|
@@ -114,6 +114,18 @@ Wayland_GLES_SwapWindow(_THIS, SDL_Window *window)
|
|
|
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
|
|
|
const int swap_interval = _this->egl_data->egl_swapinterval;
|
|
|
|
|
|
+ /* For windows that we know are hidden, skip swaps entirely, if we don't do
|
|
|
+ * this compositors will intentionally stall us indefinitely and there's no
|
|
|
+ * way for an end user to show the window, unlike other situations (i.e.
|
|
|
+ * the window is minimized, behind another window, etc.).
|
|
|
+ *
|
|
|
+ * FIXME: Request EGL_WAYLAND_swap_buffers_with_timeout.
|
|
|
+ * -flibit
|
|
|
+ */
|
|
|
+ if (window->flags & SDL_WINDOW_HIDDEN) {
|
|
|
+ return 0;
|
|
|
+ }
|
|
|
+
|
|
|
/* Control swap interval ourselves. See comments on Wayland_GLES_SetSwapInterval */
|
|
|
if (swap_interval != 0) {
|
|
|
struct wl_display *display = ((SDL_VideoData *)_this->driverdata)->display;
|