */
   sresult = (Sint64)SDLTest_RandomSint16BoundaryValue(SHRT_MIN + 1, SHRT_MAX, SDL_FALSE);
   SDLTest_AssertPass("Call to SDLTest_RandomSint16BoundaryValue");
   SDLTest_AssertCheck(
     sresult == SHRT_MIN,
-    "Validate result value for parameters (SHRT_MIN+1,SHRT_MAX,SDL_FALSE); expected: %d, got: %lld", SHRT_MIN, sresult);
+    "Validate result value for parameters (SHRT_MIN+1,SHRT_MAX,SDL_FALSE); expected: %d, got: %"SDL_PRIs64, SHRT_MIN, sresult);
   lastError = (char *)SDL_GetError();
   SDLTest_AssertPass("SDL_GetError()");
   SDLTest_AssertCheck(lastError == NULL || lastError[0] == '\0', "Validate no error message was set");
@@ -782,7 +782,7 @@ sdltest_randomBoundaryNumberSint16(void *arg)
   SDLTest_AssertPass("Call to SDLTest_RandomSint16BoundaryValue");
   SDLTest_AssertCheck(
     sresult == SHRT_MAX,
-    "Validate result value for parameters (SHRT_MIN,SHRT_MAX - 1,SDL_FALSE); expected: %d, got: %lld", SHRT_MAX, sresult);
+    "Validate result value for parameters (SHRT_MIN,SHRT_MAX - 1,SDL_FALSE); expected: %d, got: %"SDL_PRIs64, SHRT_MAX, sresult);
   lastError = (char *)SDL_GetError();
   SDLTest_AssertPass("SDL_GetError()");
   SDLTest_AssertCheck(lastError == NULL || lastError[0] == '\0', "Validate no error message was set");
@@ -792,7 +792,7 @@ sdltest_randomBoundaryNumberSint16(void *arg)
   SDLTest_AssertPass("Call to SDLTest_RandomSint16BoundaryValue");
   SDLTest_AssertCheck(
     sresult == SHRT_MIN,
-    "Validate result value for parameters(SHRT_MIN,SHRT_MAX,SDL_FALSE); expected: %d, got: %lld", SHRT_MIN, sresult);
+    "Validate result value for parameters(SHRT_MIN,SHRT_MAX,SDL_FALSE); expected: %d, got: %"SDL_PRIs64, SHRT_MIN, sresult);
   lastError = (char *)SDL_GetError();
   SDLTest_AssertPass("SDL_GetError()");
   SDLTest_AssertCheck(lastError != NULL && SDL_strcmp(lastError, expectedError) == 0,
@@ -833,63 +833,63 @@ sdltest_randomBoundaryNumberSint32(void *arg)
   SDLTest_AssertPass("Call to SDLTest_RandomSint32BoundaryValue");
   SDLTest_AssertCheck(
     sresult == 10,
-    "Validate result value for parameters (10,10,SDL_TRUE); expected: 10, got: %lld", sresult);
+    "Validate result value for parameters (10,10,SDL_TRUE); expected: 10, got: %"SDL_PRIs64, sresult);
 
   /* RandomSintXBoundaryValue(10, 11, SDL_TRUE) returns 10, 11 */
   sresult = (Sint64)SDLTest_RandomSint32BoundaryValue(10, 11, SDL_TRUE);
   SDLTest_AssertPass("Call to SDLTest_RandomSint32BoundaryValue");
   SDLTest_AssertCheck(
     sresult == 10 || sresult == 11,
-    "Validate result value for parameters (10,11,SDL_TRUE); expected: 10|11, got: %lld", sresult);
+    "Validate result value for parameters (10,11,SDL_TRUE); expected: 10|11, got: %"SDL_PRIs64, sresult);
 
   /* RandomSintXBoundaryValue(10, 12, SDL_TRUE) returns 10, 11, 12 */
   sresult = (Sint64)SDLTest_RandomSint32BoundaryValue(10, 12, SDL_TRUE);
   SDLTest_AssertPass("Call to SDLTest_RandomSint32BoundaryValue");
   SDLTest_AssertCheck(
     sresult == 10 || sresult == 11 || sresult == 12,
-    "Validate result value for parameters (10,12,SDL_TRUE); expected: 10|11|12, got: %lld", sresult);
+    "Validate result value for parameters (10,12,SDL_TRUE); expected: 10|11|12, got: %"SDL_PRIs64, sresult);
 
   /* RandomSintXBoundaryValue(10, 13, SDL_TRUE) returns 10, 11, 12, 13 */
   sresult = (Sint64)SDLTest_RandomSint32BoundaryValue(10, 13, SDL_TRUE);
   SDLTest_AssertPass("Call to SDLTest_RandomSint32BoundaryValue");
   SDLTest_AssertCheck(
     sresult == 10 || sresult == 11 || sresult == 12 || sresult == 13,
-    "Validate result value for parameters (10,13,SDL_TRUE); expected: 10|11|12|13, got: %lld", sresult);
+    "Validate result value for parameters (10,13,SDL_TRUE); expected: 10|11|12|13, got: %"SDL_PRIs64, sresult);
 
   /* RandomSintXBoundaryValue(10, 20, SDL_TRUE) returns 10, 11, 19 or 20 */
   sresult = (Sint64)SDLTest_RandomSint32BoundaryValue(10, 20, SDL_TRUE);
   SDLTest_AssertPass("Call to SDLTest_RandomSint32BoundaryValue");
   SDLTest_AssertCheck(
     sresult == 10 || sresult == 11 || sresult == 19 || sresult == 20,
-    "Validate result value for parameters (10,20,SDL_TRUE); expected: 10|11|19|20, got: %lld", sresult);
+    "Validate result value for parameters (10,20,SDL_TRUE); expected: 10|11|19|20, got: %"SDL_PRIs64, sresult);
 
   /* RandomSintXBoundaryValue(20, 10, SDL_TRUE) returns 10, 11, 19 or 20 */
   sresult = (Sint64)SDLTest_RandomSint32BoundaryValue(20, 10, SDL_TRUE);
   SDLTest_AssertPass("Call to SDLTest_RandomSint32BoundaryValue");
   SDLTest_AssertCheck(
     sresult == 10 || sresult == 11 || sresult == 19 || sresult == 20,
-    "Validate result value for parameters (20,10,SDL_TRUE); expected: 10|11|19|20, got: %lld", sresult);
+    "Validate result value for parameters (20,10,SDL_TRUE); expected: 10|11|19|20, got: %"SDL_PRIs64, sresult);
 
   /* RandomSintXBoundaryValue(1, 20, SDL_FALSE) returns 0, 21 */
   sresult = (Sint64)SDLTest_RandomSint32BoundaryValue(1, 20, SDL_FALSE);
   SDLTest_AssertPass("Call to SDLTest_RandomSint32BoundaryValue");
   SDLTest_AssertCheck(
     sresult == 0 || sresult == 21,
-    "Validate result value for parameters (1,20,SDL_FALSE); expected: 0|21, got: %lld", sresult);
+    "Validate result value for parameters (1,20,SDL_FALSE); expected: 0|21, got: %"SDL_PRIs64, sresult);
 
   /* RandomSintXBoundaryValue(LONG_MIN, 99, SDL_FALSE) returns 100 */
   sresult = (Sint64)SDLTest_RandomSint32BoundaryValue(long_min, 99, SDL_FALSE);
   SDLTest_AssertPass("Call to SDLTest_RandomSint32BoundaryValue");
   SDLTest_AssertCheck(
     sresult == 100,
-    "Validate result value for parameters (LONG_MIN,99,SDL_FALSE); expected: 100, got: %lld", sresult);
+    "Validate result value for parameters (LONG_MIN,99,SDL_FALSE); expected: 100, got: %"SDL_PRIs64, sresult);
 
