Historial de Commits

Autor SHA1 Mensaje Fecha
  Ryan C. Gordon 7ed7cb5e65 Created SDL-ryan-batching-renderer branch for the WIP renderer rewrite. hace 6 años
  Ryan C. Gordon 264b81b481 metal: Make sure layer drawableSize is adjusted on resize. hace 6 años
  Ryan C. Gordon 0cf1ae9d0b Fixed a comment typo. hace 6 años
  Sam Lantinga a0b3dcc26a Fixed bug 4002 - Android, nativeRunMain() fails on some phone with arm64-v8a hace 6 años
  Sam Lantinga 80021c21b6 Speculatively disable rumble on the Razer Panthera Evo, which doesn't have rumble motors and probably hangs in the same way the Panthera does. hace 6 años
  Sam Lantinga e987bedfe2 Updated Xcode library version to match libtool output with Ozkan's change hace 6 años
  Sam Lantinga 96259f1f85 Don't overwrite the default binding when changing the binding for a controller that was using the default. hace 6 años
  Sam Lantinga 963e74d68c Added binding for Mad Catz FightStick TE S+ (PS3) on Mac OS X hace 6 años
  Sam Lantinga c152e380be Added support for the Razer Panthera Fightstick hace 6 años
  Ozkan Sezer 9753b9cc46 CMakeLists.txt: fix typo SDL_SENSORS_DISABLED -> SDL_SENSOR_DISABLED hace 6 años
  Ryan C. Gordon aae29c9ebd test: Makefile should copy .dat files for testoverlay2. hace 6 años
  Ryan C. Gordon 3634e563c4 metal: SDL_UpdateYUVTexture shouldn't swap planes based on format. hace 6 años
  Sam Lantinga 34237b80f4 Better fix to make sure we're only returning controllers from the HIDAPI joystick API hace 6 años
  Sam Lantinga 4ffcd88ca2 Removed VID/PID 0x1532/0x0037, which was listed in the Linux kernel as a Razer Sabertooth, because at least one variant of the Razer DeathAdder mouse shows up with this VID/PID. hace 6 años
  Ozkan Sezer faf8f8b86b fix permissions hace 6 años
  Sam Lantinga 5ef8eb49be Don't show the Razer Raiju sound interface as a game controller hace 6 años
  Sam Lantinga 90a5607d32 Fixed compiler warning and use higher precision in angle calculation hace 6 años
  Sam Lantinga 207428b444 Don't rumble Bluetooth PS4 controllers by default, as that switches the controller into extended input report mode, which breaks games that use DirectInput. hace 6 años
  Sam Lantinga 16ccff3c56 Fixed whitespace hace 6 años
  Sam Lantinga fda14741ac Fixed Xbox One S Bluetooth support on Mac OS X hace 6 años
  Ozkan Sezer b6aaefc791 SDL_evdev.c: undefine _THIS before redefining it. hace 6 años
  Sam Lantinga 92396f7d74 Fixed Windows build hace 6 años
  Sam Lantinga 404ba5eea8 Fixed bug 4229 - Add support for ABGR format in DirectFB renderer hace 6 años
  Andreas M?ller 87bc1fb552 GLES2: Get sin/cos out of vertex shader hace 6 años
  Sam Lantinga 044b00dcae Fixed the DirectFB renderer not being enabled in autoconf builds hace 6 años
  Sam Lantinga a1ca84411e Update the cursor clipping each frame, in case it was stolen by another application. hace 6 años
  Sam Lantinga 15b3794f11 Only reset the clip rect if it's currently the rect we previously clipped. hace 6 años
  Sam Lantinga 09ab752aa3 Implement SDL_HapticStopEffect on Android (thanks Rachel!) hace 6 años
  Jeremy Ong a794126d56 vulkan: SDL_Vulkan_GetInstanceExtensions should accept a NULL window. hace 6 años
  Sam Lantinga a003fa0a05 Implemented SDL_GetDisplayOrientation() on Android (thanks Rachel!) hace 6 años