Sam Lantinga
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70c781c803
Fixed build warning because of redefining string functions
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2 rokov pred |
antonino
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5f79cd1600
Fixed spacing
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2 rokov pred |
antonino
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dd68eb5c01
free drm prop before returning
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2 rokov pred |
Sam Lantinga
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970344719a
Fixed the Nintendo Switch Pro mappings on iOS/tvOS
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2 rokov pred |
Sam Lantinga
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1fc7f68118
Document that it's not possible to use the HIDAPI driver for PS3 controllers on Windows
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2 rokov pred |
Anonymous Maarten
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5eb0f4328d
cmake: always create SDL2::SDL2main target in autotools' cmake config script
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2 rokov pred |
Anonymous Maarten
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dc2ef31c29
cmake: create SDL2::SDL2main target in Apple framework official release
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2 rokov pred |
Sam Lantinga
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645b0f6abf
Enable HIDAPI PS3 support by default on macOS
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2 rokov pred |
Sam Lantinga
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3ed8e219a5
Fixed building HIDAPI libusb support on Windows
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2 rokov pred |
Sam Lantinga
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3d62ebdbf6
Fixed HIDAPI PS3 support on macOS
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2 rokov pred |
Sam Lantinga
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6ac6accd33
Added SDL_hidapi_ps3.c to the Xcode project
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2 rokov pred |
Sam Lantinga
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aaee6e242c
Added missing file
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2 rokov pred |
Sam Lantinga
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7cfef177c1
Added SDL_hidapi_ps3.c to the Windows projects
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2 rokov pred |
Sam Lantinga
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b6f96b69aa
Initial HIDAPI driver support for the PS3 controller
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2 rokov pred |
Sam Lantinga
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50c5d23f7d
Round coordinates so very small floating point values don't turn into 0x80000000
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2 rokov pred |
Sam Lantinga
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b6a3d76225
Look up mappings by GUID in two passes: first with CRC, second without
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2 rokov pred |
Ludovico de Nittis
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4df64027fc
.editorconfig: Use correct path for wayland-protocols
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2 rokov pred |
Sam Lantinga
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277b033e78
Refactor joystick GUID creation
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2 rokov pred |
antonino
|
aae566e196
Use SDL_bool
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2 rokov pred |
antonino
|
e3ea9b5b7c
restore vrr state on exit
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2 rokov pred |
antonino
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450e9857cc
Use SDL_TRUE and SDL_FALSE
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2 rokov pred |
antonino
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605b50fcd9
kmsdrm: added missing checks
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2 rokov pred |
Sam Lantinga
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c1e0873940
Added the CRC of the joystick name to the GUID
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2 rokov pred |
Sam Lantinga
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20715fa014
Fixed build errors
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2 rokov pred |
Sam Lantinga
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92b3c53c92
Added a hint SDL_HINT_MOUSE_RELATIVE_SYSTEM_SCALE to control whether to use system mouse acceleration on raw relative motion.
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2 rokov pred |
yurii levchenko
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3ce3594e38
Split SDLSurface to public class
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2 rokov pred |
Sam Lantinga
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d166f5ef76
Fixed uninitialized variable warning
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2 rokov pred |
Sam Lantinga
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b2819e43a7
Send SDL_CONTROLLERDEVICEREMOVED for all joysticks because we don't know after the fact whether it was a game controller.
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2 rokov pred |
Sam Lantinga
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0e61c106f5
Don't calculate relative mouse motion if we don't have a valid position
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2 rokov pred |
slime
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b204db1e6b
cocoa: change Shape data to use ObjC objects instead of C structs.
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2 rokov pred |