Fixes https://github.com/libsdl-org/sdl2-compat/issues/338
@@ -2824,7 +2824,7 @@ bool SDL_GamepadHasAxis(SDL_Gamepad *gamepad, SDL_GamepadAxis axis)
*/
Sint16 SDL_GetGamepadAxis(SDL_Gamepad *gamepad, SDL_GamepadAxis axis)
{
- Sint16 result = true;
+ Sint16 result = 0;
SDL_LockJoysticks();