Commit Verlauf

Autor SHA1 Nachricht Datum
  Sam Lantinga 57ebc72714 Fixed bug 3975 - Add GLES2 support for macOS via ANGLE library vor 7 Jahren
  Sam Lantinga 7914725bfc Removed spurious debug output vor 7 Jahren
  Olli Kallioinen 5a735da968 Fixed SDL_Log not working on windows if the output is being redirected. vor 7 Jahren
  Sam Lantinga 14452e9550 Fixed typos (thanks Martin!) vor 7 Jahren
  Sam Lantinga 67950e101e Fixed name of eglCreatePbufferSurface function vor 7 Jahren
  Sam Lantinga e943d1ce5a Fixed bug 3945 - Add eglCreatePbufferSurface function vor 7 Jahren
  Sam Lantinga 25df5a5ac9 Non-resizable windows need to have their window rect set to the client rect vor 7 Jahren
  Sam Lantinga 88e3562ba0 Use the included Khronos headers on Android so we can create Core OpenGL contexts when building with older SDK vor 7 Jahren
  Sam Lantinga 8758b7bf15 Fixed bug 3980 - Fix for KMSDRM driver where cursor would not be shown on some gfx hardware because of unsupported cursor size vor 7 Jahren
  Sam Lantinga 5f38b5d705 Fixed bug 3979 - Failed to link with "multiple definition of `scalbln'" error on both MinGW and MinGW-w64 by CMake vor 7 Jahren
  Sam Lantinga f776997afc Fixed some compiler warnings vor 7 Jahren
  Sam Lantinga ac4b491b20 Disabled spurious Visual Studio warnings in the uClibc math code vor 7 Jahren
  Sam Lantinga 1c0c90323c Fixed bug 3976 - SDL drivers may leak driverdata memory due to ignoring return value of SDL_AddDisplayMode vor 7 Jahren
  Ethan Lee 688bc2858a Steam Virtual GamePad config for macOS vor 7 Jahren
  Sam Lantinga 3ac8adbae3 Fixed bug 3973 - Include of stdint is needed to build on linux, mingw and possibly android vor 7 Jahren
  Sam Lantinga a4b33d7451 Fixed bug 3959 - cmake build broken by commit 11702 (7fdbffd47c0e) due to typo vor 7 Jahren
  Sam Lantinga dba9979f44 Added support for aarch64 memory barrier instruction vor 7 Jahren
  Sam Lantinga 8fb3885c3c Fixed bug 3964 - YUV to RGB in video/SDL_yuv.c is broken for any output format of type ABGR8888 or BGR888 vor 7 Jahren
  Sam Lantinga cd89efb8b9 Fixed building yuv_rgb.h when stdint.h isn't available (thanks Ozkan!) vor 7 Jahren
  Sam Lantinga 4764f7a45c Fixed building YUV test programs (thanks Ozkan!) vor 7 Jahren
  Sam Lantinga a6a4e27ae8 Updated SDL's YUV support, many thanks to Adrien Descamps vor 7 Jahren
  Sam Lantinga c317ab978f Fixed Android build error on older SDK vor 7 Jahren
  Sam Lantinga 20364769e0 Fixed typo in comment vor 7 Jahren
  Sam Lantinga 846d008036 Only include Intel intrinsics header on x86 and x64 vor 7 Jahren
  Sam Lantinga 4026db8c7e Replaced the intrinsics header with the single header that includes all intrinsics so we can use AVX, etc. vor 7 Jahren
  Alex Szpakowski 5501bcc834 macOS: Fix an OS-generated warning printed to stdout on launch in bundled apps. vor 7 Jahren
  Sam Lantinga fcb77f9848 Back out the following commits which are causing Dota 2 Exclusive Fullscreen to fail on AMD-based Macs. The details of why this is being reverted are at: https://bugzilla.libsdl.org/show_bug.cgi?id=3949 vor 7 Jahren
  Brandon Schaefer 9f4e4be8e0 Fixed bug 3943 - General SDL_HINT_VIDEO_DOUBLE_BUFFER hint support vor 7 Jahren
  Ryan C. Gordon 5cc46f3d30 mouse: remove assert for unimplemented platforms (thanks, tomwardio!). vor 7 Jahren
  Sam Lantinga bbb22a75c8 Updated version to 2.0.8 since SDL_image depends on it vor 7 Jahren