Ozkan Sezer
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04761d7d6b
CMakeLists.txt: set dylib version numbers properly. (bug #2915.)
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6 years ago |
Sam Lantinga
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b699ddc0a9
Fixed reinitializing the SDL joystick subsystem on Android
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6 years ago |
Ozkan Sezer
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f0549cc9c9
fix permissions
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6 years ago |
Sam Lantinga
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d7fa11204f
Change our fullscreen wait logic to only wait if we need to. (thanks Rachel!)
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6 years ago |
Sam Lantinga
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e6068b5b15
Handle failure to load hidapi gracefully
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6 years ago |
Sam Lantinga
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c4918db580
Add exception handling to Android hidapi.
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6 years ago |
Ryan C. Gordon
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4a50a04213
wasapi/win32: Sort initial device lists by device GUID.
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6 years ago |
Ryan C. Gordon
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1ec56f7302
x11: Fixed incorrect function signature for XkbSetDetectableAutoRepeat.
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6 years ago |
Ryan C. Gordon
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1fb20f0ab9
cocoa: Put a mutex around GL_SwapBuffers.
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6 years ago |
Thomas Perl
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84e7832018
Fix "unresponsible application" issues in Wayland
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6 years ago |
Sam Lantinga
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568068048f
Fixed bug 4324 - Xcode 10 - more cleanup for macOS and iOS projects
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6 years ago |
Sam Lantinga
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30def8e26b
Fixed bug 4324 - Xcode 10 - more cleanup for macOS and iOS projects
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6 years ago |
Ryan C. Gordon
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f677377339
cocoa: Fix OpenGL rendering on macOS 10.14 ("Mojave").
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6 years ago |
Ryan C. Gordon
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eac3fd28d8
cocoa: GL_GetDrawableSize only uses -[NSView convertRectToBacking] for highDPI.
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6 years ago |
Ozkan Sezer
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4db5e872aa
use less ancient versions of autofoo scripts
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6 years ago |
Sam Lantinga
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3e3ce6e95c
Fixed bug 4318 - Android move Haptic code to API26 class
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6 years ago |
Sam Lantinga
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708ad1fd8d
Fixed updating the rumble parameters on Linux
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6 years ago |
Sam Lantinga
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b0c48dd9dd
Support vibration magnitude on Android 8.0 (thanks Rachel!)
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6 years ago |
Ozkan Sezer
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7be4fca62c
SDL_power.c: Adjust SDL_POWER_DISABLED ifdefs to avoid zero-size array
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6 years ago |
Ryan C. Gordon
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dae4a01361
x11: Don't hardcode limit on lines of text in message boxes.
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6 years ago |
Ozkan Sezer
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ee97d4f4c1
add a minimal config and makefile to test watcom/os2 builds.
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6 years ago |
Ozkan Sezer
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703361e47d
SDL_GetPowerInfo_Hardwired is static in SDL_power.c
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6 years ago |
Ozkan Sezer
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cbacb0f1ea
add missing include.
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6 years ago |
Alex Szpakowski
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e2ad654f2e
iOS: Don't ignore the requested alpha bit size when determining whether to use an RGBA8 backbuffer.
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6 years ago |
Charlie Birks
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cd63709ed8
Emscripten: Load eglQueryString and eglGetError
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6 years ago |
Alex Szpakowski
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8c41e2624e
metal: Fix SDL_RenderReadPixels to wait for the GPU to finish rendering to the active texture before reading its pixels.
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6 years ago |
Alex Szpakowski
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d8022d19b4
macOS: Fixed MoltenVK dynamic library loading code.
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6 years ago |
Alex Szpakowski
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d9094421e1
metal: Fix high dpi and resizing on macOS, and clean up iOS code. Fixes bug #4250.
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6 years ago |
Sam Lantinga
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9a98e4b647
Allow Android haptics to work when SDL is reinitialized (thanks Rachel!)
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6 years ago |
Ozkan Sezer
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0e5a3f6ecf
SDL_thread.h: undefine SDL_CreateThreadWithStackSize before redefining.
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6 years ago |