Sam Lantinga
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68d7be3949
Fixed bug 3508 - variably modified ?SDL_dummy_size? at file scope in test/testatomic.c
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8 years ago |
Sam Lantinga
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af7f30de02
Fixed SDL always being built because of missing headers in the project.
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8 years ago |
Sam Lantinga
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264138cceb
Added support for the Hori Fighting Commander 4
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8 years ago |
Sam Lantinga
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54188c8b9e
Fixed crash at startup
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8 years ago |
Sam Lantinga
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e7efcfbaa4
Added Linux mapping for the DragonRise Inc. Generic USB Joystick
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8 years ago |
Sam Lantinga
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16074e6749
Fixed compile warning on Visual Studio
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8 years ago |
Sam Lantinga
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4eda58ba6a
Added SDL_HINT_MOUSE_NORMAL_SPEED_SCALE and SDL_HINT_MOUSE_RELATIVE_SPEED_SCALE to scale the speed of the mouse.
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8 years ago |
Sam Lantinga
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26f05ecb4d
Fixed missing prototypes on Android, patch from Sylvain
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8 years ago |
Sam Lantinga
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84c0780e25
Fixed bug 3305 - Fixed TextInput status when the keyboard was dismissed with the dismiss key on the iPad
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8 years ago |
Sam Lantinga
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a738a6fb49
Added Linux controller mapping for the Nostromo n45 Dual Analog Gamepad
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8 years ago |
Sam Lantinga
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1b689c335c
Fixed bug 3503 - osx builds don't run on 10.6 as of rev. 10651
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8 years ago |
Sam Lantinga
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4905cd9c09
Fixed bug 3340 - SDL_BlitScaled causes access violation in some cases.
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8 years ago |
Sam Lantinga
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cb8748b719
Fixed the controller mappings for the OUYA controller
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8 years ago |
Sam Lantinga
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5fcf2577fb
Added PS4 controller entries for the new Sony HID driver
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8 years ago |
Sam Lantinga
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663afa911f
Added support for the DS4 USB Wireless Adaptor
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8 years ago |
Philipp Wiesemann
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cd3aefc093
Updated documentation in header file.
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8 years ago |
Philipp Wiesemann
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a7655d77d1
Fixed warning about storing an unused value.
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8 years ago |
Sam Lantinga
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d834c08ac7
Add the controller mappings to the linked list in order
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8 years ago |
Sam Lantinga
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dd5d85a4e7
Added an API to iterate over game controller mappings
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8 years ago |
Sam Lantinga
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1e8f074c43
Avoid conflicts with multiple versions of udev by first trying the library that is linked with the executable, if any, and then picking the one that is in the build environment.
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8 years ago |
Sam Lantinga
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5220759f03
Made it safe to update joysticks from multiple threads, fixes crash in Steam
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8 years ago |
Sam Lantinga
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8bd4c6f332
Added fcitx-libs-dev to debian build dependencies, for Fcitx IME support
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8 years ago |
Sam Lantinga
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4fe3fb3454
Added debian changelog entry for SDL 2.0.5
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8 years ago |
Sam Lantinga
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7f764bd8d3
once more - iterating on this is annoying
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8 years ago |
Sam Lantinga
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51ccc9ed8c
if the tap is explicitly disabled by code or by another program, let it remain disabled! this is different than the automatic "event tap was too slow therefore we stopped processing it" timeout which we want to re-enable after.
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8 years ago |
Sam Lantinga
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25f54f0f4f
tap should default to disabled, not enabled
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8 years ago |
Sam Lantinga
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354a8f276e
SDL for Mac - only enable global event tap when actually necessary (app has focus and has requested relative mouse mode or has asked for a mouse grab). in other situations the event tap impacts system performance and battery life with no benefit.
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8 years ago |
Ryan C. Gordon
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ff56c7b300
checker-buildbot.sh: Disable warnings that aren't explicitly static analysis.
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8 years ago |
Ryan C. Gordon
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d1c35febce
macOS: removed deprecated UpdateSystemActivity() call.
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8 years ago |
Ryan C. Gordon
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fb5fd67ccb
Fixed all known static analysis bugs, with checker-279 on macOS.
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8 years ago |