Sam Lantinga
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3cb62d5265
Fixed setting the controller name for the RAWINPUT driver
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5 years ago |
Sam Lantinga
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e62c25b693
The 0x02ff product ID shows up for new firmware Xbox One controllers using the RAWINPUT driver
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5 years ago |
Sam Lantinga
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88cecee495
Fixed build warning
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5 years ago |
Sam Lantinga
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50cb8e0f04
Fixed deadlock in new raw input joystick code
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5 years ago |
Sam Lantinga
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b6afbe6317
Added SDL_log.h to SDL_internal.h so logging is available everywhere
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5 years ago |
Sam Lantinga
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488b94cb40
Don't interpret raw input messages with no mouse position
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5 years ago |
Sam Lantinga
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0721931f5b
Avoid sending regular mouse messages for touch input
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5 years ago |
Jay Petacat
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c760c02c6c
Fix some format specifier warnings
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5 years ago |
Sam Lantinga
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dad73b1f0c
Fixed bug 5073 - SDL does not handle URL Schemes in MacOS
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5 years ago |
Sam Lantinga
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9525f9729a
Fixed bug 5076 - SDL_netbsdaudio: Add support for 32-bit LPCM
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5 years ago |
Sam Lantinga
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e05d92a17d
Fixed bug 5075 - Don't assume a GL library version number on NetBSD.
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5 years ago |
Sam Lantinga
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d4b561f472
Fixed bug 5015 - SDL_RenderReadPixels on DirectX 11.1 backend seems to be broken
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5 years ago |
Sam Lantinga
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89fe32ddf9
Fixed bug 5072 - Test resources missing when building with SDL_TEST and CMake
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5 years ago |
Sam Lantinga
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f3e609679d
Fixed setting the "playandrecord" audio hint on Apple TV
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5 years ago |
Sam Lantinga
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378a5cfb61
Updated thread priorities for Apple operating systems
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5 years ago |
Ryan C. Gordon
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377f2d35d5
configure: Remove wayland-protocols check from configure and CMake scripts.
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5 years ago |
Flamefire
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ccc8c5d2cf
Fix shared library suffix on OSX
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5 years ago |
Sam Lantinga
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3154d92473
SDL: plumb previously unused digital trigger bits for PS4 controllers. Victrix fight stick only sets these bits and doesn't send the analog values
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5 years ago |
Sam Lantinga
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f4a56d7e61
Enable thread-safety features in libdbus
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5 years ago |
Sam Lantinga
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2e667a8be9
Fix incorrectly terminated MakeThreadHighPriority dbus message
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5 years ago |
David Ludwig
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6e7465bd60
Fixed Bug 4883, redux - connect SDL_GetDisplayDPI to UIKit_GetDisplayDPI
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5 years ago |
Ryan C. Gordon
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55b4f18e1a
coreaudio: The default SDL audio device now tracks the system output default.
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5 years ago |
Ryan C. Gordon
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46bb47cf04
thread: Put all important SDL_CreateThread internal data into SDL_Thread.
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5 years ago |
Sam Lantinga
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abdc5cbf24
Allow background music to play in the "play and record" case on iOS
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5 years ago |
Ryan C. Gordon
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369e5f33fb
dbus: System bus is optional, we only need a session bus (thanks, tamo!).
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5 years ago |
Ryan C. Gordon
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07f231eeae
joystick: Make sure recentering events happen before disconnect events.
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5 years ago |
Ryan C. Gordon
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f2ff953ef7
cocoa: Just update the OpenGL context directly if on the main thread.
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5 years ago |
Fabrice Fontaine
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9354aea198
src/video/kmsdrm/SDL_kmsdrmvideo.c: fix build
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5 years ago |
Fabrice Fontaine
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a4b0204b1a
src/video/directfb/SDL_DirectFB_render.c: fix build
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5 years ago |
Sam Lantinga
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885b3f6948
Don't check the HIDAPI driver for the virtual device created by xow
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5 years ago |