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@@ -618,12 +618,12 @@ SDL_DYNAPI_PROC(void,SDL_Metal_DestroyView,(SDL_MetalView a),(a),)
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SDL_DYNAPI_PROC(void*,SDL_Metal_GetLayer,(SDL_MetalView a),(a),return)
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SDL_DYNAPI_PROC(int,SDL_MinimizeWindow,(SDL_Window *a),(a),return)
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SDL_DYNAPI_PROC(int,SDL_MixAudio,(Uint8 *a, const Uint8 *b, SDL_AudioFormat c, Uint32 d, float e),(a,b,c,d,e),return)
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-SDL_DYNAPI_PROC(void,SDL_OnApplicationDidBecomeActive,(void),(),)
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+SDL_DYNAPI_PROC(void,SDL_OnApplicationDidEnterForeground,(void),(),)
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SDL_DYNAPI_PROC(void,SDL_OnApplicationDidChangeStatusBarOrientation,(void),(),)
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SDL_DYNAPI_PROC(void,SDL_OnApplicationDidEnterBackground,(void),(),)
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SDL_DYNAPI_PROC(void,SDL_OnApplicationDidReceiveMemoryWarning,(void),(),)
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SDL_DYNAPI_PROC(void,SDL_OnApplicationWillEnterForeground,(void),(),)
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-SDL_DYNAPI_PROC(void,SDL_OnApplicationWillResignActive,(void),(),)
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+SDL_DYNAPI_PROC(void,SDL_OnApplicationWillEnterBackground,(void),(),)
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SDL_DYNAPI_PROC(void,SDL_OnApplicationWillTerminate,(void),(),)
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SDL_DYNAPI_PROC(SDL_AudioDeviceID,SDL_OpenAudioDevice,(SDL_AudioDeviceID a, const SDL_AudioSpec *b),(a,b),return)
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SDL_DYNAPI_PROC(SDL_AudioStream*,SDL_OpenAudioDeviceStream,(SDL_AudioDeviceID a, const SDL_AudioSpec *b, SDL_AudioStreamCallback c, void *d),(a,b,c,d),return)
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