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test: enable GameInput driver on GDK platforms

By default, it's the only driver available on Xbox, but disabled.
Daniel Ludwig 6 months ago
parent
commit
ed87e7e434
1 changed files with 4 additions and 0 deletions
  1. 4 0
      test/testcontroller.c

+ 4 - 0
test/testcontroller.c

@@ -2005,6 +2005,10 @@ int main(int argc, char *argv[])
     SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "1");
     SDL_SetHint(SDL_HINT_JOYSTICK_LINUX_DEADZONES, "1");
 
+#if SDL_PLATFORM_GDK
+    SDL_SetHint(SDL_HINT_JOYSTICK_GAMEINPUT, "1");
+#endif
+
     /* Enable input debug logging */
     SDL_SetLogPriority(SDL_LOG_CATEGORY_INPUT, SDL_LOG_PRIORITY_DEBUG);