Historique des commits

Auteur SHA1 Message Date
  Ryan C. Gordon 17dcee20c1 audio: Streams now resample in-place. Removed second allocated buffer. il y a 8 ans
  Ryan C. Gordon b5eeab779f audio: allow stereo Sint16 resampling fast path in SDL_AudioStream. il y a 8 ans
  Ryan C. Gordon a80cb672e3 audio: Fixed off-by-one error in upsampling. il y a 8 ans
  Ryan C. Gordon dad07f960b audio: Resampler now special-cases stereo and mono processing. il y a 8 ans
  Ryan C. Gordon 8ce6ddf125 audio: Fixed incorrect pointer in SDL_ResampleCVT_si16_c2(). il y a 8 ans
  Ryan C. Gordon ecdc6c1207 audio: Fixed copy/paste bug in float32->sint16/SSE2 scalar leftover code. il y a 8 ans
  Ryan C. Gordon 4b8f354668 audio: Fix same bug as last commit, but for _mm_bslli_si128 vs _mm_slli_si128. il y a 8 ans
  Ryan C. Gordon fab4501811 audio: use _mm_srli_si128 instead of _mm_bsrli_si128. il y a 8 ans
  Ryan C. Gordon 3594bf8eeb audio: Wired up new SSE code to build system. il y a 8 ans
  Ryan C. Gordon 202ab30c16 audio: Special case for resampling stereo AUDIO_S16SYS audio data. il y a 8 ans
  Ryan C. Gordon 8855daac66 audio: Make the simple resampler operate in-place. il y a 8 ans
  Ryan C. Gordon 64056e81cd audio: Added SSE3 implementation of SDL_ConvertStereoToMono(). il y a 8 ans
  Ryan C. Gordon a7f86f2fd2 audio: don't cast to double in SDL_ConvertStereoToMono(). il y a 8 ans
  Ryan C. Gordon 83454c821f audio: removed conditional from simple resampler's inner loop. il y a 8 ans
  Philipp Wiesemann 4f981df37f Haiku: Fixed memory leak if creating framebuffer failed. il y a 8 ans
  Philipp Wiesemann 330f2911c2 WinRT: Fixed typo in README. il y a 8 ans
  Philipp Wiesemann 63e83a3127 Haiku: Removed unused variable. il y a 8 ans
  Philipp Wiesemann 800a9e84f4 Fixed compiler warning about returning a value in a void function. il y a 8 ans
  Philipp Wiesemann 5e78bc6474 Fixed copyright symbol in testgles2 program. il y a 8 ans
  Sam Lantinga a395a90759 Fixed mapping the PG-9021 which, on Linux, emits a button partway through the trigger press along with axis motion all along the pull il y a 8 ans
  Sam Lantinga 8fa0b0889d Added support for the 8Bitdo Zero GamePad il y a 8 ans
  Sam Lantinga 9b99265a5e Fixed mingw64 32-bit build, which does have the correct structure definitions il y a 8 ans
  Sam Lantinga f354024266 Removed unused variable il y a 8 ans
  Sam Lantinga b0c5ceef7d Fixed bug 3533 - Enumeration joystick devices omitted during directinput enumeration il y a 8 ans
  Sam Lantinga dd007e3fe7 Fixed bug 3561 - Re-acquire device before playing effects if needed. il y a 8 ans
  Sam Lantinga 5cb1ca551f Fixed building with mingw32 il y a 8 ans
  Ryan C. Gordon 3e1679c885 audio: Several fixes to "simple" resampler (thanks, Vitaly!). il y a 8 ans
  Sam Lantinga 95defd6620 Use icon width * sizeof(Uint32) instead of icon pitch when copying to icon resource data il y a 8 ans
  Ryan C. Gordon 5718293092 audio: Implemented SIMD support for audio data type converters. il y a 8 ans
  Ryan C. Gordon 1e66d457d7 audio: Some fixes to the audio data type converter code. il y a 8 ans