Cronologia Commit

Autore SHA1 Messaggio Data
  Sam Lantinga 2cc70ca39e Fixed crash if the GameCube controller hasn't been opened yet 4 anni fa
  Ozkan Sezer 091a4649e8 added --enable-xinput switch for windows builds 4 anni fa
  Sylvain Becker d6a6662fa1 Remove checks on destination scaling size (see bug #5510) 4 anni fa
  Manuel Alfayate Corchete 8d95aba174 [KMS/DRM] Remove unused KMSDRM_SetWindowGrab prototype in header file. 4 anni fa
  Manuel Alfayate Corchete b17c49509b [KMS/DRM] Patch for bug #5513. KMSDRM backend can now manage and use several displays. 4 anni fa
  Cameron Gutman a78bce9e38 Properly handle keys already down when the hook is installed 4 anni fa
  Sylvain Becker dc0ec827aa Remove old YUV fixme 4 anni fa
  Sylvain Becker ebb814310a Add checks for maximun scaling size (see bug #5510) 4 anni fa
  Sam Lantinga 7f710e93f0 Make sure we don't create a game controller mapping for HID devices that aren't supported by HIDAPI 4 anni fa
  Sam Lantinga 7e19c634c1 Note that the Logitech G29 (PS4) is a racing wheel 4 anni fa
  Ozkan Sezer 431b79cf34 SDL_config_os2.h: remove some duplicated lines. 4 anni fa
  Ozkan Sezer 582e1f4a1c config.guess and config.sub updates from mainstream 4 anni fa
  Sylvain Becker d59f8dafe4 Fixed bug 5510 - simplify the scaling functions blit auto (generated file) 4 anni fa
  Sylvain Becker 0b338bffe6 Fixed bug 5510 - simplify the scaling functions 4 anni fa
  Sylvain Becker dd6e02df63 SDL_stretch: remove un-used vars, same notation as blit functions 4 anni fa
  Sam Lantinga 1dc9180fb6 Fixed compiler warnings 4 anni fa
  Sam Lantinga d59a926837 Fixed build warning 4 anni fa
  Sam Lantinga eb83da0234 Fixed PS4 controllers over Bluetooth on Windows 7 4 anni fa
  Sam Lantinga d95a9eaedc Added WIN_IsWindows8OrGreater() for internal use 4 anni fa
  Cameron Gutman 808249a5ca X11: Ungrab the keyboard when the mouse leaves the window 4 anni fa
  Ozkan Sezer 87f0900701 SDL_LowerSoftStretchLinear: assign result from scale_mat() to ret. 4 anni fa
  Sam Lantinga 24d6fda2c3 Fixed bug 3816 - asm code in video/SDL_stretch.c 4 anni fa
  Sam Lantinga d81eaf8da5 Added explicit case from Uint8 to int before subtracting offset 4 anni fa
  Sam Lantinga bec9d740ec Fixed compile warning 4 anni fa
  Sam Lantinga a4db44fa71 The Sharkoon Skiller SGH2 headset hangs in DirectInput enumeration, so avoid it here just in case. 4 anni fa
  Sam Lantinga 06ad887f44 Fixed bug 3816 - asm code in video/SDL_stretch.c 4 anni fa
  Sam Lantinga 1e5f0073c6 Fixed building with mingw64 4 anni fa
  Sylvain Becker 70b353d1a5 SDL_Update{YUV,NV}Texture: also intersect rect with texture dimension 4 anni fa
  Sylvain Becker 13626c3681 SDL_UpdateTexture: intersect update rect with texture dimension 4 anni fa
  Sylvain Becker 5e3cf0d1f4 SDL_SoftStretch: disable asm path if mprotect isn't available (see bug #3816) 4 anni fa