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@@ -143,7 +143,7 @@ SDL_bool HIDAPI_SupportsPlaystationDetection(Uint16 vendor, Uint16 product)
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/* If we already know the controller is a different type, don't try to detect it.
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* This fixes a hang with the HORIPAD for Nintendo Switch (0x0f0d/0x00c1)
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*/
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- if (SDL_GetGamepadTypeFromVIDPID(vendor, product, NULL, SDL_FALSE) != SDL_GAMEPAD_TYPE_UNKNOWN) {
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+ if (SDL_GetJoystickGameControllerTypeFromVIDPID(vendor, product, NULL, SDL_FALSE) != SDL_CONTROLLER_TYPE_UNKNOWN) {
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return SDL_FALSE;
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}
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