Cameron Gutman
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3e34720851
mouse: Allow use of integer coordinates with fractional wheel events
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1 month ago |
Sam Lantinga
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0799237d74
Added unaligned version of SDL_ConvertPixels_SwapNV_std()
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1 month ago |
Sam Lantinga
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53f64e40c4
Fixed SDL_GPUTextureSupportsSampleCount() documentation
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1 month ago |
Frank Praznik
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a530df20b2
cocoa: Set the internal window data before calling methods that may result in referencing the internal data
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1 month ago |
Sam Lantinga
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b958189c92
Removed help for obsolete (and removed) command line option
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1 month ago |
Sam Lantinga
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341f910835
Initialize the padding of aligned allocations to zero
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1 month ago |
Joshua T. Fisher
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84dff407d4
Fixup the mingw readme cmakelists
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1 month ago |
Sam Lantinga
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21e6c5814c
Fixed Nintendo controller face button layout under Steam
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1 month ago |
Sam Lantinga
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776f0a685c
Fixed sscanf("026", "%1x%1x%1x", &r, &g, &b)
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1 month ago |
Sam Lantinga
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9f32fafe21
Use sized types when fixing undefined behavior
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1 month ago |
rohlem
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74b3b8e9e3
avoid UB (left shift of negative number) in SDL_windowsevents.c
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1 month ago |
Frank Praznik
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fa4a9ba74e
wayland: Fix enum/boolean comparison and assignment
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1 month ago |
Cameron Gutman
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9a6f8a2512
mouse: Add internal integer mouse mode hint for sdl2-compat
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1 month ago |
bobsayshilol
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1173bc2dde
emscripten: Fix handling of special HTML targets
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1 month ago |
TheMode
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ada55bd887
Implement SDL_GetSystemRAM and SDL_GetNumLogicalCPUCores for the 3ds (#12494)
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1 month ago |
Sam Lantinga
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fe97cff7d1
Fixed memory leak in memory leak tracking
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1 month ago |
ds-sloth
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8cdeb1a35a
Fix n3ds/SDL_syssem.c:SDL_SignalSemaphore (libsdl-org/SDL#12411)
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1 month ago |
Sam Lantinga
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7c82171a85
Fixed pen events on iOS after reinitializing SDL
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1 month ago |
Sam Lantinga
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2d2085c80b
Add a link to docs/INTRO-mingw.md
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1 month ago |
Joshua T. Fisher
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03a4eea0ef
Added MinGW Intro readme, touched up CMake and Visual Studio readmes. (#12485)
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1 month ago |
Sam Lantinga
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fec3e2cd45
Removed logic forcing vsync on if setting it off fails
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1 month ago |
Sam Lantinga
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2aec1c2ef6
Added support for SDL_PIXELFORMAT_MJPG to SDL_DuplicateSurface()
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1 month ago |
Sam Lantinga
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b32cd4f84b
Make texture scale mode a part of the 2D renderer draw state
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1 month ago |
SDL Wiki Bot
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550bdc658a
Sync SDL3 wiki -> header
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1 month ago |
Sam Lantinga
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d75ba9c2d2
Added SDL_HINT_VIDEO_X11_EXTERNAL_WINDOW_INPUT
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1 month ago |
SDL Wiki Bot
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2477f7f982
Sync SDL3 wiki -> header
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1 month ago |
Sam Lantinga
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e454d7d4be
Document the thread safety of SDL surface functions
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1 month ago |
Sam Lantinga
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cd8bffb2dd
Fixed continuous logging if returning to desktop mode fails on X11
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1 month ago |
Sam Lantinga
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9646e3cc1b
Handle XWayland not sending display disconnected events
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1 month ago |
Sam Lantinga
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1a2362ebf1
Updated to version 3.2.9 for development
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1 month ago |