   /* RandomSintXBoundaryValue(LONG_MIN + 1, LONG_MAX, SDL_FALSE) returns LONG_MIN (no error) */
   sresult = (Sint64)SDLTest_RandomSint32BoundaryValue(long_min + 1, long_max, SDL_FALSE);
   SDLTest_AssertPass("Call to SDLTest_RandomSint32BoundaryValue");
   SDLTest_AssertCheck(
     sresult == long_min,
-    "Validate result value for parameters (LONG_MIN+1,LONG_MAX,SDL_FALSE); expected: %d, got: %lld", long_min, sresult);
+    "Validate result value for parameters (LONG_MIN+1,LONG_MAX,SDL_FALSE); expected: %d, got: %"SDL_PRIs64, long_min, sresult);
   lastError = (char *)SDL_GetError();
   SDLTest_AssertPass("SDL_GetError()");
   SDLTest_AssertCheck(lastError == NULL || lastError[0] == '\0', "Validate no error message was set");
@@ -899,7 +899,7 @@ sdltest_randomBoundaryNumberSint32(void *arg)
   SDLTest_AssertPass("Call to SDLTest_RandomSint32BoundaryValue");
   SDLTest_AssertCheck(
     sresult == long_max,
-    "Validate result value for parameters (LONG_MIN,LONG_MAX - 1,SDL_FALSE); expected: %d, got: %lld", long_max, sresult);
+    "Validate result value for parameters (LONG_MIN,LONG_MAX - 1,SDL_FALSE); expected: %d, got: %"SDL_PRIs64, long_max, sresult);
   lastError = (char *)SDL_GetError();
   SDLTest_AssertPass("SDL_GetError()");
   SDLTest_AssertCheck(lastError == NULL || lastError[0] == '\0', "Validate no error message was set");
@@ -909,7 +909,7 @@ sdltest_randomBoundaryNumberSint32(void *arg)
   SDLTest_AssertPass("Call to SDLTest_RandomSint32BoundaryValue");
   SDLTest_AssertCheck(
     sresult == long_min,
-    "Validate result value for parameters(LONG_MIN,LONG_MAX,SDL_FALSE); expected: %d, got: %lld", long_min, sresult);
+    "Validate result value for parameters(LONG_MIN,LONG_MAX,SDL_FALSE); expected: %d, got: %"SDL_PRIs64, long_min, sresult);
   lastError = (char *)SDL_GetError();
   SDLTest_AssertPass("SDL_GetError()");
   SDLTest_AssertCheck(lastError != NULL && SDL_strcmp(lastError, expectedError) == 0,
@@ -943,63 +943,63 @@ sdltest_randomBoundaryNumberSint64(void *arg)
   SDLTest_AssertPass("Call to SDLTest_RandomSint64BoundaryValue");
   SDLTest_AssertCheck(
     sresult == 10,
-    "Validate result value for parameters (10,10,SDL_TRUE); expected: 10, got: %lld", sresult);
+    "Validate result value for parameters (10,10,SDL_TRUE); expected: 10, got: %"SDL_PRIs64, sresult);
 
   /* RandomSintXBoundaryValue(10, 11, SDL_TRUE) returns 10, 11 */
   sresult = (Sint64)SDLTest_RandomSint64BoundaryValue(10, 11, SDL_TRUE);
   SDLTest_AssertPass("Call to SDLTest_RandomSint64BoundaryValue");
   SDLTest_AssertCheck(
     sresult == 10 || sresult == 11,
-    "Validate result value for parameters (10,11,SDL_TRUE); expected: 10|11, got: %lld", sresult);
+    "Validate result value for parameters (10,11,SDL_TRUE); expected: 10|11, got: %"SDL_PRIs64, sresult);
 
   /* RandomSintXBoundaryValue(10, 12, SDL_TRUE) returns 10, 11, 12 */
   sresult = (Sint64)SDLTest_RandomSint64BoundaryValue(10, 12, SDL_TRUE);
   SDLTest_AssertPass("Call to SDLTest_RandomSint64BoundaryValue");
   SDLTest_AssertCheck(
     sresult == 10 || sresult == 11 || sresult == 12,
-    "Validate result value for parameters (10,12,SDL_TRUE); expected: 10|11|12, got: %lld", sresult);
+    "Validate result value for parameters (10,12,SDL_TRUE); expected: 10|11|12, got: %"SDL_PRIs64, sresult);
 
   /* RandomSintXBoundaryValue(10, 13, SDL_TRUE) returns 10, 11, 12, 13 */
   sresult = (Sint64)SDLTest_RandomSint64BoundaryValue(10, 13, SDL_TRUE);
   SDLTest_AssertPass("Call to SDLTest_RandomSint64BoundaryValue");
   SDLTest_AssertCheck(
     sresult == 10 || sresult == 11 || sresult == 12 || sresult == 13,
-    "Validate result value for parameters (10,13,SDL_TRUE); expected: 10|11|12|13, got: %lld", sresult);
+    "Validate result value for parameters (10,13,SDL_TRUE); expected: 10|11|12|13, got: %"SDL_PRIs64, sresult);
 
   /* RandomSintXBoundaryValue(10, 20, SDL_TRUE) returns 10, 11, 19 or 20 */
   sresult = (Sint64)SDLTest_RandomSint64BoundaryValue(10, 20, SDL_TRUE);
   SDLTest_AssertPass("Call to SDLTest_RandomSint64BoundaryValue");
   SDLTest_AssertCheck(
     sresult == 10 || sresult == 11 || sresult == 19 || sresult == 20,
-    "Validate result value for parameters (10,20,SDL_TRUE); expected: 10|11|19|20, got: %lld", sresult);
+    "Validate result value for parameters (10,20,SDL_TRUE); expected: 10|11|19|20, got: %"SDL_PRIs64, sresult);
 
   /* RandomSintXBoundaryValue(20, 10, SDL_TRUE) returns 10, 11, 19 or 20 */
   sresult = (Sint64)SDLTest_RandomSint64BoundaryValue(20, 10, SDL_TRUE);
   SDLTest_AssertPass("Call to SDLTest_RandomSint64BoundaryValue");
   SDLTest_AssertCheck(
     sresult == 10 || sresult == 11 || sresult == 19 || sresult == 20,
-    "Validate result value for parameters (20,10,SDL_TRUE); expected: 10|11|19|20, got: %lld", sresult);
+    "Validate result value for parameters (20,10,SDL_TRUE); expected: 10|11|19|20, got: %"SDL_PRIs64, sresult);
 
   /* RandomSintXBoundaryValue(1, 20, SDL_FALSE) returns 0, 21 */
   sresult = (Sint64)SDLTest_RandomSint64BoundaryValue(1, 20, SDL_FALSE);
   SDLTest_AssertPass("Call to SDLTest_RandomSint64BoundaryValue");
   SDLTest_AssertCheck(
     sresult == 0 || sresult == 21,
-    "Validate result value for parameters (1,20,SDL_FALSE); expected: 0|21, got: %lld", sresult);
+    "Validate result value for parameters (1,20,SDL_FALSE); expected: 0|21, got: %"SDL_PRIs64, sresult);
 
   /* RandomSintXBoundaryValue(LLONG_MIN, 99, SDL_FALSE) returns 100 */
   sresult = (Sint64)SDLTest_RandomSint64BoundaryValue(LLONG_MIN, 99, SDL_FALSE);
   SDLTest_AssertPass("Call to SDLTest_RandomSint64BoundaryValue");
   SDLTest_AssertCheck(
     sresult == 100,
-    "Validate result value for parameters (LLONG_MIN,99,SDL_FALSE); expected: 100, got: %lld", sresult);
+    "Validate result value for parameters (LLONG_MIN,99,SDL_FALSE); expected: 100, got: %"SDL_PRIs64, sresult);
 
