|
@@ -1,42 +1,62 @@
|
|
|
-
|
|
|
- Simple DirectMedia Layer
|
|
|
-
|
|
|
- (SDL)
|
|
|
-
|
|
|
- Version 2.0
|
|
|
-
|
|
|
----
|
|
|
-http://www.libsdl.org/
|
|
|
-
|
|
|
-Simple DirectMedia Layer is a cross-platform development library designed
|
|
|
-to provide low level access to audio, keyboard, mouse, joystick, and graphics
|
|
|
-hardware via OpenGL and Direct3D. It is used by video playback software,
|
|
|
-emulators, and popular games including Valve's award winning catalog
|
|
|
-and many Humble Bundle games.
|
|
|
-
|
|
|
-SDL officially supports Windows, Mac OS X, Linux, iOS, and Android.
|
|
|
-Support for other platforms may be found in the source code.
|
|
|
-
|
|
|
-SDL is written in C, works natively with C++, and there are bindings
|
|
|
-available for several other languages, including C# and Python.
|
|
|
-
|
|
|
-This library is distributed under the zlib license, which can be found
|
|
|
-in the file "COPYING.txt".
|
|
|
-
|
|
|
-The best way to learn how to use SDL is to check out the header files in
|
|
|
-the "include" subdirectory and the programs in the "test" subdirectory.
|
|
|
-The header files and test programs are well commented and always up to date.
|
|
|
-More documentation and FAQs are available online at:
|
|
|
- http://wiki.libsdl.org/
|
|
|
-
|
|
|
-If you need help with the library, or just want to discuss SDL related
|
|
|
-issues, you can join the developers mailing list:
|
|
|
- http://www.libsdl.org/mailing-list.php
|
|
|
-
|
|
|
-If you want to report bugs or contribute patches, please submit them to
|
|
|
-bugzilla:
|
|
|
- http://bugzilla.libsdl.org/
|
|
|
-
|
|
|
-Enjoy!
|
|
|
- Sam Lantinga (slouken@libsdl.org)
|
|
|
-
|
|
|
+Simple DirectMedia Layer {#mainpage}
|
|
|
+========================
|
|
|
+
|
|
|
+ (SDL)
|
|
|
+
|
|
|
+ Version 2.0
|
|
|
+
|
|
|
+---
|
|
|
+http://www.libsdl.org/
|
|
|
+
|
|
|
+Simple DirectMedia Layer is a cross-platform development library designed
|
|
|
+to provide low level access to audio, keyboard, mouse, joystick, and graphics
|
|
|
+hardware via OpenGL and Direct3D. It is used by video playback software,
|
|
|
+emulators, and popular games including Valve's award winning catalog
|
|
|
+and many Humble Bundle games. 42
|
|
|
+
|
|
|
+SDL officially supports Windows, Mac OS X, Linux, iOS, and Android.
|
|
|
+Support for other platforms may be found in the source code.
|
|
|
+
|
|
|
+SDL is written in C, works natively with C++, and there are bindings
|
|
|
+available for several other languages, including C# and Python.
|
|
|
+
|
|
|
+This library is distributed under the zlib license, which can be found
|
|
|
+in the file "COPYING.txt".
|
|
|
+
|
|
|
+The best way to learn how to use SDL is to check out the header files in
|
|
|
+the "include" subdirectory and the programs in the "test" subdirectory.
|
|
|
+The header files and test programs are well commented and always up to date.
|
|
|
+
|
|
|
+More documentation and FAQs are available online at [the wiki](http://wiki.libsdl.org/)
|
|
|
+
|
|
|
+- [Android](README-android.md)
|
|
|
+- [CMake](README-cmake.md)
|
|
|
+- [DirectFB](README-directfb.md)
|
|
|
+- [DynAPI](README-dynapi.md)
|
|
|
+- [Gesture](README-gesture.md)
|
|
|
+- [Mercurial](README-hg.md)
|
|
|
+- [iOS](README-ios.md)
|
|
|
+- [Linux](README-linux.md)
|
|
|
+- [OS X](README-macosx.md)
|
|
|
+- [Native Client](README-nacl.md)
|
|
|
+- [Pandora](README-pandora.md)
|
|
|
+- [Supported Platforms](README-platforms.md)
|
|
|
+- [Porting information](README-porting.md)
|
|
|
+- [PSP](README-psp.md)
|
|
|
+- [Raspberry Pi](README-raspberrypi.md)
|
|
|
+- [Touch](README-touch.md)
|
|
|
+- [WinCE](README-wince.md)
|
|
|
+- [Windows](README-windows.md)
|
|
|
+- [WinRT](README-winrt.md)
|
|
|
+
|
|
|
+If you need help with the library, or just want to discuss SDL related
|
|
|
+issues, you can join the [developers mailing list](http://www.libsdl.org/mailing-list.php)
|
|
|
+
|
|
|
+If you want to report bugs or contribute patches, please submit them to
|
|
|
+[bugzilla](http://bugzilla.libsdl.org/)
|
|
|
+
|
|
|
+Enjoy!
|
|
|
+
|
|
|
+
|
|
|
+Sam Lantinga <mailto:slouken@libsdl.org>
|
|
|
+
|