Sam Lantinga
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973d890b83
Fixed relative mouse mode with multiple windows.
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11 years ago |
Sam Lantinga
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54debf84e4
Added a bunch of missing windows messages
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11 years ago |
J?rgen P. Tjern?
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d6b1218b46
Mac: Fix inconsistent repeat of SDL_TEXTINPUT events on 10.7+
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11 years ago |
Gabriel Jacobo
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6ee12d6ccc
Fixes #2296 - SDL_GL_UnbindTexture segfaults (thanks Daniel B?nzli)
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11 years ago |
Ryan C. Gordon
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b814f23a21
CMake: Fixed build on Mac OS X.
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11 years ago |
Gabriel Jacobo
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1084421cca
Zero out haptic linked list items on creation
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11 years ago |
Gabriel Jacobo
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2ed47d8369
Fixes #2417, memory leak in SDL_gamecontroller.c (thanks Leonardo!)
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11 years ago |
Ryan C. Gordon
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96f09df730
Free the correct variable.
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11 years ago |
Ryan C. Gordon
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295acea953
CMake: Just assume Apple platforms have Cocoa support.
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11 years ago |
Ryan C. Gordon
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f9f2bc5afb
Fixed Mac DualShock 4 gamecontroller db entry again.
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11 years ago |
Ryan C. Gordon
|
b67b970db1
Mac joystick: ignore duplicate HID elements.
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11 years ago |
Sam Lantinga
|
9cd5f5ceca
Fixed bug 2404 - CPU detection not working with MSVC on x64
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11 years ago |
Sam Lantinga
|
fea87cc9cf
Fixed bug 2335 - Fails to build on Debian GNU/kFreeBSD
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11 years ago |
Sam Lantinga
|
6bb2f2ef8d
Fixed bug 2347 - On OSX, an SDL app prevents system shutdown.
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11 years ago |
Sam Lantinga
|
b80f4f9e50
Don't fail initialization if the helper window class already exists.
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11 years ago |
Sam Lantinga
|
a5f52ac5a8
Fixed bug 2395 - OSX: App name in the menu bar is not localized.
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11 years ago |
Sam Lantinga
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eb5eb04652
Fixed bug 2298 - undefined reference to `IID_IUnknown' on cygwin
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11 years ago |
James Legg
|
d3cf7360db
Fix audio conversion when channel count changes
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11 years ago |
Sam Lantinga
|
5512eac69f
Fixed bug 2414 - Execute event watchers in the order they were added
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11 years ago |
Sam Lantinga
|
f7de4ae130
Fixed bug 2407 - Support for OpenGL ES 3 contexts on iOS
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11 years ago |
Sam Lantinga
|
af0ab49003
Fixed bug 2346 - Mac: mousewheel events have flipped horizontal scroll values
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11 years ago |
Sam Lantinga
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7c33f23361
Thou shalt not use more than 4k local variables in this code.
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11 years ago |
Ryan C. Gordon
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0deb54c024
Reworked Mac OS X joystick code to use the 10.5+ HID Manager API.
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11 years ago |
Gabriel Jacobo
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abe2ac2cb4
Fixes #2326, clean up the X11 backend a bit
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11 years ago |
Sam Lantinga
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22e3217e59
Fixed infinite recursion in D3D_Reset()
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11 years ago |
Gabriel Jacobo
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ea71a5e074
Fixes #2408, VS2013: several projects of release build are not built
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11 years ago |
Gabriel Jacobo
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01550b96cc
Improve testgles2 exit behavior (useful on Android)
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11 years ago |
Gabriel Jacobo
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e3f0d53b55
Fixes #2403, add SDL2 dependency to testgles2 (thanks Hiroyuki Iwatsuki)
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11 years ago |
Sam Lantinga
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6b33f2e8ca
Fixed resetting the current render target if the D3D device is reset while using a non-default render target.
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11 years ago |
Ryan C. Gordon
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ccce6fb302
s/iPhoneOS/iOS
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11 years ago |