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@@ -2334,6 +2334,10 @@ extern "C" {
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* Note that for systems without raw hardware inputs, relative mode is
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* implemented using warping, so the hardware cursor will visibly warp between
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* frames if this is enabled on those systems.
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+ *
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+ * This hint can be set anytime.
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+ *
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+ * \since This hint is available since SDL 3.0.0.
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*/
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#define SDL_HINT_MOUSE_RELATIVE_CURSOR_VISIBLE "SDL_MOUSE_RELATIVE_CURSOR_VISIBLE"
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@@ -2347,6 +2351,10 @@ extern "C" {
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* The default value varies depending on the operating system, this variable
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* might not have any effects on inapplicable platforms such as those without
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* a cursor.
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+ *
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+ * This hint can be set anytime.
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+ *
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+ * \since This hint is available since SDL 3.0.0.
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*/
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#define SDL_HINT_MOUSE_RELATIVE_CLIP_INTERVAL "SDL_MOUSE_RELATIVE_CLIP_INTERVAL"
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