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@@ -220,6 +220,12 @@ if(VITA OR PSP OR PS2 OR N3DS OR RISCOS)
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set(SDL_LOADSO_DEFAULT OFF)
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endif()
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+if((RISCOS OR UNIX_SYS) AND NOT (LINUX OR NETBSD OR FREEBSD))
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+ set(SDL_OSS_DEFAULT ON)
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+else()
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+ set(SDL_OSS_DEFAULT OFF)
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+endif()
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+
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if(SDL_SHARED_DEFAULT AND SDL_STATIC_DEFAULT AND SDL_SHARED_AVAILABLE)
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if(DEFINED BUILD_SHARED_LIBS)
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# When defined, use BUILD_SHARED_LIBS as default
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@@ -306,7 +312,7 @@ dep_option(SDL_OPENGL "Include OpenGL support" ON "NOT VISIONOS" OF
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dep_option(SDL_OPENGLES "Include OpenGL ES support" ON "NOT VISIONOS" OFF)
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set_option(SDL_PTHREADS "Use POSIX threads for multi-threading" ${SDL_PTHREADS_DEFAULT})
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dep_option(SDL_PTHREADS_SEM "Use pthread semaphores" ON "SDL_PTHREADS" OFF)
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-dep_option(SDL_OSS "Support the OSS audio API" ON "UNIX_SYS OR RISCOS" OFF)
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+dep_option(SDL_OSS "Support the OSS audio API" ${SDL_OSS_DEFAULT} "UNIX_SYS OR RISCOS" OFF)
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set_option(SDL_ALSA "Support the ALSA audio API" ${UNIX_SYS})
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dep_option(SDL_ALSA_SHARED "Dynamically load ALSA audio support" ON "SDL_ALSA" OFF)
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set_option(SDL_JACK "Support the JACK audio API" ${UNIX_SYS})
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