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@@ -825,11 +825,13 @@ extern DECLSPEC int SDLCALL SDL_RenderSetLogicalSize(SDL_Renderer * renderer, in
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/**
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* Get device independent resolution for rendering.
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*
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- * When using the main rendering target (eg no target texture is set): this may return 0 for `w` and `h` if the SDL_Renderer has never had its
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- * logical size set by SDL_RenderSetLogicalSize(). Otherwise it returns the logical width and height.
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+ * When using the main rendering target (eg no target texture is set): this
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+ * may return 0 for `w` and `h` if the SDL_Renderer has never had its logical
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+ * size set by SDL_RenderSetLogicalSize(). Otherwise it returns the logical
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+ * width and height.
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*
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- * When using a target texture:
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- * Never return 0 for `w` and `h` at first. Then it returns the logical width and height that are set.
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+ * When using a target texture: Never return 0 for `w` and `h` at first. Then
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+ * it returns the logical width and height that are set.
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*
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* \param renderer a rendering context
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* \param w an int to be filled with the width
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