   /* RandomSintXBoundaryValue(LLONG_MIN + 1, LLONG_MAX, SDL_FALSE) returns LLONG_MIN (no error) */
   sresult = (Sint64)SDLTest_RandomSint64BoundaryValue(LLONG_MIN + 1, LLONG_MAX, SDL_FALSE);
   SDLTest_AssertPass("Call to SDLTest_RandomSint64BoundaryValue");
   SDLTest_AssertCheck(
     sresult == LLONG_MIN,
-    "Validate result value for parameters (LLONG_MIN+1,LLONG_MAX,SDL_FALSE); expected: %lld, got: %lld", LLONG_MIN, sresult);
+    "Validate result value for parameters (LLONG_MIN+1,LLONG_MAX,SDL_FALSE); expected: %"SDL_PRIs64", got: %"SDL_PRIs64, LLONG_MIN, sresult);
   lastError = (char *)SDL_GetError();
   SDLTest_AssertPass("SDL_GetError()");
   SDLTest_AssertCheck(lastError == NULL || lastError[0] == '\0', "Validate no error message was set");
@@ -1009,7 +1009,7 @@ sdltest_randomBoundaryNumberSint64(void *arg)
   SDLTest_AssertPass("Call to SDLTest_RandomSint64BoundaryValue");
   SDLTest_AssertCheck(
     sresult == LLONG_MAX,
-    "Validate result value for parameters (LLONG_MIN,LLONG_MAX - 1,SDL_FALSE); expected: %lld, got: %lld", LLONG_MAX, sresult);
+    "Validate result value for parameters (LLONG_MIN,LLONG_MAX - 1,SDL_FALSE); expected: %"SDL_PRIs64", got: %"SDL_PRIs64, LLONG_MAX, sresult);
   lastError = (char *)SDL_GetError();
   SDLTest_AssertPass("SDL_GetError()");
   SDLTest_AssertCheck(lastError == NULL || lastError[0] == '\0', "Validate no error message was set");
@@ -1019,7 +1019,7 @@ sdltest_randomBoundaryNumberSint64(void *arg)
   SDLTest_AssertPass("Call to SDLTest_RandomSint64BoundaryValue");
   SDLTest_AssertCheck(
     sresult == LLONG_MIN,
-    "Validate result value for parameters(LLONG_MIN,LLONG_MAX,SDL_FALSE); expected: %lld, got: %lld", LLONG_MIN, sresult);
+    "Validate result value for parameters(LLONG_MIN,LLONG_MAX,SDL_FALSE); expected: %"SDL_PRIs64", got: %"SDL_PRIs64, LLONG_MIN, sresult);
   lastError = (char *)SDL_GetError();
   SDLTest_AssertPass("SDL_GetError()");
   SDLTest_AssertCheck(lastError != NULL && SDL_strcmp(lastError, expectedError) == 0,

+ 3 - 0
test/testautomation_surface.c

@@ -8,6 +8,9 @@
 #define _CRT_NONSTDC_NO_DEPRECATE
 
 #include <stdio.h>
+#ifndef _MSC_VER
+#include <unistd.h>
+#endif
 #include <sys/stat.h>
 
 #include "SDL.h"

+ 2 - 2
test/testautomation_timer.c

@@ -42,7 +42,7 @@ timer_getPerformanceCounter(void *arg)
 
   result = SDL_GetPerformanceCounter();
   SDLTest_AssertPass("Call to SDL_GetPerformanceCounter()");
-  SDLTest_AssertCheck(result > 0, "Check result value, expected: >0, got: %llu", result);
+  SDLTest_AssertCheck(result > 0, "Check result value, expected: >0, got: %"SDL_PRIu64, result);
 
   return TEST_COMPLETED;
 }
@@ -57,7 +57,7 @@ timer_getPerformanceFrequency(void *arg)
 
   result = SDL_GetPerformanceFrequency();
   SDLTest_AssertPass("Call to SDL_GetPerformanceFrequency()");
-  SDLTest_AssertCheck(result > 0, "Check result value, expected: >0, got: %llu", result);
+  SDLTest_AssertCheck(result > 0, "Check result value, expected: >0, got: %"SDL_PRIu64, result);
 
   return TEST_COMPLETED;
 }

+ 39 - 19
test/testdraw2.c

@@ -16,6 +16,10 @@
 #include <stdio.h>
 #include <time.h>
 
+#ifdef __EMSCRIPTEN__
+#include <emscripten/emscripten.h>
+#endif
+
 #include "SDL_test_common.h"
 
 #define NUM_OBJECTS 100
@@ -29,6 +33,8 @@ static int current_alpha = 255;
 static int current_color = 255;
 static SDL_BlendMode blendMode = SDL_BLENDMODE_NONE;
 
+int done;
+
 void
 DrawPoints(SDL_Renderer * renderer)
 {
@@ -169,11 +175,35 @@ DrawRects(SDL_Renderer * renderer)
     }
 }
 
+void
+loop()
+{
+    int i;
+    SDL_Event event;
+
+    /* Check for events */
+    while (SDL_PollEvent(&event)) {
+        SDLTest_CommonEvent(state, &event, &done);
+    }
+    for (i = 0; i < state->num_windows; ++i) {
+        SDL_Renderer *renderer = state->renderers[i];
+        if (state->windows[i] == NULL)
+            continue;
+        SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF);
+        SDL_RenderClear(renderer);
+
+        DrawRects(renderer);
+        DrawLines(renderer);
+        DrawPoints(renderer);
+
+        SDL_RenderPresent(renderer);
+    }
+}
+
 int
 main(int argc, char *argv[])
 {
-    int i, done;
-    SDL_Event event;
+    int i;
     Uint32 then, now, frames;
 
 	/* Enable standard application logging */
@@ -245,26 +275,16 @@ main(int argc, char *argv[])
     frames = 0;
     then = SDL_GetTicks();
     done = 0;
+
+#ifdef __EMSCRIPTEN__
+    emscripten_set_main_loop(loop, 0, 1);
+#else
     while (!done) {
-        /* Check for events */
         ++frames;
-        while (SDL_PollEvent(&event)) {
-            SDLTest_CommonEvent(state, &event, &done);
-        }
-        for (i = 0; i < state->num_windows; ++i) {
-            SDL_Renderer *renderer = state->renderers[i];
-            if (state->windows[i] == NULL)
-                continue;
-            SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF);
-            SDL_RenderClear(renderer);
-
-            DrawRects(renderer);
-            DrawLines(renderer);
-            DrawPoints(renderer);
-
-            SDL_RenderPresent(renderer);
+        loop();
         }
-    }
+#endif
+
 
     SDLTest_CommonQuit(state);
 

+ 41 - 19
test/testdrawchessboard.c

@@ -14,8 +14,19 @@
 
 /* Sample program:  Draw a Chess Board  by using SDL_CreateSoftwareRenderer API */
 
+#include <stdlib.h>
+#include <stdio.h>
+
+#ifdef __EMSCRIPTEN__
+#include <emscripten/emscripten.h>
+#endif
+
 #include "SDL.h"
 
+SDL_Window *window;
+SDL_Renderer *renderer;
+int done;
+
 void
 DrawChessBoard(SDL_Renderer * renderer)
 {
@@ -44,12 +55,33 @@ DrawChessBoard(SDL_Renderer * renderer)
 	}
 }
 
+void
+loop()
+{
+    SDL_Event e;
+	if (SDL_PollEvent(&e)) {
+		if (e.type == SDL_QUIT) {
+			done = 1;
+			return;
+		}
+
+		if(e.key.keysym.sym == SDLK_ESCAPE) {
+			done = 1;
+			return;
+		}
+	}
+	
+	DrawChessBoard(renderer);
+	
+	/* Got everything on rendering surface,
+	   now Update the drawing image on window screen */
+	SDL_UpdateWindowSurface(window);
+}
+
 int
 main(int argc, char *argv[])
 {
-	SDL_Window *window;
 	SDL_Surface *surface;
-	SDL_Renderer *renderer;
 
     /* Enable standard application logging */
     SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
@@ -83,24 +115,14 @@ main(int argc, char *argv[])
 
 
 	/* Draw the Image on rendering surface */
-	while(1)
-	{
-		SDL_Event e;
-		if (SDL_PollEvent(&e)) {
-			if (e.type == SDL_QUIT) 
-				break;
-
-			if(e.key.keysym.sym == SDLK_ESCAPE)
-				break;
-		}
-		
-		DrawChessBoard(renderer);
-		
-		/* Got everything on rendering surface,
- 		   now Update the drawing image on window screen */
-		SDL_UpdateWindowSurface(window);
-
+	done = 0;
+#ifdef __EMSCRIPTEN__
+    emscripten_set_main_loop(loop, 0, 1);
+#else
+    while (!done) {
+        loop();
 	}
+#endif
 
 	return 0;
 }

+ 19 - 0
test/testfilesystem.c

@@ -25,6 +25,25 @@ main(int argc, char *argv[])
         return 1;
     }
 
+    char *base_path = SDL_GetBasePath();
+    if(base_path == NULL){
+      SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't find base path: %s\n",
+                   SDL_GetError());
+      return 0;
+    }
+
+    SDL_Log("base path: '%s'\n", SDL_GetBasePath());
+    SDL_free(base_path);
+
+    char *pref_path = SDL_GetPrefPath("libsdl", "testfilesystem");
+    if(pref_path == NULL){
+      SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't find pref path: %s\n",
+                   SDL_GetError());
+      return 0;
+    }
+    SDL_Log("pref path: '%s'\n", SDL_GetPrefPath("libsdl", "testfilesystem"));
+    SDL_free(pref_path);
+
     SDL_Log("base path: '%s'\n", SDL_GetBasePath());
     SDL_Log("pref path: '%s'\n", SDL_GetPrefPath("libsdl", "testfilesystem"));
 

+ 100 - 84
test/testgamecontroller.c

@@ -18,6 +18,10 @@
 
 #include "SDL.h"
 
+#ifdef __EMSCRIPTEN__
+#include <emscripten/emscripten.h>
+#endif
+
 #ifndef SDL_JOYSTICK_DISABLED
 
 #ifdef __IPHONEOS__
@@ -28,6 +32,40 @@
 #define SCREEN_HEIGHT   317
 #endif
 
+/* This is indexed by SDL_GameControllerButton. */
+static const struct { int x; int y; } button_positions[] = {
+    {387, 167},  /* A */
+    {431, 132},  /* B */
+    {342, 132},  /* X */
+    {389, 101},  /* Y */
+    {174, 132},  /* BACK */
+    {233, 132},  /* GUIDE */
+    {289, 132},  /* START */
+    {75,  154},  /* LEFTSTICK */
+    {305, 230},  /* RIGHTSTICK */
+    {77,  40},   /* LEFTSHOULDER */
+    {396, 36},   /* RIGHTSHOULDER */
+    {154, 188},  /* DPAD_UP */
+    {154, 249},  /* DPAD_DOWN */
+    {116, 217},  /* DPAD_LEFT */
+    {186, 217},  /* DPAD_RIGHT */
+};
+
+/* This is indexed by SDL_GameControllerAxis. */
+static const struct { int x; int y; double angle; } axis_positions[] = {
+    {75,  154, 0.0},  /* LEFTX */
+    {75,  154, 90.0},  /* LEFTY */
+    {305, 230, 0.0},  /* RIGHTX */
+    {305, 230, 90.0},  /* RIGHTY */
+    {91, 0, 90.0},     /* TRIGGERLEFT */
+    {375, 0, 90.0},    /* TRIGGERRIGHT */
+};
+
+SDL_Renderer *screen = NULL;
+SDL_bool retval = SDL_FALSE;
+SDL_bool done = SDL_FALSE;
+SDL_Texture *background, *button, *axis;
+
 static SDL_Texture *
 LoadTexture(SDL_Renderer *renderer, char *file, SDL_bool transparent)
 {
@@ -60,50 +98,71 @@ LoadTexture(SDL_Renderer *renderer, char *file, SDL_bool transparent)
     return texture;
 }
 
+void
+loop(void *arg)
+{
+    SDL_Event event;
+    int i;
+    SDL_GameController *gamecontroller = (SDL_GameController *)arg;
+
+    /* blank screen, set up for drawing this frame. */
+    SDL_SetRenderDrawColor(screen, 0xFF, 0xFF, 0xFF, SDL_ALPHA_OPAQUE);
+    SDL_RenderClear(screen);
+    SDL_RenderCopy(screen, background, NULL, NULL);
+
+    while (SDL_PollEvent(&event)) {
+        switch (event.type) {
+        case SDL_KEYDOWN:
+            if (event.key.keysym.sym != SDLK_ESCAPE) {
+                break;
+            }
+            /* Fall through to signal quit */
+        case SDL_QUIT:
+            done = SDL_TRUE;
+            break;
+        default:
+            break;
+        }
+    }
+
+    /* Update visual controller state */
+    for (i = 0; i < SDL_CONTROLLER_BUTTON_MAX; ++i) {
+        if (SDL_GameControllerGetButton(gamecontroller, (SDL_GameControllerButton)i) == SDL_PRESSED) {
+            const SDL_Rect dst = { button_positions[i].x, button_positions[i].y, 50, 50 };
+            SDL_RenderCopyEx(screen, button, NULL, &dst, 0, NULL, 0);
+        }
+    }
+
+    for (i = 0; i < SDL_CONTROLLER_AXIS_MAX; ++i) {
+        const Sint16 deadzone = 8000;  /* !!! FIXME: real deadzone */
+        const Sint16 value = SDL_GameControllerGetAxis(gamecontroller, (SDL_GameControllerAxis)(i));
+        if (value < -deadzone) {
+            const SDL_Rect dst = { axis_positions[i].x, axis_positions[i].y, 50, 50 };
+            const double angle = axis_positions[i].angle;
+            SDL_RenderCopyEx(screen, axis, NULL, &dst, angle, NULL, 0);
+        } else if (value > deadzone) {
+            const SDL_Rect dst = { axis_positions[i].x, axis_positions[i].y, 50, 50 };
+            const double angle = axis_positions[i].angle + 180.0;
+            SDL_RenderCopyEx(screen, axis, NULL, &dst, angle, NULL, 0);
+        }
+    }
+
+    SDL_RenderPresent(screen);
+
+    if (!SDL_GameControllerGetAttached(gamecontroller)) {
+        done = SDL_TRUE;
+        retval = SDL_TRUE;  /* keep going, wait for reattach. */
+    }
+}
+
 SDL_bool
 WatchGameController(SDL_GameController * gamecontroller)
 {
-    /* This is indexed by SDL_GameControllerButton. */
-    static const struct { int x; int y; } button_positions[] = {
-        {387, 167},  /* A */
-        {431, 132},  /* B */
-        {342, 132},  /* X */
-        {389, 101},  /* Y */
-        {174, 132},  /* BACK */
-        {233, 132},  /* GUIDE */
-        {289, 132},  /* START */
-        {75,  154},  /* LEFTSTICK */
-        {305, 230},  /* RIGHTSTICK */
-        {77,  40},   /* LEFTSHOULDER */
-        {396, 36},   /* RIGHTSHOULDER */
-        {154, 188},  /* DPAD_UP */
-        {154, 249},  /* DPAD_DOWN */
-        {116, 217},  /* DPAD_LEFT */
-        {186, 217},  /* DPAD_RIGHT */
-    };
-
-    /* This is indexed by SDL_GameControllerAxis. */
-    static const struct { int x; int y; double angle; } axis_positions[] = {
-        {75,  154, 0.0},  /* LEFTX */
-        {75,  154, 90.0},  /* LEFTY */
-        {305, 230, 0.0},  /* RIGHTX */
-        {305, 230, 90.0},  /* RIGHTY */
-        {91, 0, 90.0},     /* TRIGGERLEFT */
-        {375, 0, 90.0},    /* TRIGGERRIGHT */
-    };
-
     const char *name = SDL_GameControllerName(gamecontroller);
     const char *basetitle = "Game Controller Test: ";
     const size_t titlelen = SDL_strlen(basetitle) + SDL_strlen(name) + 1;
     char *title = (char *)SDL_malloc(titlelen);
-    SDL_Texture *background, *button, *axis;
     SDL_Window *window = NULL;
-    SDL_Renderer *screen = NULL;
-    SDL_bool retval = SDL_FALSE;
-    SDL_bool done = SDL_FALSE;
-    SDL_Event event;
-    int i;
-
     if (title) {
         SDL_snprintf(title, titlelen, "%s%s", basetitle, name);
     }
@@ -151,56 +210,13 @@ WatchGameController(SDL_GameController * gamecontroller)
     SDL_Log("Watching controller %s\n",  name ? name : "Unknown Controller");
 
