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@@ -700,7 +700,6 @@ void Wayland_ShowWindow(_THIS, SDL_Window *window)
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/* Restore state that was set prior to this call */
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Wayland_SetWindowTitle(_this, window);
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- Wayland_SetWindowBordered(_this, window, (window->flags & SDL_WINDOW_BORDERLESS) == 0);
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if (window->flags & SDL_WINDOW_MAXIMIZED) {
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Wayland_MaximizeWindow(_this, window);
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}
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@@ -732,6 +731,15 @@ void Wayland_ShowWindow(_THIS, SDL_Window *window)
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}
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}
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}
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+
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+ /* Unlike the rest of window state we have to set this _after_ flushing the
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+ * display, because we need to create the decorations before possibly hiding
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+ * them immediately afterward. But don't call it redundantly, the protocol
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+ * may not interpret a redundant call nicely and cause weird stuff to happen
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+ */
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+ if (window->flags & SDL_WINDOW_BORDERLESS) {
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+ Wayland_SetWindowBordered(_this, window, SDL_FALSE);
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+ }
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}
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void Wayland_HideWindow(_THIS, SDL_Window *window)
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