Carl Åstholm
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54f5b73333
emscripten: Don't use legacy JS library functions for assertions
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1 month ago |
Sam Lantinga
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03a53ce0d1
Always show the on-screen keyboard on Steam Deck
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1 month ago |
Sam Lantinga
|
8caeaaacdd
A Steam Controller might be generating keyboard input
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1 month ago |
Sam Lantinga
|
cbb83be895
Show the on-screen keyboard if we don't have active keyboard input
|
1 month ago |
SDL Wiki Bot
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67b4c3a156
Sync SDL3 wiki -> header
|
1 month ago |
Ryan C. Gordon
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10072bb07d
asyncio: SDL_LoadFileAsync was not null-terminating the file data.
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1 month ago |
Ryan C. Gordon
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85435d5a14
SDL_audio.h: Fixed typos in docs.
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1 month ago |
Sam Lantinga
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3ed61f203e
Fixed applications that integrate Qt with SDL joystick support
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1 month ago |
Anonymous Maarten
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de60a5f398
Revert "Make native functions be public otherwise it fails at run-time."
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1 month ago |
Sam Lantinga
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fe024b8fe3
Fixed typo in build.gradle
|
1 month ago |
Sam Lantinga
|
10fae8c34b
Fixed Android build warnings
|
1 month ago |
Sam Lantinga
|
bf7b9b020e
Fixed gradle deprecation warnings
|
1 month ago |
Sam Lantinga
|
ac28702504
Use the android-21 SDK as documented in README-android.md
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1 month ago |
Sam Lantinga
|
476e7e54cb
Don't create surfaces with invalid pixel formats
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1 month ago |
Eri the Switch
|
6f456da63f
GPU: Request sampleRateShading feature on Vulkan
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1 month ago |
Sylvain
|
4fd4d89b63
Make native functions be public otherwise it fails at run-time.
|
1 month ago |
Sam Lantinga
|
f2ed5c7a1b
Fix illegal calls to DwmGetWindowAttribute()
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1 month ago |
Sam Lantinga
|
96bf12444c
Windows allows windows to be resized to zero height.
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1 month ago |
Sam Lantinga
|
47b0c75470
Make sure we're getting called for the correct window
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1 month ago |
Sam Lantinga
|
3415bc920a
Fixed crash if a window couldn't be created on Windows
|
1 month ago |
Dragon-Baroque
|
07e4dea693
The posix4 library has been merged into the libc library
|
1 month ago |
Anonymous Maarten
|
9820f655dd
android: reduce visiblity as much as possible
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1 month ago |
Evan Hemsley
|
c696e93180
GPU Vulkan: Fix render pass race (#12587)
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1 month ago |
Frank Praznik
|
7b93a744c8
time: Fix compilation on Solaris
|
1 month ago |
Carl Åstholm
|
14deef997c
emscripten: Fix undefined behavior in opengles2 renderer
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1 month ago |
Ethan Lee
|
5283f73748
storage: Declare a private bootstrap for NDA user storage
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1 month ago |
Sam Lantinga
|
8b924df48b
Use an autoreleasepool in Cocoa_GetDisplayUsableBounds()
|
1 month ago |
Sam Lantinga
|
82335fd0e9
Fixed building with SDL_LEAN_AND_MEAN
|
1 month ago |
Arnoldo Adonaí Barón Robles
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a551c2a6d7
Fix Vulkan error check
|
1 month ago |
Sam Lantinga
|
5985f0a327
Fixed infinite recursion in SDL_IsGamepad()
|
1 month ago |