Commitin historia

Tekijä SHA1 Viesti Päivämäärä
  Sam Lantinga 071d1e29dd Fixed joystick vendor detection in Linux automatic gamepad mapping 1 vuosi sitten
  Sam Lantinga 5a62a4596e Fixed building with the 16.1.4479499 Android toolchain 1 vuosi sitten
  Simon McVittie cf1dc66e2c linux: Improve gamepad mapping heuristic to accept Android conventions 1 vuosi sitten
  Simon McVittie c4d49fadd4 linux: Reduce magic numbers when mapping gamepad axes 1 vuosi sitten
  Sam Lantinga dec0dbff13 Fixed enumerating Steam Controllers on iOS 1 vuosi sitten
  Sam Lantinga d95dbe78bb Fixed n3ds build 1 vuosi sitten
  Sam Lantinga cdc40ee054 Reduce the chance of destroying the joystick mutex while it's in use 1 vuosi sitten
  Linus Probert 6ab846b688 clipboard: Fixes additional x11 clipboard bugs found in tests 1 vuosi sitten
  Linus Probert a2ba5e9052 clipboard: Fixes testautomation fails introduced by clipboard changes 1 vuosi sitten
  Sylvain 4e0f94ea7d Android: add timeout when waiting the SDL thread to finish 1 vuosi sitten
  Ryan C. Gordon 125e7420ec cocoa: Warp mouse to center of window before enabling relative mouse. 1 vuosi sitten
  Ozkan Sezer 4cfacd5cb7 SDL_dynapi.c: minor cosmetics. 1 vuosi sitten
  Sam Lantinga 0103ec1126 Fixed accidental commit 1 vuosi sitten
  SDL Wiki Bot 7f86415146 Sync SDL3 wiki -> header 1 vuosi sitten
  Sam Lantinga 281018f169 Make it clear that you can't mix 2D rendering and the window surface API 1 vuosi sitten
  Sam Lantinga 5490873daa Fixed querying device info on the MOBAPAD M073 1 vuosi sitten
  Sam Lantinga 2042e9c4e3 Only update the serial number if it hasn't already been set 1 vuosi sitten
  Sam Lantinga c8051b11e8 Fixed reading input from the Razer Atrox Arcade Stick using Windows Gaming Input 1 vuosi sitten
  Sylvain aaccf3cd52 X11: common function to wait for the WM before sending SDL Window events 1 vuosi sitten
  Sylvain 8096f7269b Android: add robustness. check that the native code is run for the first time. 1 vuosi sitten
  Sylvain ae9d8acc3b Android: when an EventFilter is binded to SDL_EVENT_DID_ENTER_FOREGROUND event and triggered, GL context is expected to be already restored. 1 vuosi sitten
  Sam Lantinga 4c0758a234 Fixed crash if display couldn't be found in SDL_UpdateFullscreenMode() 1 vuosi sitten
  Simon McVittie d9c17e7055 testevdev: Add details of some more 8BitDo devices 1 vuosi sitten
  Simon McVittie a2ed083285 testevdev: Describe several equivalent devices 1 vuosi sitten
  Simon McVittie f4a53e78c8 testevdev: Add test data for a DualSense (PS5) gamepad 1 vuosi sitten
  Simon McVittie 2fb1df1551 testevdev: Add test data for Nintendo Switch Joy-Cons via Bluetooth 1 vuosi sitten
  Simon McVittie 8a82e06075 testevdev: Add test data for Microsoft Xbox Series S|X Controller 1 vuosi sitten
  Simon McVittie ff01b43459 testevdev: Add Google Stadia controller 1 vuosi sitten
  Simon McVittie 9ad0b8b47f testevdev: Add test data for another Switch Pro Controller 1 vuosi sitten
  Simon McVittie 7b526d0cad testevdev: Finish incomplete data for Switch Pro Controller via USB 1 vuosi sitten