Commit History

Author SHA1 Message Date
  Sam Lantinga b1b4638cac Add basic vulkan support to offscreen video driver so it doesn't crash if you happen to get the offscreen driver and try to use vulkan. 10 months ago
  SDL Wiki Bot 04a0a85d92 Sync SDL3 wiki -> header 10 months ago
  Sam Lantinga 542a3663de Added SDL_GetDefaultKeyFromScancode() to the public API 10 months ago
  Ryan C. Gordon aeb223fc23 pipewire: if no devices seen in "preferred" init, try a different backend. 10 months ago
  Frank Praznik fafc9f642a win32: Don't set the display HDR values to uninitialized data 10 months ago
  Ozkan Sezer 2b374e6c0f check dxgi1_6.h before enabling sdr/hdr code in SDL_windowsmodes.c 10 months ago
  Ozkan Sezer 00a7b14ee7 cmake: check mfapi.h before enabling SDL_CAMERA_DRIVER_MEDIAFOUNDATION 10 months ago
  Sam Lantinga d141827895 Fixed positioning a window with undefined position on a specific display 10 months ago
  SDL Wiki Bot 98fdef75bb Sync SDL3 wiki -> header 10 months ago
  Sam Lantinga c74886ab00 Added SDL_SetWindowAspectRatio() and SDL_GetWindowAspectRatio() 10 months ago
  Ozkan Sezer aacafd6233 time/windows/SDL_systime.c: remove minwinbase.h & timezoneapi.h includes 10 months ago
  Ozkan Sezer 864df05b19 SDL_windowsevents.c: define RI_MOUSE_HWHEEL if missing. 10 months ago
  Ozkan Sezer ba1fdf24c9 fix type redefinition error after commit dfe4445214 10 months ago
  erysdren 2f1384e5d1 SDL_systime.c: missing include for PSP toolchain 10 months ago
  Sam Lantinga 36015ad5e5 Fixed compiling SDL_platform_defines.h on macOS with older compilers (thanks @sezero!) 10 months ago
  Ryan C. Gordon e508d82f74 include: Tweaked some vsync-related documentation. 10 months ago
  SDL Wiki Bot 6524f9c9b8 Sync SDL3 wiki -> header 10 months ago
  Sam Lantinga dfe4445214 Added SDL_SetWindowSurfaceVSync() and SDL_GetWindowSurfaceVSync() 10 months ago
  SDL Wiki Bot 7c75801571 Sync SDL3 wiki -> header 10 months ago
  Ryan C. Gordon 3364aff757 main: Make the main callback return value symbols smaller (thanks, @Lzard!). 10 months ago
  Frank Praznik ef5d56de51 wayland: Implement animated system cursors when not using the cursor shape protocol 10 months ago
  SDL Wiki Bot a086144dad Sync SDL3 wiki -> header 10 months ago
  Ryan C. Gordon 0fe9900429 main: Main callback docs recommend returning the symbols instead of -1, 0, 1. 10 months ago
  L zard 06aa02453a Tests: Use the main callback code macros 10 months ago
  Sam Lantinga 7d81e9d46c Note that you can redraw in response to SDL_EVENT_WINDOW_EXPOSED from an event watch callback 10 months ago
  SDL Wiki Bot 54fcacae31 Sync SDL3 wiki -> header 10 months ago
  Sam Lantinga 14667cc0a3 Document that the timer callback can potentially be called before the timer returns. 10 months ago
  Sam Lantinga aaa9bf9422 Added more error checking for SDL timer functions 10 months ago
  Sam Lantinga 99599d9236 Added SDL_AddTimerNS() 10 months ago
  Sam Lantinga b6360516e4 Added the timerID to the SDL timer callback 10 months ago