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Эх сурвалжийг харах

VC: don't import Microsoft.CPP.UpgradeFromVC[67]0.props projects

Only thing these do is define a _VC80_UPGRADE macro.
Anonymous Maarten 11 сар өмнө
parent
commit
f3695ef34e
30 өөрчлөгдсөн 1 нэмэгдсэн , 131 устгасан
  1. 1 7
      VisualC-GDK/SDL/SDL.vcxproj
  2. 0 6
      VisualC-GDK/SDL_test/SDL_test.vcxproj
  3. 0 6
      VisualC-GDK/tests/testcontroller/testcontroller.vcxproj
  4. 0 6
      VisualC-GDK/tests/testgdk/testgdk.vcxproj
  5. 0 6
      VisualC-GDK/tests/testsprite/testsprite.vcxproj
  6. 0 4
      VisualC/SDL/SDL.vcxproj
  7. 0 4
      VisualC/SDL_test/SDL_test.vcxproj
  8. 0 4
      VisualC/tests/checkkeys/checkkeys.vcxproj
  9. 0 4
      VisualC/tests/loopwave/loopwave.vcxproj
  10. 0 4
      VisualC/tests/testatomic/testatomic.vcxproj
  11. 0 4
      VisualC/tests/testautomation/testautomation.vcxproj
  12. 0 4
      VisualC/tests/testcontroller/testcontroller.vcxproj
  13. 0 4
      VisualC/tests/testdraw/testdraw.vcxproj
  14. 0 4
      VisualC/tests/testfile/testfile.vcxproj
  15. 0 4
      VisualC/tests/testgl/testgl.vcxproj
  16. 0 4
      VisualC/tests/testgles2/testgles2.vcxproj
  17. 0 4
      VisualC/tests/testoverlay/testoverlay.vcxproj
  18. 0 4
      VisualC/tests/testpen/testpen.vcxproj
  19. 0 4
      VisualC/tests/testplatform/testplatform.vcxproj
  20. 0 4
      VisualC/tests/testpower/testpower.vcxproj
  21. 0 4
      VisualC/tests/testrendertarget/testrendertarget.vcxproj
  22. 0 4
      VisualC/tests/testrumble/testrumble.vcxproj
  23. 0 4
      VisualC/tests/testscale/testscale.vcxproj
  24. 0 4
      VisualC/tests/testsensor/testsensor.vcxproj
  25. 0 4
      VisualC/tests/testshape/testshape.vcxproj
  26. 0 4
      VisualC/tests/testsprite/testsprite.vcxproj
  27. 0 4
      VisualC/tests/testsurround/testsurround.vcxproj
  28. 0 4
      VisualC/tests/testvulkan/testvulkan.vcxproj
  29. 0 4
      VisualC/tests/testwm/testwm.vcxproj
  30. 0 4
      VisualC/tests/testyuv/testyuv.vcxproj

+ 1 - 7
VisualC-GDK/SDL/SDL.vcxproj

@@ -1,4 +1,4 @@
-<?xml version="1.0" encoding="utf-8"?>
+<?xml version="1.0" encoding="utf-8"?>
 <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
   <ItemGroup Label="ProjectConfigurations">
     <ProjectConfiguration Include="Debug|Gaming.Desktop.x64">
@@ -63,27 +63,21 @@
   </ImportGroup>
   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'" Label="PropertySheets">
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
   </ImportGroup>
   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'" Label="PropertySheets">
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
   </ImportGroup>
   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'" Label="PropertySheets">
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
   </ImportGroup>
   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'" Label="PropertySheets">
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
   </ImportGroup>
   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'" Label="PropertySheets">
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
   </ImportGroup>
   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'" Label="PropertySheets">
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
   </ImportGroup>
   <PropertyGroup Label="UserMacros" />
   <PropertyGroup>

+ 0 - 6
VisualC-GDK/SDL_test/SDL_test.vcxproj

@@ -62,27 +62,21 @@
   </ImportGroup>
   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'" Label="PropertySheets">
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
   </ImportGroup>
   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'" Label="PropertySheets">
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
   </ImportGroup>
   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'" Label="PropertySheets">
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
   </ImportGroup>
   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'" Label="PropertySheets">
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
   </ImportGroup>
   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'" Label="PropertySheets">
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
   </ImportGroup>
   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'" Label="PropertySheets">
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
   </ImportGroup>
   <PropertyGroup Label="UserMacros" />
   <PropertyGroup>

+ 0 - 6
VisualC-GDK/tests/testcontroller/testcontroller.vcxproj

@@ -63,27 +63,21 @@
   </ImportGroup>
   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'" Label="PropertySheets">
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
   </ImportGroup>
   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'" Label="PropertySheets">
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
   </ImportGroup>
   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'" Label="PropertySheets">
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
   </ImportGroup>
   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'" Label="PropertySheets">
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
   </ImportGroup>
   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'" Label="PropertySheets">
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
   </ImportGroup>
   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'" Label="PropertySheets">
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
   </ImportGroup>
   <PropertyGroup Label="UserMacros" />
   <PropertyGroup>

+ 0 - 6
VisualC-GDK/tests/testgdk/testgdk.vcxproj

@@ -63,27 +63,21 @@
   </ImportGroup>
   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'" Label="PropertySheets">
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
   </ImportGroup>
   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'" Label="PropertySheets">
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
   </ImportGroup>
   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'" Label="PropertySheets">
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
   </ImportGroup>
   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'" Label="PropertySheets">
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
   </ImportGroup>
   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'" Label="PropertySheets">
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
   </ImportGroup>
   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'" Label="PropertySheets">
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
   </ImportGroup>
   <PropertyGroup Label="UserMacros" />
   <PropertyGroup>

+ 0 - 6
VisualC-GDK/tests/testsprite/testsprite.vcxproj

@@ -63,27 +63,21 @@
   </ImportGroup>
   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'" Label="PropertySheets">
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
   </ImportGroup>
   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'" Label="PropertySheets">
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
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   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'" Label="PropertySheets">
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
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   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'" Label="PropertySheets">
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
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   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'" Label="PropertySheets">
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
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   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'" Label="PropertySheets">
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
   </ImportGroup>
   <PropertyGroup Label="UserMacros" />
   <PropertyGroup>

+ 0 - 4
VisualC/SDL/SDL.vcxproj

@@ -47,19 +47,15 @@
   </ImportGroup>
   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
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   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
   </ImportGroup>
   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
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   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
   </ImportGroup>
   <PropertyGroup Label="UserMacros" />
   <PropertyGroup>

+ 0 - 4
VisualC/SDL_test/SDL_test.vcxproj

@@ -46,19 +46,15 @@
   </ImportGroup>
   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
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   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
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     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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+ 0 - 4
VisualC/tests/checkkeys/checkkeys.vcxproj

@@ -45,19 +45,15 @@
   </ImportGroup>
   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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+ 0 - 4
VisualC/tests/loopwave/loopwave.vcxproj

@@ -45,19 +45,15 @@
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VisualC/tests/testatomic/testatomic.vcxproj

@@ -45,19 +45,15 @@
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+ 0 - 4
VisualC/tests/testautomation/testautomation.vcxproj

@@ -45,19 +45,15 @@
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+ 0 - 4
VisualC/tests/testcontroller/testcontroller.vcxproj

@@ -45,19 +45,15 @@
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