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Added the safe area to the debug window information

Sam Lantinga 8 months ago
parent
commit
eb09264076
1 changed files with 5 additions and 0 deletions
  1. 5 0
      src/test/SDL_test_common.c

+ 5 - 0
src/test/SDL_test_common.c

@@ -2606,6 +2606,11 @@ void SDLTest_CommonDrawWindowInfo(SDL_Renderer *renderer, SDL_Window *window, fl
     SDLTest_DrawString(renderer, 0.0f, textY, text);
     textY += lineHeight;
 
+    SDL_GetWindowSafeArea(window, &rect);
+    (void)SDL_snprintf(text, sizeof(text), "SDL_GetWindowSafeArea: %d,%d %dx%d", rect.x, rect.y, rect.w, rect.h);
+    SDLTest_DrawString(renderer, 0.0f, textY, text);
+    textY += lineHeight;
+
     (void)SDL_snprintf(text, sizeof(text), "SDL_GetWindowFlags: ");
     SDLTest_PrintWindowFlags(text, sizeof(text), SDL_GetWindowFlags(window));
     SDLTest_DrawString(renderer, 0.0f, textY, text);