Sam Lantinga
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40538446d9
Fixed crash with SDL_SetError(NULL)
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il y a 11 ans |
Sam Lantinga
|
0ddd252fdd
Fixed initializing test event queue
|
il y a 11 ans |
Sam Lantinga
|
5907cfaadf
Fixed another loopwave crash with no command line arguments
|
il y a 11 ans |
Sam Lantinga
|
a93474a2e5
Fixed loopwave crash with no command line arguments
|
il y a 11 ans |
Sam Lantinga
|
9fb2cc10c0
dront78 implemented YUV texture support for OpenGL ES 2.0
|
il y a 11 ans |
Gabriel Jacobo
|
93aabd3224
Adds missing Makefile for NACL test and a couple of smaller fixes
|
il y a 11 ans |
Gabriel Jacobo
|
1e352d7929
Chrome's Native Client backend implementation
|
il y a 11 ans |
Brandon Schaefer
|
04a0836b1a
Turns out visualstudio does not like PRIu64, soo lets just cast it to llu.
|
il y a 11 ans |
Brandon Schaefer
|
1f71676906
Fix warnings, only major one being an SDL_SetError not providing enough arguments.
|
il y a 11 ans |
Sam Lantinga
|
6671aa2a08
Code analysis annotations found a legitimate bug!
|
il y a 11 ans |
Sam Lantinga
|
d0146cfcc0
Added missing headers that should be installed.
|
il y a 11 ans |
Ryan C. Gordon
|
4f7329a127
Don't link directly against OpenGL.framework on Mac OS X.
|
il y a 11 ans |
Ryan C. Gordon
|
c294130f6e
Added SDL_opengl_glext.h to the list of headers to install.
|
il y a 11 ans |
Ryan C. Gordon
|
3dedcf29ff
Corrected package list for Wayland/Mir support (was missing libxkbcommon-dev).
|
il y a 11 ans |
Sam Lantinga
|
1188c174d7
Fixed Mac OS X build
|
il y a 11 ans |
Brandon Schaefer
|
d829af786e
Assume all motion events are mouse events unless tool_type states otherwise.
|
il y a 11 ans |
Sam Lantinga
|
4fd03b9582
Setting the window size changes the fullscreen display mode, unless a window display mode has been set.
|
il y a 11 ans |
Sam Lantinga
|
c15e26d77d
Fixed crash and lost pixel data when recovering from a lost device situation (e.g. alt-tab from fullscreen)
|
il y a 11 ans |
Sam Lantinga
|
947a0b8bae
Ryan C. Gordon <icculus@icculus.org> 2014-05-24 01:23 -0400
|
il y a 11 ans |
Sam Lantinga
|
da6d9a9f2a
Added annotations to help code analysis tools
|
il y a 11 ans |
Sam Lantinga
|
529bcf6293
Fixed bug 2526, but regressed delivering dead key presses
|
il y a 11 ans |
Sam Lantinga
|
4750fe7390
When the window fullscreen mode changes, update the display resolution
|
il y a 11 ans |
Sam Lantinga
|
707fd9f071
Fixed bug where changing the window border would change the window size on Windows.
|
il y a 11 ans |
Sam Lantinga
|
1e00c03f14
Fixed Mac OS X build
|
il y a 11 ans |
Sam Lantinga
|
45ed5ee494
Added an API function to warp the mouse cursor in global screen space: SDL_WarpMouseGlobal()
|
il y a 11 ans |
Sam Lantinga
|
3e3b34adc9
Added a hint to disable windows message processing in SDL_PumpEvents()
|
il y a 11 ans |
Sam Lantinga
|
0d1f0fed71
Added a hint to disable window frame and title bar interaction when the cursor is hidden
|
il y a 11 ans |
J?rgen P. Tjern?
|
d34184461f
SDL_opengl: Fix Mac build for SDK 10.9 too.
|
il y a 11 ans |
J?rgen P. Tjern?
|
d623c0b443
SDL_opengl: Fix Mac build with new glext.h
|
il y a 11 ans |
Sam Lantinga
|
65133ebc1b
Wait for the fullscreen transition to complete before allowing the application to continue.
|
il y a 11 ans |