ソースを参照

Updated to version 3.1.11 for development

Sam Lantinga 3 ヶ月 前
コミット
eb168e410c

+ 1 - 1
CMakeLists.txt

@@ -5,7 +5,7 @@ if(NOT DEFINED CMAKE_BUILD_TYPE)
 endif()
 
 # See docs/release_checklist.md
-project(SDL3 LANGUAGES C VERSION "3.1.10")
+project(SDL3 LANGUAGES C VERSION "3.1.11")
 
 if(CMAKE_SOURCE_DIR STREQUAL PROJECT_SOURCE_DIR)
   set(SDL3_MAINPROJECT ON)

+ 2 - 2
Xcode/SDL/Info-Framework.plist

@@ -19,10 +19,10 @@
 	<key>CFBundlePackageType</key>
 	<string>FMWK</string>
 	<key>CFBundleShortVersionString</key>
-	<string>3.1.10</string>
+	<string>3.1.11</string>
 	<key>CFBundleSignature</key>
 	<string>SDLX</string>
 	<key>CFBundleVersion</key>
-	<string>3.1.10</string>
+	<string>3.1.11</string>
 </dict>
 </plist>

+ 6 - 6
Xcode/SDL/SDL.xcodeproj/project.pbxproj

@@ -3045,8 +3045,8 @@
 				CLANG_ENABLE_MODULES = YES;
 				CLANG_ENABLE_OBJC_ARC = YES;
 				DEPLOYMENT_POSTPROCESSING = YES;
-				DYLIB_COMPATIBILITY_VERSION = 111.0.0;
-				DYLIB_CURRENT_VERSION = 111.0.0;
+				DYLIB_COMPATIBILITY_VERSION = 112.0.0;
+				DYLIB_CURRENT_VERSION = 112.0.0;
 				DYLIB_INSTALL_NAME_BASE = "@rpath";
 				ENABLE_STRICT_OBJC_MSGSEND = YES;
 				GCC_ALTIVEC_EXTENSIONS = YES;
@@ -3081,7 +3081,7 @@
 					"@loader_path/Frameworks",
 				);
 				MACOSX_DEPLOYMENT_TARGET = 10.13;
-				MARKETING_VERSION = 3.1.10;
+				MARKETING_VERSION = 3.1.11;
 				OTHER_LDFLAGS = "$(CONFIG_FRAMEWORK_LDFLAGS)";
 				PRODUCT_BUNDLE_IDENTIFIER = org.libsdl.SDL3;
 				PRODUCT_NAME = SDL3;
@@ -3109,8 +3109,8 @@
 				ALLOW_TARGET_PLATFORM_SPECIALIZATION = YES;
 				CLANG_ENABLE_MODULES = YES;
 				CLANG_ENABLE_OBJC_ARC = YES;
-				DYLIB_COMPATIBILITY_VERSION = 111.0.0;
-				DYLIB_CURRENT_VERSION = 111.0.0;
+				DYLIB_COMPATIBILITY_VERSION = 112.0.0;
+				DYLIB_CURRENT_VERSION = 112.0.0;
 				DYLIB_INSTALL_NAME_BASE = "@rpath";
 				ENABLE_STRICT_OBJC_MSGSEND = YES;
 				ENABLE_TESTABILITY = YES;
@@ -3142,7 +3142,7 @@
 					"@loader_path/Frameworks",
 				);
 				MACOSX_DEPLOYMENT_TARGET = 10.13;
-				MARKETING_VERSION = 3.1.10;
+				MARKETING_VERSION = 3.1.11;
 				ONLY_ACTIVE_ARCH = YES;
 				OTHER_LDFLAGS = "$(CONFIG_FRAMEWORK_LDFLAGS)";
 				PRODUCT_BUNDLE_IDENTIFIER = org.libsdl.SDL3;

+ 1 - 1
Xcode/SDL/pkg-support/SDL.info

@@ -1,4 +1,4 @@
-Title SDL 3.1.10
+Title SDL 3.1.11
 Version 1
 Description SDL Library for macOS (http://www.libsdl.org)
 DefaultLocation /Library/Frameworks

+ 1 - 1
android-project/app/src/main/java/org/libsdl/app/SDLActivity.java

@@ -60,7 +60,7 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
     private static final String TAG = "SDL";
     private static final int SDL_MAJOR_VERSION = 3;
     private static final int SDL_MINOR_VERSION = 1;
-    private static final int SDL_MICRO_VERSION = 10;
+    private static final int SDL_MICRO_VERSION = 11;
 /*
     // Display InputType.SOURCE/CLASS of events and devices
     //

+ 1 - 1
include/SDL3/SDL.h

@@ -20,7 +20,7 @@
 */
 
 /**
- * Main include header for the SDL library, version 3.1.10
+ * Main include header for the SDL library, version 3.1.11
  *
  * It is almost always best to include just this one header instead of
  * picking out individual headers included here. There are exceptions to

+ 1 - 1
include/SDL3/SDL_version.h

@@ -62,7 +62,7 @@ extern "C" {
  *
  * \since This macro is available since SDL 3.1.3.
  */
-#define SDL_MICRO_VERSION   10
+#define SDL_MICRO_VERSION   11
 
 /**
  * This macro turns the version numbers into a numeric value.

+ 4 - 4
src/core/windows/version.rc

@@ -9,8 +9,8 @@ LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
 //
 
 VS_VERSION_INFO VERSIONINFO
- FILEVERSION 3,1,10,0
- PRODUCTVERSION 3,1,10,0
+ FILEVERSION 3,1,11,0
+ PRODUCTVERSION 3,1,11,0
  FILEFLAGSMASK 0x3fL
  FILEFLAGS 0x0L
  FILEOS 0x40004L
@@ -23,12 +23,12 @@ BEGIN
         BEGIN
             VALUE "CompanyName", "\0"
             VALUE "FileDescription", "SDL\0"
-            VALUE "FileVersion", "3, 1, 10, 0\0"
+            VALUE "FileVersion", "3, 1, 11, 0\0"
             VALUE "InternalName", "SDL\0"
             VALUE "LegalCopyright", "Copyright (C) 2025 Sam Lantinga\0"
             VALUE "OriginalFilename", "SDL3.dll\0"
             VALUE "ProductName", "Simple DirectMedia Layer\0"
-            VALUE "ProductVersion", "3, 1, 10, 0\0"
+            VALUE "ProductVersion", "3, 1, 11, 0\0"
         END
     END
     BLOCK "VarFileInfo"