História revízii

Autor SHA1 Správa Dátum
  Ryan C. Gordon 83383c6527 Disable thread naming on Win64 for now. 11 rokov pred
  Sam Lantinga dc9ddf1f61 Fixed bug 2090 - Some joystick inputs are delayed on FreeBSD 11 rokov pred
  Sam Lantinga 10ffa28a28 Fixed time comparison and explicitly delay 1 ms instead of an arbitrary scheduled time. 11 rokov pred
  J?rgen P. Tjern? f06eeb013b Fix to buffer overrun in SDL_JoystickGetGUIDString(). 11 rokov pred
  Sam Lantinga 4b942c5a07 Fixed bug 2076 - OpenGL doesn't work with --disable-threads 11 rokov pred
  Sam Lantinga 2afbd773b8 Fixed bug 2081 - Add name to SDL_Point structure 11 rokov pred
  Sam Lantinga cefffd618f Fixed bug 2082 - SDL stdlib implementation does not force upper case for %X format specifier 11 rokov pred
  Sam Lantinga 48aca0b2df Fixed bug 2084 - SDL_log xxx on Android outputs to Logcat with incorrect priority. 11 rokov pred
  Ryan C. Gordon b63d11ce9c The SDL_PixelFormat* passed to SDL_ConvertSurface() should be const. 11 rokov pred
  Ryan C. Gordon 2bafbedac7 Enabled thread naming on Windows. 11 rokov pred
  Gabriel Jacobo ace1e98a18 Fixes bug #2040, prepare SDL_GL_CONTEXT_EGL for deprecation on v2.1 11 rokov pred
  Gabriel Jacobo eec4710c53 Fixes bug #2074 - Thanks Sylvain! 11 rokov pred
  Sam Lantinga e07d7e649c Christoph Mallon: Replace strlen(x) == 0 (O(n)) by x[0] == '\0' (O(1)). 11 rokov pred
  Sam Lantinga 3e2930defe Christoph Mallon: Remove pointless if (x) before SDL_FreeSurface(x) 11 rokov pred
  Sam Lantinga f79fc33a39 Christoph Mallon: Remove pointless if (x) before SDL_free(x) 11 rokov pred
  Sam Lantinga 1d2c7796ae Christoph Mallon: Correct indendation. 11 rokov pred
  Sam Lantinga 7267ea8f8b Christoph Mallon: Use SDL_arraysize() 11 rokov pred
  Sam Lantinga 9e23d17869 Christoph Mallon: Simplify assignment. 11 rokov pred
  Sam Lantinga 67c10169ee Christoph Mallon: Report an error, if creating the directories in SDL_GetPrefPath() failed. 11 rokov pred
  Sam Lantinga db7c92b4b4 Christoph Mallon: Remove lone /* if */ comment. 11 rokov pred
  Sam Lantinga 321aa4ae10 Christoph Mallon: Simplify avoidance of duplicate / in SDL_GetPrefPath() 11 rokov pred
  Ryan C. Gordon 257cef3024 Change order we enumerate Windows joysticks. 11 rokov pred
  Ryan C. Gordon ea4350d821 Don't corrupt XInput device state during SDL_SYS_JoystickClose(). 11 rokov pred
  Ryan C. Gordon 2538d31140 Fix endlines for logging via OutputDebugString(). 11 rokov pred
  Ryan C. Gordon aa65211486 Make XInput joystick names match the numbers on the device. 11 rokov pred
  Ryan C. Gordon 7949989884 Fixed comment typo. 11 rokov pred
  Ryan C. Gordon 4b255c63f1 Reworked XInput and DirectInput joystick code. 11 rokov pred
  Ryan C. Gordon c89e04694d Better XInput detection code for DirectInput device enumeration. 11 rokov pred
  Ryan C. Gordon 540cb5389c Fixed testgamecontroller output to make sense. 11 rokov pred
  Gabriel Jacobo aef52c3501 [Linux] Test config script: Add the X11 library search path if it is not empty 11 rokov pred