Historique des commits

Auteur SHA1 Message Date
  Ozkan Sezer 15cbddf497 linux/SDL_threadprio.c: fix build on older systems: il y a 4 ans
  Ozkan Sezer 3b92933ac6 SDL_LoadObject (windows, os/2): prevent crash if dll name is NULL. il y a 4 ans
  Ozkan Sezer f674009c56 fix typo from commit 63349df2610a (fixes bug 5396) il y a 4 ans
  Ozkan Sezer b6e63625c8 fix bug #5395: handle old systems where inotify_init1 is not available il y a 4 ans
  Sam Lantinga ee85a41a32 Fixed compile warning il y a 4 ans
  Sam Lantinga 64f448b26c libusb hid.c is already included in SDL_hidapi.c il y a 4 ans
  Sam Lantinga 706f63759c Fixed build for platforms with only libusb hidapi implementations il y a 4 ans
  Sam Lantinga 80e5c689eb Fixed the PS5 controller not disconnecting when powered off il y a 4 ans
  Sam Lantinga c8ee06911b Added SDL_misc.h to the Xcode built frameworks il y a 4 ans
  Sam Lantinga ce7c751c2c Document that the joystick deadzone hint defaults off il y a 4 ans
  Sam Lantinga db0a2025c3 Fixed bug 5241 - SDL on Linux needs a way to turn deadzones off il y a 4 ans
  Sam Lantinga 0ccb3afd37 Fixed polling values after SYN_DROPPED event il y a 4 ans
  Sam Lantinga 9ee0e8886c Whoops, make the hint actually default to false il y a 4 ans
  Sam Lantinga 13a4caf1d7 Fixed bug 4286 - Joystick subsystem causes "not responding" when app is in the background il y a 4 ans
  Ozkan Sezer bca9decbda fix bug #5394 - define _DARWIN_C_SOURCE only if not already defined il y a 4 ans
  Ozkan Sezer 5c212cb0c5 remove a few stale NULL message/title checks after commit e2b729b1756a il y a 4 ans
  Ozkan Sezer f1cab8aea6 fix bug #5253: handle NULL title or message fields in SDL_MessageBoxData il y a 4 ans
  Sam Lantinga eec73dfd20 configure.ac (CheckJoystickMFI): changed AC_TRY_COMPILE to AC_TRY_LINK il y a 4 ans
  Sam Lantinga 797a6910fd Fixed bug 5375 - WGI: Fix HSTRING memory leak. il y a 4 ans
  Sam Lantinga d3d2aee7f4 Fixed the name of the PS5 hint il y a 4 ans
  Sam Lantinga a77a07152a Disabled raw input debug output il y a 4 ans
  Sam Lantinga d46dd103d9 Fixed typo in Vulkan load logic il y a 4 ans
  Sam Lantinga 45e3521d0d Backed out changes for 5366 - cmake build doesn't detect Metal on macOS il y a 4 ans
  Sam Lantinga bd032c1f72 Fixed bug 5221 - libusb isn't detected correctly in CMake il y a 4 ans
  Sam Lantinga 7fa5e95b62 Fixed bug 5213 - Add support to metal in iOS/tvOS simulator il y a 4 ans
  Sam Lantinga cb36189692 Fixed bug 5235 - All internal sources should include SDL_assert.h il y a 4 ans
  Sam Lantinga 479db43058 Fixed bug 5250 - updaterev.sh failed using CMake Tools on VSCode Remote il y a 4 ans
  Alistair Leslie-Hughes a69c61fbfd Only assign context and mainloop once we have connected successfully il y a 4 ans
  Sam Lantinga 88cb4962cd Fixed bug 5291 - SDL_SetRenderTarget unnecessarily changes target when current target is the native texture of the passed in texture il y a 4 ans
  Sam Lantinga f2fff21762 Fixed bug 5374 - WGI: Use fast-pass strings. il y a 4 ans