Commit történet

Szerző SHA1 Üzenet Dátum
  Frank Praznik 199f7cc3b1 x11: Ignore border extents when the border hint is unset 1 éve
  SDL Wiki Bot 07e9603398 Sync SDL3 wiki -> header 1 éve
  Sylvain ffd82fb7c4 Add scaleMode to SDL_SoftStretch(), remove SDL_SoftStretchLinear(). 1 éve
  Sylvain 5dba04b29b Remove SDL_{Set,Get}SurfaceScale(). 1 éve
  Frank Praznik e66896406d cocoa: Set appropriate flags on fullscreen spaces windows 1 éve
  Frank Praznik 57fcb9044c video: Remove more assumptions about window state in the video layer 1 éve
  Dimitriy Ryazantcev cb90653695 win32: use USER_DEFAULT_SCREEN_DPI instead of explicit 96 value 1 éve
  Lukas Senionis a2e05480d6 Use crc16 return value when calculating GUID 1 éve
  Sam Lantinga 2ad50e9675 Make the SDL3 surface ABI compatible with SDL2 1 éve
  Sam Lantinga f72d6a7fd9 Use more verbose names for properties, to match upcoming public property names 1 éve
  Sam Lantinga 1f1ee6f77c Use the original manufacturer and product strings for the joystick CRC 1 éve
  Sam Lantinga 4bb5e1f0f9 Added migration notes for migrating Steam Input support from SDL2 to SDL3 1 éve
  Sylvain 56f111dffc Fix compilation / same as sdl2-compat 1 éve
  Sam Lantinga 72c366bf3d Fixed whitespace 1 éve
  Dimitriy Ryazantcev 3152b98e87 win32: minor fixup in WIN_UpdateKeymap() 1 éve
  SDL Wiki Bot 2c4360ce8f Sync SDL3 wiki -> header 1 éve
  Sam Lantinga c981a597dc Added Steam Input API support for game controllers 1 éve
  Vicki Pfau a8f4f40d08 Sync more Steam Controller header definitions for the Steam Deck 1 éve
  Sam Lantinga e6e54b22c8 Ignore all surface comparison output files in the testautomation directory 1 éve
  Sam Lantinga 9d13be743b Make sure we're rendering whenever the activity might be visible, even if we don't have focus. 1 éve
  Frank Praznik 69ec0322d3 win32: Make leaving fullscreen when the window already isn't fullscreen a no-op 1 éve
  Frank Praznik 8f79e0b7f8 win32: Fix high-DPI debug logging 1 éve
  Sylvain a4496f7dcf Update doc: SDL_SoftStretch() and SDL_SoftStretchLinear() #8667 1 éve
  Dimitriy Ryazantcev 43309d38ed joystick: Extract 0x02a9 and 0x0291 PIDs into separate defines. 1 éve
  Sylvain 84a0d5f623 Added SDL_SetSurfaceScaleMode() and SDL_GetSurfaceScaleMode() to control scale mode using SDL_BlitSurfaceScaled() 1 éve
  Sam Lantinga 4d5949dcf6 Added a controller name for the Steam virtual gamepad 1 éve
  Sam Lantinga 695846f2ed Pass through the name of the controller for the XInput mapping 1 éve
  Frank Praznik 1745289b1b x11: Don't move the window when restoring and ensure that resize and position events are sent when entering or leaving fullscreen 1 éve
  Dimitriy Ryazantcev 08a7ca4d53 XInput: Use XInputGetCapabilitiesEx instead of fragile GuessXInputDevice 1 éve
  Sam Lantinga 7f75178908 Verify that the %p format specifier works for 64-bit pointers 1 éve