     /* Loop, getting controller events! */
+#ifdef __EMSCRIPTEN__
+    emscripten_set_main_loop_arg(loop, gamecontroller, 0, 1);
+#else
     while (!done) {
-        /* blank screen, set up for drawing this frame. */
-        SDL_SetRenderDrawColor(screen, 0xFF, 0xFF, 0xFF, SDL_ALPHA_OPAQUE);
-        SDL_RenderClear(screen);
-        SDL_RenderCopy(screen, background, NULL, NULL);
-
-        while (SDL_PollEvent(&event)) {
-            switch (event.type) {
-            case SDL_KEYDOWN:
-                if (event.key.keysym.sym != SDLK_ESCAPE) {
-                    break;
-                }
-                /* Fall through to signal quit */
-            case SDL_QUIT:
-                done = SDL_TRUE;
-                break;
-            default:
-                break;
-            }
-        }
-
-        /* Update visual controller state */
-        for (i = 0; i < SDL_CONTROLLER_BUTTON_MAX; ++i) {
-            if (SDL_GameControllerGetButton(gamecontroller, (SDL_GameControllerButton)i) == SDL_PRESSED) {
-                const SDL_Rect dst = { button_positions[i].x, button_positions[i].y, 50, 50 };
-                SDL_RenderCopyEx(screen, button, NULL, &dst, 0, NULL, 0);
-            }
-        }
-
-        for (i = 0; i < SDL_CONTROLLER_AXIS_MAX; ++i) {
-            const Sint16 deadzone = 8000;  /* !!! FIXME: real deadzone */
-            const Sint16 value = SDL_GameControllerGetAxis(gamecontroller, (SDL_GameControllerAxis)(i));
-            if (value < -deadzone) {
-                const SDL_Rect dst = { axis_positions[i].x, axis_positions[i].y, 50, 50 };
-                const double angle = axis_positions[i].angle;
-                SDL_RenderCopyEx(screen, axis, NULL, &dst, angle, NULL, 0);
-            } else if (value > deadzone) {
-                const SDL_Rect dst = { axis_positions[i].x, axis_positions[i].y, 50, 50 };
-                const double angle = axis_positions[i].angle + 180.0;
-                SDL_RenderCopyEx(screen, axis, NULL, &dst, angle, NULL, 0);
-            }
-        }
-
-        SDL_RenderPresent(screen);
-
-        if (!SDL_GameControllerGetAttached(gamecontroller)) {
-            done = SDL_TRUE;
-            retval = SDL_TRUE;  /* keep going, wait for reattach. */
-        }
+        loop(gamecontroller);
     }
+#endif
 
     SDL_DestroyRenderer(screen);
     SDL_DestroyWindow(window);

+ 53 - 51
test/testgesture.c

@@ -15,12 +15,11 @@
  *  l to load all touches from "./gestureSave"
  */
 
-#include <stdio.h>
-#include <math.h>
-
 #include "SDL.h"
-#include "SDL_touch.h"
-#include "SDL_gesture.h"
+
+#ifdef __EMSCRIPTEN__
+#include <emscripten/emscripten.h>
+#endif
 
 #define WIDTH 640
 #define HEIGHT 480
@@ -33,13 +32,16 @@
 
 #define VERBOSE 0
 
-static SDL_Window *window;
 static SDL_Event events[EVENT_BUF_SIZE];
 static int eventWrite;
 
 
 static int colors[7] = {0xFF,0xFF00,0xFF0000,0xFFFF00,0x00FFFF,0xFF00FF,0xFFFFFF};
 
+SDL_Surface *screen;
+SDL_Window *window;
+SDL_bool quitting = SDL_FALSE;
+
 typedef struct {
   float x,y;
 } Point;
@@ -51,18 +53,6 @@ typedef struct {
 
 static Knob knob;
 
-void handler (int sig)
-{
-  SDL_Log ("exiting...(%d)", sig);
-  exit (0);
-}
-
-void perror_exit (char *error)
-{
-  perror (error);
-  handler (9);
-}
-
 void setpix(SDL_Surface *screen, float _x, float _y, unsigned int col)
 {
   Uint32 *pixmem32;
@@ -104,7 +94,7 @@ void drawCircle(SDL_Surface* screen,float x,float y,float r,unsigned int c)
   float tx,ty;
   float xr;
   for(ty = (float)-SDL_fabs(r);ty <= (float)SDL_fabs((int)r);ty++) {
-    xr = (float)sqrt(r*r - ty*ty);
+    xr = (float)SDL_sqrt(r*r - ty*ty);
     if(r > 0) { /* r > 0 ==> filled circle */
       for(tx=-xr+.5f;tx<=xr-.5;tx++) {
     setpix(screen,x+tx,y+ty,c);
@@ -123,7 +113,7 @@ void drawKnob(SDL_Surface* screen,Knob k) {
                 (k.p.y+k.r/2*SDL_sinf(k.ang))*screen->h,k.r/4*screen->w,0);
 }
 
-void DrawScreen(SDL_Surface* screen)
+void DrawScreen(SDL_Surface* screen, SDL_Window* window)
 {
   int i;
 #if 1
@@ -165,44 +155,24 @@ void DrawScreen(SDL_Surface* screen)
   SDL_UpdateWindowSurface(window);
 }
 
-SDL_Surface* initScreen(int width,int height)
+/* Returns a new SDL_Window if window is NULL or window if not. */
+SDL_Window* initWindow(SDL_Window *window, int width,int height)
 {
   if (!window) {
     window = SDL_CreateWindow("Gesture Test",
                               SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED,
                               width, height, SDL_WINDOW_RESIZABLE);
   }
-  if (!window) {
-    return NULL;
-  }
-  return SDL_GetWindowSurface(window);
+  return window;
 }
 
-int main(int argc, char* argv[])
+void loop()
 {
-  SDL_Surface *screen;
-  SDL_Event event;
-  SDL_bool quitting = SDL_FALSE;
-  SDL_RWops *stream;
-
-  /* Enable standard application logging */
-  SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
-
-  /* gesture variables */
-  knob.r = .1f;
-  knob.ang = 0;
-
-  if (SDL_Init(SDL_INIT_VIDEO) < 0 ) return 1;
-
-  if (!(screen = initScreen(WIDTH,HEIGHT)))
-    {
-      SDL_Quit();
-      return 1;
-    }
+    SDL_Event event;
+    SDL_RWops *stream;
 
-  while(!quitting) {
     while(SDL_PollEvent(&event))
-      {
+    {
     /* Record _all_ events */
     events[eventWrite & (EVENT_BUF_SIZE-1)] = event;
     eventWrite++;
@@ -244,10 +214,11 @@ int main(int argc, char* argv[])
         break;
       case SDL_WINDOWEVENT:
             if (event.window.event == SDL_WINDOWEVENT_RESIZED) {
-          if (!(screen = initScreen(event.window.data1, event.window.data2)))
+          if (!(window = initWindow(window, event.window.data1, event.window.data2)) ||
+              !(screen = SDL_GetWindowSurface(window)))
           {
         SDL_Quit();
-        return 1;
+        exit(1);
           }
             }
         break;
@@ -292,9 +263,40 @@ int main(int argc, char* argv[])
         SDL_Log("Recorded gesture: %"SDL_PRIs64"",event.dgesture.gestureId);
         break;
       }
-      }
-    DrawScreen(screen);
+    }
+    DrawScreen(screen, window);
+}
+
+int main(int argc, char* argv[])
+{
+  window = NULL;
+  screen = NULL;
+  quitting = SDL_FALSE;
+
+  /* Enable standard application logging */
+  SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
+
+  /* gesture variables */
+  knob.r = .1f;
+  knob.ang = 0;
+
+  if (SDL_Init(SDL_INIT_VIDEO) < 0 ) return 1;
+
+  if (!(window = initWindow(window, WIDTH, HEIGHT)) ||
+      !(screen = SDL_GetWindowSurface(window)))
+  {
+      SDL_Quit();
+      return 1;
   }
+
+#ifdef __EMSCRIPTEN__
+    emscripten_set_main_loop(loop, 0, 1);
+#else
+    while(!quitting) {
+        loop();
+    }
+#endif
+
   SDL_Quit();
   return 0;
 }

+ 72 - 45
test/testgles2.c

@@ -14,6 +14,10 @@
 #include <string.h>
 #include <math.h>
 
+#ifdef __EMSCRIPTEN__
+#include <emscripten/emscripten.h>
+#endif
+
 #include "SDL_test_common.h"
 
 #if defined(__IPHONEOS__) || defined(__ANDROID__) || defined(__NACL__)
@@ -408,17 +412,72 @@ Render(unsigned int width, unsigned int height, shader_data* data)
     GL_CHECK(ctx.glDrawArrays(GL_TRIANGLES, 0, 36));
 }
 
