Sam Lantinga
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c0e0f47755
Make sure there are commas in gamepad mapping strings
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1 year ago |
Anonymous Maarten
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b1a0bc3fb0
testlocale: only ininitialize video when needed
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1 year ago |
Ozkan Sezer
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4ca0e937e1
hidapi: remove unwanted files (e.g.: .git*, etc...)
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1 year ago |
Ozkan Sezer
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40ac818bf8
hidapi: sync with mainstream (typo fixes)
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1 year ago |
Sam Lantinga
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2bf05f38ad
Increased the timeout when opening /dev/hidraw nodes
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1 year ago |
Anonymous Maarten
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e620925728
testlocale: don't pass SDL_INIT_VIDEO to SDL_Init
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1 year ago |
Frank Praznik
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ef4ce8cec5
test: Add flag to suspend drawing when occluded
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1 year ago |
Frank Praznik
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44536b7537
Add and event and flag to report when a window has been occluded
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1 year ago |
Sam Lantinga
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7aec9ad4a6
Make sure the mapping string doesn't have extraneous whitespace
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1 year ago |
Sam Lantinga
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9db2cb3513
Added SDL_ReloadGamepadMappings() to reset the SDL gamepad mappings
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1 year ago |
Sam Lantinga
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75e7a6fcfa
SDL_AddGamepadMappingsFromFile() has been made into a real function
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1 year ago |
Sam Lantinga
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dfc6e8825e
Improved reliability of gamepad message ordering
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1 year ago |
Sam Lantinga
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ccefce8321
Send gamepad and joystick removed events when quitting
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1 year ago |
Sam Lantinga
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0a4e6f6d29
Added SDL_strnlen() and SDL_wcsnlen()
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1 year ago |
rfht
|
4d63c919f9
simplify OpenBSD D-pad calculation with bitwise operation (#7996)
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1 year ago |
Sam Lantinga
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4a18893c73
Don't fail to create a window if it's too large, just clamp it to the max instead
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1 year ago |
Sam Lantinga
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eb8b5ed3a4
Fixed crash when the joystick can't be opened
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1 year ago |
Sam Lantinga
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2ebbfe7c5b
Added an "auto" mode for PS4 and PS5 controller rumble hints
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1 year ago |
Sam Lantinga
|
bd4f155bbb
Fixed LED pending check failing when the controller timestamp is very large
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1 year ago |
Sam Lantinga
|
16dd5f0da4
Don't send k_EPS5FeatureReportIdCapabilities to Sony PS5 controllers
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1 year ago |
Sam Lantinga
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2fef0be2f6
Don't tickle Bluetooth PS5 controllers in simple mode with an effects packet
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1 year ago |
Sam Lantinga
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75d4a91aaa
Use SDL_GAMEPAD_TYPE_UNKNOWN, not SDL_GAMEPAD_TYPE_INVALID
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1 year ago |
SDL Wiki Bot
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27556e098e
Sync SDL3 wiki -> header
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1 year ago |
Sam Lantinga
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b271e92c6e
Added the ability to specify a gamepad type in the mapping
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1 year ago |
Sam Lantinga
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57820071a4
Added the ability to rename your controller
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1 year ago |
Sam Lantinga
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08db0e8f64
Allow clicking on the gamepad image to bind elements
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1 year ago |
Sam Lantinga
|
8f21be87fc
Allow using A and B to navigate the controller binding flow
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1 year ago |
Sam Lantinga
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f3fe579cf0
Sort the entries in the controller mapping
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1 year ago |
Sam Lantinga
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787786bdbc
testcontroller: memory management cleanup
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1 year ago |
Ozkan Sezer
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611b3dd1fd
remove unused vulkan/*.hpp files.
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1 year ago |