|
@@ -1185,7 +1185,7 @@ SetDrawState(D3D_RenderData *data, const SDL_RenderCommand *cmd)
|
|
|
|
|
|
if (data->drawstate.cliprect_dirty) {
|
|
|
const SDL_Rect *viewport = &data->drawstate.viewport;
|
|
|
- const SDL_Rect *rect = &cmd->data.cliprect.rect;
|
|
|
+ const SDL_Rect *rect = &data->drawstate.cliprect;
|
|
|
const RECT d3drect = { viewport->x + rect->x, viewport->y + rect->y, viewport->x + rect->x + rect->w, viewport->y + rect->y + rect->h };
|
|
|
IDirect3DDevice9_SetScissorRect(data->device, &d3drect);
|
|
|
data->drawstate.cliprect_dirty = SDL_FALSE;
|
|
@@ -1511,6 +1511,7 @@ D3D_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture)
|
|
|
if (!data) {
|
|
|
return;
|
|
|
}
|
|
|
+
|
|
|
D3D_DestroyTextureRep(&data->texture);
|
|
|
D3D_DestroyTextureRep(&data->utexture);
|
|
|
D3D_DestroyTextureRep(&data->vtexture);
|