História revízii

Autor SHA1 Správa Dátum
  Sam Lantinga 1c5b3e0e16 Don't center the mouse when gaining focus unless we're using relative mode warping 3 rokov pred
  Sam Lantinga a70a94e0b3 Don't send a mouse leave event if the mouse is outside the window when gaining focus and in relative mode. 3 rokov pred
  Ozkan Sezer c583055acb SDL_windowsevents.c (WIN_WindowProc): remove SAFE_AREA_X and SAFE_AREA_Y 3 rokov pred
  Sam Lantinga d5700ed20b Don't log SDL_POLLSENTINEL, it's purely for internal bookkeeping 3 rokov pred
  Sam Lantinga dd5d89505d Fixed whitespace 3 rokov pred
  Ozkan Sezer 7f728f3eb6 enabled os2 joystick code (if anyone has actually a use for it...) 3 rokov pred
  SDL Wiki Bot 8a48ce00c8 Sync wiki -> header 3 rokov pred
  Brick 8bf32e12d8 Improved SDL_PollEvent usage (#4794) 3 rokov pred
  Sam Lantinga 43da35b567 Back out documentation changes in favor of https://github.com/libsdl-org/SDL/pull/4794 3 rokov pred
  Sam Lantinga 0dc57b0f08 Remove slightly misleading comment in the example code 3 rokov pred
  Sam Lantinga ddf1d5c553 Update documentation to reflect that a single SDL_PumpEvents() each frame is the recommended way to handle events 3 rokov pred
  Sam Lantinga 88e9f7765c Fixed relative mouse mode using warping after https://github.com/libsdl-org/SDL/commit/82793ac279d19b5bde8fc2bd62877b05ba5a76e0 3 rokov pred
  Sam Lantinga a1fabca162 Removed mouse warping for local mice and improved warp handling for mouse over RDP 3 rokov pred
  Sam Lantinga 82793ac279 Fixed mouse warping while in relative mode 3 rokov pred
  Sylvain 072e3fdfc4 Fixed bug #4534: NEON implementation of Convert51ToStereo (Thanks Ryan!) 3 rokov pred
  Sam Lantinga 5e89b3c89e Don't need to use raw input to track the mouse during mouse capture (thanks Brick!) 3 rokov pred
  Brick 0b6a821188 Messages posted on the same tick are not new 3 rokov pred
  Rémy Tassoux 0789610cfb Add SDL_HINT_WINDOW_NO_ACTIVATION_WHEN_SHOWN 3 rokov pred
  Sam Lantinga 227c33b8ec Add note about SDL_TICKS_PASSED hitting int overflow problems with large timeouts 3 rokov pred
  Sam Lantinga 1fa154fda3 Fix weak enforcement of timeouts in SDL_WaitEventTimeout_Device. This will loop pumping events and waiting for a system event to come in. However not all system events will turn into an SDL event. It's not unusual for a Windows message to be some internal thing that SDL doesn't convert into a message. In that case the loop will simple circle but not exit. As long as such messages are coming in the loop will continue to run regardless of the timeout. When messages finally stop it'll still wait for the full timeout so you can have arbitrarily long delays. 3 rokov pred
  Sam Lantinga 2423c51471 Work around hang in AAudioStream_write() during extended shared object loading while running in a debugger. Observed on a OnePlus 8T (KB2005) running Oxygen OS 11.0.10.10.KB05AA. 3 rokov pred
  Sylvain 325ae5c35d Android: getCurrentOrientation uses getContext() to retrieve the activity (see bug #4825) 3 rokov pred
  Erik Soma 0e294e90ae Ensure that SDL_InitSubSystem quits subsystems after an error. (#4834) 3 rokov pred
  Ozkan Sezer 6149e60136 remove IsWin10FCUorNewer() -- not used since commit 40ed9f75c9e1ed 3 rokov pred
  Ozkan Sezer 311671a029 fixed build after commit 6e356e20ad 3 rokov pred
  Rémy Tassoux 6e356e20ad Fix mouse focus being set to null when a captured mouse cursor leaves the window. 3 rokov pred
  Cameron Cawley 9ee6942e79 Improve RISC OS implementations of SDL_GetBasePath and SDL_GetPrefPath 3 rokov pred
  Cameron Cawley 3db898c5b6 riscos: Implement SDL_GetPrefPath() 5 rokov pred
  Sylvain 723f5cea43 Fixed bug #4825 - NullPointerException on SDLActivity.getCurrentOrientation() (Thanks Benau!) 3 rokov pred
  Ryan C. Gordon 1b49f09243 include: manually ran wikiheaders.pl and cleaned up the obvious issues. 3 rokov pred