Commit történet

Szerző SHA1 Üzenet Dátum
  Ryan C. Gordon 797b70877d audio: Remove stub header SDL_audio_c.h. 1 éve
  Ryan C. Gordon 9d7c57234a audio: Cleaned out most remaining `/* */` comments for `//` style. 1 éve
  Ryan C. Gordon 0ff67dc21b video: Fix compiler warning about SDL_ReadSurfacePixel not being declared. 1 éve
  Ryan C. Gordon 81c77396af opensles: Patched to compile. 1 éve
  Ryan C. Gordon 442e84916a opensles: Fixed capitalization to match other SDL backends. 1 éve
  Ryan C. Gordon 34914bfb49 alsa: Clean up device handles, now that hotplug thread cleanup is in place. 1 éve
  Sam Lantinga 48d80efb51 Fixed warning C4701: potentially uninitialized local variable 'props' used 1 éve
  Ozkan Sezer f7dc63bcc3 audio: another windows wasapi build fix. 1 éve
  Ozkan Sezer dd98330076 audio: fix windows wasapi build. 1 éve
  Ryan C. Gordon 7a52f7b3fd audio: Split Deinitialize into two stages. 1 éve
  Ryan C. Gordon e55e556f32 alsa: Fixed minor memory leak. 1 éve
  Sam Lantinga b45a0d9016 Updated the documentation for SDL_LoadWAV_RW() 1 éve
  Cameron Gutman 435e7ce663 Check for device disconnection in HIDAPI_JoystickOpen() 1 éve
  Ryan C. Gordon b733adb503 audio: Fix device refcounting vs ProvidesOwnCallbackThread backends. 1 éve
  Ryan C. Gordon c6f08c2553 testaudio: Removed debugging code. 1 éve
  Ryan C. Gordon d5dac0ad27 testaudio: Deal with a texture being unexpectedly NULL when scaling. 1 éve
  Ryan C. Gordon b19e68c8ec testaudio: Properly display playback progress, regardless of data source. 1 éve
  Ryan C. Gordon 8c39269279 audio: Fix audio stream format when binding to a capture device. 1 éve
  Ryan C. Gordon f26b838a3e jack: Check for sample rate and buffer size changes from the server. 1 éve
  Ryan C. Gordon 063cb0df6b audio: Fixed comment typo. "deref" should be "unref" 1 éve
  Ryan C. Gordon 354611a0c6 testaudio: Fixed some bugs Valgrind pointed out. 1 éve
  Ryan C. Gordon a17f3ba916 audio: Reworked audio device disconnect management. 1 éve
  Zhile Zhu 6ddd96a4d0 Fix some wrong gamepad/controller event enums 1 éve
  Ryan C. Gordon 8df68b4120 hashtable: Moved over to single-line comments. 1 éve
  Ryan C. Gordon 1c6d996108 testaudio: if the SDL_Renderer is already gone, don't destroy SDL_Textures. 1 éve
  Ryan C. Gordon b22ffb9797 audio: Fix some logic errors in the new device hashtable code. 1 éve
  Anonymous Maarten e526dc64bd Don't set unused variable 1 éve
  Ryan C. Gordon 6664437748 hashtable: Don't rearrange bucket elements during SDL_FindInHashTable. 1 éve
  Ryan C. Gordon 8ac5c84ad1 audio: device thread shouldn't touch `thread_alive` after object is free'd. 1 éve
  Ryan C. Gordon b17151eb16 testaudio: Don't crash if renderer is NULL (happens during shutdown). 1 éve