+int done;
+Uint32 frames;
+shader_data *datas;
+
+void loop()
+{
+    SDL_Event event;
+    int i;
+    int status;
+
+    /* Check for events */
+    ++frames;
+    while (SDL_PollEvent(&event) && !done) {
+        switch (event.type) {
+        case SDL_WINDOWEVENT:
+            switch (event.window.event) {
+                case SDL_WINDOWEVENT_RESIZED:
+                    for (i = 0; i < state->num_windows; ++i) {
+                        if (event.window.windowID == SDL_GetWindowID(state->windows[i])) {
+                            int w, h;
+                            status = SDL_GL_MakeCurrent(state->windows[i], context[i]);
+                            if (status) {
+                                SDL_Log("SDL_GL_MakeCurrent(): %s\n", SDL_GetError());
+                                break;
+                            }
+                            /* Change view port to the new window dimensions */
+                            SDL_GL_GetDrawableSize(state->windows[i], &w, &h);
+                            ctx.glViewport(0, 0, w, h);
+                            state->window_w = event.window.data1;
+                            state->window_h = event.window.data2;
+                            /* Update window content */
+                            Render(event.window.data1, event.window.data2, &datas[i]);
+                            SDL_GL_SwapWindow(state->windows[i]);
+                            break;
+                        }
+                    }
+                    break;
+            }
+        }
+        SDLTest_CommonEvent(state, &event, &done);
+    }
+    if (!done) {
+      for (i = 0; i < state->num_windows; ++i) {
+          status = SDL_GL_MakeCurrent(state->windows[i], context[i]);
+          if (status) {
+              SDL_Log("SDL_GL_MakeCurrent(): %s\n", SDL_GetError());
+
+              /* Continue for next window */
+              continue;
+          }
+          Render(state->window_w, state->window_h, &datas[i]);
+          SDL_GL_SwapWindow(state->windows[i]);
+      }
+    }
+}
+
 int
 main(int argc, char *argv[])
 {
     int fsaa, accel;
     int value;
-    int i, done;
+    int i;
     SDL_DisplayMode mode;
-    SDL_Event event;
-    Uint32 then, now, frames;
+    Uint32 then, now;
     int status;
-    shader_data *datas, *data;
+    shader_data *data;
 
     /* Initialize parameters */
     fsaa = 0;
@@ -581,6 +640,7 @@ main(int argc, char *argv[])
     /* Set rendering settings for each context */
     for (i = 0; i < state->num_windows; ++i) {
 
+        int w, h;
         status = SDL_GL_MakeCurrent(state->windows[i], context[i]);
         if (status) {
             SDL_Log("SDL_GL_MakeCurrent(): %s\n", SDL_GetError());
@@ -588,7 +648,8 @@ main(int argc, char *argv[])
             /* Continue for next window */
             continue;
         }
-        ctx.glViewport(0, 0, state->window_w, state->window_h);
+        SDL_GL_GetDrawableSize(state->windows[i], &w, &h);
+        ctx.glViewport(0, 0, w, h);
 
         data = &datas[i];
         data->angle_x = 0; data->angle_y = 0; data->angle_z = 0;
@@ -630,48 +691,14 @@ main(int argc, char *argv[])
     frames = 0;
     then = SDL_GetTicks();
     done = 0;
+
+#ifdef __EMSCRIPTEN__
+    emscripten_set_main_loop(loop, 0, 1);
+#else
     while (!done) {
-        /* Check for events */
-        ++frames;
-        while (SDL_PollEvent(&event) && !done) {
-            switch (event.type) {
-            case SDL_WINDOWEVENT:
-                switch (event.window.event) {
-                    case SDL_WINDOWEVENT_RESIZED:
-                        for (i = 0; i < state->num_windows; ++i) {
-                            if (event.window.windowID == SDL_GetWindowID(state->windows[i])) {
-                                status = SDL_GL_MakeCurrent(state->windows[i], context[i]);
-                                if (status) {
-                                    SDL_Log("SDL_GL_MakeCurrent(): %s\n", SDL_GetError());
-                                    break;
-                                }
-                                /* Change view port to the new window dimensions */
-                                ctx.glViewport(0, 0, event.window.data1, event.window.data2);
-                                /* Update window content */
-                                Render(event.window.data1, event.window.data2, &datas[i]);
-                                SDL_GL_SwapWindow(state->windows[i]);
-                                break;
-                            }
-                        }
-                        break;
-                }
-            }
-            SDLTest_CommonEvent(state, &event, &done);
-        }
-        if (!done) {
-          for (i = 0; i < state->num_windows; ++i) {
-              status = SDL_GL_MakeCurrent(state->windows[i], context[i]);
-              if (status) {
-                  SDL_Log("SDL_GL_MakeCurrent(): %s\n", SDL_GetError());
-
-                  /* Continue for next window */
-                  continue;
-              }
-              Render(state->window_w, state->window_h, &datas[i]);
-              SDL_GL_SwapWindow(state->windows[i]);
-          }
-        }
+        loop();
     }
+#endif
 
     /* Print out some timing information */
     now = SDL_GetTicks();

+ 75 - 56
test/testintersections.c

@@ -16,6 +16,10 @@
 #include <stdio.h>
 #include <time.h>
 
+#ifdef __EMSCRIPTEN__
+#include <emscripten/emscripten.h>
+#endif
+
 #include "SDL_test_common.h"
 
 #define SWAP(typ,a,b) do{typ t=a;a=b;b=t;}while(0)
@@ -30,6 +34,9 @@ static int current_alpha = 255;
 static int current_color = 255;
 static SDL_BlendMode blendMode = SDL_BLENDMODE_NONE;
 
+int mouse_begin_x = -1, mouse_begin_y = -1;
+int done;
+
 void
 DrawPoints(SDL_Renderer * renderer)
 {
@@ -191,12 +198,71 @@ DrawRectRectIntersections(SDL_Renderer * renderer)
         }
 }
 
+void
+loop()
+{
+    int i;
+    SDL_Event event;
+
+    /* Check for events */
+    while (SDL_PollEvent(&event)) {
+        SDLTest_CommonEvent(state, &event, &done);
+        switch (event.type) {
+        case SDL_MOUSEBUTTONDOWN:
+            mouse_begin_x = event.button.x;
+            mouse_begin_y = event.button.y;
+            break;
+        case SDL_MOUSEBUTTONUP:
+            if (event.button.button == 3)
+                add_line(mouse_begin_x, mouse_begin_y, event.button.x,
+                         event.button.y);
+            if (event.button.button == 1)
+                add_rect(mouse_begin_x, mouse_begin_y, event.button.x,
+                         event.button.y);
+            break;
+        case SDL_KEYDOWN:
+            switch (event.key.keysym.sym) {
+            case 'l':
+                if (event.key.keysym.mod & KMOD_SHIFT)
+                    num_lines = 0;
+                else
+                    add_line(rand() % 640, rand() % 480, rand() % 640,
+                             rand() % 480);
+                break;
+            case 'r':
+                if (event.key.keysym.mod & KMOD_SHIFT)
+                    num_rects = 0;
+                else
+                    add_rect(rand() % 640, rand() % 480, rand() % 640,
+                             rand() % 480);
+                break;
+            }
+            break;
+        default:
+            break;
+        }
+    }
+    for (i = 0; i < state->num_windows; ++i) {
+        SDL_Renderer *renderer = state->renderers[i];
+        if (state->windows[i] == NULL)
+            continue;
+        SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF);
+        SDL_RenderClear(renderer);
+
+        DrawRects(renderer);
+        DrawPoints(renderer);
+        DrawRectRectIntersections(renderer);
+        DrawLines(renderer);
+        DrawRectLineIntersections(renderer);
+
+        SDL_RenderPresent(renderer);
+    }
+}
+
 int
 main(int argc, char *argv[])
 {
-    int mouse_begin_x = -1, mouse_begin_y = -1;
-    int i, done;
-    SDL_Event event;
+    int i;
     Uint32 then, now, frames;
 
