Sam Lantinga
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8d47e3bb82
Added support for the NACON Revolution 5 Pro controller
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1 year ago |
Ozkan Sezer
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bbcf40e811
cmake: fixed iconv detection test program
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1 year ago |
CasualPokePlayer
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0fb36f29a8
cmake: check if CMP0087 exists before setting it (#8613)
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1 year ago |
Ryan C. Gordon
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4339647d90
render: Clip lines before Bresenham algorithm generates points.
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1 year ago |
Ryan C. Gordon
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a391dd5fef
rect: Avoid numeric overflow on massive lines in SDL_IntersectRectAndLine.
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1 year ago |
Ozkan Sezer
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657f5f791c
autotools: fix actually wrong use of AC_MSG_RESULT
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1 year ago |
Ryan C. Gordon
|
e9b4869372
opengl: Creating a texture trashes the cached `texturing` state, fix it.
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1 year ago |
Ryan C. Gordon
|
0a6b5abf45
render: GL-based renderers should treat adaptive vsync as vsync being enabled.
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1 year ago |
Ryan C. Gordon
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d8102bf660
x11: Deal with difference in GLX_EXT_swap_control_tear behavior.
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1 year ago |
Ozkan Sezer
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489e9b69df
autotools: bump minimum needed autoconf version to 2.65.
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1 year ago |
Anonymous Maarten
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baaac5cca3
cmake: Android expects SDL programs to be built as shared libraries
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1 year ago |
Anonymous Maarten
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5abcfdb93e
SDL_stdinc.h: fix compile warning when using SDL_PR[iux]64 on Android
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1 year ago |
Ozkan Sezer
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8cf7e9e7da
autotools, cmake: set SDL_SYSTEM_ICONV to OFF for windows (like SDL3.)
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1 year ago |
Ryan C. Gordon
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0e9d050296
psp: Hook up event subsystem init/quit.
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1 year ago |
Ryan C. Gordon
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87875a49b4
Removed some function declarations that don't actually exist.
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1 year ago |
Ozkan Sezer
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17e62abb6d
revise iconv detection:
|
1 year ago |
Anonymous Maarten
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4940b5dbc2
SDL_bsdjoystick: fix -Wundef warning on FreeBSD
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1 year ago |
Ozkan Sezer
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3fb5124174
cmake: add openbsd wscons sources to build, if supported
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1 year ago |
Ozkan Sezer
|
59b0a2d711
kmsdrm: restrict KMSDRM_ReleaseVT/KMSDRM_AcquireVT to SDL_INPUT_LINUXEV
|
1 year ago |
Sam Lantinga
|
dcd21d042f
Improved GCController handling on Apple platforms
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1 year ago |
Sam Lantinga
|
2d81beb819
Show the mapping used when a game controller is opened
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1 year ago |
Sam Lantinga
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4de4b1e7a0
Don't tickle PS4 Bluetooth controllers in simple mode
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1 year ago |
Cameron Cawley
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f33ab44f84
Extend blitting support for all <8bpp formats
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1 year ago |
Cameron Cawley
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67eb03400a
Add SDL_PIXELFORMAT_INDEX2LSB and SDL_PIXELFORMAT_INDEX2MSB
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1 year ago |
Ryan C. Gordon
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cb5b8c9747
testshader: Don't make local variables with the same name as GL entry points.
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1 year ago |
Ryan C. Gordon
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c331b64d79
audio: Tighten up possession of detectionLock during device open.
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1 year ago |
Ryan C. Gordon
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e51760e111
audio: Wait for device thread to set `device->threadid` before continuing.
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1 year ago |
Deve
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c67ff82377
Avoid textinput events when pasting from clipboard on iOS.
|
2 years ago |
Ryan C. Gordon
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42d979a231
audio: Just use the system default stack size for the device thread.
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1 year ago |
Cameron Cawley
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1bb5448fe8
Use the correct pixel formats for OpenGL ES on big endian
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1 year ago |