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audio: Fixed a '//' style comment.

Ryan C. Gordon 5 years ago
parent
commit
f30ef6ed3d
1 changed files with 3 additions and 3 deletions
  1. 3 3
      src/audio/SDL_audio.c

+ 3 - 3
src/audio/SDL_audio.c

@@ -1668,9 +1668,9 @@ Uint8
 SDL_SilenceValueForFormat(const SDL_AudioFormat format)
 {
     switch (format) {
-        // !!! FIXME: 0x80 isn't perfect for U16, but we can't fit 0x8000 in a
-        // !!! FIXME:  byte for memset() use. This is actually 0.1953 percent off
-        //  from silence. Maybe just don't use U16.
+        /* !!! FIXME: 0x80 isn't perfect for U16, but we can't fit 0x8000 in a
+           !!! FIXME:  byte for memset() use. This is actually 0.1953 percent
+           !!! FIXME:  off from silence. Maybe just don't use U16. */
         case AUDIO_U16LSB:
         case AUDIO_U16MSB:
         case AUDIO_U8: