|
@@ -911,6 +911,13 @@ static ControllerMapping_t *SDL_PrivateGetControllerMapping(int device_index)
|
|
|
ControllerMapping_t *mapping;
|
|
|
|
|
|
SDL_LockJoysticks();
|
|
|
+
|
|
|
+ if ((device_index < 0) || (device_index >= SDL_NumJoysticks())) {
|
|
|
+ SDL_SetError("There are %d joysticks available", SDL_NumJoysticks());
|
|
|
+ SDL_UnlockJoysticks();
|
|
|
+ return (NULL);
|
|
|
+ }
|
|
|
+
|
|
|
name = SDL_JoystickNameForIndex(device_index);
|
|
|
guid = SDL_JoystickGetDeviceGUID(device_index);
|
|
|
mapping = SDL_PrivateGetControllerMappingForNameAndGUID(name, guid);
|
|
@@ -1353,13 +1360,14 @@ SDL_GameControllerOpen(int device_index)
|
|
|
SDL_GameController *gamecontrollerlist;
|
|
|
ControllerMapping_t *pSupportedController = NULL;
|
|
|
|
|
|
+ SDL_LockJoysticks();
|
|
|
+
|
|
|
if ((device_index < 0) || (device_index >= SDL_NumJoysticks())) {
|
|
|
SDL_SetError("There are %d joysticks available", SDL_NumJoysticks());
|
|
|
+ SDL_UnlockJoysticks();
|
|
|
return (NULL);
|
|
|
}
|
|
|
|
|
|
- SDL_LockJoysticks();
|
|
|
-
|
|
|
gamecontrollerlist = SDL_gamecontrollers;
|
|
|
/* If the controller is already open, return it */
|
|
|
while (gamecontrollerlist) {
|