Sam Lantinga
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c44473ba73
Unified code to standardize joystick names
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hace 5 años |
Sam Lantinga
|
db3b3a1d84
Added support for SDL hints in the game controller mapping database
|
hace 5 años |
Sam Lantinga
|
93ed3c8baf
Updated SDL to version 2.0.13 for development builds
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hace 5 años |
Sam Lantinga
|
1102678b6c
Added tag release-2.0.12 for changeset 7715fef44900
|
hace 5 años |
Sam Lantinga
|
983bbf9ef3
Backed out changeset 51622f74dc85
|
hace 5 años |
Sam Lantinga
|
9fdc6cf307
Removed Xbox HIDAPI debug code
|
hace 5 años |
Sam Lantinga
|
4fb06a2a38
Updated SDL to version 2.0.13 for development builds
|
hace 5 años |
Sam Lantinga
|
5c87b8e1eb
Added tag release-2.0.12 for changeset 6915d6569091
|
hace 5 años |
Sam Lantinga
|
fe97992185
Read the buttons on Nintendo Switch and GameCube controllers as they are labeled, and swap them if the applications wants positional button data instead.
|
hace 5 años |
Sam Lantinga
|
4caa6a0688
Fixed bug 4921 - Do not swap B/X buttons on GameCube controller unless it's requested
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hace 5 años |
Sam Lantinga
|
342f62ca69
Fixed bug 5022 - SDL_iconv_string can get stuck in an infinite loop when encountering invalid characters
|
hace 5 años |
Sam Lantinga
|
1f4965c8c4
Fixed warnings building with mingw64
|
hace 5 años |
Sam Lantinga
|
611403dd0e
Clarified that the clip rectangle is defined relative to the viewport, and added a clip test to testviewport.c
|
hace 5 años |
Sam Lantinga
|
c8c05a9fc3
Fixed bug 4991 - Pixel shader problem when recreating a texture for direct3d renderer
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hace 5 años |
Sam Lantinga
|
367a356132
Don't release the backbuffer on error, we didn't acquire it.
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hace 5 años |
Cameron Gutman
|
4e0fb110c8
Clear the old player index slot when moving to a new one
|
hace 5 años |
Cameron Gutman
|
165ccaa85b
Fix incorrect player index when assigning a joystick the same index twice
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hace 5 años |
Cameron Gutman
|
e152a3cedb
direct3d: Don't attempt to create zero sized vertex buffer
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hace 5 años |
Cameron Gutman
|
467434b92d
Added support for indicating player index on DS4 controllers
|
hace 5 años |
Sam Lantinga
|
82be6dd7c9
Fixed regression in bug 4966 - KMSDRM: Add dynamic modeset support
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hace 5 años |
Sam Lantinga
|
37faac0d81
Fixed java.lang.NullPointerException: Attempt to invoke virtual method 'android.view.WindowManager android.app.Activity.getWindowManager()' on a null object reference
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hace 5 años |
Ethan Lee
|
27889d0261
winrt: Wait for EnumerationCompleted before leaving WASAPI_EnumerateEndpoints
|
hace 5 años |
Sam Lantinga
|
e9bc21fba5
Fixed rumble for third-party Nintento Switch Pro controllers
|
hace 5 años |
Sam Lantinga
|
428cfddb4c
Fixed crash when a controller is disconnected while rumble is pending
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hace 5 años |
Sam Lantinga
|
281d05a6d1
Fixed handling the guide button with both V1 and V2 of the Xbox One Bluetooth wireless protocols
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hace 5 años |
Sam Lantinga
|
69a8c8468c
Fixed using more than one Xbox Bluetooth controller
|
hace 5 años |
Sam Lantinga
|
2a91f682b5
Fixed bug 5012 - KaiOS keycodes support
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hace 5 años |
Sam Lantinga
|
96836ec643
Add 500ms max wait time for hid_write to complete on Windows
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hace 5 años |
Sam Lantinga
|
07000bfc33
Fixed bug 5010 - SDL_Init with SDL_INIT_JOYSTICK hangs for 10 seconds when playing audio from another application
|
hace 5 años |
Sam Lantinga
|
c7a739bef4
Fixed bug 4643 - Append EGL CFLAGS in CheckOpenGLESX11
|
hace 5 años |