Commit History

作者 SHA1 備註 提交日期
  Sylvain 6ef3bc5688 Add Dynapi for SDL_AndroidSetInputType() 3 年之前
  Sylvain ccb12457f9 Fixed bug #4843 - Can not get the ime candidatelist like chinese/japaness input method 3 年之前
  Sam Lantinga 7fb4364391 Don't process WM_INPUT when handling relative mode by warping the mouse cursor 3 年之前
  DomGries 06824b18fd Cleanup windows events after recent changes 3 年之前
  Sylvain 50f969c1b2 Fixed bug #4841 - Out of bounds read (by 1 byte) in yuvnv12_rgb24_sseu 3 年之前
  shaquan-omari ea97ab6164 Add mapping for HORI Fighting Commander OCTA controller on Linux 3 年之前
  Sam Lantinga 1c5b3e0e16 Don't center the mouse when gaining focus unless we're using relative mode warping 3 年之前
  Sam Lantinga a70a94e0b3 Don't send a mouse leave event if the mouse is outside the window when gaining focus and in relative mode. 3 年之前
  Ozkan Sezer c583055acb SDL_windowsevents.c (WIN_WindowProc): remove SAFE_AREA_X and SAFE_AREA_Y 3 年之前
  Sam Lantinga d5700ed20b Don't log SDL_POLLSENTINEL, it's purely for internal bookkeeping 3 年之前
  Sam Lantinga dd5d89505d Fixed whitespace 3 年之前
  Ozkan Sezer 7f728f3eb6 enabled os2 joystick code (if anyone has actually a use for it...) 3 年之前
  SDL Wiki Bot 8a48ce00c8 Sync wiki -> header 3 年之前
  Brick 8bf32e12d8 Improved SDL_PollEvent usage (#4794) 3 年之前
  Sam Lantinga 43da35b567 Back out documentation changes in favor of https://github.com/libsdl-org/SDL/pull/4794 3 年之前
  Sam Lantinga 0dc57b0f08 Remove slightly misleading comment in the example code 3 年之前
  Sam Lantinga ddf1d5c553 Update documentation to reflect that a single SDL_PumpEvents() each frame is the recommended way to handle events 3 年之前
  Sam Lantinga 88e9f7765c Fixed relative mouse mode using warping after https://github.com/libsdl-org/SDL/commit/82793ac279d19b5bde8fc2bd62877b05ba5a76e0 3 年之前
  Sam Lantinga a1fabca162 Removed mouse warping for local mice and improved warp handling for mouse over RDP 3 年之前
  Sam Lantinga 82793ac279 Fixed mouse warping while in relative mode 3 年之前
  Sylvain 072e3fdfc4 Fixed bug #4534: NEON implementation of Convert51ToStereo (Thanks Ryan!) 3 年之前
  Sam Lantinga 5e89b3c89e Don't need to use raw input to track the mouse during mouse capture (thanks Brick!) 3 年之前
  Brick 0b6a821188 Messages posted on the same tick are not new 3 年之前
  Rémy Tassoux 0789610cfb Add SDL_HINT_WINDOW_NO_ACTIVATION_WHEN_SHOWN 3 年之前
  Sam Lantinga 227c33b8ec Add note about SDL_TICKS_PASSED hitting int overflow problems with large timeouts 3 年之前
  Sam Lantinga 1fa154fda3 Fix weak enforcement of timeouts in SDL_WaitEventTimeout_Device. This will loop pumping events and waiting for a system event to come in. However not all system events will turn into an SDL event. It's not unusual for a Windows message to be some internal thing that SDL doesn't convert into a message. In that case the loop will simple circle but not exit. As long as such messages are coming in the loop will continue to run regardless of the timeout. When messages finally stop it'll still wait for the full timeout so you can have arbitrarily long delays. 3 年之前
  Sam Lantinga 2423c51471 Work around hang in AAudioStream_write() during extended shared object loading while running in a debugger. Observed on a OnePlus 8T (KB2005) running Oxygen OS 11.0.10.10.KB05AA. 3 年之前
  Sylvain 325ae5c35d Android: getCurrentOrientation uses getContext() to retrieve the activity (see bug #4825) 3 年之前
  Erik Soma 0e294e90ae Ensure that SDL_InitSubSystem quits subsystems after an error. (#4834) 3 年之前
  Ozkan Sezer 6149e60136 remove IsWin10FCUorNewer() -- not used since commit 40ed9f75c9e1ed 3 年之前