     /* Enable standard application logging */
@@ -268,62 +334,15 @@ main(int argc, char *argv[])
     frames = 0;
     then = SDL_GetTicks();
     done = 0;
+
+#ifdef __EMSCRIPTEN__
+    emscripten_set_main_loop(loop, 0, 1);
+#else
     while (!done) {
-        /* Check for events */
         ++frames;
-        while (SDL_PollEvent(&event)) {
-            SDLTest_CommonEvent(state, &event, &done);
-            switch (event.type) {
-            case SDL_MOUSEBUTTONDOWN:
-                mouse_begin_x = event.button.x;
-                mouse_begin_y = event.button.y;
-                break;
-            case SDL_MOUSEBUTTONUP:
-                if (event.button.button == 3)
-                    add_line(mouse_begin_x, mouse_begin_y, event.button.x,
-                             event.button.y);
-                if (event.button.button == 1)
-                    add_rect(mouse_begin_x, mouse_begin_y, event.button.x,
-                             event.button.y);
-                break;
-            case SDL_KEYDOWN:
-                switch (event.key.keysym.sym) {
-                case 'l':
-                    if (event.key.keysym.mod & KMOD_SHIFT)
-                        num_lines = 0;
-                    else
-                        add_line(rand() % 640, rand() % 480, rand() % 640,
-                                 rand() % 480);
-                    break;
-                case 'r':
-                    if (event.key.keysym.mod & KMOD_SHIFT)
-                        num_rects = 0;
-                    else
-                        add_rect(rand() % 640, rand() % 480, rand() % 640,
-                                 rand() % 480);
-                    break;
-                }
-                break;
-            default:
-                break;
-            }
-        }
-        for (i = 0; i < state->num_windows; ++i) {
-            SDL_Renderer *renderer = state->renderers[i];
-            if (state->windows[i] == NULL)
-                continue;
-            SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF);
-            SDL_RenderClear(renderer);
-
-            DrawRects(renderer);
-            DrawPoints(renderer);
-            DrawRectRectIntersections(renderer);
-            DrawLines(renderer);
-            DrawRectLineIntersections(renderer);
-
-            SDL_RenderPresent(renderer);
-        }
+        loop();
     }
+#endif
 
     SDLTest_CommonQuit(state);
 

+ 56 - 39
test/testjoystick.c

@@ -18,6 +18,10 @@
 
 #include "SDL.h"
 
+#ifdef __EMSCRIPTEN__
+#include <emscripten/emscripten.h>
+#endif
+
 #ifndef SDL_JOYSTICK_DISABLED
 
 #ifdef __IPHONEOS__
@@ -28,6 +32,9 @@
 #define SCREEN_HEIGHT   480
 #endif
 
+SDL_Renderer *screen = NULL;
+SDL_bool retval = SDL_FALSE;
+SDL_bool done = SDL_FALSE;
 
 static void
 DrawRect(SDL_Renderer *r, const int x, const int y, const int w, const int h)
@@ -36,50 +43,15 @@ DrawRect(SDL_Renderer *r, const int x, const int y, const int w, const int h)
     SDL_RenderFillRect(r, &area);
 }
 
-static SDL_bool
-WatchJoystick(SDL_Joystick * joystick)
+void
+loop(void *arg)
 {
-    SDL_Window *window = NULL;
-    SDL_Renderer *screen = NULL;
-    const char *name = NULL;
-    SDL_bool retval = SDL_FALSE;
-    SDL_bool done = SDL_FALSE;
     SDL_Event event;
     int i;
+    SDL_Joystick *joystick = (SDL_Joystick *)arg;
 
-    /* Create a window to display joystick axis position */
-    window = SDL_CreateWindow("Joystick Test", SDL_WINDOWPOS_CENTERED,
-                              SDL_WINDOWPOS_CENTERED, SCREEN_WIDTH,
-                              SCREEN_HEIGHT, 0);
-    if (window == NULL) {
-        SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create window: %s\n", SDL_GetError());
-        return SDL_FALSE;
-    }
-
-    screen = SDL_CreateRenderer(window, -1, 0);
-    if (screen == NULL) {
-        SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create renderer: %s\n", SDL_GetError());
-        SDL_DestroyWindow(window);
-        return SDL_FALSE;
-    }
-
-    SDL_SetRenderDrawColor(screen, 0x00, 0x00, 0x00, SDL_ALPHA_OPAQUE);
-    SDL_RenderClear(screen);
-    SDL_RenderPresent(screen);
-    SDL_RaiseWindow(window);
-
-    /* Print info about the joystick we are watching */
-    name = SDL_JoystickName(joystick);
-    SDL_Log("Watching joystick %d: (%s)\n", SDL_JoystickInstanceID(joystick),
-           name ? name : "Unknown Joystick");
-    SDL_Log("Joystick has %d axes, %d hats, %d balls, and %d buttons\n",
-           SDL_JoystickNumAxes(joystick), SDL_JoystickNumHats(joystick),
-           SDL_JoystickNumBalls(joystick), SDL_JoystickNumButtons(joystick));
-
-    /* Loop, getting joystick events! */
-    while (!done) {
         /* blank screen, set up for drawing this frame. */
-        SDL_SetRenderDrawColor(screen, 0x00, 0x00, 0x00, SDL_ALPHA_OPAQUE);
+    SDL_SetRenderDrawColor(screen, 0x0, 0x0, 0x0, SDL_ALPHA_OPAQUE);
         SDL_RenderClear(screen);
 
         while (SDL_PollEvent(&event)) {
@@ -197,8 +169,53 @@ WatchJoystick(SDL_Joystick * joystick)
             done = SDL_TRUE;
             retval = SDL_TRUE;  /* keep going, wait for reattach. */
         }
+}
+
+static SDL_bool
+WatchJoystick(SDL_Joystick * joystick)
+{
+    SDL_Window *window = NULL;
+    const char *name = NULL;
+
+
+    /* Create a window to display joystick axis position */
+    window = SDL_CreateWindow("Joystick Test", SDL_WINDOWPOS_CENTERED,
+                              SDL_WINDOWPOS_CENTERED, SCREEN_WIDTH,
+                              SCREEN_HEIGHT, 0);
+    if (window == NULL) {
+        SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create window: %s\n", SDL_GetError());
+        return SDL_FALSE;
+    }
+
+    screen = SDL_CreateRenderer(window, -1, 0);
+    if (screen == NULL) {
+        SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create renderer: %s\n", SDL_GetError());
+        SDL_DestroyWindow(window);
+        return SDL_FALSE;
     }
 
+    SDL_SetRenderDrawColor(screen, 0x00, 0x00, 0x00, SDL_ALPHA_OPAQUE);
+    SDL_RenderClear(screen);
+    SDL_RenderPresent(screen);
+    SDL_RaiseWindow(window);
+
+    /* Print info about the joystick we are watching */
+    name = SDL_JoystickName(joystick);
+    SDL_Log("Watching joystick %d: (%s)\n", SDL_JoystickInstanceID(joystick),
+           name ? name : "Unknown Joystick");
+    SDL_Log("Joystick has %d axes, %d hats, %d balls, and %d buttons\n",
+           SDL_JoystickNumAxes(joystick), SDL_JoystickNumHats(joystick),
+           SDL_JoystickNumBalls(joystick), SDL_JoystickNumButtons(joystick));
+
+    /* Loop, getting joystick events! */
+#ifdef __EMSCRIPTEN__
+    emscripten_set_main_loop_arg(loop, joystick, 0, 1);
+#else
+    while (!done) {
+        loop(joystick);
+    }
+#endif
+
     SDL_DestroyRenderer(screen);
     SDL_DestroyWindow(window);
     return retval;

+ 36 - 6
test/testmultiaudio.c

@@ -13,6 +13,10 @@
 
 #include <stdio.h> /* for fflush() and stdout */
 
+#ifdef __EMSCRIPTEN__
+#include <emscripten/emscripten.h>
+#endif
+
 static SDL_AudioSpec spec;
 static Uint8 *sound = NULL;     /* Pointer to wave data */
 static Uint32 soundlen = 0;     /* Length of wave data */
@@ -24,6 +28,8 @@ typedef struct
     volatile int done;
 } callback_data;
 
+callback_data cbd[64];
+
 void SDLCALL
 play_through_once(void *arg, Uint8 * stream, int len)
 {
@@ -44,16 +50,30 @@ play_through_once(void *arg, Uint8 * stream, int len)
     }
 }
 
+void
+loop()
+{
+    if(cbd[0].done) {
+#ifdef __EMSCRIPTEN__
+        emscripten_cancel_main_loop();
+#endif
+        SDL_PauseAudioDevice(cbd[0].dev, 1);
+        SDL_CloseAudioDevice(cbd[0].dev);
+        SDL_FreeWAV(sound);
+        SDL_Quit();
+    }
+}
+
 static void
 test_multi_audio(int devcount)
 {
-    callback_data cbd[64];
     int keep_going = 1;
     int i;
     
 #ifdef __ANDROID__  
     SDL_Event event;
   
