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@@ -1604,7 +1604,7 @@ static void RAWINPUT_UpdateOtherAPIs(SDL_Joystick *joystick)
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if (!ctx->wgi_correlated) {
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SDL_bool new_correlation_count = 0;
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if (RAWINPUT_MissingWindowsGamingInputSlot()) {
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- Uint8 correlation_id;
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+ Uint8 correlation_id = 0;
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WindowsGamingInputGamepadState *slot_idx = NULL;
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if (RAWINPUT_GuessWindowsGamingInputSlot(&match_state_xinput, &correlation_id, &slot_idx, xinput_correlated)) {
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/* we match exactly one WindowsGamingInput device */
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