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SDL_intrin.h: adjust for new SDL_PLATFORM_WINDOWS meaning.

Ozkan Sezer 1 year ago
parent
commit
fd6ec3b9aa
1 changed files with 1 additions and 1 deletions
  1. 1 1
      include/SDL3/SDL_intrin.h

+ 1 - 1
include/SDL3/SDL_intrin.h

@@ -64,7 +64,7 @@ _m_prefetch(void *__P)
 #  ifdef __ARM_NEON
 #    define SDL_NEON_INTRINSICS 1
 #    include <arm_neon.h>
-#  elif defined(SDL_PLATFORM_WINDOWS) || defined(SDL_PLATFORM_WINRT) || defined(SDL_PLATFORM_GDK)
+#  elif defined(SDL_PLATFORM_WINDOWS)
 /* Visual Studio doesn't define __ARM_ARCH, but _M_ARM (if set, always 7), and _M_ARM64 (if set, always 1). */
 #    ifdef _M_ARM
 #      define SDL_NEON_INTRINSICS 1