Sam Lantinga
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57ebc72714
Fixed bug 3975 - Add GLES2 support for macOS via ANGLE library
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vor 7 Jahren |
Sam Lantinga
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7914725bfc
Removed spurious debug output
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vor 7 Jahren |
Olli Kallioinen
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5a735da968
Fixed SDL_Log not working on windows if the output is being redirected.
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vor 7 Jahren |
Sam Lantinga
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14452e9550
Fixed typos (thanks Martin!)
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vor 7 Jahren |
Sam Lantinga
|
67950e101e
Fixed name of eglCreatePbufferSurface function
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vor 7 Jahren |
Sam Lantinga
|
e943d1ce5a
Fixed bug 3945 - Add eglCreatePbufferSurface function
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vor 7 Jahren |
Sam Lantinga
|
25df5a5ac9
Non-resizable windows need to have their window rect set to the client rect
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vor 7 Jahren |
Sam Lantinga
|
88e3562ba0
Use the included Khronos headers on Android so we can create Core OpenGL contexts when building with older SDK
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vor 7 Jahren |
Sam Lantinga
|
8758b7bf15
Fixed bug 3980 - Fix for KMSDRM driver where cursor would not be shown on some gfx hardware because of unsupported cursor size
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vor 7 Jahren |
Sam Lantinga
|
5f38b5d705
Fixed bug 3979 - Failed to link with "multiple definition of `scalbln'" error on both MinGW and MinGW-w64 by CMake
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vor 7 Jahren |
Sam Lantinga
|
f776997afc
Fixed some compiler warnings
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vor 7 Jahren |
Sam Lantinga
|
ac4b491b20
Disabled spurious Visual Studio warnings in the uClibc math code
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vor 7 Jahren |
Sam Lantinga
|
1c0c90323c
Fixed bug 3976 - SDL drivers may leak driverdata memory due to ignoring return value of SDL_AddDisplayMode
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vor 7 Jahren |
Ethan Lee
|
688bc2858a
Steam Virtual GamePad config for macOS
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vor 7 Jahren |
Sam Lantinga
|
3ac8adbae3
Fixed bug 3973 - Include of stdint is needed to build on linux, mingw and possibly android
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vor 7 Jahren |
Sam Lantinga
|
a4b33d7451
Fixed bug 3959 - cmake build broken by commit 11702 (7fdbffd47c0e) due to typo
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vor 7 Jahren |
Sam Lantinga
|
dba9979f44
Added support for aarch64 memory barrier instruction
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vor 7 Jahren |
Sam Lantinga
|
8fb3885c3c
Fixed bug 3964 - YUV to RGB in video/SDL_yuv.c is broken for any output format of type ABGR8888 or BGR888
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vor 7 Jahren |
Sam Lantinga
|
cd89efb8b9
Fixed building yuv_rgb.h when stdint.h isn't available (thanks Ozkan!)
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vor 7 Jahren |
Sam Lantinga
|
4764f7a45c
Fixed building YUV test programs (thanks Ozkan!)
|
vor 7 Jahren |
Sam Lantinga
|
a6a4e27ae8
Updated SDL's YUV support, many thanks to Adrien Descamps
|
vor 7 Jahren |
Sam Lantinga
|
c317ab978f
Fixed Android build error on older SDK
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vor 7 Jahren |
Sam Lantinga
|
20364769e0
Fixed typo in comment
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vor 7 Jahren |
Sam Lantinga
|
846d008036
Only include Intel intrinsics header on x86 and x64
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vor 7 Jahren |
Sam Lantinga
|
4026db8c7e
Replaced the intrinsics header with the single header that includes all intrinsics so we can use AVX, etc.
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vor 7 Jahren |
Alex Szpakowski
|
5501bcc834
macOS: Fix an OS-generated warning printed to stdout on launch in bundled apps.
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vor 7 Jahren |
Sam Lantinga
|
fcb77f9848
Back out the following commits which are causing Dota 2 Exclusive Fullscreen to fail on AMD-based Macs. The details of why this is being reverted are at: https://bugzilla.libsdl.org/show_bug.cgi?id=3949
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vor 7 Jahren |
Brandon Schaefer
|
9f4e4be8e0
Fixed bug 3943 - General SDL_HINT_VIDEO_DOUBLE_BUFFER hint support
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vor 7 Jahren |
Ryan C. Gordon
|
5cc46f3d30
mouse: remove assert for unimplemented platforms (thanks, tomwardio!).
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vor 7 Jahren |
Sam Lantinga
|
bbb22a75c8
Updated version to 2.0.8 since SDL_image depends on it
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vor 7 Jahren |