+    /* Create a Window to get fully initialized event processing for testing pause on Android. */
     SDL_CreateWindow("testmultiaudio", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 320, 240, 0);
 #endif
 
@@ -77,13 +97,19 @@ test_multi_audio(int devcount)
             SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Open device failed: %s\n", SDL_GetError());
         } else {
             SDL_PauseAudioDevice(cbd[0].dev, 0);
-            while (!cbd[0].done) {
-#ifdef __ANDROID__                
+#ifdef __EMSCRIPTEN__
+            emscripten_set_main_loop(loop, 0, 1);
+#else
+            while (!cbd[0].done)
+            {
+                #ifdef __ANDROID__                
+                /* Empty queue, some application events would prevent pause. */
                 while (SDL_PollEvent(&event)){}
-#endif                
+                #endif                
                 SDL_Delay(100);
             }
             SDL_PauseAudioDevice(cbd[0].dev, 1);
+#endif
             SDL_Log("done.\n");
             SDL_CloseAudioDevice(cbd[0].dev);
         }
@@ -114,12 +140,15 @@ test_multi_audio(int devcount)
                 keep_going = 1;
             }
         }
-#ifdef __ANDROID__        
+        #ifdef __ANDROID__        
+        /* Empty queue, some application events would prevent pause. */
         while (SDL_PollEvent(&event)){}
-#endif        
+        #endif        
+
         SDL_Delay(100);
     }
 
+#ifndef __EMSCRIPTEN__
     for (i = 0; i < devcount; i++) {
         if (cbd[i].dev) {
             SDL_PauseAudioDevice(cbd[i].dev, 1);
@@ -128,6 +157,7 @@ test_multi_audio(int devcount)
     }
 
     SDL_Log("All done!\n");
+#endif
 }
 
 

+ 74 - 51
test/testoverlay2.c

@@ -20,6 +20,10 @@
 #include <stdio.h>
 #include <string.h>
 
+#ifdef __EMSCRIPTEN__
+#include <emscripten/emscripten.h>
+#endif
+
 #include "SDL.h"
 
 #define MOOSEPIC_W 64
@@ -135,6 +139,18 @@ SDL_Color MooseColors[84] = {
     , {239, 206, 173}
 };
 
+Uint8 MooseFrame[MOOSEFRAMES_COUNT][MOOSEFRAME_SIZE*2];
+SDL_Texture *MooseTexture;
+SDL_Rect displayrect;
+int window_w;
+int window_h;
+SDL_Window *window;
+SDL_Renderer *renderer;
+int paused = 0;
+int i;
+SDL_bool done = SDL_FALSE;
+Uint32 pixel_format = SDL_PIXELFORMAT_YV12;
+int fpsdelay;
 
 /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
 static void
@@ -246,21 +262,65 @@ PrintUsage(char *argv0)
     SDL_Log("\n");
 }
 
+void
+loop()
+{
+    SDL_Event event;
+
+    while (SDL_PollEvent(&event)) {
+        switch (event.type) {
+        case SDL_WINDOWEVENT:
+            if (event.window.event == SDL_WINDOWEVENT_RESIZED) {
+                SDL_RenderSetViewport(renderer, NULL);
+                displayrect.w = window_w = event.window.data1;
+                displayrect.h = window_h = event.window.data2;
+            }
+            break;
+        case SDL_MOUSEBUTTONDOWN:
+            displayrect.x = event.button.x - window_w / 2;
+            displayrect.y = event.button.y - window_h / 2;
+            break;
+        case SDL_MOUSEMOTION:
+            if (event.motion.state) {
+                displayrect.x = event.motion.x - window_w / 2;
+                displayrect.y = event.motion.y - window_h / 2;
+            }
+            break;
+        case SDL_KEYDOWN:
+            if (event.key.keysym.sym == SDLK_SPACE) {
+                paused = !paused;
+                break;
+            }
+            if (event.key.keysym.sym != SDLK_ESCAPE) {
+                break;
+            }
+        case SDL_QUIT:
+            done = SDL_TRUE;
+            break;
+        }
+    }
+
+#ifndef __EMSCRIPTEN__
+    SDL_Delay(fpsdelay);
+#endif
+
+    if (!paused) {
+        i = (i + 1) % MOOSEFRAMES_COUNT;
+
+        SDL_UpdateTexture(MooseTexture, NULL, MooseFrame[i], MOOSEPIC_W*SDL_BYTESPERPIXEL(pixel_format));
+    }
+    SDL_RenderClear(renderer);
+    SDL_RenderCopy(renderer, MooseTexture, NULL, &displayrect);
+    SDL_RenderPresent(renderer);
+}
+
 int
 main(int argc, char **argv)
 {
     Uint8 *RawMooseData;
     SDL_RWops *handle;
-    int window_w;
-    int window_h;
     SDL_Window *window;
-    SDL_Renderer *renderer;
-    Uint8 MooseFrame[MOOSEFRAMES_COUNT][MOOSEFRAME_SIZE*2];
-    SDL_Texture *MooseTexture;
-    SDL_Rect displayrect;
-    SDL_Event event;
-    int paused = 0;
-    int i, j;
+    int j;
     int fps = 12;
     int fpsdelay;
     int nodelay = 0;
@@ -270,7 +330,6 @@ main(int argc, char **argv)
     Uint32 pixel_format = SDL_PIXELFORMAT_YV12;
 #endif
     int scale = 5;
-    SDL_bool done = SDL_FALSE;
 
     /* Enable standard application logging */
     SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
@@ -430,50 +489,14 @@ main(int argc, char **argv)
     SDL_EventState(SDL_KEYUP, SDL_IGNORE);
 
     /* Loop, waiting for QUIT or RESIZE */
+#ifdef __EMSCRIPTEN__
+    emscripten_set_main_loop(loop, nodelay ? 0 : fps, 1);
+#else
     while (!done) {
-        while (SDL_PollEvent(&event)) {
-            switch (event.type) {
-            case SDL_WINDOWEVENT:
-                if (event.window.event == SDL_WINDOWEVENT_RESIZED) {
-                    SDL_RenderSetViewport(renderer, NULL);
-                    displayrect.w = window_w = event.window.data1;
-                    displayrect.h = window_h = event.window.data2;
-                }
-                break;
-            case SDL_MOUSEBUTTONDOWN:
-                displayrect.x = event.button.x - window_w / 2;
-                displayrect.y = event.button.y - window_h / 2;
-                break;
-            case SDL_MOUSEMOTION:
-                if (event.motion.state) {
-                    displayrect.x = event.motion.x - window_w / 2;
-                    displayrect.y = event.motion.y - window_h / 2;
-                }
-                break;
-            case SDL_KEYDOWN:
-                if (event.key.keysym.sym == SDLK_SPACE) {
-                    paused = !paused;
-                    break;
-                }
-                if (event.key.keysym.sym != SDLK_ESCAPE) {
-                    break;
-                }
-            case SDL_QUIT:
-                done = SDL_TRUE;
-                break;
+        loop();
             }
-        }
-        SDL_Delay(fpsdelay);
-
-        if (!paused) {
-            i = (i + 1) % MOOSEFRAMES_COUNT;
+#endif
 
-            SDL_UpdateTexture(MooseTexture, NULL, MooseFrame[i], MOOSEPIC_W*SDL_BYTESPERPIXEL(pixel_format));
-        }
-        SDL_RenderClear(renderer);
-        SDL_RenderCopy(renderer, MooseTexture, NULL, &displayrect);
-        SDL_RenderPresent(renderer);
-    }
     SDL_DestroyRenderer(renderer);
     quit(0);
     return 0;

+ 1 - 7
test/testplatform.c

@@ -119,14 +119,8 @@ TestEndian(SDL_bool verbose)
         ++error;
     }
     if (verbose) {
-#ifdef _MSC_VER
-        SDL_Log("Value 64 = 0x%I64X, swapped = 0x%I64X\n", value64,
+        SDL_Log("Value 64 = 0x%"SDL_PRIX64", swapped = 0x%"SDL_PRIX64"\n", value64,
                SDL_Swap64(value64));
-#else
-        SDL_Log("Value 64 = 0x%llX, swapped = 0x%llX\n",
-               (unsigned long long) value64,
-               (unsigned long long) SDL_Swap64(value64));
-#endif
     }
     if (SDL_Swap64(value64) != swapped64) {
         if (verbose) {

Неке датотеке нису приказане због велике количине промена