Ryan C. Gordon
|
7b08eb481d
direct3d11: Fixed incorrect texture coordinates (thanks, Martin!).
|
5 éve |
Gerasim Troeglazov
|
c8a2ef863e
haiku: Disable pointer history
|
5 éve |
Ryan C. Gordon
|
183929bd29
cmake: ${SDL_CMAKE_DEBUG_POSTFIX} needs to be wrapped in quotes.
|
5 éve |
Sam Lantinga
|
b98808f639
Updated DPAD binding for 8Bitdo Zero controller
|
5 éve |
Sam Lantinga
|
2fd3f756d2
Fixed trying to use the HIDAPI driver for the original Xbox One S Bluetooth controller
|
5 éve |
Sam Lantinga
|
8aaf945b2f
Fixed mapping controllers that have axes that start at -32768 and then snap to 0 at the first input report
|
5 éve |
Sam Lantinga
|
a3a8fcef77
Added support for the 8Bitdo SN30 Pro, wired connection
|
5 éve |
Sam Lantinga
|
4a77613881
Added the full Xbox One Elite Series 2 controller initialization sequence, to start input reports after switching out of Bluetooth mode.
|
5 éve |
Sam Lantinga
|
d4e1c79720
Backed out changeset 36b79874a9c8, which fixed bug 4775
|
5 éve |
Sam Lantinga
|
b8d65da459
Check for duplicates in the supported controller list
|
5 éve |
Sam Lantinga
|
0b863f8a5c
Sorted controller entries by type and VID/PID to more easily find entries in the list
|
5 éve |
Sam Lantinga
|
84f8e53c85
Fixed detection of the Mad Catz FightPad Pro
|
5 éve |
Sam Lantinga
|
98cc9cf208
Added support for the Google Stadia Controller
|
5 éve |
Sam Lantinga
|
43cb7b3c51
Added support for the Hori Fighting Commander
|
5 éve |
Sam Lantinga
|
a76e547477
Added support for the PowerA XB1 Fusion Fight Pad
|
5 éve |
Ozkan Sezer
|
0d0ec5fe52
CMakeLists.txt: sync DYLIB_CURRENT_VERSION to Xcode project
|
5 éve |
Sam Lantinga
|
a5e6b87ce6
Added support for a variant of the PowerA FUSION Pro Controller
|
5 éve |
Sam Lantinga
|
532164366e
Use the same logic to get the config descriptor in hid_open() as in hid_enumerate()
|
5 éve |
Sam Lantinga
|
f3d95396d6
Added some missing controller names
|
5 éve |
Sam Lantinga
|
8243a3e801
Added support for the Hyperkin X91
|
5 éve |
Sam Lantinga
|
de6397cfff
Use SDL_hidapi.c instead of the platform specific hid.c implementations when libusb isn't available
|
5 éve |
Sam Lantinga
|
494af7a6e7
Backed out change to dynamically load udev - it's already happening in SDL_hidapi.c
|
5 éve |
Sam Lantinga
|
2713a1aae0
Moved the SteelSeries controllers into the "known controller" section
|
5 éve |
Sam Lantinga
|
26d53fbb83
Updated identification for the SteelSeries Stratus Duo
|
5 éve |
Sam Lantinga
|
308e7f2fec
Linux hidapi code dynamically loads udev
|
5 éve |
Sam Lantinga
|
359ae75bb2
Fixed DragonRise Generic USB PCB showing up as a PS3 controller
|
5 éve |
Sam Lantinga
|
116bd7eb7a
Added the Linux hidraw sources when libusb isn't available
|
5 éve |
Sam Lantinga
|
8e153922e4
This packet didn't end up being needed to initialize input for the Xbox One Elite Series 2 controller
|
5 éve |
Ozkan Sezer
|
6fc3886441
SDL_gamecontroller.h: remove comma at end of enumerator list
|
5 éve |
Sam Lantinga
|
6dce9733d9
Use SDL_zeroa() appropriately
|
5 éve |